added braces for conditions
This commit is contained in:
parent
6d1e30e041
commit
b96010bfa9
|
@ -170,12 +170,13 @@ std::pair<u8*, GLintptr> RasterizerOpenGL::SetupVertexArrays(u8* array_ptr,
|
||||||
|
|
||||||
glEnableVertexAttribArray(index);
|
glEnableVertexAttribArray(index);
|
||||||
if (attrib.type == Tegra::Engines::Maxwell3D::Regs::VertexAttribute::Type::SignedInt ||
|
if (attrib.type == Tegra::Engines::Maxwell3D::Regs::VertexAttribute::Type::SignedInt ||
|
||||||
attrib.type == Tegra::Engines::Maxwell3D::Regs::VertexAttribute::Type::UnsignedInt)
|
attrib.type == Tegra::Engines::Maxwell3D::Regs::VertexAttribute::Type::UnsignedInt) {
|
||||||
glVertexAttribIFormat(index, attrib.ComponentCount(), MaxwellToGL::VertexType(attrib),
|
glVertexAttribIFormat(index, attrib.ComponentCount(), MaxwellToGL::VertexType(attrib),
|
||||||
attrib.offset);
|
attrib.offset);
|
||||||
else
|
} else {
|
||||||
glVertexAttribFormat(index, attrib.ComponentCount(), MaxwellToGL::VertexType(attrib),
|
glVertexAttribFormat(index, attrib.ComponentCount(), MaxwellToGL::VertexType(attrib),
|
||||||
attrib.IsNormalized() ? GL_TRUE : GL_FALSE, attrib.offset);
|
attrib.IsNormalized() ? GL_TRUE : GL_FALSE, attrib.offset);
|
||||||
|
}
|
||||||
glVertexAttribBinding(index, attrib.buffer);
|
glVertexAttribBinding(index, attrib.buffer);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue