Merge pull request #8685 from FearlessTobi/multiplayer-part2
core, network: Add ability to proxy socket packets
This commit is contained in:
commit
6f931d49c7
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@ -162,6 +162,7 @@ add_subdirectory(video_core)
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add_subdirectory(network)
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add_subdirectory(input_common)
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add_subdirectory(shader_recompiler)
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add_subdirectory(dedicated_room)
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if (YUZU_TESTS)
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add_subdirectory(tests)
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@ -124,6 +124,7 @@ add_library(common STATIC
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settings.h
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settings_input.cpp
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settings_input.h
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socket_types.h
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spin_lock.cpp
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spin_lock.h
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stream.cpp
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@ -8,12 +8,11 @@
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#include <string>
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#include <vector>
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#include "common/common_types.h"
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#include "common/socket_types.h"
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#include "web_service/web_result.h"
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namespace AnnounceMultiplayerRoom {
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using MacAddress = std::array<u8, 6>;
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struct GameInfo {
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std::string name{""};
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u64 id{0};
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@ -24,7 +23,7 @@ struct Member {
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std::string nickname;
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std::string display_name;
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std::string avatar_url;
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MacAddress mac_address;
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Network::IPv4Address fake_ip;
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GameInfo game;
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};
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@ -75,10 +74,7 @@ public:
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const bool has_password, const GameInfo& preferred_game) = 0;
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/**
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* Adds a player information to the data that gets announced
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* @param nickname The nickname of the player
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* @param mac_address The MAC Address of the player
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* @param game_id The title id of the game the player plays
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* @param game_name The name of the game the player plays
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* @param member The player to add
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*/
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virtual void AddPlayer(const Member& member) = 0;
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@ -0,0 +1,51 @@
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "common/common_types.h"
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namespace Network {
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/// Address families
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enum class Domain : u8 {
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INET, ///< Address family for IPv4
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};
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/// Socket types
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enum class Type {
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STREAM,
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DGRAM,
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RAW,
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SEQPACKET,
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};
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/// Protocol values for sockets
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enum class Protocol : u8 {
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ICMP,
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TCP,
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UDP,
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};
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/// Shutdown mode
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enum class ShutdownHow {
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RD,
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WR,
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RDWR,
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};
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/// Array of IPv4 address
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using IPv4Address = std::array<u8, 4>;
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/// Cross-platform sockaddr structure
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struct SockAddrIn {
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Domain family;
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IPv4Address ip;
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u16 portno;
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};
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constexpr u32 FLAG_MSG_PEEK = 0x2;
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constexpr u32 FLAG_MSG_DONTWAIT = 0x80;
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constexpr u32 FLAG_O_NONBLOCK = 0x800;
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} // namespace Network
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@ -724,6 +724,8 @@ add_library(core STATIC
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internal_network/network_interface.cpp
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internal_network/network_interface.h
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internal_network/sockets.h
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internal_network/socket_proxy.cpp
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internal_network/socket_proxy.h
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loader/deconstructed_rom_directory.cpp
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loader/deconstructed_rom_directory.h
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loader/kip.cpp
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@ -31,7 +31,7 @@ AnnounceMultiplayerSession::AnnounceMultiplayerSession(Network::RoomNetwork& roo
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}
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WebService::WebResult AnnounceMultiplayerSession::Register() {
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std::shared_ptr<Network::Room> room = room_network.GetRoom().lock();
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auto room = room_network.GetRoom().lock();
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if (!room) {
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return WebService::WebResult{WebService::WebResult::Code::LibError,
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"Network is not initialized", ""};
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@ -102,7 +102,7 @@ void AnnounceMultiplayerSession::UpdateBackendData(std::shared_ptr<Network::Room
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void AnnounceMultiplayerSession::AnnounceMultiplayerLoop() {
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// Invokes all current bound error callbacks.
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const auto ErrorCallback = [this](WebService::WebResult result) {
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std::lock_guard<std::mutex> lock(callback_mutex);
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std::lock_guard lock(callback_mutex);
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for (auto callback : error_callbacks) {
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(*callback)(result);
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}
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@ -120,7 +120,7 @@ void AnnounceMultiplayerSession::AnnounceMultiplayerLoop() {
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std::future<WebService::WebResult> future;
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while (!shutdown_event.WaitUntil(update_time)) {
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update_time += announce_time_interval;
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std::shared_ptr<Network::Room> room = room_network.GetRoom().lock();
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auto room = room_network.GetRoom().lock();
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if (!room) {
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break;
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}
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@ -6,7 +6,6 @@
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#include "core/hle/kernel/k_event.h"
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#include "core/hle/service/kernel_helpers.h"
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#include "core/hle/service/nifm/nifm.h"
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#include "core/hle/service/service.h"
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namespace {
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@ -271,44 +270,39 @@ public:
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}
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};
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class IGeneralService final : public ServiceFramework<IGeneralService> {
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public:
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explicit IGeneralService(Core::System& system_);
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private:
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void GetClientId(Kernel::HLERequestContext& ctx) {
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void IGeneralService::GetClientId(Kernel::HLERequestContext& ctx) {
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static constexpr u32 client_id = 1;
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LOG_WARNING(Service_NIFM, "(STUBBED) called");
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IPC::ResponseBuilder rb{ctx, 4};
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rb.Push(ResultSuccess);
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rb.Push<u64>(client_id); // Client ID needs to be non zero otherwise it's considered invalid
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}
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}
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void CreateScanRequest(Kernel::HLERequestContext& ctx) {
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void IGeneralService::CreateScanRequest(Kernel::HLERequestContext& ctx) {
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LOG_DEBUG(Service_NIFM, "called");
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IPC::ResponseBuilder rb{ctx, 2, 0, 1};
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rb.Push(ResultSuccess);
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rb.PushIpcInterface<IScanRequest>(system);
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}
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}
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void CreateRequest(Kernel::HLERequestContext& ctx) {
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void IGeneralService::CreateRequest(Kernel::HLERequestContext& ctx) {
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LOG_DEBUG(Service_NIFM, "called");
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IPC::ResponseBuilder rb{ctx, 2, 0, 1};
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rb.Push(ResultSuccess);
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rb.PushIpcInterface<IRequest>(system);
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}
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}
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void GetCurrentNetworkProfile(Kernel::HLERequestContext& ctx) {
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void IGeneralService::GetCurrentNetworkProfile(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_NIFM, "(STUBBED) called");
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const auto net_iface = Network::GetSelectedNetworkInterface();
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const SfNetworkProfileData network_profile_data = [&net_iface] {
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SfNetworkProfileData network_profile_data = [&net_iface] {
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if (!net_iface) {
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return SfNetworkProfileData{};
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}
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@ -346,20 +340,28 @@ private:
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};
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}();
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// When we're connected to a room, spoof the hosts IP address
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if (auto room_member = network.GetRoomMember().lock()) {
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if (room_member->IsConnected()) {
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network_profile_data.ip_setting_data.ip_address_setting.current_address =
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room_member->GetFakeIpAddress();
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}
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}
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ctx.WriteBuffer(network_profile_data);
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(ResultSuccess);
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}
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}
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void RemoveNetworkProfile(Kernel::HLERequestContext& ctx) {
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void IGeneralService::RemoveNetworkProfile(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_NIFM, "(STUBBED) called");
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(ResultSuccess);
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}
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}
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void GetCurrentIpAddress(Kernel::HLERequestContext& ctx) {
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void IGeneralService::GetCurrentIpAddress(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_NIFM, "(STUBBED) called");
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auto ipv4 = Network::GetHostIPv4Address();
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@ -368,16 +370,22 @@ private:
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ipv4.emplace(Network::IPv4Address{0, 0, 0, 0});
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}
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// When we're connected to a room, spoof the hosts IP address
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if (auto room_member = network.GetRoomMember().lock()) {
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if (room_member->IsConnected()) {
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ipv4 = room_member->GetFakeIpAddress();
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}
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}
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(ResultSuccess);
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rb.PushRaw(*ipv4);
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}
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}
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void CreateTemporaryNetworkProfile(Kernel::HLERequestContext& ctx) {
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void IGeneralService::CreateTemporaryNetworkProfile(Kernel::HLERequestContext& ctx) {
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LOG_DEBUG(Service_NIFM, "called");
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ASSERT_MSG(ctx.GetReadBufferSize() == 0x17c,
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"SfNetworkProfileData is not the correct size");
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ASSERT_MSG(ctx.GetReadBufferSize() == 0x17c, "SfNetworkProfileData is not the correct size");
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u128 uuid{};
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auto buffer = ctx.ReadBuffer();
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std::memcpy(&uuid, buffer.data() + 8, sizeof(u128));
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@ -387,9 +395,9 @@ private:
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rb.Push(ResultSuccess);
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rb.PushIpcInterface<INetworkProfile>(system);
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rb.PushRaw<u128>(uuid);
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}
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}
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void GetCurrentIpConfigInfo(Kernel::HLERequestContext& ctx) {
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void IGeneralService::GetCurrentIpConfigInfo(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_NIFM, "(STUBBED) called");
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struct IpConfigInfo {
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@ -401,7 +409,7 @@ private:
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const auto net_iface = Network::GetSelectedNetworkInterface();
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const IpConfigInfo ip_config_info = [&net_iface] {
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IpConfigInfo ip_config_info = [&net_iface] {
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if (!net_iface) {
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return IpConfigInfo{};
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}
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@ -421,20 +429,27 @@ private:
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};
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}();
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// When we're connected to a room, spoof the hosts IP address
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if (auto room_member = network.GetRoomMember().lock()) {
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if (room_member->IsConnected()) {
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ip_config_info.ip_address_setting.current_address = room_member->GetFakeIpAddress();
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}
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}
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IPC::ResponseBuilder rb{ctx, 2 + (sizeof(IpConfigInfo) + 3) / sizeof(u32)};
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rb.Push(ResultSuccess);
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rb.PushRaw<IpConfigInfo>(ip_config_info);
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}
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}
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void IsWirelessCommunicationEnabled(Kernel::HLERequestContext& ctx) {
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void IGeneralService::IsWirelessCommunicationEnabled(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_NIFM, "(STUBBED) called");
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(ResultSuccess);
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rb.Push<u8>(0);
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}
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rb.Push<u8>(1);
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}
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void GetInternetConnectionStatus(Kernel::HLERequestContext& ctx) {
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void IGeneralService::GetInternetConnectionStatus(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_NIFM, "(STUBBED) called");
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struct Output {
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@ -449,9 +464,9 @@ private:
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(ResultSuccess);
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rb.PushRaw(out);
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}
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}
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void IsEthernetCommunicationEnabled(Kernel::HLERequestContext& ctx) {
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void IGeneralService::IsEthernetCommunicationEnabled(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_NIFM, "(STUBBED) called");
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IPC::ResponseBuilder rb{ctx, 3};
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@ -461,10 +476,10 @@ private:
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} else {
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rb.Push<u8>(0);
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}
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}
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}
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void IsAnyInternetRequestAccepted(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_NIFM, "(STUBBED) called");
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void IGeneralService::IsAnyInternetRequestAccepted(Kernel::HLERequestContext& ctx) {
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LOG_ERROR(Service_NIFM, "(STUBBED) called");
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(ResultSuccess);
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@ -473,11 +488,10 @@ private:
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} else {
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rb.Push<u8>(0);
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}
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}
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};
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}
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IGeneralService::IGeneralService(Core::System& system_)
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: ServiceFramework{system_, "IGeneralService"} {
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: ServiceFramework{system_, "IGeneralService"}, network{system_.GetRoomNetwork()} {
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// clang-format off
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static const FunctionInfo functions[] = {
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{1, &IGeneralService::GetClientId, "GetClientId"},
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@ -528,6 +542,8 @@ IGeneralService::IGeneralService(Core::System& system_)
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RegisterHandlers(functions);
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}
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IGeneralService::~IGeneralService() = default;
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class NetworkInterface final : public ServiceFramework<NetworkInterface> {
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public:
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explicit NetworkInterface(const char* name, Core::System& system_)
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@ -3,6 +3,11 @@
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#pragma once
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#include "core/hle/service/service.h"
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#include "network/network.h"
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#include "network/room.h"
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#include "network/room_member.h"
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namespace Core {
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class System;
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}
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@ -16,4 +21,26 @@ namespace Service::NIFM {
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/// Registers all NIFM services with the specified service manager.
