core: hle: kernel: Rename Thread to KThread.

This commit is contained in:
bunnei 2020-12-30 23:01:08 -08:00
parent df41e78205
commit c0d3aef28c
45 changed files with 271 additions and 272 deletions

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@ -168,6 +168,8 @@ add_library(core STATIC
hle/kernel/k_scoped_scheduler_lock_and_sleep.h hle/kernel/k_scoped_scheduler_lock_and_sleep.h
hle/kernel/k_synchronization_object.cpp hle/kernel/k_synchronization_object.cpp
hle/kernel/k_synchronization_object.h hle/kernel/k_synchronization_object.h
hle/kernel/k_thread.cpp
hle/kernel/k_thread.h
hle/kernel/kernel.cpp hle/kernel/kernel.cpp
hle/kernel/kernel.h hle/kernel/kernel.h
hle/kernel/memory/address_space_info.cpp hle/kernel/memory/address_space_info.cpp
@ -216,8 +218,6 @@ add_library(core STATIC
hle/kernel/svc_results.h hle/kernel/svc_results.h
hle/kernel/svc_types.h hle/kernel/svc_types.h
hle/kernel/svc_wrap.h hle/kernel/svc_wrap.h
hle/kernel/thread.cpp
hle/kernel/thread.h
hle/kernel/time_manager.cpp hle/kernel/time_manager.cpp
hle/kernel/time_manager.h hle/kernel/time_manager.h
hle/kernel/transfer_memory.cpp hle/kernel/transfer_memory.cpp

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@ -28,10 +28,10 @@
#include "core/hardware_interrupt_manager.h" #include "core/hardware_interrupt_manager.h"
#include "core/hle/kernel/client_port.h" #include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/k_scheduler.h" #include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h" #include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/physical_core.h" #include "core/hle/kernel/physical_core.h"
#include "core/hle/kernel/process.h" #include "core/hle/kernel/process.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/service/am/applets/applets.h" #include "core/hle/service/am/applets/applets.h"
#include "core/hle/service/apm/controller.h" #include "core/hle/service/apm/controller.h"
#include "core/hle/service/filesystem/filesystem.h" #include "core/hle/service/filesystem/filesystem.h"

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@ -11,9 +11,9 @@
#include "core/core_timing.h" #include "core/core_timing.h"
#include "core/cpu_manager.h" #include "core/cpu_manager.h"
#include "core/hle/kernel/k_scheduler.h" #include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h" #include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/physical_core.h" #include "core/hle/kernel/physical_core.h"
#include "core/hle/kernel/thread.h"
#include "video_core/gpu.h" #include "video_core/gpu.h"
namespace Core { namespace Core {
@ -147,7 +147,7 @@ void CpuManager::MultiCoreRunSuspendThread() {
while (true) { while (true) {
auto core = kernel.GetCurrentHostThreadID(); auto core = kernel.GetCurrentHostThreadID();
auto& scheduler = *kernel.CurrentScheduler(); auto& scheduler = *kernel.CurrentScheduler();
Kernel::Thread* current_thread = scheduler.GetCurrentThread(); Kernel::KThread* current_thread = scheduler.GetCurrentThread();
Common::Fiber::YieldTo(current_thread->GetHostContext(), core_data[core].host_context); Common::Fiber::YieldTo(current_thread->GetHostContext(), core_data[core].host_context);
ASSERT(scheduler.ContextSwitchPending()); ASSERT(scheduler.ContextSwitchPending());
ASSERT(core == kernel.GetCurrentHostThreadID()); ASSERT(core == kernel.GetCurrentHostThreadID());
@ -245,7 +245,7 @@ void CpuManager::SingleCoreRunSuspendThread() {
while (true) { while (true) {
auto core = kernel.GetCurrentHostThreadID(); auto core = kernel.GetCurrentHostThreadID();
auto& scheduler = *kernel.CurrentScheduler(); auto& scheduler = *kernel.CurrentScheduler();
Kernel::Thread* current_thread = scheduler.GetCurrentThread(); Kernel::KThread* current_thread = scheduler.GetCurrentThread();
Common::Fiber::YieldTo(current_thread->GetHostContext(), core_data[0].host_context); Common::Fiber::YieldTo(current_thread->GetHostContext(), core_data[0].host_context);
ASSERT(scheduler.ContextSwitchPending()); ASSERT(scheduler.ContextSwitchPending());
ASSERT(core == kernel.GetCurrentHostThreadID()); ASSERT(core == kernel.GetCurrentHostThreadID());
@ -256,7 +256,7 @@ void CpuManager::SingleCoreRunSuspendThread() {
void CpuManager::PreemptSingleCore(bool from_running_enviroment) { void CpuManager::PreemptSingleCore(bool from_running_enviroment) {
{ {
auto& scheduler = system.Kernel().Scheduler(current_core); auto& scheduler = system.Kernel().Scheduler(current_core);
Kernel::Thread* current_thread = scheduler.GetCurrentThread(); Kernel::KThread* current_thread = scheduler.GetCurrentThread();
if (idle_count >= 4 || from_running_enviroment) { if (idle_count >= 4 || from_running_enviroment) {
if (!from_running_enviroment) { if (!from_running_enviroment) {
system.CoreTiming().Idle(); system.CoreTiming().Idle();

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@ -5,9 +5,9 @@
#include "core/hle/kernel/client_session.h" #include "core/hle/kernel/client_session.h"
#include "core/hle/kernel/errors.h" #include "core/hle/kernel/errors.h"
#include "core/hle/kernel/hle_ipc.h" #include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/server_session.h" #include "core/hle/kernel/server_session.h"
#include "core/hle/kernel/session.h" #include "core/hle/kernel/session.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/result.h" #include "core/hle/result.h"
namespace Kernel { namespace Kernel {
@ -38,7 +38,7 @@ ResultVal<std::shared_ptr<ClientSession>> ClientSession::Create(KernelCore& kern
return MakeResult(std::move(client_session)); return MakeResult(std::move(client_session));
} }
ResultCode ClientSession::SendSyncRequest(std::shared_ptr<Thread> thread, ResultCode ClientSession::SendSyncRequest(std::shared_ptr<KThread> thread,
Core::Memory::Memory& memory, Core::Memory::Memory& memory,
Core::Timing::CoreTiming& core_timing) { Core::Timing::CoreTiming& core_timing) {
// Keep ServerSession alive until we're done working with it. // Keep ServerSession alive until we're done working with it.

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@ -24,7 +24,7 @@ namespace Kernel {
class KernelCore; class KernelCore;
class Session; class Session;
class Thread; class KThread;
class ClientSession final : public KSynchronizationObject { class ClientSession final : public KSynchronizationObject {
public: public:
@ -46,7 +46,7 @@ public:
return HANDLE_TYPE; return HANDLE_TYPE;
} }
ResultCode SendSyncRequest(std::shared_ptr<Thread> thread, Core::Memory::Memory& memory, ResultCode SendSyncRequest(std::shared_ptr<KThread> thread, Core::Memory::Memory& memory,
Core::Timing::CoreTiming& core_timing); Core::Timing::CoreTiming& core_timing);
bool IsSignaled() const override; bool IsSignaled() const override;

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@ -17,12 +17,12 @@ GlobalSchedulerContext::GlobalSchedulerContext(KernelCore& kernel)
GlobalSchedulerContext::~GlobalSchedulerContext() = default; GlobalSchedulerContext::~GlobalSchedulerContext() = default;
void GlobalSchedulerContext::AddThread(std::shared_ptr<Thread> thread) { void GlobalSchedulerContext::AddThread(std::shared_ptr<KThread> thread) {
std::scoped_lock lock{global_list_guard}; std::scoped_lock lock{global_list_guard};
thread_list.push_back(std::move(thread)); thread_list.push_back(std::move(thread));
} }
void GlobalSchedulerContext::RemoveThread(std::shared_ptr<Thread> thread) { void GlobalSchedulerContext::RemoveThread(std::shared_ptr<KThread> thread) {
std::scoped_lock lock{global_list_guard}; std::scoped_lock lock{global_list_guard};
thread_list.erase(std::remove(thread_list.begin(), thread_list.end(), thread), thread_list.erase(std::remove(thread_list.begin(), thread_list.end(), thread),
thread_list.end()); thread_list.end());

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@ -12,7 +12,7 @@
#include "core/hardware_properties.h" #include "core/hardware_properties.h"
#include "core/hle/kernel/k_priority_queue.h" #include "core/hle/kernel/k_priority_queue.h"
#include "core/hle/kernel/k_scheduler_lock.h" #include "core/hle/kernel/k_scheduler_lock.h"
#include "core/hle/kernel/thread.h" #include "core/hle/kernel/k_thread.h"
namespace Kernel { namespace Kernel {
@ -20,7 +20,7 @@ class KernelCore;
class SchedulerLock; class SchedulerLock;
using KSchedulerPriorityQueue = using KSchedulerPriorityQueue =
KPriorityQueue<Thread, Core::Hardware::NUM_CPU_CORES, THREADPRIO_LOWEST, THREADPRIO_HIGHEST>; KPriorityQueue<KThread, Core::Hardware::NUM_CPU_CORES, THREADPRIO_LOWEST, THREADPRIO_HIGHEST>;
constexpr s32 HighestCoreMigrationAllowedPriority = 2; constexpr s32 HighestCoreMigrationAllowedPriority = 2;
class GlobalSchedulerContext final { class GlobalSchedulerContext final {
@ -33,13 +33,13 @@ public:
~GlobalSchedulerContext(); ~GlobalSchedulerContext();
/// Adds a new thread to the scheduler /// Adds a new thread to the scheduler
void AddThread(std::shared_ptr<Thread> thread); void AddThread(std::shared_ptr<KThread> thread);
/// Removes a thread from the scheduler /// Removes a thread from the scheduler
void RemoveThread(std::shared_ptr<Thread> thread); void RemoveThread(std::shared_ptr<KThread> thread);
/// Returns a list of all threads managed by the scheduler /// Returns a list of all threads managed by the scheduler
[[nodiscard]] const std::vector<std::shared_ptr<Thread>>& GetThreadList() const { [[nodiscard]] const std::vector<std::shared_ptr<KThread>>& GetThreadList() const {
return thread_list; return thread_list;
} }
@ -74,7 +74,7 @@ private:
LockType scheduler_lock; LockType scheduler_lock;
/// Lists all thread ids that aren't deleted/etc. /// Lists all thread ids that aren't deleted/etc.
std::vector<std::shared_ptr<Thread>> thread_list; std::vector<std::shared_ptr<KThread>> thread_list;
Common::SpinLock global_list_guard{}; Common::SpinLock global_list_guard{};
}; };

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@ -9,9 +9,9 @@
#include "core/hle/kernel/errors.h" #include "core/hle/kernel/errors.h"
#include "core/hle/kernel/handle_table.h" #include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/k_scheduler.h" #include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h" #include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h" #include "core/hle/kernel/process.h"
#include "core/hle/kernel/thread.h"
namespace Kernel { namespace Kernel {
namespace { namespace {

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@ -19,12 +19,12 @@
#include "core/hle/kernel/hle_ipc.h" #include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/k_scheduler.h" #include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h" #include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h" #include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/object.h" #include "core/hle/kernel/object.h"
#include "core/hle/kernel/process.h" #include "core/hle/kernel/process.h"
#include "core/hle/kernel/readable_event.h" #include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/server_session.h" #include "core/hle/kernel/server_session.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/time_manager.h" #include "core/hle/kernel/time_manager.h"
#include "core/hle/kernel/writable_event.h" #include "core/hle/kernel/writable_event.h"
#include "core/memory.h" #include "core/memory.h"
@ -48,7 +48,7 @@ void SessionRequestHandler::ClientDisconnected(
HLERequestContext::HLERequestContext(KernelCore& kernel, Core::Memory::Memory& memory, HLERequestContext::HLERequestContext(KernelCore& kernel, Core::Memory::Memory& memory,
std::shared_ptr<ServerSession> server_session, std::shared_ptr<ServerSession> server_session,
std::shared_ptr<Thread> thread) std::shared_ptr<KThread> thread)
: server_session(std::move(server_session)), : server_session(std::move(server_session)),
thread(std::move(thread)), kernel{kernel}, memory{memory} { thread(std::move(thread)), kernel{kernel}, memory{memory} {
cmd_buf[0] = 0; cmd_buf[0] = 0;
@ -182,7 +182,7 @@ ResultCode HLERequestContext::PopulateFromIncomingCommandBuffer(const HandleTabl
return RESULT_SUCCESS; return RESULT_SUCCESS;
} }
ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(Thread& thread) { ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(KThread& thread) {
auto& owner_process = *thread.GetOwnerProcess(); auto& owner_process = *thread.GetOwnerProcess();
auto& handle_table = owner_process.GetHandleTable(); auto& handle_table = owner_process.GetHandleTable();

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@ -40,7 +40,7 @@ class HLERequestContext;
class KernelCore; class KernelCore;
class Process; class Process;
class ServerSession; class ServerSession;
class Thread; class KThread;
class ReadableEvent; class ReadableEvent;
class WritableEvent; class WritableEvent;
@ -110,7 +110,7 @@ class HLERequestContext {
public: public:
explicit HLERequestContext(KernelCore& kernel, Core::Memory::Memory& memory, explicit HLERequestContext(KernelCore& kernel, Core::Memory::Memory& memory,
std::shared_ptr<ServerSession> session, std::shared_ptr<ServerSession> session,
std::shared_ptr<Thread> thread); std::shared_ptr<KThread> thread);
~HLERequestContext(); ~HLERequestContext();
/// Returns a pointer to the IPC command buffer for this request. /// Returns a pointer to the IPC command buffer for this request.
@ -127,14 +127,14 @@ public:
} }
using WakeupCallback = std::function<void( using WakeupCallback = std::function<void(
std::shared_ptr<Thread> thread, HLERequestContext& context, ThreadWakeupReason reason)>; std::shared_ptr<KThread> thread, HLERequestContext& context, ThreadWakeupReason reason)>;
/// Populates this context with data from the requesting process/thread. /// Populates this context with data from the requesting process/thread.
ResultCode PopulateFromIncomingCommandBuffer(const HandleTable& handle_table, ResultCode PopulateFromIncomingCommandBuffer(const HandleTable& handle_table,
u32_le* src_cmdbuf); u32_le* src_cmdbuf);
/// Writes data from this context back to the requesting process/thread. /// Writes data from this context back to the requesting process/thread.
ResultCode WriteToOutgoingCommandBuffer(Thread& thread); ResultCode WriteToOutgoingCommandBuffer(KThread& thread);
u32_le GetCommand() const { u32_le GetCommand() const {
return command; return command;
@ -267,11 +267,11 @@ public:
std::string Description() const; std::string Description() const;
Thread& GetThread() { KThread& GetThread() {
return *thread; return *thread;
} }
const Thread& GetThread() const { const KThread& GetThread() const {
return *thread; return *thread;
} }
@ -286,7 +286,7 @@ private:
std::array<u32, IPC::COMMAND_BUFFER_LENGTH> cmd_buf; std::array<u32, IPC::COMMAND_BUFFER_LENGTH> cmd_buf;
std::shared_ptr<Kernel::ServerSession> server_session; std::shared_ptr<Kernel::ServerSession> server_session;
std::shared_ptr<Thread> thread; std::shared_ptr<KThread> thread;
// TODO(yuriks): Check common usage of this and optimize size accordingly // TODO(yuriks): Check common usage of this and optimize size accordingly
boost::container::small_vector<std::shared_ptr<Object>, 8> move_objects; boost::container::small_vector<std::shared_ptr<Object>, 8> move_objects;
boost::container::small_vector<std::shared_ptr<Object>, 8> copy_objects; boost::container::small_vector<std::shared_ptr<Object>, 8> copy_objects;

