video_core: Implement RG8_SINT render target and fix RG8_UINT
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@ -68,6 +68,7 @@ enum class RenderTargetFormat : u32 {
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BGR5A1_UNORM = 0xE9,
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BGR5A1_UNORM = 0xE9,
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RG8_UNORM = 0xEA,
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RG8_UNORM = 0xEA,
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RG8_SNORM = 0xEB,
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RG8_SNORM = 0xEB,
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RG8_SINT = 0xEC,
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RG8_UINT = 0xED,
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RG8_UINT = 0xED,
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R16_UNORM = 0xEE,
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R16_UNORM = 0xEE,
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R16_SNORM = 0xEF,
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R16_SNORM = 0xEF,
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@ -85,6 +85,7 @@ static constexpr ConversionArray morton_to_linear_fns = {
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MortonCopy<true, PixelFormat::RGBA8_SRGB>,
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MortonCopy<true, PixelFormat::RGBA8_SRGB>,
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MortonCopy<true, PixelFormat::RG8U>,
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MortonCopy<true, PixelFormat::RG8U>,
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MortonCopy<true, PixelFormat::RG8S>,
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MortonCopy<true, PixelFormat::RG8S>,
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MortonCopy<true, PixelFormat::RG8I>,
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MortonCopy<true, PixelFormat::RG8UI>,
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MortonCopy<true, PixelFormat::RG8UI>,
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MortonCopy<true, PixelFormat::RG32UI>,
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MortonCopy<true, PixelFormat::RG32UI>,
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MortonCopy<true, PixelFormat::RGBX16F>,
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MortonCopy<true, PixelFormat::RGBX16F>,
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@ -171,6 +172,7 @@ static constexpr ConversionArray linear_to_morton_fns = {
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MortonCopy<false, PixelFormat::RGBA8_SRGB>,
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MortonCopy<false, PixelFormat::RGBA8_SRGB>,
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MortonCopy<false, PixelFormat::RG8U>,
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MortonCopy<false, PixelFormat::RG8U>,
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MortonCopy<false, PixelFormat::RG8S>,
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MortonCopy<false, PixelFormat::RG8S>,
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MortonCopy<false, PixelFormat::RG8I>,
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MortonCopy<false, PixelFormat::RG8UI>,
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MortonCopy<false, PixelFormat::RG8UI>,
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MortonCopy<false, PixelFormat::RG32UI>,
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MortonCopy<false, PixelFormat::RG32UI>,
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MortonCopy<false, PixelFormat::RGBX16F>,
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MortonCopy<false, PixelFormat::RGBX16F>,
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@ -85,7 +85,8 @@ constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex_format
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{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV}, // RGBA8_SRGB
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{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV}, // RGBA8_SRGB
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{GL_RG8, GL_RG, GL_UNSIGNED_BYTE}, // RG8U
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{GL_RG8, GL_RG, GL_UNSIGNED_BYTE}, // RG8U
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{GL_RG8_SNORM, GL_RG, GL_BYTE}, // RG8S
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{GL_RG8_SNORM, GL_RG, GL_BYTE}, // RG8S
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{GL_RG8UI, GL_RG_INTEGER, GL_UNSIGNED_INT}, // RG8UI
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{GL_RG8I, GL_RG_INTEGER, GL_BYTE}, // RG8I
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{GL_RG8UI, GL_RG_INTEGER, GL_UNSIGNED_BYTE}, // RG8UI
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{GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT}, // RG32UI
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{GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT}, // RG32UI
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{GL_RGB16F, GL_RGBA, GL_HALF_FLOAT}, // RGBX16F
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{GL_RGB16F, GL_RGBA, GL_HALF_FLOAT}, // RGBX16F
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{GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT}, // R32UI
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{GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT}, // R32UI
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@ -161,6 +161,7 @@ struct FormatTuple {
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{VK_FORMAT_R8G8B8A8_SRGB, Attachable}, // RGBA8_SRGB
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{VK_FORMAT_R8G8B8A8_SRGB, Attachable}, // RGBA8_SRGB
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{VK_FORMAT_R8G8_UNORM, Attachable | Storage}, // RG8U
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{VK_FORMAT_R8G8_UNORM, Attachable | Storage}, // RG8U
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{VK_FORMAT_R8G8_SNORM, Attachable | Storage}, // RG8S
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{VK_FORMAT_R8G8_SNORM, Attachable | Storage}, // RG8S
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{VK_FORMAT_R8G8_SINT, Attachable | Storage}, // RG8I
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{VK_FORMAT_R8G8_UINT, Attachable | Storage}, // RG8UI
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{VK_FORMAT_R8G8_UINT, Attachable | Storage}, // RG8UI
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{VK_FORMAT_R32G32_UINT, Attachable | Storage}, // RG32UI
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{VK_FORMAT_R32G32_UINT, Attachable | Storage}, // RG32UI
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{VK_FORMAT_UNDEFINED}, // RGBX16F
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{VK_FORMAT_UNDEFINED}, // RGBX16F
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@ -96,6 +96,7 @@ std::unordered_map<VkFormat, VkFormatProperties> GetFormatProperties(
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VK_FORMAT_R8G8B8A8_SRGB,