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void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system);
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class IGeneralService final : public ServiceFramework<IGeneralService> {
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public:
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explicit IGeneralService(Core::System& system_);
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~IGeneralService() override;
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private:
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void GetClientId(Kernel::HLERequestContext& ctx);
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void CreateScanRequest(Kernel::HLERequestContext& ctx);
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void CreateRequest(Kernel::HLERequestContext& ctx);
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void GetCurrentNetworkProfile(Kernel::HLERequestContext& ctx);
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void RemoveNetworkProfile(Kernel::HLERequestContext& ctx);
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void GetCurrentIpAddress(Kernel::HLERequestContext& ctx);
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void CreateTemporaryNetworkProfile(Kernel::HLERequestContext& ctx);
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void GetCurrentIpConfigInfo(Kernel::HLERequestContext& ctx);
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void IsWirelessCommunicationEnabled(Kernel::HLERequestContext& ctx);
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void GetInternetConnectionStatus(Kernel::HLERequestContext& ctx);
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void IsEthernetCommunicationEnabled(Kernel::HLERequestContext& ctx);
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void IsAnyInternetRequestAccepted(Kernel::HLERequestContext& ctx);
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Network::RoomNetwork& network;
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};
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} // namespace Service::NIFM
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|
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|
@ -9,12 +9,16 @@
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#include <fmt/format.h>
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|
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#include "common/microprofile.h"
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#include "common/socket_types.h"
|
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#include "core/core.h"
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#include "core/hle/ipc_helpers.h"
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#include "core/hle/kernel/k_thread.h"
|
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#include "core/hle/service/sockets/bsd.h"
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#include "core/hle/service/sockets/sockets_translate.h"
|
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#include "core/internal_network/network.h"
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#include "core/internal_network/socket_proxy.h"
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#include "core/internal_network/sockets.h"
|
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#include "network/network.h"
|
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|
||||
namespace Service::Sockets {
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||||
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|
@ -472,7 +476,13 @@ std::pair<s32, Errno> BSD::SocketImpl(Domain domain, Type type, Protocol protoco
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|||
|
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LOG_INFO(Service, "New socket fd={}", fd);
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auto room_member = room_network.GetRoomMember().lock();
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if (room_member && room_member->IsConnected()) {
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descriptor.socket = std::make_unique<Network::ProxySocket>(room_network);
|
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} else {
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descriptor.socket = std::make_unique<Network::Socket>();
|
||||
}
|
||||
|
||||
descriptor.socket->Initialize(Translate(domain), Translate(type), Translate(type, protocol));
|
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descriptor.is_connection_based = IsConnectionBased(type);
|
||||
|
||||
|
@ -648,7 +658,7 @@ std::pair<s32, Errno> BSD::FcntlImpl(s32 fd, FcntlCmd cmd, s32 arg) {
|
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ASSERT(arg == 0);
|
||||
return {descriptor.flags, Errno::SUCCESS};
|
||||
case FcntlCmd::SETFL: {
|
||||
const bool enable = (arg & FLAG_O_NONBLOCK) != 0;
|
||||
const bool enable = (arg & Network::FLAG_O_NONBLOCK) != 0;
|
||||
const Errno bsd_errno = Translate(descriptor.socket->SetNonBlock(enable));
|
||||
if (bsd_errno != Errno::SUCCESS) {
|
||||
return {-1, bsd_errno};
|
||||
|
@ -669,7 +679,7 @@ Errno BSD::SetSockOptImpl(s32 fd, u32 level, OptName optname, size_t optlen, con
|
|||
return Errno::BADF;
|
||||
}
|
||||
|
||||
Network::Socket* const socket = file_descriptors[fd]->socket.get();
|
||||
Network::SocketBase* const socket = file_descriptors[fd]->socket.get();
|
||||
|
||||
if (optname == OptName::LINGER) {
|
||||
ASSERT(optlen == sizeof(Linger));
|
||||
|
@ -724,6 +734,8 @@ std::pair<s32, Errno> BSD::RecvImpl(s32 fd, u32 flags, std::vector<u8>& message)
|
|||
FileDescriptor& descriptor = *file_descriptors[fd];
|
||||
|
||||
// Apply flags
|
||||
using Network::FLAG_MSG_DONTWAIT;
|
||||
using Network::FLAG_O_NONBLOCK;
|
||||
if ((flags & FLAG_MSG_DONTWAIT) != 0) {
|
||||
flags &= ~FLAG_MSG_DONTWAIT;
|
||||
if ((descriptor.flags & FLAG_O_NONBLOCK) == 0) {
|
||||
|
@ -759,6 +771,8 @@ std::pair<s32, Errno> BSD::RecvFromImpl(s32 fd, u32 flags, std::vector<u8>& mess
|
|||
}
|
||||
|
||||
// Apply flags
|
||||
using Network::FLAG_MSG_DONTWAIT;
|
||||
using Network::FLAG_O_NONBLOCK;
|
||||
if ((flags & FLAG_MSG_DONTWAIT) != 0) {
|
||||
flags &= ~FLAG_MSG_DONTWAIT;
|
||||
if ((descriptor.flags & FLAG_O_NONBLOCK) == 0) {
|
||||
|
@ -857,8 +871,19 @@ void BSD::BuildErrnoResponse(Kernel::HLERequestContext& ctx, Errno bsd_errno) co
|
|||
rb.PushEnum(bsd_errno);
|
||||
}
|
||||
|
||||
void BSD::OnProxyPacketReceived(const Network::ProxyPacket& packet) {
|
||||
for (auto& optional_descriptor : file_descriptors) {
|
||||
if (!optional_descriptor.has_value()) {
|
||||
continue;
|
||||
}
|
||||
FileDescriptor& descriptor = *optional_descriptor;
|
||||
descriptor.socket.get()->HandleProxyPacket(packet);
|
||||
}
|
||||
}
|
||||
|
||||
BSD::BSD(Core::System& system_, const char* name)
|
||||
: ServiceFramework{system_, name, ServiceThreadType::CreateNew} {
|
||||
: ServiceFramework{system_, name, ServiceThreadType::CreateNew}, room_network{
|
||||
system_.GetRoomNetwork()} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &BSD::RegisterClient, "RegisterClient"},
|
||||
|
@ -899,6 +924,13 @@ BSD::BSD(Core::System& system_, const char* name)
|
|||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
|
||||
if (auto room_member = room_network.GetRoomMember().lock()) {
|
||||
proxy_packet_received = room_member->BindOnProxyPacketReceived(
|
||||
[this](const Network::ProxyPacket& packet) { OnProxyPacketReceived(packet); });
|
||||
} else {
|
||||
LOG_ERROR(Service, "Network isn't initalized");
|
||||
}
|
||||
}
|
||||
|
||||
BSD::~BSD() = default;
|
||||
|
|
|
@ -7,14 +7,17 @@
|
|||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/socket_types.h"
|
||||
#include "core/hle/service/service.h"
|
||||
#include "core/hle/service/sockets/sockets.h"
|
||||
#include "network/network.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Network {
|
||||
class SocketBase;
|
||||
class Socket;
|
||||
} // namespace Network
|
||||
|
||||
|
@ -30,7 +33,7 @@ private:
|
|||
static constexpr size_t MAX_FD = 128;
|
||||
|
||||
struct FileDescriptor {
|
||||
std::unique_ptr<Network::Socket> socket;
|
||||
std::unique_ptr<Network::SocketBase> socket;
|
||||
s32 flags = 0;
|
||||
bool is_connection_based = false;
|
||||
};
|
||||
|
@ -165,6 +168,14 @@ private:
|
|||
void BuildErrnoResponse(Kernel::HLERequestContext& ctx, Errno bsd_errno) const noexcept;
|
||||
|
||||
std::array<std::optional<FileDescriptor>, MAX_FD> file_descriptors;
|
||||
|
||||
Network::RoomNetwork& room_network;
|
||||
|
||||
/// Callback to parse and handle a received wifi packet.
|
||||
void OnProxyPacketReceived(const Network::ProxyPacket& packet);
|
||||
|
||||
// Callback identifier for the OnProxyPacketReceived event.
|
||||
Network::RoomMember::CallbackHandle<Network::ProxyPacket> proxy_packet_received;
|
||||
};
|
||||
|
||||
class BSDCFG final : public ServiceFramework<BSDCFG> {
|
||||
|
|
|
@ -22,7 +22,9 @@ enum class Errno : u32 {
|
|||
AGAIN = 11,
|
||||
INVAL = 22,
|
||||
MFILE = 24,
|
||||
MSGSIZE = 90,
|
||||
NOTCONN = 107,
|
||||
TIMEDOUT = 110,
|
||||
};
|
||||
|
||||
enum class Domain : u32 {
|
||||
|
@ -96,10 +98,6 @@ struct Linger {
|
|||
u32 linger;
|
||||
};
|
||||
|
||||
constexpr u32 FLAG_MSG_DONTWAIT = 0x80;
|
||||
|
||||
constexpr u32 FLAG_O_NONBLOCK = 0x800;
|
||||
|
||||
/// Registers all Sockets services with the specified service manager.
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system);
|
||||
|
||||
|
|
|
@ -25,6 +25,8 @@ Errno Translate(Network::Errno value) {
|
|||
return Errno::MFILE;
|
||||
case Network::Errno::NOTCONN:
|
||||
return Errno::NOTCONN;
|
||||
case Network::Errno::TIMEDOUT:
|
||||
return Errno::TIMEDOUT;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented errno={}", value);
|
||||
return Errno::SUCCESS;
|
||||
|
|
|
@ -32,6 +32,7 @@
|
|||
#include "core/internal_network/network.h"
|
||||
#include "core/internal_network/network_interface.h"
|
||||
#include "core/internal_network/sockets.h"
|
||||
#include "network/network.h"
|
||||
|
||||
namespace Network {
|
||||
|
||||
|
@ -114,7 +115,10 @@ Errno TranslateNativeError(int e) {
|
|||
return Errno::NETDOWN;
|
||||
case WSAENETUNREACH:
|
||||
return Errno::NETUNREACH;
|
||||
case WSAEMSGSIZE:
|
||||
return Errno::MSGSIZE;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented errno={}", e);
|
||||
return Errno::OTHER;
|
||||
}
|
||||
}
|
||||
|
@ -125,7 +129,6 @@ using SOCKET = int;
|
|||
using WSAPOLLFD = pollfd;
|
||||
using ULONG = u64;
|
||||
|
||||
constexpr SOCKET INVALID_SOCKET = -1;
|
||||
constexpr SOCKET SOCKET_ERROR = -1;
|
||||
|
||||
constexpr int SD_RECEIVE = SHUT_RD;
|
||||
|
@ -206,7 +209,10 @@ Errno TranslateNativeError(int e) {
|
|||
return Errno::NETDOWN;
|
||||
case ENETUNREACH:
|
||||
return Errno::NETUNREACH;
|
||||
case EMSGSIZE:
|
||||
return Errno::MSGSIZE;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented errno={}", e);
|
||||
return Errno::OTHER;
|
||||
}
|
||||
}
|
||||
|
@ -329,16 +335,6 @@ PollEvents TranslatePollRevents(short revents) {
|
|||
return result;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
Errno SetSockOpt(SOCKET fd, int option, T value) {
|
||||
const int result =
|
||||
setsockopt(fd, SOL_SOCKET, option, reinterpret_cast<const char*>(&value), sizeof(value));
|
||||
if (result != SOCKET_ERROR) {
|
||||
return Errno::SUCCESS;
|
||||
}
|
||||
return GetAndLogLastError();
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
NetworkInstance::NetworkInstance() {
|
||||
|
@ -350,26 +346,16 @@ NetworkInstance::~NetworkInstance() {
|
|||
}
|
||||
|
||||
std::optional<IPv4Address> GetHostIPv4Address() {
|
||||
const std::string& selected_network_interface = Settings::values.network_interface.GetValue();
|
||||
const auto network_interfaces = Network::GetAvailableNetworkInterfaces();
|
||||
if (network_interfaces.size() == 0) {
|
||||
LOG_ERROR(Network, "GetAvailableNetworkInterfaces returned no interfaces");
|
||||
const auto network_interface = Network::GetSelectedNetworkInterface();
|
||||
if (!network_interface.has_value()) {
|
||||
LOG_ERROR(Network, "GetSelectedNetworkInterface returned no interface");
|
||||
return {};
|
||||
}
|
||||
|
||||
const auto res =
|
||||
std::ranges::find_if(network_interfaces, [&selected_network_interface](const auto& iface) {
|
||||
return iface.name == selected_network_interface;
|
||||
});
|
||||
|
||||
if (res != network_interfaces.end()) {
|
||||
char ip_addr[16] = {};
|
||||
ASSERT(inet_ntop(AF_INET, &res->ip_address, ip_addr, sizeof(ip_addr)) != nullptr);
|
||||