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@ -7,9 +7,9 @@
#include "core/hle/kernel/k_address_arbiter.h" #include "core/hle/kernel/k_address_arbiter.h"
#include "core/hle/kernel/k_scheduler.h" #include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h" #include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h" #include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/svc_results.h" #include "core/hle/kernel/svc_results.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/time_manager.h" #include "core/hle/kernel/time_manager.h"
#include "core/memory.h" #include "core/memory.h"
@ -96,7 +96,7 @@ ResultCode KAddressArbiter::Signal(VAddr addr, s32 count) {
auto it = thread_tree.nfind_light({addr, -1}); auto it = thread_tree.nfind_light({addr, -1});
while ((it != thread_tree.end()) && (count <= 0 || num_waiters < count) && while ((it != thread_tree.end()) && (count <= 0 || num_waiters < count) &&
(it->GetAddressArbiterKey() == addr)) { (it->GetAddressArbiterKey() == addr)) {
Thread* target_thread = std::addressof(*it); KThread* target_thread = std::addressof(*it);
target_thread->SetSyncedObject(nullptr, RESULT_SUCCESS); target_thread->SetSyncedObject(nullptr, RESULT_SUCCESS);
ASSERT(target_thread->IsWaitingForAddressArbiter()); ASSERT(target_thread->IsWaitingForAddressArbiter());
@ -125,7 +125,7 @@ ResultCode KAddressArbiter::SignalAndIncrementIfEqual(VAddr addr, s32 value, s32
auto it = thread_tree.nfind_light({addr, -1}); auto it = thread_tree.nfind_light({addr, -1});
while ((it != thread_tree.end()) && (count <= 0 || num_waiters < count) && while ((it != thread_tree.end()) && (count <= 0 || num_waiters < count) &&
(it->GetAddressArbiterKey() == addr)) { (it->GetAddressArbiterKey() == addr)) {
Thread* target_thread = std::addressof(*it); KThread* target_thread = std::addressof(*it);
target_thread->SetSyncedObject(nullptr, RESULT_SUCCESS); target_thread->SetSyncedObject(nullptr, RESULT_SUCCESS);
ASSERT(target_thread->IsWaitingForAddressArbiter()); ASSERT(target_thread->IsWaitingForAddressArbiter());
@ -215,7 +215,7 @@ ResultCode KAddressArbiter::SignalAndModifyByWaitingCountIfEqual(VAddr addr, s32
while ((it != thread_tree.end()) && (count <= 0 || num_waiters < count) && while ((it != thread_tree.end()) && (count <= 0 || num_waiters < count) &&
(it->GetAddressArbiterKey() == addr)) { (it->GetAddressArbiterKey() == addr)) {
Thread* target_thread = std::addressof(*it); KThread* target_thread = std::addressof(*it);
target_thread->SetSyncedObject(nullptr, RESULT_SUCCESS); target_thread->SetSyncedObject(nullptr, RESULT_SUCCESS);
ASSERT(target_thread->IsWaitingForAddressArbiter()); ASSERT(target_thread->IsWaitingForAddressArbiter());
@ -231,7 +231,7 @@ ResultCode KAddressArbiter::SignalAndModifyByWaitingCountIfEqual(VAddr addr, s32
ResultCode KAddressArbiter::WaitIfLessThan(VAddr addr, s32 value, bool decrement, s64 timeout) { ResultCode KAddressArbiter::WaitIfLessThan(VAddr addr, s32 value, bool decrement, s64 timeout) {
// Prepare to wait. // Prepare to wait.
Thread* cur_thread = kernel.CurrentScheduler()->GetCurrentThread(); KThread* cur_thread = kernel.CurrentScheduler()->GetCurrentThread();
Handle timer = InvalidHandle; Handle timer = InvalidHandle;
{ {
@ -302,7 +302,7 @@ ResultCode KAddressArbiter::WaitIfLessThan(VAddr addr, s32 value, bool decrement
ResultCode KAddressArbiter::WaitIfEqual(VAddr addr, s32 value, s64 timeout) { ResultCode KAddressArbiter::WaitIfEqual(VAddr addr, s32 value, s64 timeout) {
// Prepare to wait. // Prepare to wait.
Thread* cur_thread = kernel.CurrentScheduler()->GetCurrentThread(); KThread* cur_thread = kernel.CurrentScheduler()->GetCurrentThread();
Handle timer = InvalidHandle; Handle timer = InvalidHandle;
{ {

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@ -10,11 +10,11 @@
#include "core/hle/kernel/k_scheduler.h" #include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h" #include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
#include "core/hle/kernel/k_synchronization_object.h" #include "core/hle/kernel/k_synchronization_object.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h" #include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h" #include "core/hle/kernel/process.h"
#include "core/hle/kernel/svc_common.h" #include "core/hle/kernel/svc_common.h"
#include "core/hle/kernel/svc_results.h" #include "core/hle/kernel/svc_results.h"
#include "core/hle/kernel/thread.h"
#include "core/memory.h" #include "core/memory.h"
namespace Kernel { namespace Kernel {
@ -66,7 +66,7 @@ KConditionVariable::KConditionVariable(Core::System& system_)
KConditionVariable::~KConditionVariable() = default; KConditionVariable::~KConditionVariable() = default;
ResultCode KConditionVariable::SignalToAddress(VAddr addr) { ResultCode KConditionVariable::SignalToAddress(VAddr addr) {
Thread* owner_thread = kernel.CurrentScheduler()->GetCurrentThread(); KThread* owner_thread = kernel.CurrentScheduler()->GetCurrentThread();
// Signal the address. // Signal the address.
{ {
@ -74,7 +74,7 @@ ResultCode KConditionVariable::SignalToAddress(VAddr addr) {
// Remove waiter thread. // Remove waiter thread.
s32 num_waiters{}; s32 num_waiters{};
Thread* next_owner_thread = KThread* next_owner_thread =
owner_thread->RemoveWaiterByKey(std::addressof(num_waiters), addr); owner_thread->RemoveWaiterByKey(std::addressof(num_waiters), addr);
// Determine the next tag. // Determine the next tag.
@ -103,11 +103,11 @@ ResultCode KConditionVariable::SignalToAddress(VAddr addr) {
} }
ResultCode KConditionVariable::WaitForAddress(Handle handle, VAddr addr, u32 value) { ResultCode KConditionVariable::WaitForAddress(Handle handle, VAddr addr, u32 value) {
Thread* cur_thread = kernel.CurrentScheduler()->GetCurrentThread(); KThread* cur_thread = kernel.CurrentScheduler()->GetCurrentThread();
// Wait for the address. // Wait for the address.
{ {
std::shared_ptr<Thread> owner_thread; std::shared_ptr<KThread> owner_thread;
ASSERT(!owner_thread); ASSERT(!owner_thread);
{ {
KScopedSchedulerLock sl(kernel); KScopedSchedulerLock sl(kernel);
@ -126,7 +126,7 @@ ResultCode KConditionVariable::WaitForAddress(Handle handle, VAddr addr, u32 val
R_UNLESS(test_tag == (handle | Svc::HandleWaitMask), RESULT_SUCCESS); R_UNLESS(test_tag == (handle | Svc::HandleWaitMask), RESULT_SUCCESS);
// Get the lock owner thread. // Get the lock owner thread.
owner_thread = kernel.CurrentProcess()->GetHandleTable().Get<Thread>(handle); owner_thread = kernel.CurrentProcess()->GetHandleTable().Get<KThread>(handle);
R_UNLESS(owner_thread, Svc::ResultInvalidHandle); R_UNLESS(owner_thread, Svc::ResultInvalidHandle);
// Update the lock. // Update the lock.
@ -143,7 +143,7 @@ ResultCode KConditionVariable::WaitForAddress(Handle handle, VAddr addr, u32 val
// Remove the thread as a waiter from the lock owner. // Remove the thread as a waiter from the lock owner.
{ {
KScopedSchedulerLock sl(kernel); KScopedSchedulerLock sl(kernel);
Thread* owner_thread = cur_thread->GetLockOwner(); KThread* owner_thread = cur_thread->GetLockOwner();
if (owner_thread != nullptr) { if (owner_thread != nullptr) {
owner_thread->RemoveWaiter(cur_thread); owner_thread->RemoveWaiter(cur_thread);
} }
@ -154,7 +154,7 @@ ResultCode KConditionVariable::WaitForAddress(Handle handle, VAddr addr, u32 val
return cur_thread->GetWaitResult(std::addressof(dummy)); return cur_thread->GetWaitResult(std::addressof(dummy));
} }
Thread* KConditionVariable::SignalImpl(Thread* thread) { KThread* KConditionVariable::SignalImpl(KThread* thread) {
// Check pre-conditions. // Check pre-conditions.
ASSERT(kernel.GlobalSchedulerContext().IsLocked()); ASSERT(kernel.GlobalSchedulerContext().IsLocked());
@ -174,7 +174,7 @@ Thread* KConditionVariable::SignalImpl(Thread* thread) {
} }
} }
Thread* thread_to_close = nullptr; KThread* thread_to_close = nullptr;
if (can_access) { if (can_access) {
if (prev_tag == InvalidHandle) { if (prev_tag == InvalidHandle) {
// If nobody held the lock previously, we're all good. // If nobody held the lock previously, we're all good.
@ -182,7 +182,7 @@ Thread* KConditionVariable::SignalImpl(Thread* thread) {
thread->Wakeup(); thread->Wakeup();
} else { } else {
// Get the previous owner. // Get the previous owner.
auto owner_thread = kernel.CurrentProcess()->GetHandleTable().Get<Thread>( auto owner_thread = kernel.CurrentProcess()->GetHandleTable().Get<KThread>(
prev_tag & ~Svc::HandleWaitMask); prev_tag & ~Svc::HandleWaitMask);
if (owner_thread) { if (owner_thread) {
@ -210,8 +210,8 @@ void KConditionVariable::Signal(u64 cv_key, s32 count) {
// TODO(bunnei): This should just be Thread once we implement KAutoObject instead of using // TODO(bunnei): This should just be Thread once we implement KAutoObject instead of using
// std::shared_ptr. // std::shared_ptr.
std::vector<std::shared_ptr<Thread>> thread_list; std::vector<std::shared_ptr<KThread>> thread_list;
std::array<Thread*, MaxThreads> thread_array; std::array<KThread*, MaxThreads> thread_array;
s32 num_to_close{}; s32 num_to_close{};
// Perform signaling. // Perform signaling.
@ -222,9 +222,9 @@ void KConditionVariable::Signal(u64 cv_key, s32 count) {
auto it = thread_tree.nfind_light({cv_key, -1}); auto it = thread_tree.nfind_light({cv_key, -1});
while ((it != thread_tree.end()) && (count <= 0 || num_waiters < count) && while ((it != thread_tree.end()) && (count <= 0 || num_waiters < count) &&
(it->GetConditionVariableKey() == cv_key)) { (it->GetConditionVariableKey() == cv_key)) {
Thread* target_thread = std::addressof(*it); KThread* target_thread = std::addressof(*it);
if (Thread* thread = SignalImpl(target_thread); thread != nullptr) { if (KThread* thread = SignalImpl(target_thread); thread != nullptr) {
if (num_to_close < MaxThreads) { if (num_to_close < MaxThreads) {
thread_array[num_to_close++] = thread; thread_array[num_to_close++] = thread;
} else { } else {
@ -257,7 +257,7 @@ void KConditionVariable::Signal(u64 cv_key, s32 count) {
ResultCode KConditionVariable::Wait(VAddr addr, u64 key, u32 value, s64 timeout) { ResultCode KConditionVariable::Wait(VAddr addr, u64 key, u32 value, s64 timeout) {
// Prepare to wait. // Prepare to wait.
Thread* cur_thread = kernel.CurrentScheduler()->GetCurrentThread(); KThread* cur_thread = kernel.CurrentScheduler()->GetCurrentThread();
Handle timer = InvalidHandle; Handle timer = InvalidHandle;
{ {
@ -276,7 +276,7 @@ ResultCode KConditionVariable::Wait(VAddr addr, u64 key, u32 value, s64 timeout)
{ {
// Remove waiter thread. // Remove waiter thread.
s32 num_waiters{}; s32 num_waiters{};
Thread* next_owner_thread = KThread* next_owner_thread =
cur_thread->RemoveWaiterByKey(std::addressof(num_waiters), addr); cur_thread->RemoveWaiterByKey(std::addressof(num_waiters), addr);
// Update for the next owner thread. // Update for the next owner thread.
@ -331,7 +331,7 @@ ResultCode KConditionVariable::Wait(VAddr addr, u64 key, u32 value, s64 timeout)
{ {
KScopedSchedulerLock sl(kernel); KScopedSchedulerLock sl(kernel);
if (Thread* owner = cur_thread->GetLockOwner(); owner != nullptr) { if (KThread* owner = cur_thread->GetLockOwner(); owner != nullptr) {
owner->RemoveWaiter(cur_thread); owner->RemoveWaiter(cur_thread);
} }

View File

@ -8,8 +8,8 @@
#include "common/common_types.h" #include "common/common_types.h"
#include "core/hle/kernel/k_scheduler.h" #include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h" #include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/result.h" #include "core/hle/result.h"
namespace Core { namespace Core {
@ -20,7 +20,7 @@ namespace Kernel {
class KConditionVariable { class KConditionVariable {
public: public:
using ThreadTree = typename Thread::ConditionVariableThreadTreeType; using ThreadTree = typename KThread::ConditionVariableThreadTreeType;
explicit KConditionVariable(Core::System& system_); explicit KConditionVariable(Core::System& system_);
~KConditionVariable(); ~KConditionVariable();
@ -34,7 +34,7 @@ public:
[[nodiscard]] ResultCode Wait(VAddr addr, u64 key, u32 value, s64 timeout); [[nodiscard]] ResultCode Wait(VAddr addr, u64 key, u32 value, s64 timeout);
private: private:
[[nodiscard]] Thread* SignalImpl(Thread* thread); [[nodiscard]] KThread* SignalImpl(KThread* thread);
ThreadTree thread_tree; ThreadTree thread_tree;
@ -43,14 +43,14 @@ private:
}; };
inline void BeforeUpdatePriority(const KernelCore& kernel, KConditionVariable::ThreadTree* tree, inline void BeforeUpdatePriority(const KernelCore& kernel, KConditionVariable::ThreadTree* tree,
Thread* thread) { KThread* thread) {
ASSERT(kernel.GlobalSchedulerContext().IsLocked()); ASSERT(kernel.GlobalSchedulerContext().IsLocked());
tree->erase(tree->iterator_to(*thread)); tree->erase(tree->iterator_to(*thread));
} }
inline void AfterUpdatePriority(const KernelCore& kernel, KConditionVariable::ThreadTree* tree, inline void AfterUpdatePriority(const KernelCore& kernel, KConditionVariable::ThreadTree* tree,
Thread* thread) { KThread* thread) {
ASSERT(kernel.GlobalSchedulerContext().IsLocked()); ASSERT(kernel.GlobalSchedulerContext().IsLocked());
tree->insert(*thread); tree->insert(*thread);

View File

@ -18,7 +18,7 @@
namespace Kernel { namespace Kernel {
class Thread; class KThread;
template <typename T> template <typename T>
concept KPriorityQueueAffinityMask = !std::is_reference_v<T> && requires(T & t) { concept KPriorityQueueAffinityMask = !std::is_reference_v<T> && requires(T & t) {
@ -367,7 +367,7 @@ public:
this->scheduled_queue.MoveToFront(member->GetPriority(), member->GetActiveCore(), member); this->scheduled_queue.MoveToFront(member->GetPriority(), member->GetActiveCore(), member);
} }
constexpr Thread* MoveToScheduledBack(Member* member) { constexpr KThread* MoveToScheduledBack(Member* member) {
return this->scheduled_queue.MoveToBack(member->GetPriority(), member->GetActiveCore(), return this->scheduled_queue.MoveToBack(member->GetPriority(), member->GetActiveCore(),
member); member);
} }

