Buffer Cache: Release stagging buffers on tick frame
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@ -22,7 +22,7 @@ BufferCache<P>::BufferCache(VideoCore::RasterizerInterface& rasterizer_,
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void(slot_buffers.insert(runtime, NullBufferParams{}));
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void(slot_buffers.insert(runtime, NullBufferParams{}));
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common_ranges.clear();
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common_ranges.clear();
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active_async_buffers = IMPLEMENTS_ASYNC_DOWNLOADS && !Settings::IsGPULevelHigh();
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active_async_buffers = !Settings::IsGPULevelHigh();
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if (!runtime.CanReportMemoryUsage()) {
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if (!runtime.CanReportMemoryUsage()) {
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minimum_memory = DEFAULT_EXPECTED_MEMORY;
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minimum_memory = DEFAULT_EXPECTED_MEMORY;
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@ -74,7 +74,7 @@ void BufferCache<P>::TickFrame() {
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uniform_cache_hits[0] = 0;
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uniform_cache_hits[0] = 0;
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uniform_cache_shots[0] = 0;
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uniform_cache_shots[0] = 0;
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active_async_buffers = IMPLEMENTS_ASYNC_DOWNLOADS && !Settings::IsGPULevelHigh();
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active_async_buffers = !Settings::IsGPULevelHigh();
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const bool skip_preferred = hits * 256 < shots * 251;
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const bool skip_preferred = hits * 256 < shots * 251;
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uniform_buffer_skip_cache_size = skip_preferred ? DEFAULT_SKIP_CACHE_SIZE : 0;
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uniform_buffer_skip_cache_size = skip_preferred ? DEFAULT_SKIP_CACHE_SIZE : 0;
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@ -88,6 +88,13 @@ void BufferCache<P>::TickFrame() {
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}
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}
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++frame_tick;
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++frame_tick;
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delayed_destruction_ring.Tick();
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delayed_destruction_ring.Tick();
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if constexpr (IMPLEMENTS_ASYNC_DOWNLOADS) {
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for (auto& buffer : async_buffers_death_ring) {
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runtime.FreeDeferredStagingBuffer(buffer);
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}
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async_buffers_death_ring.clear();
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}
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}
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}
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template <class P>
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template <class P>
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@ -468,8 +475,10 @@ void BufferCache<P>::CommitAsyncFlushesHigh() {
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AccumulateFlushes();
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AccumulateFlushes();
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if (committed_ranges.empty()) {
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if (committed_ranges.empty()) {
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if (active_async_buffers) {
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if constexpr (IMPLEMENTS_ASYNC_DOWNLOADS) {
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async_buffers.emplace_back(std::optional<Async_Buffer>{});
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if (active_async_buffers) {
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async_buffers.emplace_back(std::optional<Async_Buffer>{});
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}
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}
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}
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return;
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return;
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}
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}
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@ -529,8 +538,10 @@ void BufferCache<P>::CommitAsyncFlushesHigh() {
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}
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}
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committed_ranges.clear();
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committed_ranges.clear();
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if (downloads.empty()) {
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if (downloads.empty()) {
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if (active_async_buffers) {
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if constexpr (IMPLEMENTS_ASYNC_DOWNLOADS) {
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async_buffers.emplace_back(std::optional<Async_Buffer>{});
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if (active_async_buffers) {
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async_buffers.emplace_back(std::optional<Async_Buffer>{});
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}
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}
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}
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return;
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return;
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}
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}
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@ -555,6 +566,9 @@ void BufferCache<P>::CommitAsyncFlushesHigh() {
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runtime.PostCopyBarrier();
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runtime.PostCopyBarrier();
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pending_downloads.emplace_back(std::move(normalized_copies));
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pending_downloads.emplace_back(std::move(normalized_copies));
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async_buffers.emplace_back(download_staging);
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async_buffers.emplace_back(download_staging);
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} else {
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committed_ranges.clear();
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uncommitted_ranges.clear();
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}
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}
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} else {
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} else {
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if constexpr (USE_MEMORY_MAPS) {
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if constexpr (USE_MEMORY_MAPS) {
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@ -629,7 +643,7 @@ void BufferCache<P>::PopAsyncBuffers() {
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const IntervalType subtract_interval{cpu_addr, cpu_addr + copy.size};
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const IntervalType subtract_interval{cpu_addr, cpu_addr + copy.size};
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RemoveEachInOverlapCounter(async_downloads, subtract_interval, -1);
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RemoveEachInOverlapCounter(async_downloads, subtract_interval, -1);
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}
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}
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runtime.FreeDeferredStagingBuffer(*async_buffer);
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async_buffers_death_ring.emplace_back(*async_buffer);
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async_buffers.pop_front();
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async_buffers.pop_front();
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pending_downloads.pop_front();
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pending_downloads.pop_front();
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}
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}
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@ -554,11 +554,7 @@ private:
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std::deque<boost::container::small_vector<BufferCopy, 4>> pending_downloads;
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std::deque<boost::container::small_vector<BufferCopy, 4>> pending_downloads;
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std::optional<Async_Buffer> current_buffer;
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std::optional<Async_Buffer> current_buffer;
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// queries
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std::deque<Async_Buffer> async_buffers_death_ring;
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boost::container::small_vector<std::pair<VAddr, size_t>, 8> pending_queries;
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std::deque<boost::container::small_vector<BufferCopy, 8>> committed_queries;
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boost::container::small_vector<u64, 8> flushed_queries;
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std::deque<std::optional<Async_Buffer>> query_async_buffers;
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size_t immediate_buffer_capacity = 0;
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size_t immediate_buffer_capacity = 0;
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Common::ScratchBuffer<u8> immediate_buffer_alloc;
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Common::ScratchBuffer<u8> immediate_buffer_alloc;
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