return TranslateIPv4(res->ip_address);
|
||||
} else {
|
||||
LOG_ERROR(Network, "Couldn't find selected interface \"{}\"", selected_network_interface);
|
||||
return {};
|
||||
}
|
||||
std::array<char, 16> ip_addr = {};
|
||||
ASSERT(inet_ntop(AF_INET, &network_interface->ip_address, ip_addr.data(), sizeof(ip_addr)) !=
|
||||
nullptr);
|
||||
return TranslateIPv4(network_interface->ip_address);
|
||||
}
|
||||
|
||||
std::pair<s32, Errno> Poll(std::vector<PollFD>& pollfds, s32 timeout) {
|
||||
|
@ -412,7 +398,19 @@ Socket::~Socket() {
|
|||
fd = INVALID_SOCKET;
|
||||
}
|
||||
|
||||
Socket::Socket(Socket&& rhs) noexcept : fd{std::exchange(rhs.fd, INVALID_SOCKET)} {}
|
||||
Socket::Socket(Socket&& rhs) noexcept {
|
||||
fd = std::exchange(rhs.fd, INVALID_SOCKET);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
Errno Socket::SetSockOpt(SOCKET fd_, int option, T value) {
|
||||
const int result =
|
||||
setsockopt(fd_, SOL_SOCKET, option, reinterpret_cast<const char*>(&value), sizeof(value));
|
||||
if (result != SOCKET_ERROR) {
|
||||
return Errno::SUCCESS;
|
||||
}
|
||||
return GetAndLogLastError();
|
||||
}
|
||||
|
||||
Errno Socket::Initialize(Domain domain, Type type, Protocol protocol) {
|
||||
fd = socket(TranslateDomain(domain), TranslateType(type), TranslateProtocol(protocol));
|
||||
|
@ -423,7 +421,7 @@ Errno Socket::Initialize(Domain domain, Type type, Protocol protocol) {
|
|||
return GetAndLogLastError();
|
||||
}
|
||||
|
||||
std::pair<Socket::AcceptResult, Errno> Socket::Accept() {
|
||||
std::pair<SocketBase::AcceptResult, Errno> Socket::Accept() {
|
||||
sockaddr addr;
|
||||
socklen_t addrlen = sizeof(addr);
|
||||
const SOCKET new_socket = accept(fd, &addr, &addrlen);
|
||||
|
@ -634,4 +632,8 @@ bool Socket::IsOpened() const {
|
|||
return fd != INVALID_SOCKET;
|
||||
}
|
||||
|
||||
void Socket::HandleProxyPacket(const ProxyPacket& packet) {
|
||||
LOG_WARNING(Network, "ProxyPacket received, but not in Proxy mode!");
|
||||
}
|
||||
|
||||
} // namespace Network
|
||||
|
|
|
@ -8,6 +8,7 @@
|
|||
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/socket_types.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <winsock2.h>
|
||||
|
@ -17,6 +18,7 @@
|
|||
|
||||
namespace Network {
|
||||
|
||||
class SocketBase;
|
||||
class Socket;
|
||||
|
||||
/// Error code for network functions
|
||||
|
@ -31,46 +33,11 @@ enum class Errno {
|
|||
HOSTUNREACH,
|
||||
NETDOWN,
|
||||
NETUNREACH,
|
||||
TIMEDOUT,
|
||||
MSGSIZE,
|
||||
OTHER,
|
||||
};
|
||||
|
||||
/// Address families
|
||||
enum class Domain {
|
||||
INET, ///< Address family for IPv4
|
||||
};
|
||||
|
||||
/// Socket types
|
||||
enum class Type {
|
||||
STREAM,
|
||||
DGRAM,
|
||||
RAW,
|
||||
SEQPACKET,
|
||||
};
|
||||
|
||||
/// Protocol values for sockets
|
||||
enum class Protocol {
|
||||
ICMP,
|
||||
TCP,
|
||||
UDP,
|
||||
};
|
||||
|
||||
/// Shutdown mode
|
||||
enum class ShutdownHow {
|
||||
RD,
|
||||
WR,
|
||||
RDWR,
|
||||
};
|
||||
|
||||
/// Array of IPv4 address
|
||||
using IPv4Address = std::array<u8, 4>;
|
||||
|
||||
/// Cross-platform sockaddr structure
|
||||
struct SockAddrIn {
|
||||
Domain family;
|
||||
IPv4Address ip;
|
||||
u16 portno;
|
||||
};
|
||||
|
||||
/// Cross-platform poll fd structure
|
||||
|
||||
enum class PollEvents : u16 {
|
||||
|
@ -86,7 +53,7 @@ enum class PollEvents : u16 {
|
|||
DECLARE_ENUM_FLAG_OPERATORS(PollEvents);
|
||||
|
||||
struct PollFD {
|
||||
Socket* socket;
|
||||
SocketBase* socket;
|
||||
PollEvents events;
|
||||
PollEvents revents;
|
||||
};
|
||||
|
|
|
@ -0,0 +1,284 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <chrono>
|
||||
#include <thread>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/internal_network/network.h"
|
||||
#include "core/internal_network/network_interface.h"
|
||||
#include "core/internal_network/socket_proxy.h"
|
||||
|
||||
namespace Network {
|
||||
|
||||
ProxySocket::ProxySocket(RoomNetwork& room_network_) noexcept : room_network{room_network_} {}
|
||||
|
||||
ProxySocket::~ProxySocket() {
|
||||
if (fd == INVALID_SOCKET) {
|
||||
return;
|
||||
}
|
||||
fd = INVALID_SOCKET;
|
||||
}
|
||||
|
||||
void ProxySocket::HandleProxyPacket(const ProxyPacket& packet) {
|
||||
if (protocol != packet.protocol || local_endpoint.portno != packet.remote_endpoint.portno ||
|
||||
closed) {
|
||||
return;
|
||||
}
|
||||
std::lock_guard guard(packets_mutex);
|
||||
received_packets.push(packet);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
Errno ProxySocket::SetSockOpt(SOCKET fd_, int option, T value) {
|
||||
LOG_DEBUG(Network, "(STUBBED) called");
|
||||
return Errno::SUCCESS;
|
||||
}
|
||||
|
||||
Errno ProxySocket::Initialize(Domain domain, Type type, Protocol socket_protocol) {
|
||||
protocol = socket_protocol;
|
||||
SetSockOpt(fd, SO_TYPE, type);
|
||||
|
||||
return Errno::SUCCESS;
|
||||
}
|
||||
|
||||
std::pair<ProxySocket::AcceptResult, Errno> ProxySocket::Accept() {
|
||||
LOG_WARNING(Network, "(STUBBED) called");
|
||||
return {AcceptResult{}, Errno::SUCCESS};
|
||||
}
|
||||
|
||||
Errno ProxySocket::Connect(SockAddrIn addr_in) {
|
||||
LOG_WARNING(Network, "(STUBBED) called");
|
||||
return Errno::SUCCESS;
|
||||
}
|
||||
|
||||
std::pair<SockAddrIn, Errno> ProxySocket::GetPeerName() {
|
||||
LOG_WARNING(Network, "(STUBBED) called");
|
||||
return {SockAddrIn{}, Errno::SUCCESS};
|
||||
}
|
||||
|
||||
std::pair<SockAddrIn, Errno> ProxySocket::GetSockName() {
|
||||
LOG_WARNING(Network, "(STUBBED) called");
|
||||
return {SockAddrIn{}, Errno::SUCCESS};
|
||||
}
|
||||
|
||||
Errno ProxySocket::Bind(SockAddrIn addr) {
|
||||
if (is_bound) {
|
||||
LOG_WARNING(Network, "Rebinding Socket is unimplemented!");
|
||||
return Errno::SUCCESS;
|
||||
}
|
||||
local_endpoint = addr;
|
||||
is_bound = true;
|
||||
|
||||
return Errno::SUCCESS;
|
||||
}
|
||||
|
||||
Errno ProxySocket::Listen(s32 backlog) {
|
||||
LOG_WARNING(Network, "(STUBBED) called");
|
||||
return Errno::SUCCESS;
|
||||
}
|
||||
|
||||
Errno ProxySocket::Shutdown(ShutdownHow how) {
|
||||
LOG_WARNING(Network, "(STUBBED) called");
|
||||
return Errno::SUCCESS;
|
||||
}
|
||||
|
||||
std::pair<s32, Errno> ProxySocket::Recv(int flags, std::vector<u8>& message) {
|
||||
LOG_WARNING(Network, "(STUBBED) called");
|
||||
ASSERT(flags == 0);
|
||||
ASSERT(message.size() < static_cast<size_t>(std::numeric_limits<int>::max()));
|
||||
|
||||
return {static_cast<s32>(0), Errno::SUCCESS};
|
||||
}
|
||||
|
||||
std::pair<s32, Errno> ProxySocket::RecvFrom(int flags, std::vector<u8>& message, SockAddrIn* addr) {
|
||||
ASSERT(flags == 0);
|
||||
ASSERT(message.size() < static_cast<size_t>(std::numeric_limits<int>::max()));
|
||||
|
||||
// TODO (flTobi): Verify the timeout behavior and break when connection is lost
|
||||
const auto timestamp = std::chrono::steady_clock::now();
|
||||
// When receive_timeout is set to zero, the socket is supposed to wait indefinitely until a
|
||||
// packet arrives. In order to prevent lost packets from hanging the emulation thread, we set
|
||||
// the timeout to 5s instead
|
||||
const auto timeout = receive_timeout == 0 ? 5000 : receive_timeout;
|
||||
while (true) {
|
||||
{
|
||||
std::lock_guard guard(packets_mutex);
|
||||
if (received_packets.size() > 0) {
|
||||
return ReceivePacket(flags, message, addr, message.size());
|
||||
}
|
||||
}
|
||||
|
||||
if (!blocking) {
|
||||
return {-1, Errno::AGAIN};
|
||||
}
|
||||
|
||||
std::this_thread::yield();
|
||||
|
||||
const auto time_diff = std::chrono::steady_clock::now() - timestamp;
|
||||
const auto time_diff_ms =
|
||||
std::chrono::duration_cast<std::chrono::milliseconds>(time_diff).count();
|
||||
|
||||
if (time_diff_ms > timeout) {
|
||||
return {-1, Errno::TIMEDOUT};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::pair<s32, Errno> ProxySocket::ReceivePacket(int flags, std::vector<u8>& message,
|
||||
SockAddrIn* addr, std::size_t max_length) {
|
||||
ProxyPacket& packet = received_packets.front();
|
||||
if (addr) {
|
||||
addr->family = Domain::INET;
|
||||
addr->ip = packet.local_endpoint.ip; // The senders ip address
|
||||
addr->portno = packet.local_endpoint.portno; // The senders port number
|
||||
}
|
||||
|
||||
bool peek = (flags & FLAG_MSG_PEEK) != 0;
|
||||
std::size_t read_bytes;
|
||||
if (packet.data.size() > max_length) {
|
||||
read_bytes = max_length;
|
||||
message.clear();
|
||||
std::copy(packet.data.begin(), packet.data.begin() + read_bytes,
|
||||
std::back_inserter(message));
|
||||
message.resize(max_length);
|
||||
|
||||
if (protocol == Protocol::UDP) {
|
||||
if (!peek) {
|
||||
received_packets.pop();
|
||||
}
|
||||
return {-1, Errno::MSGSIZE};
|
||||
} else if (protocol == Protocol::TCP) {
|
||||
std::vector<u8> numArray(packet.data.size() - max_length);
|
||||
std::copy(packet.data.begin() + max_length, packet.data.end(),
|
||||
std::back_inserter(numArray));
|
||||
packet.data = numArray;
|
||||
}
|
||||
} else {
|
||||
read_bytes = packet.data.size();
|
||||
message.clear();
|
||||
std::copy(packet.data.begin(), packet.data.end(), std::back_inserter(message));
|
||||
message.resize(max_length);
|
||||
if (!peek) {
|
||||
received_packets.pop();
|
||||
}
|
||||
}
|
||||
|
||||
return {static_cast<u32>(read_bytes), Errno::SUCCESS};
|
||||
}
|
||||
|
||||
std::pair<s32, Errno> ProxySocket::Send(const std::vector<u8>& message, int flags) {
|
||||
LOG_WARNING(Network, "(STUBBED) called");
|
||||
ASSERT(message.size() < static_cast<size_t>(std::numeric_limits<int>::max()));
|
||||
ASSERT(flags == 0);
|
||||
|
||||
return {static_cast<s32>(0), Errno::SUCCESS};
|
||||
}
|
||||
|
||||
void ProxySocket::SendPacket(ProxyPacket& packet) {
|
||||
if (auto room_member = room_network.GetRoomMember().lock()) {
|
||||
if (room_member->IsConnected()) {
|
||||
room_member->SendProxyPacket(packet);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::pair<s32, Errno> ProxySocket::SendTo(u32 flags, const std::vector<u8>& message,
|
||||
const SockAddrIn* addr) {
|
||||
ASSERT(flags == 0);
|
||||
|
||||
if (!is_bound) {
|
||||
LOG_ERROR(Network, "ProxySocket is not bound!");
|
||||
return {static_cast<s32>(message.size()), Errno::SUCCESS};
|
||||
}
|
||||
|
||||
if (auto room_member = room_network.GetRoomMember().lock()) {
|
||||
if (!room_member->IsConnected()) {
|
||||
return {static_cast<s32>(message.size()), Errno::SUCCESS};
|
||||
}
|
||||
}
|
||||
|
||||
ProxyPacket packet;
|
||||
packet.local_endpoint = local_endpoint;
|
||||
packet.remote_endpoint = *addr;
|
||||
packet.protocol = protocol;
|
||||
packet.broadcast = broadcast;
|
||||
|
||||
auto& ip = local_endpoint.ip;
|
||||
auto ipv4 = Network::GetHostIPv4Address();
|
||||
// If the ip is all zeroes (INADDR_ANY) or if it matches the hosts ip address,
|
||||
// replace it with a "fake" routing address
|
||||
if (std::all_of(ip.begin(), ip.end(), [](u8 i) { return i == 0; }) || (ipv4 && ipv4 == ip)) {
|
||||
if (auto room_member = room_network.GetRoomMember().lock()) {
|
||||
packet.local_endpoint.ip = room_member->GetFakeIpAddress();
|
||||
}
|
||||
}
|
||||
|
||||
packet.data.clear();
|
||||
std::copy(message.begin(), message.end(), std::back_inserter(packet.data));
|
||||
|
||||
SendPacket(packet);
|
||||
|
||||
return {static_cast<s32>(message.size()), Errno::SUCCESS};
|
||||
}
|
||||
|
||||
Errno ProxySocket::Close() {
|
||||
fd = INVALID_SOCKET;
|
||||
closed = true;
|
||||
|
||||
return Errno::SUCCESS;
|
||||
}
|
||||
|
||||
Errno ProxySocket::SetLinger(bool enable, u32 linger) {
|
||||
struct Linger {
|
||||
u16 linger_enable;
|
||||
u16 linger_time;
|
||||
} values;
|
||||
values.linger_enable = enable ? 1 : 0;
|
||||
values.linger_time = static_cast<u16>(linger);
|
||||
|
||||
return SetSockOpt(fd, SO_LINGER, values);
|
||||
}
|
||||
|
||||
Errno ProxySocket::SetReuseAddr(bool enable) {
|
||||
return SetSockOpt<u32>(fd, SO_REUSEADDR, enable ? 1 : 0);
|
||||
}
|
||||
|
||||
Errno ProxySocket::SetBroadcast(bool enable) {
|
||||
broadcast = enable;
|
||||
return SetSockOpt<u32>(fd, SO_BROADCAST, enable ? 1 : 0);
|
||||
}
|
||||
|
||||
Errno ProxySocket::SetSndBuf(u32 value) {
|
||||
return SetSockOpt(fd, SO_SNDBUF, value);
|
||||
}
|
||||
|
||||
Errno ProxySocket::SetKeepAlive(bool enable) {
|
||||
return Errno::SUCCESS;
|
||||
}
|
||||
|
||||
Errno ProxySocket::SetRcvBuf(u32 value) {
|
||||
return SetSockOpt(fd, SO_RCVBUF, value);
|
||||
}
|
||||
|
||||
Errno ProxySocket::SetSndTimeo(u32 value) {
|
||||
send_timeout = value;
|
||||
return SetSockOpt(fd, SO_SNDTIMEO, static_cast<int>(value));
|
||||
}
|
||||
|
||||
Errno ProxySocket::SetRcvTimeo(u32 value) {
|
||||