View File

@ -17,15 +17,15 @@
#include "core/cpu_manager.h" #include "core/cpu_manager.h"
#include "core/hle/kernel/k_scheduler.h" #include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h" #include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h" #include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/physical_core.h" #include "core/hle/kernel/physical_core.h"
#include "core/hle/kernel/process.h" #include "core/hle/kernel/process.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/time_manager.h" #include "core/hle/kernel/time_manager.h"
namespace Kernel { namespace Kernel {
static void IncrementScheduledCount(Kernel::Thread* thread) { static void IncrementScheduledCount(Kernel::KThread* thread) {
if (auto process = thread->GetOwnerProcess(); process) { if (auto process = thread->GetOwnerProcess(); process) {
process->IncrementScheduledCount(); process->IncrementScheduledCount();
} }
@ -56,9 +56,9 @@ void KScheduler::RescheduleCores(KernelCore& kernel, u64 cores_pending_reschedul
} }
} }
u64 KScheduler::UpdateHighestPriorityThread(Thread* highest_thread) { u64 KScheduler::UpdateHighestPriorityThread(KThread* highest_thread) {
std::scoped_lock lock{guard}; std::scoped_lock lock{guard};
if (Thread* prev_highest_thread = this->state.highest_priority_thread; if (KThread* prev_highest_thread = this->state.highest_priority_thread;
prev_highest_thread != highest_thread) { prev_highest_thread != highest_thread) {
if (prev_highest_thread != nullptr) { if (prev_highest_thread != nullptr) {
IncrementScheduledCount(prev_highest_thread); IncrementScheduledCount(prev_highest_thread);
@ -90,13 +90,13 @@ u64 KScheduler::UpdateHighestPriorityThreadsImpl(KernelCore& kernel) {
ClearSchedulerUpdateNeeded(kernel); ClearSchedulerUpdateNeeded(kernel);
u64 cores_needing_scheduling = 0, idle_cores = 0; u64 cores_needing_scheduling = 0, idle_cores = 0;
Thread* top_threads[Core::Hardware::NUM_CPU_CORES]; KThread* top_threads[Core::Hardware::NUM_CPU_CORES];
auto& priority_queue = GetPriorityQueue(kernel); auto& priority_queue = GetPriorityQueue(kernel);
/// We want to go over all cores, finding the highest priority thread and determining if /// We want to go over all cores, finding the highest priority thread and determining if
/// scheduling is needed for that core. /// scheduling is needed for that core.
for (size_t core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; core_id++) { for (size_t core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; core_id++) {
Thread* top_thread = priority_queue.GetScheduledFront(static_cast<s32>(core_id)); KThread* top_thread = priority_queue.GetScheduledFront(static_cast<s32>(core_id));
if (top_thread != nullptr) { if (top_thread != nullptr) {
// If the thread has no waiters, we need to check if the process has a thread pinned. // If the thread has no waiters, we need to check if the process has a thread pinned.
// TODO(bunnei): Implement thread pinning // TODO(bunnei): Implement thread pinning
@ -112,7 +112,7 @@ u64 KScheduler::UpdateHighestPriorityThreadsImpl(KernelCore& kernel) {
// Idle cores are bad. We're going to try to migrate threads to each idle core in turn. // Idle cores are bad. We're going to try to migrate threads to each idle core in turn.
while (idle_cores != 0) { while (idle_cores != 0) {
const auto core_id = static_cast<u32>(std::countr_zero(idle_cores)); const auto core_id = static_cast<u32>(std::countr_zero(idle_cores));
if (Thread* suggested = priority_queue.GetSuggestedFront(core_id); suggested != nullptr) { if (KThread* suggested = priority_queue.GetSuggestedFront(core_id); suggested != nullptr) {
s32 migration_candidates[Core::Hardware::NUM_CPU_CORES]; s32 migration_candidates[Core::Hardware::NUM_CPU_CORES];
size_t num_candidates = 0; size_t num_candidates = 0;
@ -120,7 +120,7 @@ u64 KScheduler::UpdateHighestPriorityThreadsImpl(KernelCore& kernel) {
while (suggested != nullptr) { while (suggested != nullptr) {
// Check if the suggested thread is the top thread on its core. // Check if the suggested thread is the top thread on its core.
const s32 suggested_core = suggested->GetActiveCore(); const s32 suggested_core = suggested->GetActiveCore();
if (Thread* top_thread = if (KThread* top_thread =
(suggested_core >= 0) ? top_threads[suggested_core] : nullptr; (suggested_core >= 0) ? top_threads[suggested_core] : nullptr;
top_thread != suggested) { top_thread != suggested) {
// Make sure we're not dealing with threads too high priority for migration. // Make sure we're not dealing with threads too high priority for migration.
@ -152,7 +152,7 @@ u64 KScheduler::UpdateHighestPriorityThreadsImpl(KernelCore& kernel) {
// Check if there's some other thread that can run on the candidate core. // Check if there's some other thread that can run on the candidate core.
const s32 candidate_core = migration_candidates[i]; const s32 candidate_core = migration_candidates[i];
suggested = top_threads[candidate_core]; suggested = top_threads[candidate_core];
if (Thread* next_on_candidate_core = if (KThread* next_on_candidate_core =
priority_queue.GetScheduledNext(candidate_core, suggested); priority_queue.GetScheduledNext(candidate_core, suggested);
next_on_candidate_core != nullptr) { next_on_candidate_core != nullptr) {
// The candidate core can run some other thread! We'll migrate its current // The candidate core can run some other thread! We'll migrate its current
@ -182,7 +182,7 @@ u64 KScheduler::UpdateHighestPriorityThreadsImpl(KernelCore& kernel) {
return cores_needing_scheduling; return cores_needing_scheduling;
} }
void KScheduler::OnThreadStateChanged(KernelCore& kernel, Thread* thread, ThreadState old_state) { void KScheduler::OnThreadStateChanged(KernelCore& kernel, KThread* thread, ThreadState old_state) {
ASSERT(kernel.GlobalSchedulerContext().IsLocked()); ASSERT(kernel.GlobalSchedulerContext().IsLocked());
// Check if the state has changed, because if it hasn't there's nothing to do. // Check if the state has changed, because if it hasn't there's nothing to do.
@ -205,7 +205,7 @@ void KScheduler::OnThreadStateChanged(KernelCore& kernel, Thread* thread, Thread
} }
} }
void KScheduler::OnThreadPriorityChanged(KernelCore& kernel, Thread* thread, s32 old_priority) { void KScheduler::OnThreadPriorityChanged(KernelCore& kernel, KThread* thread, s32 old_priority) {
ASSERT(kernel.GlobalSchedulerContext().IsLocked()); ASSERT(kernel.GlobalSchedulerContext().IsLocked());
// If the thread is runnable, we want to change its priority in the queue. // If the thread is runnable, we want to change its priority in the queue.
@ -217,7 +217,7 @@ void KScheduler::OnThreadPriorityChanged(KernelCore& kernel, Thread* thread, s32
} }
} }
void KScheduler::OnThreadAffinityMaskChanged(KernelCore& kernel, Thread* thread, void KScheduler::OnThreadAffinityMaskChanged(KernelCore& kernel, KThread* thread,
const KAffinityMask& old_affinity, s32 old_core) { const KAffinityMask& old_affinity, s32 old_core) {
ASSERT(kernel.GlobalSchedulerContext().IsLocked()); ASSERT(kernel.GlobalSchedulerContext().IsLocked());
@ -237,8 +237,8 @@ void KScheduler::RotateScheduledQueue(s32 core_id, s32 priority) {
auto& priority_queue = GetPriorityQueue(kernel); auto& priority_queue = GetPriorityQueue(kernel);
// Rotate the front of the queue to the end. // Rotate the front of the queue to the end.
Thread* top_thread = priority_queue.GetScheduledFront(core_id, priority); KThread* top_thread = priority_queue.GetScheduledFront(core_id, priority);
Thread* next_thread = nullptr; KThread* next_thread = nullptr;
if (top_thread != nullptr) { if (top_thread != nullptr) {
next_thread = priority_queue.MoveToScheduledBack(top_thread); next_thread = priority_queue.MoveToScheduledBack(top_thread);
if (next_thread != top_thread) { if (next_thread != top_thread) {
@ -249,11 +249,11 @@ void KScheduler::RotateScheduledQueue(s32 core_id, s32 priority) {
// While we have a suggested thread, try to migrate it! // While we have a suggested thread, try to migrate it!
{ {
Thread* suggested = priority_queue.GetSuggestedFront(core_id, priority); KThread* suggested = priority_queue.GetSuggestedFront(core_id, priority);
while (suggested != nullptr) { while (suggested != nullptr) {
// Check if the suggested thread is the top thread on its core. // Check if the suggested thread is the top thread on its core.
const s32 suggested_core = suggested->GetActiveCore(); const s32 suggested_core = suggested->GetActiveCore();
if (Thread* top_on_suggested_core = if (KThread* top_on_suggested_core =
(suggested_core >= 0) ? priority_queue.GetScheduledFront(suggested_core) (suggested_core >= 0) ? priority_queue.GetScheduledFront(suggested_core)
: nullptr; : nullptr;
top_on_suggested_core != suggested) { top_on_suggested_core != suggested) {
@ -285,7 +285,7 @@ void KScheduler::RotateScheduledQueue(s32 core_id, s32 priority) {
// Now that we might have migrated a thread with the same priority, check if we can do better. // Now that we might have migrated a thread with the same priority, check if we can do better.
{ {
Thread* best_thread = priority_queue.GetScheduledFront(core_id); KThread* best_thread = priority_queue.GetScheduledFront(core_id);
if (best_thread == GetCurrentThread()) { if (best_thread == GetCurrentThread()) {
best_thread = priority_queue.GetScheduledNext(core_id, best_thread); best_thread = priority_queue.GetScheduledNext(core_id, best_thread);
} }
@ -293,7 +293,7 @@ void KScheduler::RotateScheduledQueue(s32 core_id, s32 priority) {
// If the best thread we can choose has a priority the same or worse than ours, try to // If the best thread we can choose has a priority the same or worse than ours, try to
// migrate a higher priority thread. // migrate a higher priority thread.
if (best_thread != nullptr && best_thread->GetPriority() >= priority) { if (best_thread != nullptr && best_thread->GetPriority() >= priority) {
Thread* suggested = priority_queue.GetSuggestedFront(core_id); KThread* suggested = priority_queue.GetSuggestedFront(core_id);
while (suggested != nullptr) { while (suggested != nullptr) {
// If the suggestion's priority is the same as ours, don't bother. // If the suggestion's priority is the same as ours, don't bother.
if (suggested->GetPriority() >= best_thread->GetPriority()) { if (suggested->GetPriority() >= best_thread->GetPriority()) {
@ -302,7 +302,7 @@ void KScheduler::RotateScheduledQueue(s32 core_id, s32 priority) {
// Check if the suggested thread is the top thread on its core. // Check if the suggested thread is the top thread on its core.
const s32 suggested_core = suggested->GetActiveCore(); const s32 suggested_core = suggested->GetActiveCore();
if (Thread* top_on_suggested_core = if (KThread* top_on_suggested_core =
(suggested_core >= 0) ? priority_queue.GetScheduledFront(suggested_core) (suggested_core >= 0) ? priority_queue.GetScheduledFront(suggested_core)
: nullptr; : nullptr;
top_on_suggested_core != suggested) { top_on_suggested_core != suggested) {
@ -380,7 +380,7 @@ void KScheduler::YieldWithoutCoreMigration() {
ASSERT(kernel.CurrentProcess() != nullptr); ASSERT(kernel.CurrentProcess() != nullptr);
// Get the current thread and process. // Get the current thread and process.
Thread& cur_thread = *GetCurrentThread(); KThread& cur_thread = *GetCurrentThread();
Process& cur_process = *kernel.CurrentProcess(); Process& cur_process = *kernel.CurrentProcess();
// If the thread's yield count matches, there's nothing for us to do. // If the thread's yield count matches, there's nothing for us to do.
@ -398,7 +398,7 @@ void KScheduler::YieldWithoutCoreMigration() {
const auto cur_state = cur_thread.GetRawState(); const auto cur_state = cur_thread.GetRawState();
if (cur_state == ThreadState::Runnable) { if (cur_state == ThreadState::Runnable) {
// Put the current thread at the back of the queue. // Put the current thread at the back of the queue.
Thread* next_thread = priority_queue.MoveToScheduledBack(std::addressof(cur_thread)); KThread* next_thread = priority_queue.MoveToScheduledBack(std::addressof(cur_thread));
IncrementScheduledCount(std::addressof(cur_thread)); IncrementScheduledCount(std::addressof(cur_thread));
// If the next thread is different, we have an update to perform. // If the next thread is different, we have an update to perform.
@ -421,7 +421,7 @@ void KScheduler::YieldWithCoreMigration() {
ASSERT(kernel.CurrentProcess() != nullptr); ASSERT(kernel.CurrentProcess() != nullptr);
// Get the current thread and process. // Get the current thread and process.
Thread& cur_thread = *GetCurrentThread(); KThread& cur_thread = *GetCurrentThread();
Process& cur_process = *kernel.CurrentProcess(); Process& cur_process = *kernel.CurrentProcess();
// If the thread's yield count matches, there's nothing for us to do. // If the thread's yield count matches, there's nothing for us to do.
@ -442,17 +442,17 @@ void KScheduler::YieldWithCoreMigration() {
const s32 core_id = cur_thread.GetActiveCore(); const s32 core_id = cur_thread.GetActiveCore();
// Put the current thread at the back of the queue. // Put the current thread at the back of the queue.
Thread* next_thread = priority_queue.MoveToScheduledBack(std::addressof(cur_thread)); KThread* next_thread = priority_queue.MoveToScheduledBack(std::addressof(cur_thread));
IncrementScheduledCount(std::addressof(cur_thread)); IncrementScheduledCount(std::addressof(cur_thread));
// While we have a suggested thread, try to migrate it! // While we have a suggested thread, try to migrate it!
bool recheck = false; bool recheck = false;
Thread* suggested = priority_queue.GetSuggestedFront(core_id); KThread* suggested = priority_queue.GetSuggestedFront(core_id);
while (suggested != nullptr) { while (suggested != nullptr) {
// Check if the suggested thread is the thread running on its core. // Check if the suggested thread is the thread running on its core.
const s32 suggested_core = suggested->GetActiveCore(); const s32 suggested_core = suggested->GetActiveCore();
if (Thread* running_on_suggested_core = if (KThread* running_on_suggested_core =
(suggested_core >= 0) (suggested_core >= 0)
? kernel.Scheduler(suggested_core).state.highest_priority_thread ? kernel.Scheduler(suggested_core).state.highest_priority_thread
: nullptr; : nullptr;
@ -511,7 +511,7 @@ void KScheduler::YieldToAnyThread() {
ASSERT(kernel.CurrentProcess() != nullptr); ASSERT(kernel.CurrentProcess() != nullptr);
// Get the current thread and process. // Get the current thread and process.
Thread& cur_thread = *GetCurrentThread(); KThread& cur_thread = *GetCurrentThread();
Process& cur_process = *kernel.CurrentProcess(); Process& cur_process = *kernel.CurrentProcess();
// If the thread's yield count matches, there's nothing for us to do. // If the thread's yield count matches, there's nothing for us to do.
@ -539,11 +539,11 @@ void KScheduler::YieldToAnyThread() {
// If there's nothing scheduled, we can try to perform a migration. // If there's nothing scheduled, we can try to perform a migration.
if (priority_queue.GetScheduledFront(core_id) == nullptr) { if (priority_queue.GetScheduledFront(core_id) == nullptr) {
// While we have a suggested thread, try to migrate it! // While we have a suggested thread, try to migrate it!
Thread* suggested = priority_queue.GetSuggestedFront(core_id); KThread* suggested = priority_queue.GetSuggestedFront(core_id);
while (suggested != nullptr) { while (suggested != nullptr) {
// Check if the suggested thread is the top thread on its core. // Check if the suggested thread is the top thread on its core.
const s32 suggested_core = suggested->GetActiveCore(); const s32 suggested_core = suggested->GetActiveCore();
if (Thread* top_on_suggested_core = if (KThread* top_on_suggested_core =
(suggested_core >= 0) ? priority_queue.GetScheduledFront(suggested_core) (suggested_core >= 0) ? priority_queue.GetScheduledFront(suggested_core)
: nullptr; : nullptr;
top_on_suggested_core != suggested) { top_on_suggested_core != suggested) {
@ -594,7 +594,7 @@ KScheduler::KScheduler(Core::System& system, std::size_t core_id)
KScheduler::~KScheduler() = default; KScheduler::~KScheduler() = default;
Thread* KScheduler::GetCurrentThread() const { KThread* KScheduler::GetCurrentThread() const {
if (current_thread) { if (current_thread) {
return current_thread; return current_thread;
} }
@ -624,7 +624,7 @@ void KScheduler::OnThreadStart() {
SwitchContextStep2(); SwitchContextStep2();
} }
void KScheduler::Unload(Thread* thread) { void KScheduler::Unload(KThread* thread) {
if (thread) { if (thread) {
thread->SetIsRunning(false); thread->SetIsRunning(false);
if (thread->IsContinuousOnSVC() && !thread->IsHLEThread()) { if (thread->IsContinuousOnSVC() && !thread->IsHLEThread()) {
@ -643,7 +643,7 @@ void KScheduler::Unload(Thread* thread) {
} }
} }
void KScheduler::Reload(Thread* thread) { void KScheduler::Reload(KThread* thread) {
if (thread) { if (thread) {
ASSERT_MSG(thread->GetState() == ThreadState::Runnable, "Thread must be runnable."); ASSERT_MSG(thread->GetState() == ThreadState::Runnable, "Thread must be runnable.");
@ -674,7 +674,7 @@ void KScheduler::SwitchContextStep2() {
} }
void KScheduler::ScheduleImpl() { void KScheduler::ScheduleImpl() {
Thread* previous_thread = current_thread; KThread* previous_thread = current_thread;
current_thread = state.highest_priority_thread; current_thread = state.highest_priority_thread;
this->state.needs_scheduling = false; this->state.needs_scheduling = false;
@ -744,7 +744,7 @@ void KScheduler::SwitchToCurrent() {
} }
} }
void KScheduler::UpdateLastContextSwitchTime(Thread* thread, Process* process) { void KScheduler::UpdateLastContextSwitchTime(KThread* thread, Process* process) {
const u64 prev_switch_ticks = last_context_switch_time; const u64 prev_switch_ticks = last_context_switch_time;
const u64 most_recent_switch_ticks = system.CoreTiming().GetCPUTicks(); const u64 most_recent_switch_ticks = system.CoreTiming().GetCPUTicks();
const u64 update_ticks = most_recent_switch_ticks - prev_switch_ticks; const u64 update_ticks = most_recent_switch_ticks - prev_switch_ticks;
@ -765,8 +765,8 @@ void KScheduler::Initialize() {
std::function<void(void*)> init_func = Core::CpuManager::GetIdleThreadStartFunc(); std::function<void(void*)> init_func = Core::CpuManager::GetIdleThreadStartFunc();
void* init_func_parameter = system.GetCpuManager().GetStartFuncParamater(); void* init_func_parameter = system.GetCpuManager().GetStartFuncParamater();
ThreadType type = static_cast<ThreadType>(THREADTYPE_KERNEL | THREADTYPE_HLE | THREADTYPE_IDLE); ThreadType type = static_cast<ThreadType>(THREADTYPE_KERNEL | THREADTYPE_HLE | THREADTYPE_IDLE);
auto thread_res = Thread::Create(system, type, name, 0, 64, 0, static_cast<u32>(core_id), 0, auto thread_res = KThread::Create(system, type, name, 0, 64, 0, static_cast<u32>(core_id), 0,
nullptr, std::move(init_func), init_func_parameter); nullptr, std::move(init_func), init_func_parameter);
idle_thread = thread_res.Unwrap().get(); idle_thread = thread_res.Unwrap().get();
{ {