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VK_FORMAT_R8G8B8A8_SRGB,
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VK_FORMAT_R8G8_UNORM,
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VK_FORMAT_R8G8_UNORM,
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VK_FORMAT_R8G8_SNORM,
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VK_FORMAT_R8G8_SNORM,
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VK_FORMAT_R8G8_SINT,
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VK_FORMAT_R8G8_UINT,
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VK_FORMAT_R8G8_UINT,
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VK_FORMAT_R8_UNORM,
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VK_FORMAT_R8_UNORM,
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VK_FORMAT_R8_SNORM,
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VK_FORMAT_R8_SNORM,
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@ -150,6 +150,8 @@ PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format)
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return PixelFormat::RG8U;
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return PixelFormat::RG8U;
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case Tegra::RenderTargetFormat::RG8_SNORM:
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case Tegra::RenderTargetFormat::RG8_SNORM:
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return PixelFormat::RG8S;
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return PixelFormat::RG8S;
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case Tegra::RenderTargetFormat::RG8_SINT:
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return PixelFormat::RG8I;
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case Tegra::RenderTargetFormat::RG8_UINT:
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case Tegra::RenderTargetFormat::RG8_UINT:
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return PixelFormat::RG8UI;
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return PixelFormat::RG8UI;
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case Tegra::RenderTargetFormat::R16_UNORM:
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case Tegra::RenderTargetFormat::R16_UNORM:
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@ -59,6 +59,7 @@ enum class PixelFormat {
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RGBA8_SRGB,
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RGBA8_SRGB,
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RG8U,
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RG8U,
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RG8S,
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RG8S,
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RG8I,
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RG8UI,
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RG8UI,
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RG32UI,
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RG32UI,
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RGBX16F,
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RGBX16F,
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@ -176,6 +177,7 @@ constexpr std::array<u32, MaxPixelFormat> compression_factor_shift_table = {{
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0, // RGBA8_SRGB
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0, // RGBA8_SRGB
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0, // RG8U
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0, // RG8U
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0, // RG8S
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0, // RG8S
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0, // RG8I
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0, // RG8UI
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0, // RG8UI
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0, // RG32UI
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0, // RG32UI
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0, // RGBX16F
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0, // RGBX16F
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@ -277,6 +279,7 @@ constexpr std::array<u32, MaxPixelFormat> block_width_table = {{
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1, // RGBA8_SRGB
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1, // RGBA8_SRGB
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1, // RG8U
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1, // RG8U
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1, // RG8S
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1, // RG8S
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1, // RG8I
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1, // RG8UI
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1, // RG8UI
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1, // RG32UI
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1, // RG32UI
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1, // RGBX16F
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1, // RGBX16F
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@ -370,6 +373,7 @@ constexpr std::array<u32, MaxPixelFormat> block_height_table = {{
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1, // RGBA8_SRGB
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1, // RGBA8_SRGB
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1, // RG8U
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1, // RG8U
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1, // RG8S
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1, // RG8S
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1, // RG8I
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1, // RG8UI
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1, // RG8UI
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1, // RG32UI
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1, // RG32UI
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1, // RGBX16F
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1, // RGBX16F
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@ -463,6 +467,7 @@ constexpr std::array<u32, MaxPixelFormat> bpp_table = {{
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32, // RGBA8_SRGB
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32, // RGBA8_SRGB
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16, // RG8U
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16, // RG8U
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16, // RG8S
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16, // RG8S
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16, // RG8I
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16, // RG8UI
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16, // RG8UI
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64, // RG32UI
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64, // RG32UI
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64, // RGBX16F
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64, // RGBX16F
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