receive_timeout = value;
|
||||
return SetSockOpt(fd, SO_RCVTIMEO, static_cast<int>(value));
|
||||
}
|
||||
|
||||
Errno ProxySocket::SetNonBlock(bool enable) {
|
||||
blocking = !enable;
|
||||
return Errno::SUCCESS;
|
||||
}
|
||||
|
||||
bool ProxySocket::IsOpened() const {
|
||||
return fd != INVALID_SOCKET;
|
||||
}
|
||||
|
||||
} // namespace Network
|
|
@ -0,0 +1,97 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <mutex>
|
||||
#include <vector>
|
||||
#include <queue>
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "core/internal_network/sockets.h"
|
||||
#include "network/network.h"
|
||||
|
||||
namespace Network {
|
||||
|
||||
class ProxySocket : public SocketBase {
|
||||
public:
|
||||
YUZU_NON_COPYABLE(ProxySocket);
|
||||
YUZU_NON_MOVEABLE(ProxySocket);
|
||||
|
||||
explicit ProxySocket(RoomNetwork& room_network_) noexcept;
|
||||
~ProxySocket() override;
|
||||
|
||||
void HandleProxyPacket(const ProxyPacket& packet) override;
|
||||
|
||||
Errno Initialize(Domain domain, Type type, Protocol socket_protocol) override;
|
||||
|
||||
Errno Close() override;
|
||||
|
||||
std::pair<AcceptResult, Errno> Accept() override;
|
||||
|
||||
Errno Connect(SockAddrIn addr_in) override;
|
||||
|
||||
std::pair<SockAddrIn, Errno> GetPeerName() override;
|
||||
|
||||
std::pair<SockAddrIn, Errno> GetSockName() override;
|
||||
|
||||
Errno Bind(SockAddrIn addr) override;
|
||||
|
||||
Errno Listen(s32 backlog) override;
|
||||
|
||||
Errno Shutdown(ShutdownHow how) override;
|
||||
|
||||
std::pair<s32, Errno> Recv(int flags, std::vector<u8>& message) override;
|
||||
|
||||
std::pair<s32, Errno> RecvFrom(int flags, std::vector<u8>& message, SockAddrIn* addr) override;
|
||||
|
||||
std::pair<s32, Errno> ReceivePacket(int flags, std::vector<u8>& message, SockAddrIn* addr,
|
||||
std::size_t max_length);
|
||||
|
||||
std::pair<s32, Errno> Send(const std::vector<u8>& message, int flags) override;
|
||||
|
||||
void SendPacket(ProxyPacket& packet);
|
||||
|
||||
std::pair<s32, Errno> SendTo(u32 flags, const std::vector<u8>& message,
|
||||
const SockAddrIn* addr) override;
|
||||
|
||||
Errno SetLinger(bool enable, u32 linger) override;
|
||||
|
||||
Errno SetReuseAddr(bool enable) override;
|
||||
|
||||
Errno SetBroadcast(bool enable) override;
|
||||
|
||||
Errno SetKeepAlive(bool enable) override;
|
||||
|
||||
Errno SetSndBuf(u32 value) override;
|
||||
|
||||
Errno SetRcvBuf(u32 value) override;
|
||||
|
||||
Errno SetSndTimeo(u32 value) override;
|
||||
|
||||
Errno SetRcvTimeo(u32 value) override;
|
||||
|
||||
Errno SetNonBlock(bool enable) override;
|
||||
|
||||
template <typename T>
|
||||
Errno SetSockOpt(SOCKET fd, int option, T value);
|
||||
|
||||
bool IsOpened() const override;
|
||||
|
||||
private:
|
||||
bool broadcast = false;
|
||||
bool closed = false;
|
||||
u32 send_timeout = 0;
|
||||
u32 receive_timeout = 0;
|
||||
bool is_bound = false;
|
||||
SockAddrIn local_endpoint{};
|
||||
bool blocking = true;
|
||||
std::queue<ProxyPacket> received_packets;
|
||||
Protocol protocol;
|
||||
|
||||
std::mutex packets_mutex;
|
||||
|
||||
RoomNetwork& room_network;
|
||||
};
|
||||
|
||||
} // namespace Network
|
|
@ -14,20 +14,88 @@
|
|||
|
||||
#include "common/common_types.h"
|
||||
#include "core/internal_network/network.h"
|
||||
#include "network/network.h"
|
||||
|
||||
// TODO: C++20 Replace std::vector usages with std::span
|
||||
|
||||
namespace Network {
|
||||
|
||||
class Socket {
|
||||
class SocketBase {
|
||||
public:
|
||||
#ifdef YUZU_UNIX
|
||||
using SOCKET = int;
|
||||
static constexpr SOCKET INVALID_SOCKET = -1;
|
||||
static constexpr SOCKET SOCKET_ERROR = -1;
|
||||
#endif
|
||||
|
||||
struct AcceptResult {
|
||||
std::unique_ptr<Socket> socket;
|
||||
std::unique_ptr<SocketBase> socket;
|
||||
SockAddrIn sockaddr_in;
|
||||
};
|
||||
virtual ~SocketBase() = default;
|
||||
|
||||
explicit Socket() = default;
|
||||
~Socket();
|
||||
virtual SocketBase& operator=(const SocketBase&) = delete;
|
||||
|
||||
// Avoid closing sockets implicitly
|
||||
virtual SocketBase& operator=(SocketBase&&) noexcept = delete;
|
||||
|
||||
virtual Errno Initialize(Domain domain, Type type, Protocol protocol) = 0;
|
||||
|
||||
virtual Errno Close() = 0;
|
||||
|
||||
virtual std::pair<AcceptResult, Errno> Accept() = 0;
|
||||
|
||||
virtual Errno Connect(SockAddrIn addr_in) = 0;
|
||||
|
||||
virtual std::pair<SockAddrIn, Errno> GetPeerName() = 0;
|
||||
|
||||
virtual std::pair<SockAddrIn, Errno> GetSockName() = 0;
|
||||
|
||||
virtual Errno Bind(SockAddrIn addr) = 0;
|
||||
|
||||
virtual Errno Listen(s32 backlog) = 0;
|
||||
|
||||
virtual Errno Shutdown(ShutdownHow how) = 0;
|
||||
|
||||
virtual std::pair<s32, Errno> Recv(int flags, std::vector<u8>& message) = 0;
|
||||
|
||||
virtual std::pair<s32, Errno> RecvFrom(int flags, std::vector<u8>& message,
|
||||
SockAddrIn* addr) = 0;
|
||||
|
||||
virtual std::pair<s32, Errno> Send(const std::vector<u8>& message, int flags) = 0;
|
||||
|
||||
virtual std::pair<s32, Errno> SendTo(u32 flags, const std::vector<u8>& message,
|
||||
const SockAddrIn* addr) = 0;
|
||||
|
||||
virtual Errno SetLinger(bool enable, u32 linger) = 0;
|
||||
|
||||
virtual Errno SetReuseAddr(bool enable) = 0;
|
||||
|
||||
virtual Errno SetKeepAlive(bool enable) = 0;
|
||||
|
||||
virtual Errno SetBroadcast(bool enable) = 0;
|
||||
|
||||
virtual Errno SetSndBuf(u32 value) = 0;
|
||||
|
||||
virtual Errno SetRcvBuf(u32 value) = 0;
|
||||
|
||||
virtual Errno SetSndTimeo(u32 value) = 0;
|
||||
|
||||
virtual Errno SetRcvTimeo(u32 value) = 0;
|
||||
|
||||
virtual Errno SetNonBlock(bool enable) = 0;
|
||||
|
||||
virtual bool IsOpened() const = 0;
|
||||
|
||||
virtual void HandleProxyPacket(const ProxyPacket& packet) = 0;
|
||||
|
||||
SOCKET fd = INVALID_SOCKET;
|
||||
};
|
||||
|
||||
class Socket : public SocketBase {
|
||||
public:
|
||||
Socket() = default;
|
||||
~Socket() override;
|
||||
|
||||
Socket(const Socket&) = delete;
|
||||
Socket& operator=(const Socket&) = delete;
|
||||
|
@ -37,57 +105,57 @@ public:
|
|||
// Avoid closing sockets implicitly
|
||||
Socket& operator=(Socket&&) noexcept = delete;
|
||||
|
||||
Errno Initialize(Domain domain, Type type, Protocol protocol);
|
||||
Errno Initialize(Domain domain, Type type, Protocol protocol) override;
|
||||
|
||||
Errno Close();
|
||||
Errno Close() override;
|
||||
|
||||
std::pair<AcceptResult, Errno> Accept();
|
||||
std::pair<AcceptResult, Errno> Accept() override;
|
||||
|
||||
Errno Connect(SockAddrIn addr_in);
|
||||
Errno Connect(SockAddrIn addr_in) override;
|
||||
|
||||
std::pair<SockAddrIn, Errno> GetPeerName();
|
||||
std::pair<SockAddrIn, Errno> GetPeerName() override;
|
||||
|
||||
std::pair<SockAddrIn, Errno> GetSockName();
|
||||
std::pair<SockAddrIn, Errno> GetSockName() override;
|
||||
|
||||
Errno Bind(SockAddrIn addr);
|
||||
Errno Bind(SockAddrIn addr) override;
|
||||
|
||||
Errno Listen(s32 backlog);
|
||||
Errno Listen(s32 backlog) override;
|
||||
|
||||
Errno Shutdown(ShutdownHow how);
|
||||
Errno Shutdown(ShutdownHow how) override;
|
||||
|
||||
std::pair<s32, Errno> Recv(int flags, std::vector<u8>& message);
|
||||
std::pair<s32, Errno> Recv(int flags, std::vector<u8>& message) override;
|
||||
|
||||
std::pair<s32, Errno> RecvFrom(int flags, std::vector<u8>& message, SockAddrIn* addr);
|
||||
std::pair<s32, Errno> RecvFrom(int flags, std::vector<u8>& message, SockAddrIn* addr) override;
|
||||
|
||||
std::pair<s32, Errno> Send(const std::vector<u8>& message, int flags);
|
||||
std::pair<s32, Errno> Send(const std::vector<u8>& message, int flags) override;
|
||||
|
||||
std::pair<s32, Errno> SendTo(u32 flags, const std::vector<u8>& message, const SockAddrIn* addr);
|
||||
std::pair<s32, Errno> SendTo(u32 flags, const std::vector<u8>& message,
|
||||
const SockAddrIn* addr) override;
|
||||
|
||||
Errno SetLinger(bool enable, u32 linger);
|
||||
Errno SetLinger(bool enable, u32 linger) override;
|
||||
|
||||
Errno SetReuseAddr(bool enable);
|
||||
Errno SetReuseAddr(bool enable) override;
|
||||
|
||||
Errno SetKeepAlive(bool enable);
|
||||
Errno SetKeepAlive(bool enable) override;
|
||||
|
||||
Errno SetBroadcast(bool enable);
|
||||
Errno SetBroadcast(bool enable) override;
|
||||
|
||||
Errno SetSndBuf(u32 value);
|
||||
Errno SetSndBuf(u32 value) override;
|
||||
|
||||
Errno SetRcvBuf(u32 value);
|
||||
Errno SetRcvBuf(u32 value) override;
|
||||
|
||||
Errno SetSndTimeo(u32 value);
|
||||
Errno SetSndTimeo(u32 value) override;
|
||||
|
||||
Errno SetRcvTimeo(u32 value);
|
||||
Errno SetRcvTimeo(u32 value) override;
|
||||
|
||||
Errno SetNonBlock(bool enable);
|
||||
Errno SetNonBlock(bool enable) override;
|
||||
|
||||
bool IsOpened() const;
|
||||
template <typename T>
|
||||
Errno SetSockOpt(SOCKET fd, int option, T value);
|
||||
|
||||
#if defined(_WIN32)
|
||||
SOCKET fd = INVALID_SOCKET;
|
||||
#elif YUZU_UNIX
|
||||
int fd = -1;
|
||||
#endif
|
||||
bool IsOpened() const override;
|
||||
|
||||
void HandleProxyPacket(const ProxyPacket& packet) override;
|
||||
};
|
||||
|
||||
std::pair<s32, Errno> Poll(std::vector<PollFD>& poll_fds, s32 timeout);
|
||||
|
|
|
@ -0,0 +1,27 @@
|
|||
# SPDX-FileCopyrightText: 2017 Citra Emulator Project
|
||||
# SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/CMakeModules)
|
||||
|
||||
add_executable(yuzu-room
|
||||
yuzu_room.cpp
|
||||
yuzu_room.rc
|
||||
)
|
||||
|
||||
create_target_directory_groups(yuzu-room)
|
||||
|
||||
target_link_libraries(yuzu-room PRIVATE common core network)
|
||||
if (ENABLE_WEB_SERVICE)
|
||||
target_compile_definitions(yuzu-room PRIVATE -DENABLE_WEB_SERVICE)
|
||||
target_link_libraries(yuzu-room PRIVATE web_service)
|
||||
endif()
|
||||
|
||||
target_link_libraries(yuzu-room PRIVATE mbedtls)
|
||||
if (MSVC)
|
||||
target_link_libraries(yuzu-room PRIVATE getopt)
|
||||
endif()
|
||||
target_link_libraries(yuzu-room PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads)
|
||||
|
||||
if(UNIX AND NOT APPLE)
|
||||
install(TARGETS yuzu-room RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}/bin")
|
||||
endif()
|
|
@ -0,0 +1,375 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <chrono>
|
||||
#include <fstream>
|
||||
#include <iostream>
|
||||
#include <memory>
|
||||
#include <regex>
|
||||
#include <string>
|
||||
#include <thread>
|
||||
|
||||
#ifdef _WIN32
|
||||
// windows.h needs to be included before shellapi.h
|
||||
#include <windows.h>
|
||||
|
||||
#include <shellapi.h>
|
||||
#endif
|
||||
|
||||
#include <mbedtls/base64.h>
|
||||
#include "common/common_types.h"
|
||||
#include "common/detached_tasks.h"
|
||||
#include "common/fs/file.h"
|
||||
#include "common/fs/fs.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/logging/backend.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/scm_rev.h"
|
||||
#include "common/settings.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/announce_multiplayer_session.h"
|
||||
#include "core/core.h"
|
||||
#include "network/network.h"
|
||||
#include "network/room.h"
|
||||
#include "network/verify_user.h"
|
||||
|
||||
#ifdef ENABLE_WEB_SERVICE
|
||||
#include "web_service/verify_user_jwt.h"
|
||||
#endif
|
||||
|
||||
#undef _UNICODE
|
||||
#include <getopt.h>
|
||||
#ifndef _MSC_VER
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
|
||||
static void PrintHelp(const char* argv0) {
|
||||
LOG_INFO(Network,
|
||||
"Usage: {}"
|
||||
" [options] <filename>\n"
|
||||
"--room-name The name of the room\n"
|
||||
"--room-description The room description\n"
|
||||
"--port The port used for the room\n"
|
||||
"--max_members The maximum number of players for this room\n"
|
||||
"--password The password for the room\n"
|
||||
"--preferred-game The preferred game for this room\n"
|
||||
"--preferred-game-id The preferred game-id for this room\n"
|
||||
"--username The username used for announce\n"
|
||||
"--token The token used for announce\n"
|
||||
"--web-api-url yuzu Web API url\n"
|
||||
"--ban-list-file The file for storing the room ban list\n"
|
||||
"--log-file The file for storing the room log\n"
|
||||
"--enable-yuzu-mods Allow yuzu Community Moderators to moderate on your room\n"
|
||||
"-h, --help Display this help and exit\n"
|
||||
"-v, --version Output version information and exit\n",
|
||||
argv0);
|
||||
}
|
||||
|
||||
static void PrintVersion() {
|
||||
LOG_INFO(Network, "yuzu dedicated room {} {} Libnetwork: {}", Common::g_scm_branch,
|
||||
Common::g_scm_desc, Network::network_version);
|
||||
}
|
||||
|
||||
/// The magic text at the beginning of a yuzu-room ban list file.