View File

@ -29,7 +29,7 @@ namespace Kernel {
class KernelCore; class KernelCore;
class Process; class Process;
class SchedulerLock; class SchedulerLock;
class Thread; class KThread;
class KScheduler final { class KScheduler final {
public: public:
@ -45,13 +45,13 @@ public:
/// The next two are for SingleCore Only. /// The next two are for SingleCore Only.
/// Unload current thread before preempting core. /// Unload current thread before preempting core.
void Unload(Thread* thread); void Unload(KThread* thread);
/// Reload current thread after core preemption. /// Reload current thread after core preemption.
void Reload(Thread* thread); void Reload(KThread* thread);
/// Gets the current running thread /// Gets the current running thread
[[nodiscard]] Thread* GetCurrentThread() const; [[nodiscard]] KThread* GetCurrentThread() const;
/// Gets the timestamp for the last context switch in ticks. /// Gets the timestamp for the last context switch in ticks.
[[nodiscard]] u64 GetLastContextSwitchTicks() const; [[nodiscard]] u64 GetLastContextSwitchTicks() const;
@ -72,7 +72,7 @@ public:
return switch_fiber; return switch_fiber;
} }
[[nodiscard]] u64 UpdateHighestPriorityThread(Thread* highest_thread); [[nodiscard]] u64 UpdateHighestPriorityThread(KThread* highest_thread);
/** /**
* Takes a thread and moves it to the back of the it's priority list. * Takes a thread and moves it to the back of the it's priority list.
@ -100,13 +100,13 @@ public:
void YieldToAnyThread(); void YieldToAnyThread();
/// Notify the scheduler a thread's status has changed. /// Notify the scheduler a thread's status has changed.
static void OnThreadStateChanged(KernelCore& kernel, Thread* thread, ThreadState old_state); static void OnThreadStateChanged(KernelCore& kernel, KThread* thread, ThreadState old_state);
/// Notify the scheduler a thread's priority has changed. /// Notify the scheduler a thread's priority has changed.
static void OnThreadPriorityChanged(KernelCore& kernel, Thread* thread, s32 old_priority); static void OnThreadPriorityChanged(KernelCore& kernel, KThread* thread, s32 old_priority);
/// Notify the scheduler a thread's core and/or affinity mask has changed. /// Notify the scheduler a thread's core and/or affinity mask has changed.
static void OnThreadAffinityMaskChanged(KernelCore& kernel, Thread* thread, static void OnThreadAffinityMaskChanged(KernelCore& kernel, KThread* thread,
const KAffinityMask& old_affinity, s32 old_core); const KAffinityMask& old_affinity, s32 old_core);
static bool CanSchedule(KernelCore& kernel); static bool CanSchedule(KernelCore& kernel);
@ -163,13 +163,13 @@ private:
* most recent tick count retrieved. No special arithmetic is * most recent tick count retrieved. No special arithmetic is
* applied to it. * applied to it.
*/ */
void UpdateLastContextSwitchTime(Thread* thread, Process* process); void UpdateLastContextSwitchTime(KThread* thread, Process* process);
static void OnSwitch(void* this_scheduler); static void OnSwitch(void* this_scheduler);
void SwitchToCurrent(); void SwitchToCurrent();
Thread* current_thread{}; KThread* current_thread{};
Thread* idle_thread{}; KThread* idle_thread{};
std::shared_ptr<Common::Fiber> switch_fiber{}; std::shared_ptr<Common::Fiber> switch_fiber{};
@ -178,7 +178,7 @@ private:
bool interrupt_task_thread_runnable{}; bool interrupt_task_thread_runnable{};
bool should_count_idle{}; bool should_count_idle{};
u64 idle_count{}; u64 idle_count{};
Thread* highest_priority_thread{}; KThread* highest_priority_thread{};
void* idle_thread_stack{}; void* idle_thread_stack{};
}; };

View File

@ -9,15 +9,15 @@
#include "common/common_types.h" #include "common/common_types.h"
#include "core/hle/kernel/handle_table.h" #include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h" #include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/time_manager.h" #include "core/hle/kernel/time_manager.h"
namespace Kernel { namespace Kernel {
class KScopedSchedulerLockAndSleep { class KScopedSchedulerLockAndSleep {
public: public:
explicit KScopedSchedulerLockAndSleep(KernelCore& kernel, Handle& event_handle, Thread* t, explicit KScopedSchedulerLockAndSleep(KernelCore& kernel, Handle& event_handle, KThread* t,
s64 timeout) s64 timeout)
: kernel(kernel), event_handle(event_handle), thread(t), timeout_tick(timeout) { : kernel(kernel), event_handle(event_handle), thread(t), timeout_tick(timeout) {
event_handle = InvalidHandle; event_handle = InvalidHandle;
@ -43,7 +43,7 @@ public:
private: private:
KernelCore& kernel; KernelCore& kernel;
Handle& event_handle; Handle& event_handle;
Thread* thread{}; KThread* thread{};
s64 timeout_tick{}; s64 timeout_tick{};
}; };

View File

@ -7,9 +7,9 @@
#include "core/hle/kernel/k_scheduler.h" #include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h" #include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
#include "core/hle/kernel/k_synchronization_object.h" #include "core/hle/kernel/k_synchronization_object.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h" #include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/svc_results.h" #include "core/hle/kernel/svc_results.h"
#include "core/hle/kernel/thread.h"
namespace Kernel { namespace Kernel {
@ -20,7 +20,7 @@ ResultCode KSynchronizationObject::Wait(KernelCore& kernel, s32* out_index,
std::vector<ThreadListNode> thread_nodes(num_objects); std::vector<ThreadListNode> thread_nodes(num_objects);
// Prepare for wait. // Prepare for wait.
Thread* thread = kernel.CurrentScheduler()->GetCurrentThread(); KThread* thread = kernel.CurrentScheduler()->GetCurrentThread();
Handle timer = InvalidHandle; Handle timer = InvalidHandle;
{ {
@ -148,7 +148,7 @@ void KSynchronizationObject::NotifyAvailable(ResultCode result) {
// Iterate over each thread. // Iterate over each thread.
for (auto* cur_node = thread_list_head; cur_node != nullptr; cur_node = cur_node->next) { for (auto* cur_node = thread_list_head; cur_node != nullptr; cur_node = cur_node->next) {
Thread* thread = cur_node->thread; KThread* thread = cur_node->thread;
if (thread->GetState() == ThreadState::Waiting) { if (thread->GetState() == ThreadState::Waiting) {
thread->SetSyncedObject(this, result); thread->SetSyncedObject(this, result);
thread->SetState(ThreadState::Runnable); thread->SetState(ThreadState::Runnable);
@ -156,8 +156,8 @@ void KSynchronizationObject::NotifyAvailable(ResultCode result) {
} }
} }
std::vector<Thread*> KSynchronizationObject::GetWaitingThreadsForDebugging() const { std::vector<KThread*> KSynchronizationObject::GetWaitingThreadsForDebugging() const {
std::vector<Thread*> threads; std::vector<KThread*> threads;
// If debugging, dump the list of waiters. // If debugging, dump the list of waiters.
{ {

View File

@ -13,14 +13,14 @@ namespace Kernel {
class KernelCore; class KernelCore;
class Synchronization; class Synchronization;
class Thread; class KThread;
/// Class that represents a Kernel object that a thread can be waiting on /// Class that represents a Kernel object that a thread can be waiting on
class KSynchronizationObject : public Object { class KSynchronizationObject : public Object {
public: public:
struct ThreadListNode { struct ThreadListNode {
ThreadListNode* next{}; ThreadListNode* next{};
Thread* thread{}; KThread* thread{};
}; };
[[nodiscard]] static ResultCode Wait(KernelCore& kernel, s32* out_index, [[nodiscard]] static ResultCode Wait(KernelCore& kernel, s32* out_index,
@ -29,7 +29,7 @@ public:
[[nodiscard]] virtual bool IsSignaled() const = 0; [[nodiscard]] virtual bool IsSignaled() const = 0;
[[nodiscard]] std::vector<Thread*> GetWaitingThreadsForDebugging() const; [[nodiscard]] std::vector<KThread*> GetWaitingThreadsForDebugging() const;
protected: protected:
explicit KSynchronizationObject(KernelCore& kernel); explicit KSynchronizationObject(KernelCore& kernel);

