Merge pull request #8068 from ameerj/shader-if-false
shader_recompiler/dead_code_elimination: Add DeadBranchElimination pass
This commit is contained in:
commit
d108c2873d
|
@ -326,6 +326,11 @@ void Inst::AddPhiOperand(Block* predecessor, const Value& value) {
|
||||||
phi_args.emplace_back(predecessor, value);
|
phi_args.emplace_back(predecessor, value);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void Inst::ErasePhiOperand(size_t index) {
|
||||||
|
const auto operand_it{phi_args.begin() + static_cast<ptrdiff_t>(index)};
|
||||||
|
phi_args.erase(operand_it);
|
||||||
|
}
|
||||||
|
|
||||||
void Inst::OrderPhiArgs() {
|
void Inst::OrderPhiArgs() {
|
||||||
if (op != Opcode::Phi) {
|
if (op != Opcode::Phi) {
|
||||||
throw LogicError("{} is not a Phi instruction", op);
|
throw LogicError("{} is not a Phi instruction", op);
|
||||||
|
|
|
@ -179,9 +179,13 @@ public:
|
||||||
|
|
||||||
/// Get a pointer to the block of a phi argument.
|
/// Get a pointer to the block of a phi argument.
|
||||||
[[nodiscard]] Block* PhiBlock(size_t index) const;
|
[[nodiscard]] Block* PhiBlock(size_t index) const;
|
||||||
|
|
||||||
/// Add phi operand to a phi instruction.
|
/// Add phi operand to a phi instruction.
|
||||||
void AddPhiOperand(Block* predecessor, const Value& value);
|
void AddPhiOperand(Block* predecessor, const Value& value);
|
||||||
|
|
||||||
|
// Erase the phi operand at the given index.
|
||||||
|
void ErasePhiOperand(size_t index);
|
||||||
|
|
||||||
/// Orders the Phi arguments from farthest away to nearest.
|
/// Orders the Phi arguments from farthest away to nearest.
|
||||||
void OrderPhiArgs();
|
void OrderPhiArgs();
|
||||||
|
|
||||||
|
|
|
@ -2,25 +2,105 @@
|
||||||
// Licensed under GPLv2 or any later version
|
// Licensed under GPLv2 or any later version
|
||||||
// Refer to the license.txt file included.
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
|
#include <algorithm>
|
||||||
|
|
||||||
|
#include <boost/container/small_vector.hpp>
|
||||||
|
|
||||||
#include "shader_recompiler/frontend/ir/basic_block.h"
|
#include "shader_recompiler/frontend/ir/basic_block.h"
|
||||||
#include "shader_recompiler/frontend/ir/value.h"
|
#include "shader_recompiler/frontend/ir/value.h"
|
||||||
#include "shader_recompiler/ir_opt/passes.h"
|
#include "shader_recompiler/ir_opt/passes.h"
|
||||||
|
|
||||||
namespace Shader::Optimization {
|
namespace Shader::Optimization {
|
||||||
|
namespace {
|
||||||
void DeadCodeEliminationPass(IR::Program& program) {
|
template <bool TEST_USES>
|
||||||
|
void DeadInstElimination(IR::Block* const block) {
|
||||||
// We iterate over the instructions in reverse order.
|
// We iterate over the instructions in reverse order.
|
||||||
// This is because removing an instruction reduces the number of uses for earlier instructions.
|
// This is because removing an instruction reduces the number of uses for earlier instructions.
|
||||||
for (IR::Block* const block : program.post_order_blocks) {
|
auto it{block->end()};
|
||||||
auto it{block->end()};
|
while (it != block->begin()) {
|
||||||
while (it != block->begin()) {
|
--it;
|
||||||
--it;
|
if constexpr (TEST_USES) {
|
||||||
if (!it->HasUses() && !it->MayHaveSideEffects()) {
|
if (it->HasUses() || it->MayHaveSideEffects()) {
|
||||||
it->Invalidate();
|
continue;
|
||||||
it = block->Instructions().erase(it);
|
}
|
||||||
|
}
|
||||||
|
it->Invalidate();
|
||||||
|
it = block->Instructions().erase(it);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void DeletedPhiArgElimination(IR::Program& program, std::span<const IR::Block*> dead_blocks) {
|
||||||
|
for (IR::Block* const block : program.blocks) {
|
||||||
|
for (IR::Inst& phi : *block) {
|
||||||
|
if (!IR::IsPhi(phi)) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
for (size_t i = 0; i < phi.NumArgs(); ++i) {
|
||||||
|
if (std::ranges::find(dead_blocks, phi.PhiBlock(i)) == dead_blocks.end()) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
// Phi operand at this index is an unreachable block
|
||||||
|
phi.ErasePhiOperand(i);
|
||||||
|
--i;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void DeadBranchElimination(IR::Program& program) {
|
||||||
|
boost::container::small_vector<const IR::Block*, 3> dead_blocks;
|
||||||
|
const auto begin_it{program.syntax_list.begin()};
|
||||||
|
for (auto node_it = begin_it; node_it != program.syntax_list.end(); ++node_it) {
|
||||||
|
if (node_it->type != IR::AbstractSyntaxNode::Type::If) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
IR::Inst* const cond_ref{node_it->data.if_node.cond.Inst()};
|
||||||
|
const IR::U1 cond{cond_ref->Arg(0)};
|
||||||
|
if (!cond.IsImmediate()) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (cond.U1()) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
// False immediate condition. Remove condition ref, erase the entire branch.
|
||||||
|
cond_ref->Invalidate();
|
||||||
|
// Account for nested if-statements within the if(false) branch
|
||||||
|
u32 nested_ifs{1u};
|
||||||
|
while (node_it->type != IR::AbstractSyntaxNode::Type::EndIf || nested_ifs > 0) {
|
||||||
|
node_it = program.syntax_list.erase(node_it);
|
||||||
|
switch (node_it->type) {
|
||||||
|
case IR::AbstractSyntaxNode::Type::If:
|
||||||
|
++nested_ifs;
|
||||||
|
break;
|
||||||
|
case IR::AbstractSyntaxNode::Type::EndIf:
|
||||||
|
--nested_ifs;
|
||||||
|
break;
|
||||||
|
case IR::AbstractSyntaxNode::Type::Block: {
|
||||||
|
IR::Block* const block{node_it->data.block};
|
||||||
|
DeadInstElimination<false>(block);
|
||||||
|
dead_blocks.push_back(block);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// Erase EndIf node of the if(false) branch
|
||||||
|
node_it = program.syntax_list.erase(node_it);
|
||||||
|
// Account for loop increment
|
||||||
|
--node_it;
|
||||||
|
}
|
||||||
|
if (!dead_blocks.empty()) {
|
||||||
|
DeletedPhiArgElimination(program, std::span(dead_blocks.data(), dead_blocks.size()));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} // namespace
|
||||||
|
|
||||||
|
void DeadCodeEliminationPass(IR::Program& program) {
|
||||||
|
DeadBranchElimination(program);
|
||||||
|
for (IR::Block* const block : program.post_order_blocks) {
|
||||||
|
DeadInstElimination<true>(block);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
} // namespace Shader::Optimization
|
} // namespace Shader::Optimization
|
||||||
|
|
Loading…
Reference in New Issue