|
||||
static constexpr char BanListMagic[] = "YuzuRoom-BanList-1";
|
||||
|
||||
static constexpr char token_delimiter{':'};
|
||||
|
||||
static std::string UsernameFromDisplayToken(const std::string& display_token) {
|
||||
std::size_t outlen;
|
||||
|
||||
std::array<unsigned char, 512> output{};
|
||||
mbedtls_base64_decode(output.data(), output.size(), &outlen,
|
||||
reinterpret_cast<const unsigned char*>(display_token.c_str()),
|
||||
display_token.length());
|
||||
std::string decoded_display_token(reinterpret_cast<char*>(&output), outlen);
|
||||
return decoded_display_token.substr(0, decoded_display_token.find(token_delimiter));
|
||||
}
|
||||
|
||||
static std::string TokenFromDisplayToken(const std::string& display_token) {
|
||||
std::size_t outlen;
|
||||
|
||||
std::array<unsigned char, 512> output{};
|
||||
mbedtls_base64_decode(output.data(), output.size(), &outlen,
|
||||
reinterpret_cast<const unsigned char*>(display_token.c_str()),
|
||||
display_token.length());
|
||||
std::string decoded_display_token(reinterpret_cast<char*>(&output), outlen);
|
||||
return decoded_display_token.substr(decoded_display_token.find(token_delimiter) + 1);
|
||||
}
|
||||
|
||||
static Network::Room::BanList LoadBanList(const std::string& path) {
|
||||
std::ifstream file;
|
||||
Common::FS::OpenFileStream(file, path, std::ios_base::in);
|
||||
if (!file || file.eof()) {
|
||||
LOG_ERROR(Network, "Could not open ban list!");
|
||||
return {};
|
||||
}
|
||||
std::string magic;
|
||||
std::getline(file, magic);
|
||||
if (magic != BanListMagic) {
|
||||
LOG_ERROR(Network, "Ban list is not valid!");
|
||||
return {};
|
||||
}
|
||||
|
||||
// false = username ban list, true = ip ban list
|
||||
bool ban_list_type = false;
|
||||
Network::Room::UsernameBanList username_ban_list;
|
||||
Network::Room::IPBanList ip_ban_list;
|
||||
while (!file.eof()) {
|
||||
std::string line;
|
||||
std::getline(file, line);
|
||||
line.erase(std::remove(line.begin(), line.end(), '\0'), line.end());
|
||||
line = Common::StripSpaces(line);
|
||||
if (line.empty()) {
|
||||
// An empty line marks start of the IP ban list
|
||||
ban_list_type = true;
|
||||
continue;
|
||||
}
|
||||
if (ban_list_type) {
|
||||
ip_ban_list.emplace_back(line);
|
||||
} else {
|
||||
username_ban_list.emplace_back(line);
|
||||
}
|
||||
}
|
||||
|
||||
return {username_ban_list, ip_ban_list};
|
||||
}
|
||||
|
||||
static void SaveBanList(const Network::Room::BanList& ban_list, const std::string& path) {
|
||||
std::ofstream file;
|
||||
Common::FS::OpenFileStream(file, path, std::ios_base::out);
|
||||
if (!file) {
|
||||
LOG_ERROR(Network, "Could not save ban list!");
|
||||
return;
|
||||
}
|
||||
|
||||
file << BanListMagic << "\n";
|
||||
|
||||
// Username ban list
|
||||
for (const auto& username : ban_list.first) {
|
||||
file << username << "\n";
|
||||
}
|
||||
file << "\n";
|
||||
|
||||
// IP ban list
|
||||
for (const auto& ip : ban_list.second) {
|
||||
file << ip << "\n";
|
||||
}
|
||||
}
|
||||
|
||||
static void InitializeLogging(const std::string& log_file) {
|
||||
Common::Log::Initialize();
|
||||
Common::Log::SetColorConsoleBackendEnabled(true);
|
||||
Common::Log::Start();
|
||||
}
|
||||
|
||||
/// Application entry point
|
||||
int main(int argc, char** argv) {
|
||||
Common::DetachedTasks detached_tasks;
|
||||
int option_index = 0;
|
||||
char* endarg;
|
||||
|
||||
std::string room_name;
|
||||
std::string room_description;
|
||||
std::string password;
|
||||
std::string preferred_game;
|
||||
std::string username;
|
||||
std::string token;
|
||||
std::string web_api_url;
|
||||
std::string ban_list_file;
|
||||
std::string log_file = "yuzu-room.log";
|
||||
u64 preferred_game_id = 0;
|
||||
u32 port = Network::DefaultRoomPort;
|
||||
u32 max_members = 16;
|
||||
bool enable_yuzu_mods = false;
|
||||
|
||||
static struct option long_options[] = {
|
||||
{"room-name", required_argument, 0, 'n'},
|
||||
{"room-description", required_argument, 0, 'd'},
|
||||
{"port", required_argument, 0, 'p'},
|
||||
{"max_members", required_argument, 0, 'm'},
|
||||
{"password", required_argument, 0, 'w'},
|
||||
{"preferred-game", required_argument, 0, 'g'},
|
||||
{"preferred-game-id", required_argument, 0, 'i'},
|
||||
{"username", optional_argument, 0, 'u'},
|
||||
{"token", required_argument, 0, 't'},
|
||||
{"web-api-url", required_argument, 0, 'a'},
|
||||
{"ban-list-file", required_argument, 0, 'b'},
|
||||
{"log-file", required_argument, 0, 'l'},
|
||||
{"enable-yuzu-mods", no_argument, 0, 'e'},
|
||||
{"help", no_argument, 0, 'h'},
|
||||
{"version", no_argument, 0, 'v'},
|
||||
{0, 0, 0, 0},
|
||||
};
|
||||
|
||||
InitializeLogging(log_file);
|
||||
|
||||
while (optind < argc) {
|
||||
int arg = getopt_long(argc, argv, "n:d:p:m:w:g:u:t:a:i:l:hv", long_options, &option_index);
|
||||
if (arg != -1) {
|
||||
switch (static_cast<char>(arg)) {
|
||||
case 'n':
|
||||
room_name.assign(optarg);
|
||||
break;
|
||||
case 'd':
|
||||
room_description.assign(optarg);
|
||||
break;
|
||||
case 'p':
|
||||
port = strtoul(optarg, &endarg, 0);
|
||||
break;
|
||||
case 'm':
|
||||
max_members = strtoul(optarg, &endarg, 0);
|
||||
break;
|
||||
case 'w':
|
||||
password.assign(optarg);
|
||||
break;
|
||||
case 'g':
|
||||
preferred_game.assign(optarg);
|
||||
break;
|
||||
case 'i':
|
||||
preferred_game_id = strtoull(optarg, &endarg, 16);
|
||||
break;
|
||||
case 'u':
|
||||
username.assign(optarg);
|
||||
break;
|
||||
case 't':
|
||||
token.assign(optarg);
|
||||
break;
|
||||
case 'a':
|
||||
web_api_url.assign(optarg);
|
||||
break;
|
||||
case 'b':
|
||||
ban_list_file.assign(optarg);
|
||||
break;
|
||||
case 'l':
|
||||
log_file.assign(optarg);
|
||||
break;
|
||||
case 'e':
|
||||
enable_yuzu_mods = true;
|
||||
break;
|
||||
case 'h':
|
||||
PrintHelp(argv[0]);
|
||||
return 0;
|
||||
case 'v':
|
||||
PrintVersion();
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (room_name.empty()) {
|
||||
LOG_ERROR(Network, "Room name is empty!");
|
||||
PrintHelp(argv[0]);
|
||||
return -1;
|
||||
}
|
||||
if (preferred_game.empty()) {
|
||||
LOG_ERROR(Network, "Preferred game is empty!");
|
||||
PrintHelp(argv[0]);
|
||||
return -1;
|
||||
}
|
||||
if (preferred_game_id == 0) {
|
||||
LOG_ERROR(Network,
|
||||
"preferred-game-id not set!\nThis should get set to allow users to find your "
|
||||
"room.\nSet with --preferred-game-id id");
|
||||
}
|
||||
if (max_members > Network::MaxConcurrentConnections || max_members < 2) {
|
||||
LOG_ERROR(Network, "max_members needs to be in the range 2 - {}!",
|
||||
Network::MaxConcurrentConnections);
|
||||
PrintHelp(argv[0]);
|
||||
return -1;
|
||||
}
|
||||
if (port > UINT16_MAX) {
|
||||
LOG_ERROR(Network, "Port needs to be in the range 0 - 65535!");
|
||||
PrintHelp(argv[0]);
|
||||
return -1;
|
||||
}
|
||||
if (ban_list_file.empty()) {
|
||||
LOG_ERROR(Network, "Ban list file not set!\nThis should get set to load and save room ban "
|
||||
"list.\nSet with --ban-list-file <file>");
|
||||
}
|
||||
bool announce = true;
|
||||
if (token.empty() && announce) {
|
||||
announce = false;
|
||||
LOG_INFO(Network, "Token is empty: Hosting a private room");
|
||||
}
|
||||
if (web_api_url.empty() && announce) {
|
||||
announce = false;
|
||||
LOG_INFO(Network, "Endpoint url is empty: Hosting a private room");
|
||||
}
|
||||
if (announce) {
|
||||
if (username.empty()) {
|
||||
LOG_INFO(Network, "Hosting a public room");
|
||||
Settings::values.web_api_url = web_api_url;
|
||||
Settings::values.yuzu_username = UsernameFromDisplayToken(token);
|
||||
username = Settings::values.yuzu_username.GetValue();
|
||||
Settings::values.yuzu_token = TokenFromDisplayToken(token);
|
||||
} else {
|
||||
LOG_INFO(Network, "Hosting a public room");
|
||||
Settings::values.web_api_url = web_api_url;
|
||||
Settings::values.yuzu_username = username;
|
||||
Settings::values.yuzu_token = token;
|
||||
}
|
||||
}
|
||||
if (!announce && enable_yuzu_mods) {
|
||||
enable_yuzu_mods = false;
|
||||
LOG_INFO(Network, "Can not enable yuzu Moderators for private rooms");
|
||||
}
|
||||
|
||||
// Load the ban list
|
||||
Network::Room::BanList ban_list;
|
||||
if (!ban_list_file.empty()) {
|
||||
ban_list = LoadBanList(ban_list_file);
|
||||
}
|
||||
|
||||
std::unique_ptr<Network::VerifyUser::Backend> verify_backend;
|
||||
if (announce) {
|
||||
#ifdef ENABLE_WEB_SERVICE
|
||||
verify_backend =
|
||||
std::make_unique<WebService::VerifyUserJWT>(Settings::values.web_api_url.GetValue());
|
||||
#else
|
||||
LOG_INFO(Network,
|
||||
"yuzu Web Services is not available with this build: validation is disabled.");
|
||||
verify_backend = std::make_unique<Network::VerifyUser::NullBackend>();
|
||||
#endif
|
||||
} else {
|
||||
verify_backend = std::make_unique<Network::VerifyUser::NullBackend>();
|
||||
}
|
||||
|
||||
Network::RoomNetwork network{};
|
||||
network.Init();
|
||||
if (auto room = network.GetRoom().lock()) {
|
||||
AnnounceMultiplayerRoom::GameInfo preferred_game_info{.name = preferred_game,
|
||||
.id = preferred_game_id};
|
||||
if (!room->Create(room_name, room_description, "", port, password, max_members, username,
|
||||
preferred_game_info, std::move(verify_backend), ban_list,
|
||||
enable_yuzu_mods)) {
|
||||
LOG_INFO(Network, "Failed to create room: ");
|
||||
return -1;
|
||||
}
|
||||
LOG_INFO(Network, "Room is open. Close with Q+Enter...");
|
||||
auto announce_session = std::make_unique<Core::AnnounceMultiplayerSession>(network);
|
||||
if (announce) {
|
||||
announce_session->Start();
|
||||
}
|
||||
while (room->GetState() == Network::Room::State::Open) {
|
||||
std::string in;
|
||||
std::cin >> in;
|
||||
if (in.size() > 0) {
|
||||
break;
|
||||
}
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(100));
|
||||
}
|
||||
if (announce) {
|
||||
announce_session->Stop();
|
||||
}
|
||||
announce_session.reset();
|
||||
// Save the ban list
|
||||
if (!ban_list_file.empty()) {
|
||||
SaveBanList(room->GetBanList(), ban_list_file);
|
||||
}
|
||||
room->Destroy();
|
||||
}
|
||||
network.Shutdown();
|
||||
detached_tasks.WaitForAllTasks();
|
||||
return 0;
|
||||
}
|
|
@ -0,0 +1,20 @@
|
|||
// SPDX-FileCopyrightText: 2017 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "winresrc.h"
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Icon
|
||||
//
|
||||
|
||||
// Icon with lowest ID value placed first to ensure application icon
|
||||
// remains consistent on all systems.