View File

@ -20,11 +20,11 @@
#include "core/hle/kernel/k_condition_variable.h" #include "core/hle/kernel/k_condition_variable.h"
#include "core/hle/kernel/k_scheduler.h" #include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h" #include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h" #include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/memory/memory_layout.h" #include "core/hle/kernel/memory/memory_layout.h"
#include "core/hle/kernel/object.h" #include "core/hle/kernel/object.h"
#include "core/hle/kernel/process.h" #include "core/hle/kernel/process.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/time_manager.h" #include "core/hle/kernel/time_manager.h"
#include "core/hle/result.h" #include "core/hle/result.h"
#include "core/memory.h" #include "core/memory.h"
@ -36,14 +36,14 @@
namespace Kernel { namespace Kernel {
bool Thread::IsSignaled() const { bool KThread::IsSignaled() const {
return signaled; return signaled;
} }
Thread::Thread(KernelCore& kernel) : KSynchronizationObject{kernel} {} KThread::KThread(KernelCore& kernel) : KSynchronizationObject{kernel} {}
Thread::~Thread() = default; KThread::~KThread() = default;
void Thread::Stop() { void KThread::Stop() {
{ {
KScopedSchedulerLock lock(kernel); KScopedSchedulerLock lock(kernel);
SetState(ThreadState::Terminated); SetState(ThreadState::Terminated);
@ -62,18 +62,18 @@ void Thread::Stop() {
global_handle = 0; global_handle = 0;
} }
void Thread::Wakeup() { void KThread::Wakeup() {
KScopedSchedulerLock lock(kernel); KScopedSchedulerLock lock(kernel);
SetState(ThreadState::Runnable); SetState(ThreadState::Runnable);
} }
ResultCode Thread::Start() { ResultCode KThread::Start() {
KScopedSchedulerLock lock(kernel); KScopedSchedulerLock lock(kernel);
SetState(ThreadState::Runnable); SetState(ThreadState::Runnable);
return RESULT_SUCCESS; return RESULT_SUCCESS;
} }
void Thread::CancelWait() { void KThread::CancelWait() {
KScopedSchedulerLock lock(kernel); KScopedSchedulerLock lock(kernel);
if (GetState() != ThreadState::Waiting || !is_cancellable) { if (GetState() != ThreadState::Waiting || !is_cancellable) {
is_sync_cancelled = true; is_sync_cancelled = true;
@ -103,26 +103,26 @@ static void ResetThreadContext64(Core::ARM_Interface::ThreadContext64& context,
context.fpcr = 0; context.fpcr = 0;
} }
std::shared_ptr<Common::Fiber>& Thread::GetHostContext() { std::shared_ptr<Common::Fiber>& KThread::GetHostContext() {
return host_context; return host_context;
} }
ResultVal<std::shared_ptr<Thread>> Thread::Create(Core::System& system, ThreadType type_flags, ResultVal<std::shared_ptr<KThread>> KThread::Create(Core::System& system, ThreadType type_flags,
std::string name, VAddr entry_point, u32 priority, std::string name, VAddr entry_point,
u64 arg, s32 processor_id, VAddr stack_top, u32 priority, u64 arg, s32 processor_id,
Process* owner_process) { VAddr stack_top, Process* owner_process) {
std::function<void(void*)> init_func = Core::CpuManager::GetGuestThreadStartFunc(); std::function<void(void*)> init_func = Core::CpuManager::GetGuestThreadStartFunc();
void* init_func_parameter = system.GetCpuManager().GetStartFuncParamater(); void* init_func_parameter = system.GetCpuManager().GetStartFuncParamater();
return Create(system, type_flags, name, entry_point, priority, arg, processor_id, stack_top, return Create(system, type_flags, name, entry_point, priority, arg, processor_id, stack_top,
owner_process, std::move(init_func), init_func_parameter); owner_process, std::move(init_func), init_func_parameter);
} }
ResultVal<std::shared_ptr<Thread>> Thread::Create(Core::System& system, ThreadType type_flags, ResultVal<std::shared_ptr<KThread>> KThread::Create(Core::System& system, ThreadType type_flags,
std::string name, VAddr entry_point, u32 priority, std::string name, VAddr entry_point,
u64 arg, s32 processor_id, VAddr stack_top, u32 priority, u64 arg, s32 processor_id,
Process* owner_process, VAddr stack_top, Process* owner_process,
std::function<void(void*)>&& thread_start_func, std::function<void(void*)>&& thread_start_func,
void* thread_start_parameter) { void* thread_start_parameter) {
auto& kernel = system.Kernel(); auto& kernel = system.Kernel();
// Check if priority is in ranged. Lowest priority -> highest priority id. // Check if priority is in ranged. Lowest priority -> highest priority id.
if (priority > THREADPRIO_LOWEST && ((type_flags & THREADTYPE_IDLE) == 0)) { if (priority > THREADPRIO_LOWEST && ((type_flags & THREADTYPE_IDLE) == 0)) {
@ -143,7 +143,7 @@ ResultVal<std::shared_ptr<Thread>> Thread::Create(Core::System& system, ThreadTy
} }
} }
std::shared_ptr<Thread> thread = std::make_shared<Thread>(kernel); std::shared_ptr<KThread> thread = std::make_shared<KThread>(kernel);
thread->thread_id = kernel.CreateNewThreadID(); thread->thread_id = kernel.CreateNewThreadID();
thread->thread_state = ThreadState::Initialized; thread->thread_state = ThreadState::Initialized;
@ -185,10 +185,10 @@ ResultVal<std::shared_ptr<Thread>> Thread::Create(Core::System& system, ThreadTy
thread->host_context = thread->host_context =
std::make_shared<Common::Fiber>(std::move(thread_start_func), thread_start_parameter); std::make_shared<Common::Fiber>(std::move(thread_start_func), thread_start_parameter);
return MakeResult<std::shared_ptr<Thread>>(std::move(thread)); return MakeResult<std::shared_ptr<KThread>>(std::move(thread));
} }
void Thread::SetBasePriority(u32 priority) { void KThread::SetBasePriority(u32 priority) {
ASSERT_MSG(priority <= THREADPRIO_LOWEST && priority >= THREADPRIO_HIGHEST, ASSERT_MSG(priority <= THREADPRIO_LOWEST && priority >= THREADPRIO_HIGHEST,
"Invalid priority value."); "Invalid priority value.");
@ -201,18 +201,18 @@ void Thread::SetBasePriority(u32 priority) {
RestorePriority(kernel, this); RestorePriority(kernel, this);
} }
void Thread::SetSynchronizationResults(KSynchronizationObject* object, ResultCode result) { void KThread::SetSynchronizationResults(KSynchronizationObject* object, ResultCode result) {
signaling_object = object; signaling_object = object;
signaling_result = result; signaling_result = result;
} }
VAddr Thread::GetCommandBufferAddress() const { VAddr KThread::GetCommandBufferAddress() const {
// Offset from the start of TLS at which the IPC command buffer begins. // Offset from the start of TLS at which the IPC command buffer begins.
constexpr u64 command_header_offset = 0x80; constexpr u64 command_header_offset = 0x80;
return GetTLSAddress() + command_header_offset; return GetTLSAddress() + command_header_offset;
} }
void Thread::SetState(ThreadState state) { void KThread::SetState(ThreadState state) {
KScopedSchedulerLock sl(kernel); KScopedSchedulerLock sl(kernel);
// Clear debugging state // Clear debugging state
@ -227,7 +227,7 @@ void Thread::SetState(ThreadState state) {
} }
} }
void Thread::AddWaiterImpl(Thread* thread) { void KThread::AddWaiterImpl(KThread* thread) {
ASSERT(kernel.GlobalSchedulerContext().IsLocked()); ASSERT(kernel.GlobalSchedulerContext().IsLocked());
// Find the right spot to insert the waiter. // Find the right spot to insert the waiter.
@ -249,7 +249,7 @@ void Thread::AddWaiterImpl(Thread* thread) {
thread->SetLockOwner(this); thread->SetLockOwner(this);
} }
void Thread::RemoveWaiterImpl(Thread* thread) { void KThread::RemoveWaiterImpl(KThread* thread) {
ASSERT(kernel.GlobalSchedulerContext().IsLocked()); ASSERT(kernel.GlobalSchedulerContext().IsLocked());
// Keep track of how many kernel waiters we have. // Keep track of how many kernel waiters we have.
@ -262,7 +262,7 @@ void Thread::RemoveWaiterImpl(Thread* thread) {
thread->SetLockOwner(nullptr); thread->SetLockOwner(nullptr);
} }
void Thread::RestorePriority(KernelCore& kernel, Thread* thread) { void KThread::RestorePriority(KernelCore& kernel, KThread* thread) {
ASSERT(kernel.GlobalSchedulerContext().IsLocked()); ASSERT(kernel.GlobalSchedulerContext().IsLocked());
while (true) { while (true) {
@ -295,7 +295,7 @@ void Thread::RestorePriority(KernelCore& kernel, Thread* thread) {
KScheduler::OnThreadPriorityChanged(kernel, thread, old_priority); KScheduler::OnThreadPriorityChanged(kernel, thread, old_priority);
// Keep the lock owner up to date. // Keep the lock owner up to date.
Thread* lock_owner = thread->GetLockOwner(); KThread* lock_owner = thread->GetLockOwner();
if (lock_owner == nullptr) { if (lock_owner == nullptr) {
return; return;
} }
@ -307,25 +307,25 @@ void Thread::RestorePriority(KernelCore& kernel, Thread* thread) {
} }
} }
void Thread::AddWaiter(Thread* thread) { void KThread::AddWaiter(KThread* thread) {
AddWaiterImpl(thread); AddWaiterImpl(thread);
RestorePriority(kernel, this); RestorePriority(kernel, this);
} }
void Thread::RemoveWaiter(Thread* thread) { void KThread::RemoveWaiter(KThread* thread) {
RemoveWaiterImpl(thread); RemoveWaiterImpl(thread);
RestorePriority(kernel, this); RestorePriority(kernel, this);
} }
Thread* Thread::RemoveWaiterByKey(s32* out_num_waiters, VAddr key) { KThread* KThread::RemoveWaiterByKey(s32* out_num_waiters, VAddr key) {
ASSERT(kernel.GlobalSchedulerContext().IsLocked()); ASSERT(kernel.GlobalSchedulerContext().IsLocked());
s32 num_waiters{}; s32 num_waiters{};
Thread* next_lock_owner{}; KThread* next_lock_owner{};
auto it = waiter_list.begin(); auto it = waiter_list.begin();
while (it != waiter_list.end()) { while (it != waiter_list.end()) {
if (it->GetAddressKey() == key) { if (it->GetAddressKey() == key) {
Thread* thread = std::addressof(*it); KThread* thread = std::addressof(*it);
// Keep track of how many kernel waiters we have. // Keep track of how many kernel waiters we have.
if (Memory::IsKernelAddressKey(thread->GetAddressKey())) { if (Memory::IsKernelAddressKey(thread->GetAddressKey())) {
@ -357,7 +357,7 @@ Thread* Thread::RemoveWaiterByKey(s32* out_num_waiters, VAddr key) {
return next_lock_owner; return next_lock_owner;
} }
ResultCode Thread::SetActivity(ThreadActivity value) { ResultCode KThread::SetActivity(ThreadActivity value) {
KScopedSchedulerLock lock(kernel); KScopedSchedulerLock lock(kernel);
auto sched_status = GetState(); auto sched_status = GetState();
@ -384,7 +384,7 @@ ResultCode Thread::SetActivity(ThreadActivity value) {
return RESULT_SUCCESS; return RESULT_SUCCESS;
} }
ResultCode Thread::Sleep(s64 nanoseconds) { ResultCode KThread::Sleep(s64 nanoseconds) {
Handle event_handle{}; Handle event_handle{};
{ {
KScopedSchedulerLockAndSleep lock(kernel, event_handle, this, nanoseconds); KScopedSchedulerLockAndSleep lock(kernel, event_handle, this, nanoseconds);
@ -399,7 +399,7 @@ ResultCode Thread::Sleep(s64 nanoseconds) {
return RESULT_SUCCESS; return RESULT_SUCCESS;
} }
void Thread::AddSchedulingFlag(ThreadSchedFlags flag) { void KThread::AddSchedulingFlag(ThreadSchedFlags flag) {
const auto old_state = GetRawState(); const auto old_state = GetRawState();
pausing_state |= static_cast<u32>(flag); pausing_state |= static_cast<u32>(flag);
const auto base_scheduling = GetState(); const auto base_scheduling = GetState();
@ -407,7 +407,7 @@ void Thread::AddSchedulingFlag(ThreadSchedFlags flag) {
KScheduler::OnThreadStateChanged(kernel, this, old_state); KScheduler::OnThreadStateChanged(kernel, this, old_state);
} }
void Thread::RemoveSchedulingFlag(ThreadSchedFlags flag) { void KThread::RemoveSchedulingFlag(ThreadSchedFlags flag) {
const auto old_state = GetRawState(); const auto old_state = GetRawState();
pausing_state &= ~static_cast<u32>(flag); pausing_state &= ~static_cast<u32>(flag);
const auto base_scheduling = GetState(); const auto base_scheduling = GetState();
@ -415,7 +415,7 @@ void Thread::RemoveSchedulingFlag(ThreadSchedFlags flag) {
KScheduler::OnThreadStateChanged(kernel, this, old_state); KScheduler::OnThreadStateChanged(kernel, this, old_state);
} }
ResultCode Thread::SetCoreAndAffinityMask(s32 new_core, u64 new_affinity_mask) { ResultCode KThread::SetCoreAndAffinityMask(s32 new_core, u64 new_affinity_mask) {
KScopedSchedulerLock lock(kernel); KScopedSchedulerLock lock(kernel);
const auto HighestSetCore = [](u64 mask, u32 max_cores) { const auto HighestSetCore = [](u64 mask, u32 max_cores) {
for (s32 core = static_cast<s32>(max_cores - 1); core >= 0; core--) { for (s32 core = static_cast<s32>(max_cores - 1); core >= 0; core--) {

View File

@ -124,15 +124,15 @@ enum class ThreadWaitReasonForDebugging : u32 {
Suspended, ///< Thread is waiting due to process suspension Suspended, ///< Thread is waiting due to process suspension
}; };
class Thread final : public KSynchronizationObject, public boost::intrusive::list_base_hook<> { class KThread final : public KSynchronizationObject, public boost::intrusive::list_base_hook<> {
friend class KScheduler; friend class KScheduler;
friend class Process; friend class Process;
public: public:
explicit Thread(KernelCore& kernel); explicit KThread(KernelCore& kernel);
~Thread() override; ~KThread() override;
using MutexWaitingThreads = std::vector<std::shared_ptr<Thread>>; using MutexWaitingThreads = std::vector<std::shared_ptr<KThread>>;
using ThreadContext32 = Core::ARM_Interface::ThreadContext32; using ThreadContext32 = Core::ARM_Interface::ThreadContext32;
using ThreadContext64 = Core::ARM_Interface::ThreadContext64; using ThreadContext64 = Core::ARM_Interface::ThreadContext64;
@ -149,10 +149,10 @@ public:
* @param owner_process The parent process for the thread, if null, it's a kernel thread * @param owner_process The parent process for the thread, if null, it's a kernel thread
* @return A shared pointer to the newly created thread * @return A shared pointer to the newly created thread
*/ */
static ResultVal<std::shared_ptr<Thread>> Create(Core::System& system, ThreadType type_flags, static ResultVal<std::shared_ptr<KThread>> Create(Core::System& system, ThreadType type_flags,
std::string name, VAddr entry_point, std::string name, VAddr entry_point,
u32 priority, u64 arg, s32 processor_id, u32 priority, u64 arg, s32 processor_id,
VAddr stack_top, Process* owner_process); VAddr stack_top, Process* owner_process);
/** /**
* Creates and returns a new thread. The new thread is immediately scheduled * Creates and returns a new thread. The new thread is immediately scheduled
@ -168,12 +168,10 @@ public:
* @param thread_start_parameter The parameter which will passed to host context on init * @param thread_start_parameter The parameter which will passed to host context on init
* @return A shared pointer to the newly created thread * @return A shared pointer to the newly created thread
*/ */
static ResultVal<std::shared_ptr<Thread>> Create(Core::System& system, ThreadType type_flags, static ResultVal<std::shared_ptr<KThread>> Create(
std::string name, VAddr entry_point, Core::System& system, ThreadType type_flags, std::string name, VAddr entry_point,
u32 priority, u64 arg, s32 processor_id, u32 priority, u64 arg, s32 processor_id, VAddr stack_top, Process* owner_process,
VAddr stack_top, Process* owner_process, std::function<void(void*)>&& thread_start_func, void* thread_start_parameter);
std::function<void(void*)>&& thread_start_func,
void* thread_start_parameter);
std::string GetName() const override { std::string GetName() const override {
return name; return name;
@ -387,11 +385,11 @@ public:
return wait_mutex_threads; return wait_mutex_threads;
} }
Thread* GetLockOwner() const { KThread* GetLockOwner() const {
return lock_owner; return lock_owner;
} }
void SetLockOwner(Thread* owner) { void SetLockOwner(KThread* owner) {
lock_owner = owner; lock_owner = owner;
} }
@ -485,22 +483,22 @@ public:
next = nullptr; next = nullptr;
} }
constexpr Thread* GetPrev() const { constexpr KThread* GetPrev() const {
return prev; return prev;
} }
constexpr Thread* GetNext() const { constexpr KThread* GetNext() const {
return next; return next;
} }
constexpr void SetPrev(Thread* thread) { constexpr void SetPrev(KThread* thread) {
prev = thread; prev = thread;
} }
constexpr void SetNext(Thread* thread) { constexpr void SetNext(KThread* thread) {
next = thread; next = thread;
} }
private: private:
Thread* prev{}; KThread* prev{};
Thread* next{}; KThread* next{};
}; };
QueueEntry& GetPriorityQueueEntry(s32 core) { QueueEntry& GetPriorityQueueEntry(s32 core) {
@ -553,11 +551,11 @@ public:
return mutex_wait_address_for_debugging; return mutex_wait_address_for_debugging;
} }
void AddWaiter(Thread* thread); void AddWaiter(KThread* thread);
void RemoveWaiter(Thread* thread); void RemoveWaiter(KThread* thread);
[[nodiscard]] Thread* RemoveWaiterByKey(s32* out_num_waiters, VAddr key); [[nodiscard]] KThread* RemoveWaiterByKey(s32* out_num_waiters, VAddr key);
[[nodiscard]] VAddr GetAddressKey() const { [[nodiscard]] VAddr GetAddressKey() const {
return address_key; return address_key;
@ -603,9 +601,9 @@ private:
template <typename T> template <typename T>
requires( requires(
std::same_as<T, Thread> || std::same_as<T, KThread> ||
std::same_as<T, LightCompareType>) static constexpr int Compare(const T& lhs, std::same_as<T, LightCompareType>) static constexpr int Compare(const T& lhs,
const Thread& rhs) { const KThread& rhs) {
const uintptr_t l_key = lhs.GetConditionVariableKey(); const uintptr_t l_key = lhs.GetConditionVariableKey();
const uintptr_t r_key = rhs.GetConditionVariableKey(); const uintptr_t r_key = rhs.GetConditionVariableKey();
@ -624,7 +622,8 @@ private:
Common::IntrusiveRedBlackTreeNode condvar_arbiter_tree_node{}; Common::IntrusiveRedBlackTreeNode condvar_arbiter_tree_node{};
using ConditionVariableThreadTreeTraits = using ConditionVariableThreadTreeTraits =
Common::IntrusiveRedBlackTreeMemberTraitsDeferredAssert<&Thread::condvar_arbiter_tree_node>; Common::IntrusiveRedBlackTreeMemberTraitsDeferredAssert<
&KThread::condvar_arbiter_tree_node>;
using ConditionVariableThreadTree = using ConditionVariableThreadTree =
ConditionVariableThreadTreeTraits::TreeType<ConditionVariableComparator>; ConditionVariableThreadTreeTraits::TreeType<ConditionVariableComparator>;
@ -679,9 +678,9 @@ public:
private: private:
void AddSchedulingFlag(ThreadSchedFlags flag); void AddSchedulingFlag(ThreadSchedFlags flag);
void RemoveSchedulingFlag(ThreadSchedFlags flag); void RemoveSchedulingFlag(ThreadSchedFlags flag);
void AddWaiterImpl(Thread* thread); void AddWaiterImpl(KThread* thread);
void RemoveWaiterImpl(Thread* thread); void RemoveWaiterImpl(KThread* thread);
static void RestorePriority(KernelCore& kernel, Thread* thread); static void RestorePriority(KernelCore& kernel, KThread* thread);
Common::SpinLock context_guard{}; Common::SpinLock context_guard{};
ThreadContext32 context_32{}; ThreadContext32 context_32{};
@ -736,7 +735,7 @@ private:
MutexWaitingThreads wait_mutex_threads; MutexWaitingThreads wait_mutex_threads;
/// Thread that owns the lock that this thread is waiting for. /// Thread that owns the lock that this thread is waiting for.
Thread* lock_owner{}; KThread* lock_owner{};
/// Handle used as userdata to reference this object when inserting into the CoreTiming queue. /// Handle used as userdata to reference this object when inserting into the CoreTiming queue.
Handle global_handle = 0; Handle global_handle = 0;
@ -772,7 +771,7 @@ private:
u32 address_key_value{}; u32 address_key_value{};
s32 num_kernel_waiters{}; s32 num_kernel_waiters{};
using WaiterList = boost::intrusive::list<Thread>; using WaiterList = boost::intrusive::list<KThread>;
WaiterList waiter_list{}; WaiterList waiter_list{};
WaiterList pinned_waiter_list{}; WaiterList pinned_waiter_list{};

