common/thread_worker: Use unique function
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@ -8,36 +8,30 @@
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namespace Common {
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namespace Common {
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ThreadWorker::ThreadWorker(std::size_t num_workers, const std::string& name) {
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ThreadWorker::ThreadWorker(std::size_t num_workers, const std::string& name) {
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for (std::size_t i = 0; i < num_workers; ++i)
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const auto lambda = [this, thread_name{std::string{name}}] {
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threads.emplace_back([this, thread_name{std::string{name}}] {
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Common::SetCurrentThreadName(thread_name.c_str());
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Common::SetCurrentThreadName(thread_name.c_str());
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// Wait for first request
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while (!stop) {
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UniqueFunction<void> task;
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{
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{
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std::unique_lock lock{queue_mutex};
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std::unique_lock lock{queue_mutex};
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condition.wait(lock, [this] { return stop || !requests.empty(); });
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if (requests.empty()) {
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}
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wait_condition.notify_all();
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while (true) {
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std::function<void()> task;
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{
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std::unique_lock lock{queue_mutex};
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condition.wait(lock, [this] { return stop || !requests.empty(); });
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if (stop || requests.empty()) {
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return;
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}
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task = std::move(requests.front());
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requests.pop();
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if (requests.empty()) {
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wait_condition.notify_one();
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}
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}
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}
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condition.wait(lock, [this] { return stop || !requests.empty(); });
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task();
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if (stop || requests.empty()) {
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break;
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}
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task = std::move(requests.front());
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requests.pop();
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}
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}
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});
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task();
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}
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wait_condition.notify_all();
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};
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for (size_t i = 0; i < num_workers; ++i) {
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threads.emplace_back(lambda);
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}
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}
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}
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ThreadWorker::~ThreadWorker() {
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ThreadWorker::~ThreadWorker() {
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@ -51,10 +45,10 @@ ThreadWorker::~ThreadWorker() {
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}
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}
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}
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}
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void ThreadWorker::QueueWork(std::function<void()>&& work) {
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void ThreadWorker::QueueWork(UniqueFunction<void> work) {
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{
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{
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std::unique_lock lock{queue_mutex};
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std::unique_lock lock{queue_mutex};
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requests.emplace(work);
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requests.emplace(std::move(work));
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}
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}
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condition.notify_one();
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condition.notify_one();
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}
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}
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@ -11,18 +11,20 @@
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#include <vector>
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#include <vector>
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#include <queue>
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#include <queue>
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#include "common/unique_function.h"
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namespace Common {
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namespace Common {
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class ThreadWorker final {
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class ThreadWorker final {
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public:
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public:
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explicit ThreadWorker(std::size_t num_workers, const std::string& name);
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explicit ThreadWorker(std::size_t num_workers, const std::string& name);
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~ThreadWorker();
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~ThreadWorker();
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void QueueWork(std::function<void()>&& work);
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void QueueWork(UniqueFunction<void> work);
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void WaitForRequests();
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void WaitForRequests();
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private:
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private:
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std::vector<std::thread> threads;
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std::vector<std::thread> threads;
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std::queue<std::function<void()>> requests;
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std::queue<UniqueFunction<void>> requests;
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std::mutex queue_mutex;
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std::mutex queue_mutex;
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std::condition_variable condition;
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std::condition_variable condition;
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std::condition_variable wait_condition;
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std::condition_variable wait_condition;
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