|
||||
YUZU_ICON ICON "../../dist/yuzu.ico"
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// RT_MANIFEST
|
||||
//
|
||||
|
||||
0 RT_MANIFEST "../../dist/yuzu.manifest"
|
|
@ -20,9 +20,7 @@ namespace Network {
|
|||
|
||||
class Room::RoomImpl {
|
||||
public:
|
||||
// This MAC address is used to generate a 'Nintendo' like Mac address.
|
||||
const MacAddress NintendoOUI;
|
||||
std::mt19937 random_gen; ///< Random number generator. Used for GenerateMacAddress
|
||||
std::mt19937 random_gen; ///< Random number generator. Used for GenerateFakeIPAddress
|
||||
|
||||
ENetHost* server = nullptr; ///< Network interface.
|
||||
|
||||
|
@ -36,9 +34,8 @@ public:
|
|||
|
||||
struct Member {
|
||||
std::string nickname; ///< The nickname of the member.
|
||||
std::string console_id_hash; ///< A hash of the console ID of the member.
|
||||
GameInfo game_info; ///< The current game of the member
|
||||
MacAddress mac_address; ///< The assigned mac address of the member.
|
||||
IPv4Address fake_ip; ///< The assigned fake ip address of the member.
|
||||
/// Data of the user, often including authenticated forum username.
|
||||
VerifyUser::UserData user_data;
|
||||
ENetPeer* peer; ///< The remote peer.
|
||||
|
@ -51,8 +48,7 @@ public:
|
|||
IPBanList ip_ban_list; ///< List of banned IP addresses
|
||||
mutable std::mutex ban_list_mutex; ///< Mutex for the ban lists
|
||||
|
||||
RoomImpl()
|
||||
: NintendoOUI{0x00, 0x1F, 0x32, 0x00, 0x00, 0x00}, random_gen(std::random_device()()) {}
|
||||
RoomImpl() : random_gen(std::random_device()()) {}
|
||||
|
||||
/// Thread that receives and dispatches network packets
|
||||
std::unique_ptr<std::thread> room_thread;
|
||||
|
@ -101,16 +97,10 @@ public:
|
|||
bool IsValidNickname(const std::string& nickname) const;
|
||||
|
||||
/**
|
||||
* Returns whether the MAC address is valid, ie. isn't already taken by someone else in the
|
||||
* Returns whether the fake ip address is valid, ie. isn't already taken by someone else in the
|
||||
* room.
|
||||
*/
|
||||
bool IsValidMacAddress(const MacAddress& address) const;
|
||||
|
||||
/**
|
||||
* Returns whether the console ID (hash) is valid, ie. isn't already taken by someone else in
|
||||
* the room.
|
||||
*/
|
||||
bool IsValidConsoleId(const std::string& console_id_hash) const;
|
||||
bool IsValidFakeIPAddress(const IPv4Address& address) const;
|
||||
|
||||
/**
|
||||
* Returns whether a user has mod permissions.
|
||||
|
@ -128,15 +118,9 @@ public:
|
|||
void SendNameCollision(ENetPeer* client);
|
||||
|
||||
/**
|
||||
* Sends a ID_ROOM_MAC_COLLISION message telling the client that the MAC is invalid.
|
||||
* Sends a ID_ROOM_IP_COLLISION message telling the client that the IP is invalid.
|
||||
*/
|
||||
void SendMacCollision(ENetPeer* client);
|
||||
|
||||
/**
|
||||
* Sends a IdConsoleIdCollison message telling the client that another member with the same
|
||||
* console ID exists.
|
||||
*/
|
||||
void SendConsoleIdCollision(ENetPeer* client);
|
||||
void SendIPCollision(ENetPeer* client);
|
||||
|
||||
/**
|
||||
* Sends a ID_ROOM_VERSION_MISMATCH message telling the client that the version is invalid.
|
||||
|
@ -152,13 +136,13 @@ public:
|
|||
* Notifies the member that its connection attempt was successful,
|
||||
* and it is now part of the room.
|
||||
*/
|
||||
void SendJoinSuccess(ENetPeer* client, MacAddress mac_address);
|
||||
void SendJoinSuccess(ENetPeer* client, IPv4Address fake_ip);
|
||||
|
||||
/**
|
||||
* Notifies the member that its connection attempt was successful,
|
||||
* and it is now part of the room, and it has been granted mod permissions.
|
||||
*/
|
||||
void SendJoinSuccessAsMod(ENetPeer* client, MacAddress mac_address);
|
||||
void SendJoinSuccessAsMod(ENetPeer* client, IPv4Address fake_ip);
|
||||
|
||||
/**
|
||||
* Sends a IdHostKicked message telling the client that they have been kicked.
|
||||
|
@ -210,7 +194,7 @@ public:
|
|||
* <u32> num_members: the number of currently joined clients
|
||||
* This is followed by the following three values for each member:
|
||||
* <String> nickname of that member
|
||||
* <MacAddress> mac_address of that member
|
||||
* <IPv4Address> fake_ip of that member
|
||||
* <String> game_name of that member
|
||||
*/
|
||||
void BroadcastRoomInformation();
|
||||
|
@ -219,13 +203,13 @@ public:
|
|||
* Generates a free MAC address to assign to a new client.
|
||||
* The first 3 bytes are the NintendoOUI 0x00, 0x1F, 0x32
|
||||
*/
|
||||
MacAddress GenerateMacAddress();
|
||||
IPv4Address GenerateFakeIPAddress();
|
||||
|
||||
/**
|
||||
* Broadcasts this packet to all members except the sender.
|
||||
* @param event The ENet event containing the data
|
||||
*/
|
||||
void HandleWifiPacket(const ENetEvent* event);
|
||||
void HandleProxyPacket(const ENetEvent* event);
|
||||
|
||||
/**
|
||||
* Extracts a chat entry from a received ENet packet and adds it to the chat queue.
|
||||
|
@ -250,7 +234,7 @@ public:
|
|||
void Room::RoomImpl::ServerLoop() {
|
||||
while (state != State::Closed) {
|
||||
ENetEvent event;
|
||||
if (enet_host_service(server, &event, 16) > 0) {
|
||||
if (enet_host_service(server, &event, 50) > 0) {
|
||||
switch (event.type) {
|
||||
case ENET_EVENT_TYPE_RECEIVE:
|
||||
switch (event.packet->data[0]) {
|
||||
|
@ -260,8 +244,8 @@ void Room::RoomImpl::ServerLoop() {
|
|||
case IdSetGameInfo:
|
||||
HandleGameNamePacket(&event);
|
||||
break;
|
||||
case IdWifiPacket:
|
||||
HandleWifiPacket(&event);
|
||||
case IdProxyPacket:
|
||||
HandleProxyPacket(&event);
|
||||
break;
|
||||
case IdChatMessage:
|
||||
HandleChatPacket(&event);
|
||||
|
@ -313,11 +297,8 @@ void Room::RoomImpl::HandleJoinRequest(const ENetEvent* event) {
|
|||
std::string nickname;
|
||||
packet.Read(nickname);
|
||||
|
||||
std::string console_id_hash;
|
||||
packet.Read(console_id_hash);
|
||||
|
||||
MacAddress preferred_mac;
|
||||
packet.Read(preferred_mac);
|
||||
IPv4Address preferred_fake_ip;
|
||||
packet.Read(preferred_fake_ip);
|
||||
|
||||
u32 client_version;
|
||||
packet.Read(client_version);
|
||||
|
@ -338,20 +319,15 @@ void Room::RoomImpl::HandleJoinRequest(const ENetEvent* event) {
|
|||
return;
|
||||
}
|
||||
|
||||
if (preferred_mac != NoPreferredMac) {
|
||||
// Verify if the preferred mac is available
|
||||
if (!IsValidMacAddress(preferred_mac)) {
|
||||
SendMacCollision(event->peer);
|
||||
if (preferred_fake_ip != NoPreferredIP) {
|
||||
// Verify if the preferred fake ip is available
|
||||
if (!IsValidFakeIPAddress(preferred_fake_ip)) {
|
||||
SendIPCollision(event->peer);
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
// Assign a MAC address of this client automatically
|
||||
preferred_mac = GenerateMacAddress();
|
||||
}
|
||||
|
||||
if (!IsValidConsoleId(console_id_hash)) {
|
||||
SendConsoleIdCollision(event->peer);
|
||||
return;
|
||||
// Assign a fake ip address of this client automatically
|
||||
preferred_fake_ip = GenerateFakeIPAddress();
|
||||
}
|
||||
|
||||
if (client_version != network_version) {
|
||||
|
@ -361,8 +337,7 @@ void Room::RoomImpl::HandleJoinRequest(const ENetEvent* event) {
|
|||
|
||||
// At this point the client is ready to be added to the room.
|
||||
Member member{};
|
||||
member.mac_address = preferred_mac;
|
||||
member.console_id_hash = console_id_hash;
|
||||
member.fake_ip = preferred_fake_ip;
|
||||
member.nickname = nickname;
|
||||
member.peer = event->peer;
|
||||
|
||||
|
@ -408,9 +383,9 @@ void Room::RoomImpl::HandleJoinRequest(const ENetEvent* event) {
|
|||
// Notify everyone that the room information has changed.
|
||||
BroadcastRoomInformation();
|
||||
if (HasModPermission(event->peer)) {
|
||||
SendJoinSuccessAsMod(event->peer, preferred_mac);
|
||||
SendJoinSuccessAsMod(event->peer, preferred_fake_ip);
|
||||
} else {
|
||||
SendJoinSuccess(event->peer, preferred_mac);
|
||||
SendJoinSuccess(event->peer, preferred_fake_ip);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -575,19 +550,11 @@ bool Room::RoomImpl::IsValidNickname(const std::string& nickname) const {
|
|||
[&nickname](const auto& member) { return member.nickname != nickname; });
|
||||
}
|
||||
|
||||
bool Room::RoomImpl::IsValidMacAddress(const MacAddress& address) const {
|
||||
// A MAC address is valid if it is not already taken by anybody else in the room.
|
||||
bool Room::RoomImpl::IsValidFakeIPAddress(const IPv4Address& address) const {
|
||||
// An IP address is valid if it is not already taken by anybody else in the room.
|
||||
std::lock_guard lock(member_mutex);
|
||||
return std::all_of(members.begin(), members.end(),
|
||||
[&address](const auto& member) { return member.mac_address != address; });
|
||||
}
|
||||
|
||||
bool Room::RoomImpl::IsValidConsoleId(const std::string& console_id_hash) const {
|
||||
// A Console ID is valid if it is not already taken by anybody else in the room.