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@ -29,6 +29,7 @@
#include "core/hle/kernel/errors.h" #include "core/hle/kernel/errors.h"
#include "core/hle/kernel/handle_table.h" #include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/k_scheduler.h" #include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h" #include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/memory/memory_layout.h" #include "core/hle/kernel/memory/memory_layout.h"
#include "core/hle/kernel/memory/memory_manager.h" #include "core/hle/kernel/memory/memory_manager.h"
@ -38,7 +39,6 @@
#include "core/hle/kernel/resource_limit.h" #include "core/hle/kernel/resource_limit.h"
#include "core/hle/kernel/service_thread.h" #include "core/hle/kernel/service_thread.h"
#include "core/hle/kernel/shared_memory.h" #include "core/hle/kernel/shared_memory.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/time_manager.h" #include "core/hle/kernel/time_manager.h"
#include "core/hle/lock.h" #include "core/hle/lock.h"
#include "core/hle/result.h" #include "core/hle/result.h"
@ -171,8 +171,8 @@ struct KernelCore::Impl {
const auto type = const auto type =
static_cast<ThreadType>(THREADTYPE_KERNEL | THREADTYPE_HLE | THREADTYPE_SUSPEND); static_cast<ThreadType>(THREADTYPE_KERNEL | THREADTYPE_HLE | THREADTYPE_SUSPEND);
auto thread_res = auto thread_res =
Thread::Create(system, type, std::move(name), 0, 0, 0, static_cast<u32>(i), 0, KThread::Create(system, type, std::move(name), 0, 0, 0, static_cast<u32>(i), 0,
nullptr, std::move(init_func), init_func_parameter); nullptr, std::move(init_func), init_func_parameter);
suspend_threads[i] = std::move(thread_res).Unwrap(); suspend_threads[i] = std::move(thread_res).Unwrap();
} }
@ -236,7 +236,7 @@ struct KernelCore::Impl {
return result; return result;
} }
const Kernel::KScheduler& sched = cores[result.host_handle].Scheduler(); const Kernel::KScheduler& sched = cores[result.host_handle].Scheduler();
const Kernel::Thread* current = sched.GetCurrentThread(); const Kernel::KThread* current = sched.GetCurrentThread();
if (current != nullptr && !current->IsPhantomMode()) { if (current != nullptr && !current->IsPhantomMode()) {
result.guest_handle = current->GetGlobalHandle(); result.guest_handle = current->GetGlobalHandle();
} else { } else {
@ -342,7 +342,7 @@ struct KernelCore::Impl {
// the release of itself // the release of itself
std::unique_ptr<Common::ThreadWorker> service_thread_manager; std::unique_ptr<Common::ThreadWorker> service_thread_manager;
std::array<std::shared_ptr<Thread>, Core::Hardware::NUM_CPU_CORES> suspend_threads{}; std::array<std::shared_ptr<KThread>, Core::Hardware::NUM_CPU_CORES> suspend_threads{};
std::array<Core::CPUInterruptHandler, Core::Hardware::NUM_CPU_CORES> interrupts{}; std::array<Core::CPUInterruptHandler, Core::Hardware::NUM_CPU_CORES> interrupts{};
std::array<std::unique_ptr<Kernel::KScheduler>, Core::Hardware::NUM_CPU_CORES> schedulers{}; std::array<std::unique_ptr<Kernel::KScheduler>, Core::Hardware::NUM_CPU_CORES> schedulers{};
@ -380,8 +380,8 @@ std::shared_ptr<ResourceLimit> KernelCore::GetSystemResourceLimit() const {
return impl->system_resource_limit; return impl->system_resource_limit;
} }
std::shared_ptr<Thread> KernelCore::RetrieveThreadFromGlobalHandleTable(Handle handle) const { std::shared_ptr<KThread> KernelCore::RetrieveThreadFromGlobalHandleTable(Handle handle) const {
return impl->global_handle_table.Get<Thread>(handle); return impl->global_handle_table.Get<KThread>(handle);
} }
void KernelCore::AppendNewProcess(std::shared_ptr<Process> process) { void KernelCore::AppendNewProcess(std::shared_ptr<Process> process) {

View File

@ -43,7 +43,7 @@ class KScheduler;
class SharedMemory; class SharedMemory;
class ServiceThread; class ServiceThread;
class Synchronization; class Synchronization;
class Thread; class KThread;
class TimeManager; class TimeManager;
/// Represents a single instance of the kernel. /// Represents a single instance of the kernel.
@ -84,7 +84,7 @@ public:
std::shared_ptr<ResourceLimit> GetSystemResourceLimit() const; std::shared_ptr<ResourceLimit> GetSystemResourceLimit() const;
/// Retrieves a shared pointer to a Thread instance within the thread wakeup handle table. /// Retrieves a shared pointer to a Thread instance within the thread wakeup handle table.
std::shared_ptr<Thread> RetrieveThreadFromGlobalHandleTable(Handle handle) const; std::shared_ptr<KThread> RetrieveThreadFromGlobalHandleTable(Handle handle) const;
/// Adds the given shared pointer to an internal list of active processes. /// Adds the given shared pointer to an internal list of active processes.
void AppendNewProcess(std::shared_ptr<Process> process); void AppendNewProcess(std::shared_ptr<Process> process);
@ -240,7 +240,7 @@ public:
private: private:
friend class Object; friend class Object;
friend class Process; friend class Process;
friend class Thread; friend class KThread;
/// Creates a new object ID, incrementing the internal object ID counter. /// Creates a new object ID, incrementing the internal object ID counter.
u32 CreateNewObjectID(); u32 CreateNewObjectID();

View File

@ -16,13 +16,13 @@
#include "core/hle/kernel/code_set.h" #include "core/hle/kernel/code_set.h"
#include "core/hle/kernel/errors.h" #include "core/hle/kernel/errors.h"
#include "core/hle/kernel/k_scheduler.h" #include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h" #include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/memory/memory_block_manager.h" #include "core/hle/kernel/memory/memory_block_manager.h"
#include "core/hle/kernel/memory/page_table.h" #include "core/hle/kernel/memory/page_table.h"
#include "core/hle/kernel/memory/slab_heap.h" #include "core/hle/kernel/memory/slab_heap.h"
#include "core/hle/kernel/process.h" #include "core/hle/kernel/process.h"
#include "core/hle/kernel/resource_limit.h" #include "core/hle/kernel/resource_limit.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/lock.h" #include "core/hle/lock.h"
#include "core/memory.h" #include "core/memory.h"
#include "core/settings.h" #include "core/settings.h"
@ -39,10 +39,10 @@ namespace {
void SetupMainThread(Core::System& system, Process& owner_process, u32 priority, VAddr stack_top) { void SetupMainThread(Core::System& system, Process& owner_process, u32 priority, VAddr stack_top) {
const VAddr entry_point = owner_process.PageTable().GetCodeRegionStart(); const VAddr entry_point = owner_process.PageTable().GetCodeRegionStart();
ThreadType type = THREADTYPE_USER; ThreadType type = THREADTYPE_USER;
auto thread_res = Thread::Create(system, type, "main", entry_point, priority, 0, auto thread_res = KThread::Create(system, type, "main", entry_point, priority, 0,
owner_process.GetIdealCore(), stack_top, &owner_process); owner_process.GetIdealCore(), stack_top, &owner_process);
std::shared_ptr<Thread> thread = std::move(thread_res).Unwrap(); std::shared_ptr<KThread> thread = std::move(thread_res).Unwrap();
// Register 1 must be a handle to the main thread // Register 1 must be a handle to the main thread
const Handle thread_handle = owner_process.GetHandleTable().Create(thread).Unwrap(); const Handle thread_handle = owner_process.GetHandleTable().Create(thread).Unwrap();
@ -162,11 +162,11 @@ u64 Process::GetTotalPhysicalMemoryUsedWithoutSystemResource() const {
return GetTotalPhysicalMemoryUsed() - GetSystemResourceUsage(); return GetTotalPhysicalMemoryUsed() - GetSystemResourceUsage();
} }
void Process::RegisterThread(const Thread* thread) { void Process::RegisterThread(const KThread* thread) {
thread_list.push_back(thread); thread_list.push_back(thread);
} }
void Process::UnregisterThread(const Thread* thread) { void Process::UnregisterThread(const KThread* thread) {
thread_list.remove(thread); thread_list.remove(thread);
} }
@ -267,7 +267,7 @@ void Process::Run(s32 main_thread_priority, u64 stack_size) {
void Process::PrepareForTermination() { void Process::PrepareForTermination() {
ChangeStatus(ProcessStatus::Exiting); ChangeStatus(ProcessStatus::Exiting);
const auto stop_threads = [this](const std::vector<std::shared_ptr<Thread>>& thread_list) { const auto stop_threads = [this](const std::vector<std::shared_ptr<KThread>>& thread_list) {
for (auto& thread : thread_list) { for (auto& thread : thread_list) {
if (thread->GetOwnerProcess() != this) if (thread->GetOwnerProcess() != this)
continue; continue;

View File

@ -30,7 +30,7 @@ namespace Kernel {
class KernelCore; class KernelCore;
class ResourceLimit; class ResourceLimit;
class Thread; class KThread;
class TLSPage; class TLSPage;
struct CodeSet; struct CodeSet;
@ -252,17 +252,17 @@ public:
u64 GetTotalPhysicalMemoryUsedWithoutSystemResource() const; u64 GetTotalPhysicalMemoryUsedWithoutSystemResource() const;
/// Gets the list of all threads created with this process as their owner. /// Gets the list of all threads created with this process as their owner.
const std::list<const Thread*>& GetThreadList() const { const std::list<const KThread*>& GetThreadList() const {
return thread_list; return thread_list;
} }
/// Registers a thread as being created under this process, /// Registers a thread as being created under this process,
/// adding it to this process' thread list. /// adding it to this process' thread list.
void RegisterThread(const Thread* thread); void RegisterThread(const KThread* thread);
/// Unregisters a thread from this process, removing it /// Unregisters a thread from this process, removing it
/// from this process' thread list. /// from this process' thread list.
void UnregisterThread(const Thread* thread); void UnregisterThread(const KThread* thread);
/// Clears the signaled state of the process if and only if it's signaled. /// Clears the signaled state of the process if and only if it's signaled.
/// ///
@ -380,7 +380,7 @@ private:
std::array<u64, RANDOM_ENTROPY_SIZE> random_entropy{}; std::array<u64, RANDOM_ENTROPY_SIZE> random_entropy{};
/// List of threads that are running with this process as their owner. /// List of threads that are running with this process as their owner.
std::list<const Thread*> thread_list; std::list<const KThread*> thread_list;
/// Address of the top of the main thread's stack /// Address of the top of the main thread's stack
VAddr main_thread_stack_top{}; VAddr main_thread_stack_top{};

View File

@ -7,10 +7,10 @@
#include "common/logging/log.h" #include "common/logging/log.h"
#include "core/hle/kernel/errors.h" #include "core/hle/kernel/errors.h"
#include "core/hle/kernel/k_scheduler.h" #include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h" #include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/object.h" #include "core/hle/kernel/object.h"
#include "core/hle/kernel/readable_event.h" #include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/thread.h"
namespace Kernel { namespace Kernel {

View File

@ -6,10 +6,10 @@
#include "common/assert.h" #include "common/assert.h"
#include "core/hle/kernel/client_port.h" #include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/errors.h" #include "core/hle/kernel/errors.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/object.h" #include "core/hle/kernel/object.h"
#include "core/hle/kernel/server_port.h" #include "core/hle/kernel/server_port.h"
#include "core/hle/kernel/server_session.h" #include "core/hle/kernel/server_session.h"
#include "core/hle/kernel/thread.h"
namespace Kernel { namespace Kernel {

View File

@ -15,11 +15,11 @@
#include "core/hle/kernel/handle_table.h" #include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/hle_ipc.h" #include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/k_scheduler.h" #include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h" #include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h" #include "core/hle/kernel/process.h"
#include "core/hle/kernel/server_session.h" #include "core/hle/kernel/server_session.h"
#include "core/hle/kernel/session.h" #include "core/hle/kernel/session.h"
#include "core/hle/kernel/thread.h"
#include "core/memory.h" #include "core/memory.h"
namespace Kernel { namespace Kernel {
@ -116,7 +116,7 @@ ResultCode ServerSession::HandleDomainSyncRequest(Kernel::HLERequestContext& con
return RESULT_SUCCESS; return RESULT_SUCCESS;
} }
ResultCode ServerSession::QueueSyncRequest(std::shared_ptr<Thread> thread, ResultCode ServerSession::QueueSyncRequest(std::shared_ptr<KThread> thread,
Core::Memory::Memory& memory) { Core::Memory::Memory& memory) {
u32* cmd_buf{reinterpret_cast<u32*>(memory.GetPointer(thread->GetTLSAddress()))}; u32* cmd_buf{reinterpret_cast<u32*>(memory.GetPointer(thread->GetTLSAddress()))};
auto context = auto context =
@ -161,7 +161,7 @@ ResultCode ServerSession::CompleteSyncRequest(HLERequestContext& context) {
return result; return result;
} }
ResultCode ServerSession::HandleSyncRequest(std::shared_ptr<Thread> thread, ResultCode ServerSession::HandleSyncRequest(std::shared_ptr<KThread> thread,
Core::Memory::Memory& memory, Core::Memory::Memory& memory,
Core::Timing::CoreTiming& core_timing) { Core::Timing::CoreTiming& core_timing) {
return QueueSyncRequest(std::move(thread), memory); return QueueSyncRequest(std::move(thread), memory);

View File

@ -29,7 +29,7 @@ class HLERequestContext;
class KernelCore; class KernelCore;
class Session; class Session;
class SessionRequestHandler; class SessionRequestHandler;
class Thread; class KThread;
/** /**
* Kernel object representing the server endpoint of an IPC session. Sessions are the basic CTR-OS * Kernel object representing the server endpoint of an IPC session. Sessions are the basic CTR-OS
@ -95,7 +95,7 @@ public:
* *
* @returns ResultCode from the operation. * @returns ResultCode from the operation.
*/ */
ResultCode HandleSyncRequest(std::shared_ptr<Thread> thread, Core::Memory::Memory& memory, ResultCode HandleSyncRequest(std::shared_ptr<KThread> thread, Core::Memory::Memory& memory,
Core::Timing::CoreTiming& core_timing); Core::Timing::CoreTiming& core_timing);
/// Called when a client disconnection occurs. /// Called when a client disconnection occurs.
@ -128,7 +128,7 @@ public:
private: private:
/// Queues a sync request from the emulated application. /// Queues a sync request from the emulated application.
ResultCode QueueSyncRequest(std::shared_ptr<Thread> thread, Core::Memory::Memory& memory); ResultCode QueueSyncRequest(std::shared_ptr<KThread> thread, Core::Memory::Memory& memory);
/// Completes a sync request from the emulated application. /// Completes a sync request from the emulated application.
ResultCode CompleteSyncRequest(HLERequestContext& context); ResultCode CompleteSyncRequest(HLERequestContext& context);
@ -149,12 +149,12 @@ private:
/// List of threads that are pending a response after a sync request. This list is processed in /// List of threads that are pending a response after a sync request. This list is processed in
/// a LIFO manner, thus, the last request will be dispatched first. /// a LIFO manner, thus, the last request will be dispatched first.
/// TODO(Subv): Verify if this is indeed processed in LIFO using a hardware test. /// TODO(Subv): Verify if this is indeed processed in LIFO using a hardware test.
std::vector<std::shared_ptr<Thread>> pending_requesting_threads; std::vector<std::shared_ptr<KThread>> pending_requesting_threads;
/// Thread whose request is currently being handled. A request is considered "handled" when a /// Thread whose request is currently being handled. A request is considered "handled" when a
/// response is sent via svcReplyAndReceive. /// response is sent via svcReplyAndReceive.
/// TODO(Subv): Find a better name for this. /// TODO(Subv): Find a better name for this.
std::shared_ptr<Thread> currently_handling; std::shared_ptr<KThread> currently_handling;
/// When set to True, converts the session to a domain at the end of the command /// When set to True, converts the session to a domain at the end of the command
bool convert_to_domain{}; bool convert_to_domain{};

View File

@ -29,6 +29,7 @@
#include "core/hle/kernel/k_scheduler.h" #include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h" #include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
#include "core/hle/kernel/k_synchronization_object.h" #include "core/hle/kernel/k_synchronization_object.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h" #include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/memory/memory_block.h" #include "core/hle/kernel/memory/memory_block.h"
#include "core/hle/kernel/memory/memory_layout.h" #include "core/hle/kernel/memory/memory_layout.h"
@ -42,7 +43,6 @@
#include "core/hle/kernel/svc_results.h" #include "core/hle/kernel/svc_results.h"
#include "core/hle/kernel/svc_types.h" #include "core/hle/kernel/svc_types.h"
#include "core/hle/kernel/svc_wrap.h" #include "core/hle/kernel/svc_wrap.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/time_manager.h" #include "core/hle/kernel/time_manager.h"
#include "core/hle/kernel/transfer_memory.h" #include "core/hle/kernel/transfer_memory.h"
#include "core/hle/kernel/writable_event.h" #include "core/hle/kernel/writable_event.h"
@ -363,7 +363,7 @@ static ResultCode GetThreadId(Core::System& system, u64* thread_id, Handle threa
LOG_TRACE(Kernel_SVC, "called thread=0x{:08X}", thread_handle); LOG_TRACE(Kernel_SVC, "called thread=0x{:08X}", thread_handle);
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable(); const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
const std::shared_ptr<Thread> thread = handle_table.Get<Thread>(thread_handle); const std::shared_ptr<KThread> thread = handle_table.Get<KThread>(thread_handle);
if (!thread) { if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", thread_handle); LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", thread_handle);
return ERR_INVALID_HANDLE; return ERR_INVALID_HANDLE;
@ -395,7 +395,7 @@ static ResultCode GetProcessId(Core::System& system, u64* process_id, Handle han
return RESULT_SUCCESS; return RESULT_SUCCESS;
} }
const std::shared_ptr<Thread> thread = handle_table.Get<Thread>(handle); const std::shared_ptr<KThread> thread = handle_table.Get<KThread>(handle);
if (thread) { if (thread) {
const Process* const owner_process = thread->GetOwnerProcess(); const Process* const owner_process = thread->GetOwnerProcess();
if (!owner_process) { if (!owner_process) {
@ -474,7 +474,7 @@ static ResultCode CancelSynchronization(Core::System& system, Handle thread_hand
LOG_TRACE(Kernel_SVC, "called thread=0x{:X}", thread_handle); LOG_TRACE(Kernel_SVC, "called thread=0x{:X}", thread_handle);
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable(); const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
std::shared_ptr<Thread> thread = handle_table.Get<Thread>(thread_handle); std::shared_ptr<KThread> thread = handle_table.Get<KThread>(thread_handle);
if (!thread) { if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, thread_handle=0x{:08X}", LOG_ERROR(Kernel_SVC, "Thread handle does not exist, thread_handle=0x{:08X}",
thread_handle); thread_handle);
@ -872,7 +872,7 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, u64 ha
return ERR_INVALID_COMBINATION; return ERR_INVALID_COMBINATION;
} }
const auto thread = system.Kernel().CurrentProcess()->GetHandleTable().Get<Thread>( const auto thread = system.Kernel().CurrentProcess()->GetHandleTable().Get<KThread>(
static_cast<Handle>(handle)); static_cast<Handle>(handle));
if (!thread) { if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}",
@ -1033,7 +1033,7 @@ static ResultCode SetThreadActivity(Core::System& system, Handle handle, u32 act
} }
const auto* current_process = system.Kernel().CurrentProcess(); const auto* current_process = system.Kernel().CurrentProcess();
const std::shared_ptr<Thread> thread = current_process->GetHandleTable().Get<Thread>(handle); const std::shared_ptr<KThread> thread = current_process->GetHandleTable().Get<KThread>(handle);
if (!thread) { if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", handle); LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", handle);
return ERR_INVALID_HANDLE; return ERR_INVALID_HANDLE;
@ -1066,7 +1066,7 @@ static ResultCode GetThreadContext(Core::System& system, VAddr thread_context, H
LOG_DEBUG(Kernel_SVC, "called, context=0x{:08X}, thread=0x{:X}", thread_context, handle); LOG_DEBUG(Kernel_SVC, "called, context=0x{:08X}, thread=0x{:X}", thread_context, handle);
const auto* current_process = system.Kernel().CurrentProcess(); const auto* current_process = system.Kernel().CurrentProcess();
const std::shared_ptr<Thread> thread = current_process->GetHandleTable().Get<Thread>(handle); const std::shared_ptr<KThread> thread = current_process->GetHandleTable().Get<KThread>(handle);
if (!thread) { if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", handle); LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", handle);
return ERR_INVALID_HANDLE; return ERR_INVALID_HANDLE;
@ -1111,7 +1111,7 @@ static ResultCode GetThreadPriority(Core::System& system, u32* priority, Handle
LOG_TRACE(Kernel_SVC, "called"); LOG_TRACE(Kernel_SVC, "called");
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable(); const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
const std::shared_ptr<Thread> thread = handle_table.Get<Thread>(handle); const std::shared_ptr<KThread> thread = handle_table.Get<KThread>(handle);
if (!thread) { if (!thread) {
*priority = 0; *priority = 0;
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", handle); LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", handle);
@ -1140,7 +1140,7 @@ static ResultCode SetThreadPriority(Core::System& system, Handle handle, u32 pri
const auto* const current_process = system.Kernel().CurrentProcess(); const auto* const current_process = system.Kernel().CurrentProcess();
std::shared_ptr<Thread> thread = current_process->GetHandleTable().Get<Thread>(handle); std::shared_ptr<KThread> thread = current_process->GetHandleTable().Get<KThread>(handle);
if (!thread) { if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", handle); LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", handle);
return ERR_INVALID_HANDLE; return ERR_INVALID_HANDLE;
@ -1489,9 +1489,9 @@ static ResultCode CreateThread(Core::System& system, Handle* out_handle, VAddr e
ASSERT(kernel.CurrentProcess()->GetResourceLimit()->Reserve(ResourceType::Threads, 1)); ASSERT(kernel.CurrentProcess()->GetResourceLimit()->Reserve(ResourceType::Threads, 1));
ThreadType type = THREADTYPE_USER; ThreadType type = THREADTYPE_USER;
CASCADE_RESULT(std::shared_ptr<Thread> thread, CASCADE_RESULT(std::shared_ptr<KThread> thread,
Thread::Create(system, type, "", entry_point, priority, arg, processor_id, KThread::Create(system, type, "", entry_point, priority, arg, processor_id,
stack_top, current_process)); stack_top, current_process));
const auto new_thread_handle = current_process->GetHandleTable().Create(thread); const auto new_thread_handle = current_process->GetHandleTable().Create(thread);
if (new_thread_handle.Failed()) { if (new_thread_handle.Failed()) {
@ -1518,7 +1518,7 @@ static ResultCode StartThread(Core::System& system, Handle thread_handle) {
LOG_DEBUG(Kernel_SVC, "called thread=0x{:08X}", thread_handle); LOG_DEBUG(Kernel_SVC, "called thread=0x{:08X}", thread_handle);
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable(); const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
const std::shared_ptr<Thread> thread = handle_table.Get<Thread>(thread_handle); const std::shared_ptr<KThread> thread = handle_table.Get<KThread>(thread_handle);
if (!thread) { if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, thread_handle=0x{:08X}", LOG_ERROR(Kernel_SVC, "Thread handle does not exist, thread_handle=0x{:08X}",
thread_handle); thread_handle);
@ -1844,7 +1844,7 @@ static ResultCode GetThreadCoreMask(Core::System& system, Handle thread_handle,
LOG_TRACE(Kernel_SVC, "called, handle=0x{:08X}", thread_handle); LOG_TRACE(Kernel_SVC, "called, handle=0x{:08X}", thread_handle);
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable(); const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
const std::shared_ptr<Thread> thread = handle_table.Get<Thread>(thread_handle); const std::shared_ptr<KThread> thread = handle_table.Get<KThread>(thread_handle);
if (!thread) { if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, thread_handle=0x{:08X}", LOG_ERROR(Kernel_SVC, "Thread handle does not exist, thread_handle=0x{:08X}",
thread_handle); thread_handle);
@ -1914,7 +1914,7 @@ static ResultCode SetThreadCoreMask(Core::System& system, Handle thread_handle,
} }
const auto& handle_table = current_process->GetHandleTable(); const auto& handle_table = current_process->GetHandleTable();
const std::shared_ptr<Thread> thread = handle_table.Get<Thread>(thread_handle); const std::shared_ptr<KThread> thread = handle_table.Get<KThread>(thread_handle);
if (!thread) { if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, thread_handle=0x{:08X}", LOG_ERROR(Kernel_SVC, "Thread handle does not exist, thread_handle=0x{:08X}",
thread_handle); thread_handle);

View File

@ -8,8 +8,8 @@
#include "core/core_timing_util.h" #include "core/core_timing_util.h"
#include "core/hle/kernel/handle_table.h" #include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/k_scheduler.h" #include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h" #include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/time_manager.h" #include "core/hle/kernel/time_manager.h"
namespace Kernel { namespace Kernel {
@ -18,7 +18,7 @@ TimeManager::TimeManager(Core::System& system_) : system{system_} {
time_manager_event_type = Core::Timing::CreateEvent( time_manager_event_type = Core::Timing::CreateEvent(
"Kernel::TimeManagerCallback", "Kernel::TimeManagerCallback",
[this](std::uintptr_t thread_handle, std::chrono::nanoseconds) { [this](std::uintptr_t thread_handle, std::chrono::nanoseconds) {
std::shared_ptr<Thread> thread; std::shared_ptr<KThread> thread;
{ {
std::lock_guard lock{mutex}; std::lock_guard lock{mutex};
const auto proper_handle = static_cast<Handle>(thread_handle); const auto proper_handle = static_cast<Handle>(thread_handle);
@ -35,7 +35,7 @@ TimeManager::TimeManager(Core::System& system_) : system{system_} {
}); });
} }
void TimeManager::ScheduleTimeEvent(Handle& event_handle, Thread* timetask, s64 nanoseconds) { void TimeManager::ScheduleTimeEvent(Handle& event_handle, KThread* timetask, s64 nanoseconds) {
std::lock_guard lock{mutex}; std::lock_guard lock{mutex};
event_handle = timetask->GetGlobalHandle(); event_handle = timetask->GetGlobalHandle();
if (nanoseconds > 0) { if (nanoseconds > 0) {
@ -58,7 +58,7 @@ void TimeManager::UnscheduleTimeEvent(Handle event_handle) {
cancelled_events[event_handle] = true; cancelled_events[event_handle] = true;
} }
void TimeManager::CancelTimeEvent(Thread* time_task) { void TimeManager::CancelTimeEvent(KThread* time_task) {
std::lock_guard lock{mutex}; std::lock_guard lock{mutex};
const Handle event_handle = time_task->GetGlobalHandle(); const Handle event_handle = time_task->GetGlobalHandle();
UnscheduleTimeEvent(event_handle); UnscheduleTimeEvent(event_handle);

View File

@ -20,7 +20,7 @@ struct EventType;
namespace Kernel { namespace Kernel {
class Thread; class KThread;
/** /**
* The `TimeManager` takes care of scheduling time events on threads and executes their TimeUp * The `TimeManager` takes care of scheduling time events on threads and executes their TimeUp
@ -32,12 +32,12 @@ public:
/// Schedule a time event on `timetask` thread that will expire in 'nanoseconds' /// Schedule a time event on `timetask` thread that will expire in 'nanoseconds'
/// returns a non-invalid handle in `event_handle` if correctly scheduled /// returns a non-invalid handle in `event_handle` if correctly scheduled
void ScheduleTimeEvent(Handle& event_handle, Thread* timetask, s64 nanoseconds); void ScheduleTimeEvent(Handle& event_handle, KThread* timetask, s64 nanoseconds);
/// Unschedule an existing time event /// Unschedule an existing time event
void UnscheduleTimeEvent(Handle event_handle); void UnscheduleTimeEvent(Handle event_handle);
void CancelTimeEvent(Thread* time_task); void CancelTimeEvent(KThread* time_task);
private: private:
Core::System& system; Core::System& system;

View File

@ -4,10 +4,10 @@
#include <algorithm> #include <algorithm>
#include "common/assert.h" #include "common/assert.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h" #include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/object.h" #include "core/hle/kernel/object.h"
#include "core/hle/kernel/readable_event.h" #include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/writable_event.h" #include "core/hle/kernel/writable_event.h"
namespace Kernel { namespace Kernel {

View File

@ -8,9 +8,9 @@
#include "common/logging/log.h" #include "common/logging/log.h"
#include "core/core.h" #include "core/core.h"
#include "core/hle/ipc_helpers.h" #include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h" #include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/readable_event.h" #include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/writable_event.h" #include "core/hle/kernel/writable_event.h"
#include "core/hle/lock.h" #include "core/hle/lock.h"
#include "core/hle/service/nfp/nfp.h" #include "core/hle/service/nfp/nfp.h"

View File

@ -6,9 +6,9 @@
#include "common/logging/log.h" #include "common/logging/log.h"
#include "core/core.h" #include "core/core.h"
#include "core/hle/ipc_helpers.h" #include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h" #include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/readable_event.h" #include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/writable_event.h" #include "core/hle/kernel/writable_event.h"
#include "core/hle/service/nvdrv/interface.h" #include "core/hle/service/nvdrv/interface.h"
#include "core/hle/service/nvdrv/nvdata.h" #include "core/hle/service/nvdrv/nvdata.h"

View File

@ -11,10 +11,10 @@
#include "core/hle/ipc.h" #include "core/hle/ipc.h"
#include "core/hle/ipc_helpers.h" #include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/client_port.h" #include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h" #include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h" #include "core/hle/kernel/process.h"
#include "core/hle/kernel/server_port.h" #include "core/hle/kernel/server_port.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/service/acc/acc.h" #include "core/hle/service/acc/acc.h"
#include "core/hle/service/am/am.h" #include "core/hle/service/am/am.h"
#include "core/hle/service/aoc/aoc_u.h" #include "core/hle/service/aoc/aoc_u.h"

View File

@ -13,7 +13,7 @@
#include "common/microprofile.h" #include "common/microprofile.h"
#include "common/thread.h" #include "common/thread.h"
#include "core/hle/ipc_helpers.h" #include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/thread.h" #include "core/hle/kernel/k_thread.h"
#include "core/hle/service/sockets/bsd.h" #include "core/hle/service/sockets/bsd.h"
#include "core/hle/service/sockets/sockets_translate.h" #include "core/hle/service/sockets/sockets_translate.h"
#include "core/network/network.h" #include "core/network/network.h"

View File

@ -121,7 +121,7 @@ private:
}; };
ResultCode Module::Interface::GetClockSnapshotFromSystemClockContextInternal( ResultCode Module::Interface::GetClockSnapshotFromSystemClockContextInternal(
Kernel::Thread* thread, Clock::SystemClockContext user_context, Kernel::KThread* thread, Clock::SystemClockContext user_context,
Clock::SystemClockContext network_context, u8 type, Clock::ClockSnapshot& clock_snapshot) { Clock::SystemClockContext network_context, u8 type, Clock::ClockSnapshot& clock_snapshot) {
auto& time_manager{system.GetTimeManager()}; auto& time_manager{system.GetTimeManager()};

View File

@ -39,7 +39,7 @@ public:
private: private:
ResultCode GetClockSnapshotFromSystemClockContextInternal( ResultCode GetClockSnapshotFromSystemClockContextInternal(
Kernel::Thread* thread, Clock::SystemClockContext user_context, Kernel::KThread* thread, Clock::SystemClockContext user_context,
Clock::SystemClockContext network_context, u8 type, Clock::SystemClockContext network_context, u8 type,
Clock::ClockSnapshot& cloc_snapshot); Clock::ClockSnapshot& cloc_snapshot);

View File

@ -6,8 +6,8 @@
#include "common/common_types.h" #include "common/common_types.h"
#include "common/uuid.h" #include "common/uuid.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/shared_memory.h" #include "core/hle/kernel/shared_memory.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/service/time/clock_types.h" #include "core/hle/service/time/clock_types.h"
namespace Service::Time { namespace Service::Time {

View File

@ -18,8 +18,8 @@
#include "common/swap.h" #include "common/swap.h"
#include "core/core_timing.h" #include "core/core_timing.h"
#include "core/hle/ipc_helpers.h" #include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/readable_event.h" #include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/writable_event.h" #include "core/hle/kernel/writable_event.h"
#include "core/hle/service/nvdrv/nvdata.h" #include "core/hle/service/nvdrv/nvdata.h"
#include "core/hle/service/nvdrv/nvdrv.h" #include "core/hle/service/nvdrv/nvdrv.h"

View File

@ -15,9 +15,9 @@
#include "core/file_sys/romfs_factory.h" #include "core/file_sys/romfs_factory.h"
#include "core/file_sys/vfs_offset.h" #include "core/file_sys/vfs_offset.h"
#include "core/hle/kernel/code_set.h" #include "core/hle/kernel/code_set.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/memory/page_table.h" #include "core/hle/kernel/memory/page_table.h"
#include "core/hle/kernel/process.h" #include "core/hle/kernel/process.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/service/filesystem/filesystem.h" #include "core/hle/service/filesystem/filesystem.h"
#include "core/loader/nro.h" #include "core/loader/nro.h"
#include "core/loader/nso.h" #include "core/loader/nso.h"

View File

@ -15,9 +15,9 @@
#include "core/core.h" #include "core/core.h"
#include "core/file_sys/patch_manager.h" #include "core/file_sys/patch_manager.h"
#include "core/hle/kernel/code_set.h" #include "core/hle/kernel/code_set.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/memory/page_table.h" #include "core/hle/kernel/memory/page_table.h"
#include "core/hle/kernel/process.h" #include "core/hle/kernel/process.h"
#include "core/hle/kernel/thread.h"
#include "core/loader/nso.h" #include "core/loader/nso.h"
#include "core/memory.h" #include "core/memory.h"
#include "core/settings.h" #include "core/settings.h"

View File

@ -15,10 +15,10 @@
#include "core/hle/kernel/handle_table.h" #include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/k_scheduler.h" #include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_synchronization_object.h" #include "core/hle/kernel/k_synchronization_object.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/process.h" #include "core/hle/kernel/process.h"
#include "core/hle/kernel/readable_event.h" #include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/svc_common.h" #include "core/hle/kernel/svc_common.h"
#include "core/hle/kernel/thread.h"
#include "core/memory.h" #include "core/memory.h"
namespace { namespace {
@ -90,7 +90,7 @@ std::size_t WaitTreeItem::Row() const {
std::vector<std::unique_ptr<WaitTreeThread>> WaitTreeItem::MakeThreadItemList() { std::vector<std::unique_ptr<WaitTreeThread>> WaitTreeItem::MakeThreadItemList() {
std::vector<std::unique_ptr<WaitTreeThread>> item_list; std::vector<std::unique_ptr<WaitTreeThread>> item_list;
std::size_t row = 0; std::size_t row = 0;
auto add_threads = [&](const std::vector<std::shared_ptr<Kernel::Thread>>& threads) { auto add_threads = [&](const std::vector<std::shared_ptr<Kernel::KThread>>& threads) {
for (std::size_t i = 0; i < threads.size(); ++i) { for (std::size_t i = 0; i < threads.size(); ++i) {
if (!threads[i]->IsHLEThread()) { if (!threads[i]->IsHLEThread()) {
item_list.push_back(std::make_unique<WaitTreeThread>(*threads[i])); item_list.push_back(std::make_unique<WaitTreeThread>(*threads[i]));
@ -117,7 +117,7 @@ WaitTreeMutexInfo::WaitTreeMutexInfo(VAddr mutex_address, const Kernel::HandleTa
: mutex_address(mutex_address) { : mutex_address(mutex_address) {
mutex_value = Core::System::GetInstance().Memory().Read32(mutex_address); mutex_value = Core::System::GetInstance().Memory().Read32(mutex_address);
owner_handle = static_cast<Kernel::Handle>(mutex_value & Kernel::Svc::HandleWaitMask); owner_handle = static_cast<Kernel::Handle>(mutex_value & Kernel::Svc::HandleWaitMask);
owner = handle_table.Get<Kernel::Thread>(owner_handle); owner = handle_table.Get<Kernel::KThread>(owner_handle);
} }
WaitTreeMutexInfo::~WaitTreeMutexInfo() = default; WaitTreeMutexInfo::~WaitTreeMutexInfo() = default;
@ -139,7 +139,7 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeMutexInfo::GetChildren() cons
return list; return list;
} }
WaitTreeCallstack::WaitTreeCallstack(const Kernel::Thread& thread) : thread(thread) {} WaitTreeCallstack::WaitTreeCallstack(const Kernel::KThread& thread) : thread(thread) {}
WaitTreeCallstack::~WaitTreeCallstack() = default; WaitTreeCallstack::~WaitTreeCallstack() = default;
QString WaitTreeCallstack::GetText() const { QString WaitTreeCallstack::GetText() const {
@ -194,7 +194,7 @@ std::unique_ptr<WaitTreeSynchronizationObject> WaitTreeSynchronizationObject::ma
case Kernel::HandleType::ReadableEvent: case Kernel::HandleType::ReadableEvent:
return std::make_unique<WaitTreeEvent>(static_cast<const Kernel::ReadableEvent&>(object)); return std::make_unique<WaitTreeEvent>(static_cast<const Kernel::ReadableEvent&>(object));
case Kernel::HandleType::Thread: case Kernel::HandleType::Thread:
return std::make_unique<WaitTreeThread>(static_cast<const Kernel::Thread&>(object)); return std::make_unique<WaitTreeThread>(static_cast<const Kernel::KThread&>(object));
default: default:
return std::make_unique<WaitTreeSynchronizationObject>(object); return std::make_unique<WaitTreeSynchronizationObject>(object);
} }
@ -231,12 +231,12 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeObjectList::GetChildren() con
return list; return list;
} }
WaitTreeThread::WaitTreeThread(const Kernel::Thread& thread) WaitTreeThread::WaitTreeThread(const Kernel::KThread& thread)
: WaitTreeSynchronizationObject(thread) {} : WaitTreeSynchronizationObject(thread) {}
WaitTreeThread::~WaitTreeThread() = default; WaitTreeThread::~WaitTreeThread() = default;
QString WaitTreeThread::GetText() const { QString WaitTreeThread::GetText() const {
const auto& thread = static_cast<const Kernel::Thread&>(object); const auto& thread = static_cast<const Kernel::KThread&>(object);
QString status; QString status;
switch (thread.GetState()) { switch (thread.GetState()) {
case Kernel::ThreadState::Runnable: case Kernel::ThreadState::Runnable:
@ -297,7 +297,7 @@ QString WaitTreeThread::GetText() const {
QColor WaitTreeThread::GetColor() const { QColor WaitTreeThread::GetColor() const {
const std::size_t color_index = IsDarkTheme() ? 1 : 0; const std::size_t color_index = IsDarkTheme() ? 1 : 0;
const auto& thread = static_cast<const Kernel::Thread&>(object); const auto& thread = static_cast<const Kernel::KThread&>(object);
switch (thread.GetState()) { switch (thread.GetState()) {
case Kernel::ThreadState::Runnable: case Kernel::ThreadState::Runnable:
if (!thread.IsPaused()) { if (!thread.IsPaused()) {
@ -336,7 +336,7 @@ QColor WaitTreeThread::GetColor() const {
std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const { std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeSynchronizationObject::GetChildren()); std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeSynchronizationObject::GetChildren());
const auto& thread = static_cast<const Kernel::Thread&>(object); const auto& thread = static_cast<const Kernel::KThread&>(object);
QString processor; QString processor;
switch (thread.GetProcessorID()) { switch (thread.GetProcessorID()) {
@ -390,7 +390,7 @@ WaitTreeEvent::WaitTreeEvent(const Kernel::ReadableEvent& object)
: WaitTreeSynchronizationObject(object) {} : WaitTreeSynchronizationObject(object) {}
WaitTreeEvent::~WaitTreeEvent() = default; WaitTreeEvent::~WaitTreeEvent() = default;
WaitTreeThreadList::WaitTreeThreadList(const std::vector<Kernel::Thread*>& list) WaitTreeThreadList::WaitTreeThreadList(const std::vector<Kernel::KThread*>& list)
: thread_list(list) {} : thread_list(list) {}
WaitTreeThreadList::~WaitTreeThreadList() = default; WaitTreeThreadList::~WaitTreeThreadList() = default;

View File

@ -19,8 +19,8 @@ class EmuThread;
namespace Kernel { namespace Kernel {
class HandleTable; class HandleTable;
class KSynchronizationObject; class KSynchronizationObject;
class KThread;
class ReadableEvent; class ReadableEvent;
class Thread;
} // namespace Kernel } // namespace Kernel
class WaitTreeThread; class WaitTreeThread;
@ -83,20 +83,20 @@ private:
VAddr mutex_address; VAddr mutex_address;
u32 mutex_value; u32 mutex_value;
Kernel::Handle owner_handle; Kernel::Handle owner_handle;
std::shared_ptr<Kernel::Thread> owner; std::shared_ptr<Kernel::KThread> owner;
}; };
class WaitTreeCallstack : public WaitTreeExpandableItem { class WaitTreeCallstack : public WaitTreeExpandableItem {
Q_OBJECT Q_OBJECT
public: public:
explicit WaitTreeCallstack(const Kernel::Thread& thread); explicit WaitTreeCallstack(const Kernel::KThread& thread);
~WaitTreeCallstack() override; ~WaitTreeCallstack() override;
QString GetText() const override; QString GetText() const override;
std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override; std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
private: private:
const Kernel::Thread& thread; const Kernel::KThread& thread;
}; };
class WaitTreeSynchronizationObject : public WaitTreeExpandableItem { class WaitTreeSynchronizationObject : public WaitTreeExpandableItem {
@ -131,7 +131,7 @@ private:
class WaitTreeThread : public WaitTreeSynchronizationObject { class WaitTreeThread : public WaitTreeSynchronizationObject {
Q_OBJECT Q_OBJECT
public: public:
explicit WaitTreeThread(const Kernel::Thread& thread); explicit WaitTreeThread(const Kernel::KThread& thread);
~WaitTreeThread() override; ~WaitTreeThread() override;
QString GetText() const override; QString GetText() const override;
@ -149,14 +149,14 @@ public:
class WaitTreeThreadList : public WaitTreeExpandableItem { class WaitTreeThreadList : public WaitTreeExpandableItem {
Q_OBJECT Q_OBJECT
public: public:
explicit WaitTreeThreadList(const std::vector<Kernel::Thread*>& list); explicit WaitTreeThreadList(const std::vector<Kernel::KThread*>& list);
~WaitTreeThreadList() override; ~WaitTreeThreadList() override;
QString GetText() const override; QString GetText() const override;
std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override; std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
private: private:
const std::vector<Kernel::Thread*>& thread_list; const std::vector<Kernel::KThread*>& thread_list;
}; };
class WaitTreeModel : public QAbstractItemModel { class WaitTreeModel : public QAbstractItemModel {