Added Alpha Func
This commit is contained in:
parent
aa620c14af
commit
7b39107e3a
|
@ -885,10 +885,18 @@ u32 RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, Shader& shader,
|
||||||
void RasterizerOpenGL::SetupAlphaTesting(Shader& shader) {
|
void RasterizerOpenGL::SetupAlphaTesting(Shader& shader) {
|
||||||
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
||||||
|
|
||||||
glProgramUniform1i(shader->GetProgramHandle(), shader->GetAlphaTestingEnableLocation(),
|
glProgramUniform1ui(shader->GetProgramHandle(), shader->GetAlphaTestingEnableLocation(),
|
||||||
regs.alpha_test_enabled);
|
regs.alpha_test_enabled);
|
||||||
glProgramUniform1f(shader->GetProgramHandle(), shader->GetAlphaTestingRefLocation(),
|
glProgramUniform1f(shader->GetProgramHandle(), shader->GetAlphaTestingRefLocation(),
|
||||||
regs.alpha_test_ref);
|
regs.alpha_test_ref);
|
||||||
|
|
||||||
|
u32 func = static_cast<u32>(regs.alpha_test_func);
|
||||||
|
// Normalize the gl variants of opCompare to be the same as the normal variants
|
||||||
|
if (func >= 0x200) {
|
||||||
|
func = func - 0x200 + 1U;
|
||||||
|
}
|
||||||
|
|
||||||
|
glProgramUniform1ui(shader->GetProgramHandle(), shader->GetAlphaTestingFuncLocation(), func);
|
||||||
}
|
}
|
||||||
|
|
||||||
void RasterizerOpenGL::SyncViewport() {
|
void RasterizerOpenGL::SyncViewport() {
|
||||||
|
|
|
@ -1280,13 +1280,13 @@ private:
|
||||||
header.ps.IsColorComponentOutputEnabled(render_target, 1) ||
|
header.ps.IsColorComponentOutputEnabled(render_target, 1) ||
|
||||||
header.ps.IsColorComponentOutputEnabled(render_target, 2) ||
|
header.ps.IsColorComponentOutputEnabled(render_target, 2) ||
|
||||||
header.ps.IsColorComponentOutputEnabled(render_target, 3)) {
|
header.ps.IsColorComponentOutputEnabled(render_target, 3)) {
|
||||||
shader.AddLine(fmt::format("if ({} < alpha_testing_ref) discard;",
|
shader.AddLine(fmt::format("if (AlphaFunc({}, alpha_testing_ref, alpha_testing_func)) discard;",
|
||||||
regs.GetRegisterAsFloat(current_reg)));
|
regs.GetRegisterAsFloat(current_reg)));
|
||||||
current_reg += 4;
|
current_reg += 4;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
--shader.scope;
|
--shader.scope;
|
||||||
shader.AddLine("}");
|
shader.AddLine('}');
|
||||||
|
|
||||||
// Write the color outputs using the data in the shader registers, disabled
|
// Write the color outputs using the data in the shader registers, disabled
|
||||||
// rendertargets/components are skipped in the register assignment.
|
// rendertargets/components are skipped in the register assignment.
|
||||||
|
@ -3505,6 +3505,38 @@ private:
|
||||||
declarations.AddLine("bool " + pred + " = false;");
|
declarations.AddLine("bool " + pred + " = false;");
|
||||||
}
|
}
|
||||||
declarations.AddNewLine();
|
declarations.AddNewLine();
|
||||||
|
GenerateFunctionDeclarations();
|
||||||
|
}
|
||||||
|
|
||||||
|
void GenerateFunctionDeclarations() {
|
||||||
|
if (stage == Maxwell3D::Regs::ShaderStage::Fragment) {
|
||||||
|
declarations.AddLine("bool AlphaFunc(in float value, in float ref, in uint func) {");
|
||||||
|
declarations.scope++;
|
||||||
|
declarations.AddLine("switch (func) {");
|
||||||
|
declarations.scope++;
|
||||||
|
declarations.AddLine("case 1:");
|
||||||
|
declarations.AddLine("return false;");
|
||||||
|
declarations.AddLine("case 2:");
|
||||||
|
declarations.AddLine("return value < ref;");
|
||||||
|
declarations.AddLine("case 3:");
|
||||||
|
declarations.AddLine("return value == ref;");
|
||||||
|
declarations.AddLine("case 4:");
|
||||||
|
declarations.AddLine("return value <= ref;");
|
||||||
|
declarations.AddLine("case 5:");
|
||||||
|
declarations.AddLine("return value > ref;");
|
||||||
|
declarations.AddLine("case 6:");
|
||||||
|
declarations.AddLine("return value != ref;");
|
||||||
|
declarations.AddLine("case 7:");
|
||||||
|
declarations.AddLine("return value >= ref;");
|
||||||
|
declarations.AddLine("case 8:");
|
||||||
|
declarations.AddLine("return true;");
|
||||||
|
declarations.AddLine("default:");
|
||||||
|
declarations.AddLine("return false;");
|
||||||
|
declarations.scope--;
|
||||||
|
declarations.AddLine('}');
|
||||||
|
declarations.scope--;
|
||||||
|
declarations.AddLine('}');
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
|
Loading…
Reference in New Issue