qt/game_list_p: Remove redundant base class constructor invocations
These occur automatically without the need to call them. While we're at it, also std::move the QString instance into its member variable.
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@ -5,6 +5,7 @@
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#pragma once
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#pragma once
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#include <atomic>
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#include <atomic>
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#include <utility>
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#include <QImage>
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#include <QImage>
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#include <QRunnable>
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#include <QRunnable>
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#include <QStandardItem>
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#include <QStandardItem>
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@ -109,7 +110,7 @@ class GameListWorker : public QObject, public QRunnable {
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public:
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public:
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GameListWorker(QString dir_path, bool deep_scan)
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GameListWorker(QString dir_path, bool deep_scan)
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: QObject(), QRunnable(), dir_path(dir_path), deep_scan(deep_scan) {}
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: dir_path(std::move(dir_path)), deep_scan(deep_scan) {}
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public slots:
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public slots:
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/// Starts the processing of directory tree information.
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/// Starts the processing of directory tree information.
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