|
||||
std::lock_guard lock(member_mutex);
|
||||
return std::all_of(members.begin(), members.end(), [&console_id_hash](const auto& member) {
|
||||
return member.console_id_hash != console_id_hash;
|
||||
});
|
||||
[&address](const auto& member) { return member.fake_ip != address; });
|
||||
}
|
||||
|
||||
bool Room::RoomImpl::HasModPermission(const ENetPeer* client) const {
|
||||
|
@ -621,19 +588,9 @@ void Room::RoomImpl::SendNameCollision(ENetPeer* client) {
|
|||
enet_host_flush(server);
|
||||
}
|
||||
|
||||
void Room::RoomImpl::SendMacCollision(ENetPeer* client) {
|
||||
void Room::RoomImpl::SendIPCollision(ENetPeer* client) {
|
||||
Packet packet;
|
||||
packet.Write(static_cast<u8>(IdMacCollision));
|
||||
|
||||
ENetPacket* enet_packet =
|
||||
enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE);
|
||||
enet_peer_send(client, 0, enet_packet);
|
||||
enet_host_flush(server);
|
||||
}
|
||||
|
||||
void Room::RoomImpl::SendConsoleIdCollision(ENetPeer* client) {
|
||||
Packet packet;
|
||||
packet.Write(static_cast<u8>(IdConsoleIdCollision));
|
||||
packet.Write(static_cast<u8>(IdIpCollision));
|
||||
|
||||
ENetPacket* enet_packet =
|
||||
enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE);
|
||||
|
@ -672,20 +629,20 @@ void Room::RoomImpl::SendVersionMismatch(ENetPeer* client) {
|
|||
enet_host_flush(server);
|
||||
}
|
||||
|
||||
void Room::RoomImpl::SendJoinSuccess(ENetPeer* client, MacAddress mac_address) {
|
||||
void Room::RoomImpl::SendJoinSuccess(ENetPeer* client, IPv4Address fake_ip) {
|
||||
Packet packet;
|
||||
packet.Write(static_cast<u8>(IdJoinSuccess));
|
||||
packet.Write(mac_address);
|
||||
packet.Write(fake_ip);
|
||||
ENetPacket* enet_packet =
|
||||
enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE);
|
||||
enet_peer_send(client, 0, enet_packet);
|
||||
enet_host_flush(server);
|
||||
}
|
||||
|
||||
void Room::RoomImpl::SendJoinSuccessAsMod(ENetPeer* client, MacAddress mac_address) {
|
||||
void Room::RoomImpl::SendJoinSuccessAsMod(ENetPeer* client, IPv4Address fake_ip) {
|
||||
Packet packet;
|
||||
packet.Write(static_cast<u8>(IdJoinSuccessAsMod));
|
||||
packet.Write(mac_address);
|
||||
packet.Write(fake_ip);
|
||||
ENetPacket* enet_packet =
|
||||
enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE);
|
||||
enet_peer_send(client, 0, enet_packet);
|
||||
|
@ -818,7 +775,7 @@ void Room::RoomImpl::BroadcastRoomInformation() {
|
|||
std::lock_guard lock(member_mutex);
|
||||
for (const auto& member : members) {
|
||||
packet.Write(member.nickname);
|
||||
packet.Write(member.mac_address);
|
||||
packet.Write(member.fake_ip);
|
||||
packet.Write(member.game_info.name);
|
||||
packet.Write(member.game_info.id);
|
||||
packet.Write(member.user_data.username);
|
||||
|
@ -833,34 +790,43 @@ void Room::RoomImpl::BroadcastRoomInformation() {
|
|||
enet_host_flush(server);
|
||||
}
|
||||
|
||||
MacAddress Room::RoomImpl::GenerateMacAddress() {
|
||||
MacAddress result_mac =
|
||||
NintendoOUI; // The first three bytes of each MAC address will be the NintendoOUI
|
||||
std::uniform_int_distribution<> dis(0x00, 0xFF); // Random byte between 0 and 0xFF
|
||||
IPv4Address Room::RoomImpl::GenerateFakeIPAddress() {
|
||||
IPv4Address result_ip{192, 168, 0, 0};
|
||||
std::uniform_int_distribution<> dis(0x01, 0xFE); // Random byte between 1 and 0xFE
|
||||
do {
|
||||
for (std::size_t i = 3; i < result_mac.size(); ++i) {
|
||||
result_mac[i] = dis(random_gen);
|
||||
for (std::size_t i = 2; i < result_ip.size(); ++i) {
|
||||
result_ip[i] = dis(random_gen);
|
||||
}
|
||||
} while (!IsValidMacAddress(result_mac));
|
||||
return result_mac;
|
||||
} while (!IsValidFakeIPAddress(result_ip));
|
||||
|
||||
return result_ip;
|
||||
}
|
||||
|
||||
void Room::RoomImpl::HandleWifiPacket(const ENetEvent* event) {
|
||||
void Room::RoomImpl::HandleProxyPacket(const ENetEvent* event) {
|
||||
Packet in_packet;
|
||||
in_packet.Append(event->packet->data, event->packet->dataLength);
|
||||
in_packet.IgnoreBytes(sizeof(u8)); // Message type
|
||||
in_packet.IgnoreBytes(sizeof(u8)); // WifiPacket Type
|
||||
in_packet.IgnoreBytes(sizeof(u8)); // WifiPacket Channel
|
||||
in_packet.IgnoreBytes(sizeof(MacAddress)); // WifiPacket Transmitter Address
|
||||
MacAddress destination_address;
|
||||
in_packet.Read(destination_address);
|
||||
|
||||
in_packet.IgnoreBytes(sizeof(u8)); // Domain
|
||||
in_packet.IgnoreBytes(sizeof(IPv4Address)); // IP
|
||||
in_packet.IgnoreBytes(sizeof(u16)); // Port
|
||||
|
||||
in_packet.IgnoreBytes(sizeof(u8)); // Domain
|
||||
IPv4Address remote_ip;
|
||||
in_packet.Read(remote_ip); // IP
|
||||
in_packet.IgnoreBytes(sizeof(u16)); // Port
|
||||
|
||||
in_packet.IgnoreBytes(sizeof(u8)); // Protocol
|
||||
bool broadcast;
|
||||
in_packet.Read(broadcast); // Broadcast
|
||||
|
||||
Packet out_packet;
|
||||
out_packet.Append(event->packet->data, event->packet->dataLength);
|
||||
ENetPacket* enet_packet = enet_packet_create(out_packet.GetData(), out_packet.GetDataSize(),
|
||||
ENET_PACKET_FLAG_RELIABLE);
|
||||
|
||||
if (destination_address == BroadcastMac) { // Send the data to everyone except the sender
|
||||
const auto& destination_address = remote_ip;
|
||||
if (broadcast) { // Send the data to everyone except the sender
|
||||
std::lock_guard lock(member_mutex);
|
||||
bool sent_packet = false;
|
||||
for (const auto& member : members) {
|
||||
|
@ -877,16 +843,16 @@ void Room::RoomImpl::HandleWifiPacket(const ENetEvent* event) {
|
|||
std::lock_guard lock(member_mutex);
|
||||
auto member = std::find_if(members.begin(), members.end(),
|
||||
[destination_address](const Member& member_entry) -> bool {
|
||||
return member_entry.mac_address == destination_address;
|
||||
return member_entry.fake_ip == destination_address;
|
||||
});
|
||||
if (member != members.end()) {
|
||||
enet_peer_send(member->peer, 0, enet_packet);
|
||||
} else {
|
||||
LOG_ERROR(Network,
|
||||
"Attempting to send to unknown MAC address: "
|
||||
"{:02X}:{:02X}:{:02X}:{:02X}:{:02X}:{:02X}",
|
||||
"Attempting to send to unknown IP address: "
|
||||
"{}.{}.{}.{}",
|
||||
destination_address[0], destination_address[1], destination_address[2],
|
||||
destination_address[3], destination_address[4], destination_address[5]);
|
||||
destination_address[3]);
|
||||
enet_packet_destroy(enet_packet);
|
||||
}
|
||||
}
|
||||
|
@ -1073,7 +1039,7 @@ std::vector<Member> Room::GetRoomMemberList() const {
|
|||
member.username = member_impl.user_data.username;
|
||||
member.display_name = member_impl.user_data.display_name;
|
||||
member.avatar_url = member_impl.user_data.avatar_url;
|
||||
member.mac_address = member_impl.mac_address;
|
||||
member.fake_ip = member_impl.fake_ip;
|
||||
member.game = member_impl.game_info;
|
||||
member_list.push_back(member);
|
||||
}
|
||||
|
|
|
@ -9,12 +9,12 @@
|
|||
#include <vector>
|
||||
#include "common/announce_multiplayer_room.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/socket_types.h"
|
||||
#include "network/verify_user.h"
|
||||
|
||||
namespace Network {
|
||||
|
||||
using AnnounceMultiplayerRoom::GameInfo;
|
||||
using AnnounceMultiplayerRoom::MacAddress;
|
||||
using AnnounceMultiplayerRoom::Member;
|
||||
using AnnounceMultiplayerRoom::RoomInformation;
|
||||
|
||||
|
@ -29,12 +29,9 @@ static constexpr u32 MaxConcurrentConnections = 254;
|
|||
|
||||
constexpr std::size_t NumChannels = 1; // Number of channels used for the connection
|
||||
|
||||
/// A special MAC address that tells the room we're joining to assign us a MAC address
|
||||
/// A special IP address that tells the room we're joining to assign us a IP address
|
||||
/// automatically.
|
||||
constexpr MacAddress NoPreferredMac = {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF};
|
||||
|
||||
// 802.11 broadcast MAC address
|
||||
constexpr MacAddress BroadcastMac = {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF};
|
||||
constexpr IPv4Address NoPreferredIP = {0xFF, 0xFF, 0xFF, 0xFF};
|
||||
|
||||
// The different types of messages that can be sent. The first byte of each packet defines the type
|
||||
enum RoomMessageTypes : u8 {
|
||||
|
@ -42,15 +39,14 @@ enum RoomMessageTypes : u8 {
|
|||
IdJoinSuccess,
|
||||
IdRoomInformation,
|
||||
IdSetGameInfo,
|
||||
IdWifiPacket,
|
||||
IdProxyPacket,
|
||||
IdChatMessage,
|
||||
IdNameCollision,
|
||||
IdMacCollision,
|
||||
IdIpCollision,
|
||||
IdVersionMismatch,
|
||||
IdWrongPassword,
|
||||
IdCloseRoom,
|
||||
IdRoomIsFull,
|
||||
IdConsoleIdCollision,
|
||||
IdStatusMessage,
|
||||
IdHostKicked,
|
||||
IdHostBanned,
|
||||
|
|
|
@ -7,6 +7,7 @@
|
|||
#include <set>
|
||||
#include <thread>
|
||||
#include "common/assert.h"
|
||||
#include "common/socket_types.h"
|
||||
#include "enet/enet.h"
|
||||
#include "network/packet.h"
|
||||
#include "network/room_member.h"
|
||||
|
@ -38,7 +39,7 @@ public:
|
|||
std::string username; ///< The username of this member.
|
||||
mutable std::mutex username_mutex; ///< Mutex for locking username.
|
||||
|
||||
MacAddress mac_address; ///< The mac_address of this member.
|
||||
IPv4Address fake_ip; ///< The fake ip of this member.
|
||||
|
||||
std::mutex network_mutex; ///< Mutex that controls access to the `client` variable.
|
||||
/// Thread that receives and dispatches network packets
|
||||
|
@ -56,7 +57,7 @@ public:
|
|||
CallbackSet<T>& Get();
|
||||
|
||||
private:
|
||||
CallbackSet<WifiPacket> callback_set_wifi_packet;
|
||||
CallbackSet<ProxyPacket> callback_set_proxy_packet;
|
||||
CallbackSet<ChatEntry> callback_set_chat_messages;
|
||||
CallbackSet<StatusMessageEntry> callback_set_status_messages;
|
||||
CallbackSet<RoomInformation> callback_set_room_information;
|
||||
|
@ -78,15 +79,15 @@ public:
|
|||
|
||||
/**
|
||||
* Sends a request to the server, asking for permission to join a room with the specified
|
||||
* nickname and preferred mac.
|
||||
* nickname and preferred fake ip.
|
||||
* @params nickname The desired nickname.
|
||||
* @params console_id_hash A hash of the Console ID.
|
||||
* @params preferred_mac The preferred MAC address to use in the room, the NoPreferredMac tells
|
||||
* @params preferred_fake_ip The preferred IP address to use in the room, the NoPreferredIP
|
||||
* tells
|
||||
* @params password The password for the room
|
||||
* the server to assign one for us.
|
||||
*/
|
||||
void SendJoinRequest(const std::string& nickname_, const std::string& console_id_hash,
|
||||
const MacAddress& preferred_mac = NoPreferredMac,
|
||||
void SendJoinRequest(const std::string& nickname_,
|
||||
const IPv4Address& preferred_fake_ip = NoPreferredIP,
|
||||
const std::string& password = "", const std::string& token = "");
|
||||
|
||||
/**
|
||||
|
@ -101,10 +102,10 @@ public:
|
|||
void HandleRoomInformationPacket(const ENetEvent* event);
|
||||
|
||||
/**
|
||||
* Extracts a WifiPacket from a received ENet packet.
|
||||
* Extracts a ProxyPacket from a received ENet packet.
|
||||
* @param event The ENet event that was received.
|
||||
*/
|
||||
void HandleWifiPackets(const ENetEvent* event);
|
||||
void HandleProxyPackets(const ENetEvent* event);
|
||||
|
||||
/**
|
||||
* Extracts a chat entry from a received ENet packet and adds it to the chat queue.
|
||||
|
@ -158,12 +159,12 @@ void RoomMember::RoomMemberImpl::MemberLoop() {
|
|||
while (IsConnected()) {
|
||||
std::lock_guard lock(network_mutex);
|
||||
ENetEvent event;
|
||||
if (enet_host_service(client, &event, 16) > 0) {
|
||||
if (enet_host_service(client, &event, 100) > 0) {
|
||||
switch (event.type) {
|
||||
case ENET_EVENT_TYPE_RECEIVE:
|
||||
switch (event.packet->data[0]) {
|
||||
case IdWifiPacket:
|
||||
HandleWifiPackets(&event);
|
||||
case IdProxyPacket:
|
||||
HandleProxyPackets(&event);
|
||||
break;
|
||||
case IdChatMessage:
|
||||
HandleChatPacket(&event);
|
||||
|
@ -198,13 +199,9 @@ void RoomMember::RoomMemberImpl::MemberLoop() {
|
|||
SetState(State::Idle);
|
||||
SetError(Error::NameCollision);
|
||||
break;
|
||||
case IdMacCollision:
|
||||
case IdIpCollision:
|
||||
SetState(State::Idle);
|
||||
SetError(Error::MacCollision);
|
||||
break;
|
||||
case IdConsoleIdCollision:
|
||||
SetState(State::Idle);
|
||||
SetError(Error::ConsoleIdCollision);
|
||||
SetError(Error::IpCollision);
|
||||
break;
|
||||
case IdVersionMismatch:
|
||||
SetState(State::Idle);
|
||||
|
@ -275,15 +272,13 @@ void RoomMember::RoomMemberImpl::Send(Packet&& packet) {
|
|||
}
|
||||
|
||||
void RoomMember::RoomMemberImpl::SendJoinRequest(const std::string& nickname_,
|
||||
const std::string& console_id_hash,
|
||||
const MacAddress& preferred_mac,
|
||||
const IPv4Address& preferred_fake_ip,
|
||||
const std::string& password,
|
||||
const std::string& token) {
|
||||
Packet packet;
|
||||
packet.Write(static_cast<u8>(IdJoinRequest));
|
||||
packet.Write(nickname_);
|
||||
packet.Write(console_id_hash);
|
||||
packet.Write(preferred_mac);
|
||||
packet.Write(preferred_fake_ip);
|
||||
packet.Write(network_version);
|
||||
packet.Write(password);
|
||||
packet.Write(token);
|
||||
|
@ -317,7 +312,7 @@ void RoomMember::RoomMemberImpl::HandleRoomInformationPacket(const ENetEvent* ev
|
|||
|
||||
for (auto& member : member_information) {
|
||||
packet.Read(member.nickname);
|
||||
packet.Read(member.mac_address);
|
||||
packet.Read(member.fake_ip);
|
||||
packet.Read(member.game_info.name);
|
||||
packet.Read(member.game_info.id);
|
||||
packet.Read(member.username);
|
||||
|
@ -342,29 +337,38 @@ void RoomMember::RoomMemberImpl::HandleJoinPacket(const ENetEvent* event) {
|
|||
packet.IgnoreBytes(sizeof(u8)); // Ignore the message type
|
||||
|
||||
// Parse the MAC Address from the packet
|
||||
packet.Read(mac_address);
|
||||
packet.Read(fake_ip);
|
||||
}
|
||||
|
||||
void RoomMember::RoomMemberImpl::HandleWifiPackets(const ENetEvent* event) {
|
||||
WifiPacket wifi_packet{};
|
||||
void RoomMember::RoomMemberImpl::HandleProxyPackets(const ENetEvent* event) {
|
||||
ProxyPacket proxy_packet{};
|
||||
Packet packet;
|
||||
packet.Append(event->packet->data, event->packet->dataLength);
|
||||
|
||||
// Ignore the first byte, which is the message id.
|
||||
packet.IgnoreBytes(sizeof(u8)); // Ignore the message type
|
||||
|
||||
// Parse the WifiPacket from the packet
|
||||
u8 frame_type;
|
||||
packet.Read(frame_type);
|
||||
WifiPacket::PacketType type = static_cast<WifiPacket::PacketType>(frame_type);
|
||||
// Parse the ProxyPacket from the packet
|
||||
u8 local_family;
|
||||
packet.Read(local_family);
|
||||
proxy_packet.local_endpoint.family = static_cast<Domain>(local_family);
|
||||
packet.Read(proxy_packet.local_endpoint.ip);
|
||||
packet.Read(proxy_packet.local_endpoint.portno);
|
||||
|
||||
wifi_packet.type = type;
|
||||
packet.Read(wifi_packet.channel);
|
||||
packet.Read(wifi_packet.transmitter_address);
|
||||
packet.Read(wifi_packet.destination_address);
|
||||
packet.Read(wifi_packet.data);
|
||||
u8 remote_family;
|
||||
packet.Read(remote_family);
|
||||
proxy_packet.remote_endpoint.family = static_cast<Domain>(remote_family);
|
||||
packet.Read(proxy_packet.remote_endpoint.ip);
|
||||
packet.Read(proxy_packet.remote_endpoint.portno);
|
||||
|
||||
Invoke<WifiPacket>(wifi_packet);
|
||||
u8 protocol_type;
|
||||
packet.Read(protocol_type);
|
||||
proxy_packet.protocol = static_cast<Protocol>(protocol_type);
|
||||
|
||||
packet.Read(proxy_packet.broadcast);
|
||||
packet.Read(proxy_packet.data);
|
||||
|
||||
Invoke<ProxyPacket>(proxy_packet);
|
||||
}
|
||||
|
||||
void RoomMember::RoomMemberImpl::HandleChatPacket(const ENetEvent* event) {
|
||||
|
@ -440,8 +444,8 @@ void RoomMember::RoomMemberImpl::Disconnect() {
|
|||
}
|
||||
|
||||
template <>
|
||||
RoomMember::RoomMemberImpl::CallbackSet<WifiPacket>& RoomMember::RoomMemberImpl::Callbacks::Get() {
|
||||
return callback_set_wifi_packet;
|
||||
RoomMember::RoomMemberImpl::CallbackSet<ProxyPacket>& RoomMember::RoomMemberImpl::Callbacks::Get() {
|
||||
return callback_set_proxy_packet;
|
||||
}
|
||||
|
||||
template <>
|
||||
|
@ -525,19 +529,18 @@ const std::string& RoomMember::GetUsername() const {
|
|||
return room_member_impl->username;
|
||||
}
|
||||
|
||||
const MacAddress& RoomMember::GetMacAddress() const {
|
||||
ASSERT_MSG(IsConnected(), "Tried to get MAC address while not connected");
|
||||
return room_member_impl->mac_address;
|
||||
const IPv4Address& RoomMember::GetFakeIpAddress() const {
|
||||
ASSERT_MSG(IsConnected(), "Tried to get fake ip address while not connected");
|
||||
return room_member_impl->fake_ip;
|
||||
}
|
||||
|
||||
RoomInformation RoomMember::GetRoomInformation() const {
|
||||
return room_member_impl->room_information;
|
||||
}
|
||||
|
||||
void RoomMember::Join(const std::string& nick, const std::string& console_id_hash,
|
||||
const char* server_addr, u16 server_port, u16 client_port,
|
||||
const MacAddress& preferred_mac, const std::string& password,
|
||||
const std::string& token) {
|
||||
void RoomMember::Join(const std::string& nick, const char* server_addr, u16 server_port,
|
||||
u16 client_port, const IPv4Address& preferred_fake_ip,
|
||||
const std::string& password, const std::string& token) {
|
||||
// If the member is connected, kill the connection first
|
||||
if (room_member_impl->loop_thread && room_member_impl->loop_thread->joinable()) {
|
||||
Leave();
|
||||
|
@ -571,7 +574,7 @@ void RoomMember::Join(const std::string& nick, const std::string& console_id_has
|
|||
if (net > 0 && event.type == ENET_EVENT_TYPE_CONNECT) {
|
||||
room_member_impl->nickname = nick;
|
||||
room_member_impl->StartLoop();
|
||||
room_member_impl->SendJoinRequest(nick, console_id_hash, preferred_mac, password, token);
|
||||
room_member_impl->SendJoinRequest(nick, preferred_fake_ip, password, token);
|
||||
SendGameInfo(room_member_impl->current_game_info);
|
||||
} else {
|
||||
enet_peer_disconnect(room_member_impl->server, 0);
|
||||
|
@ -584,14 +587,22 @@ bool RoomMember::IsConnected() const {
|
|||
return room_member_impl->IsConnected();
|
||||
}
|
||||
|
||||
void RoomMember::SendWifiPacket(const WifiPacket& wifi_packet) {
|
||||
void RoomMember::SendProxyPacket(const ProxyPacket& proxy_packet) {
|
||||
Packet packet;
|
||||
packet.Write(static_cast<u8>(IdWifiPacket));
|
||||
packet.Write(static_cast<u8>(wifi_packet.type));
|
||||
packet.Write(wifi_packet.channel);
|
||||
packet.Write(wifi_packet.transmitter_address);
|
||||
packet.Write(wifi_packet.destination_address);
|
||||
packet.Write(wifi_packet.data);
|
||||
packet.Write(static_cast<u8>(IdProxyPacket));
|
||||
|
||||
packet.Write(static_cast<u8>(proxy_packet.local_endpoint.family));
|
||||
packet.Write(proxy_packet.local_endpoint.ip);
|
||||
packet.Write(proxy_packet.local_endpoint.portno);
|
||||
|
||||
packet.Write(static_cast<u8>(proxy_packet.remote_endpoint.family));
|
||||
packet.Write(proxy_packet.remote_endpoint.ip);
|
||||
packet.Write(proxy_packet.remote_endpoint.portno);
|
||||
|
||||
packet.Write(static_cast<u8>(proxy_packet.protocol));
|
||||
packet.Write(proxy_packet.broadcast);
|
||||
packet.Write(proxy_packet.data);
|
||||
|
||||
room_member_impl->Send(std::move(packet));
|
||||
}
|
||||
|
||||
|
@ -645,8 +656,8 @@ RoomMember::CallbackHandle<RoomMember::Error> RoomMember::BindOnError(
|
|||
return room_member_impl->Bind(callback);
|
||||
}
|
||||
|
||||
RoomMember::CallbackHandle<WifiPacket> RoomMember::BindOnWifiPacketReceived(
|
||||
std::function<void(const WifiPacket&)> callback) {
|
||||
RoomMember::CallbackHandle<ProxyPacket> RoomMember::BindOnProxyPacketReceived(
|
||||
std::function<void(const ProxyPacket&)> callback) {
|
||||
return room_member_impl->Bind(callback);
|
||||
}
|
||||
|
||||
|
@ -685,7 +696,7 @@ void RoomMember::Leave() {
|
|||
room_member_impl->client = nullptr;
|
||||
}
|
||||
|
||||
template void RoomMember::Unbind(CallbackHandle<WifiPacket>);
|
||||
template void RoomMember::Unbind(CallbackHandle<ProxyPacket>);
|
||||
template void RoomMember::Unbind(CallbackHandle<RoomMember::State>);
|
||||
template void RoomMember::Unbind(CallbackHandle<RoomMember::Error>);
|
||||
template void RoomMember::Unbind(CallbackHandle<RoomInformation>);
|
||||
|
|
|
@ -9,6 +9,7 @@
|
|||
#include <vector>
|
||||
#include "common/announce_multiplayer_room.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/socket_types.h"
|
||||
#include "network/room.h"
|
||||
|
||||
namespace Network {
|
||||
|
@ -17,22 +18,12 @@ using AnnounceMultiplayerRoom::GameInfo;
|
|||
using AnnounceMultiplayerRoom::RoomInformation;
|
||||
|
||||
/// Information about the received WiFi packets.
|
||||
/// Acts as our own 802.11 header.
|
||||
struct WifiPacket {
|
||||
enum class PacketType : u8 {
|
||||
Beacon,
|
||||
Data,
|
||||
Authentication,
|
||||
AssociationResponse,
|
||||
Deauthentication,
|
||||
NodeMap
|
||||
};
|
||||
PacketType type; ///< The type of 802.11 frame.
|
||||
std::vector<u8> data; ///< Raw 802.11 frame data, starting at the management frame header
|
||||
/// for management frames.
|
||||
MacAddress transmitter_address; ///< Mac address of the transmitter.
|
||||
MacAddress destination_address; ///< Mac address of the receiver.
|
||||
u8 channel; ///< WiFi channel where this frame was transmitted.
|
||||
struct ProxyPacket {
|
||||
SockAddrIn local_endpoint;
|
||||
SockAddrIn remote_endpoint;
|
||||
Protocol protocol;
|
||||
bool broadcast;
|
||||
std::vector<u8> data;
|
||||
};
|
||||
|
||||
/// Represents a chat message.
|
||||
|
@ -74,8 +65,7 @@ public:
|
|||
// Reasons why connection was rejected
|
||||
UnknownError, ///< Some error [permissions to network device missing or something]
|
||||
NameCollision, ///< Somebody is already using this name
|
||||
MacCollision, ///< Somebody is already using that mac-address
|
||||
ConsoleIdCollision, ///< Somebody in the room has the same Console ID
|
||||
IpCollision, ///< Somebody is already using that fake-ip-address
|
||||
WrongVersion, ///< The room version is not the same as for this RoomMember
|
||||
WrongPassword, ///< The password doesn't match the one from the Room
|
||||
CouldNotConnect, ///< The room is not responding to a connection attempt
|
||||
|
@ -94,7 +84,7 @@ public:
|
|||
std::string avatar_url; ///< Url to the member's avatar. Can be empty.
|
||||
GameInfo game_info; ///< Name of the game they're currently playing, or empty if they're
|
||||
/// not playing anything.
|
||||
MacAddress mac_address; ///< MAC address associated with this member.
|
||||
IPv4Address fake_ip; ///< Fake Ip address associated with this member.
|
||||
};
|
||||
using MemberList = std::vector<MemberInformation>;
|
||||
|
||||
|
@ -135,7 +125,7 @@ public:
|
|||
/**
|
||||
* Returns the MAC address of the RoomMember.
|
||||
*/
|
||||
const MacAddress& GetMacAddress() const;
|
||||
const IPv4Address& GetFakeIpAddress() const;
|
||||
|
||||
/**
|
||||
* Returns information about the room we're currently connected to.
|
||||
|
@ -149,19 +139,17 @@ public:
|
|||
|
||||
/**
|
||||
* Attempts to join a room at the specified address and port, using the specified nickname.
|
||||
* A console ID hash is passed in to check console ID conflicts.
|
||||
* This may fail if the username or console ID is already taken.
|
||||
*/
|
||||
void Join(const std::string& nickname, const std::string& console_id_hash,
|
||||
const char* server_addr = "127.0.0.1", u16 server_port = DefaultRoomPort,
|
||||
u16 client_port = 0, const MacAddress& preferred_mac = NoPreferredMac,
|
||||
void Join(const std::string& nickname, const char* server_addr = "127.0.0.1",
|
||||
u16 server_port = DefaultRoomPort, u16 client_port = 0,
|
||||
const IPv4Address& preferred_fake_ip = NoPreferredIP,
|
||||
const std::string& password = "", const std::string& token = "");
|
||||
|
||||
/**
|
||||
* Sends a WiFi packet to the room.
|
||||
* @param packet The WiFi packet to send.
|
||||
*/
|
||||
void SendWifiPacket(const WifiPacket& packet);
|
||||
void SendProxyPacket(const ProxyPacket& packet);
|
||||
|
||||
/**
|
||||
* Sends a chat message to the room.
|
||||
|
@ -207,14 +195,14 @@ public:
|
|||
CallbackHandle<Error> BindOnError(std::function<void(const Error&)> callback);
|
||||
|
||||
/**
|
||||
* Binds a function to an event that will be triggered every time a WifiPacket is received.
|
||||
* Binds a function to an event that will be triggered every time a ProxyPacket is received.
|
||||
* The function wil be called everytime the event is triggered.
|
||||
* The callback function must not bind or unbind a function. Doing so will cause a deadlock
|
||||
* @param callback The function to call
|
||||
* @return A handle used for removing the function from the registered list
|
||||
*/
|
||||
CallbackHandle<WifiPacket> BindOnWifiPacketReceived(
|
||||
std::function<void(const WifiPacket&)> callback);
|
||||
CallbackHandle<ProxyPacket> BindOnProxyPacketReceived(
|
||||
std::function<void(const ProxyPacket&)> callback);
|
||||
|
||||
/**
|
||||
* Binds a function to an event that will be triggered every time the RoomInformation changes.
|
||||
|
@ -292,10 +280,8 @@ inline const char* GetErrorStr(const RoomMember::Error& e) {
|
|||
return "UnknownError";
|
||||
case RoomMember::Error::NameCollision:
|
||||
return "NameCollision";
|
||||
case RoomMember::Error::MacCollision:
|
||||
return "MaxCollision";
|
||||
case RoomMember::Error::ConsoleIdCollision:
|
||||
return "ConsoleIdCollision";
|
||||
case RoomMember::Error::IpCollision:
|
||||
return "IpCollision";
|
||||
case RoomMember::Error::WrongVersion:
|
||||
return "WrongVersion";
|
||||
case RoomMember::Error::WrongPassword:
|
||||
|
|
|
@ -39,8 +39,10 @@ Network::VerifyUser::UserData VerifyUserJWT::LoadUserData(const std::string& ver
|
|||
const std::string audience = fmt::format("external-{}", verify_uid);
|
||||
using namespace jwt::params;
|
||||
std::error_code error;
|
||||
|
||||
// We use the Citra backend so the issuer is citra-core
|
||||
auto decoded =
|
||||
jwt::decode(token, algorithms({"rs256"}), error, secret(pub_key), issuer("yuzu-core"),
|
||||
jwt::decode(token, algorithms({"rs256"}), error, secret(pub_key), issuer("citra-core"),
|
||||
aud(audience), validate_iat(true), validate_jti(true));
|
||||
if (error) {
|
||||
LOG_INFO(WebService, "Verification failed: category={}, code={}, message={}",
|
||||
|
|
|
@ -492,8 +492,6 @@ GMainWindow::~GMainWindow() {
|
|||
delete render_window;
|
||||
}
|
||||
|
||||
system->GetRoomNetwork().Shutdown();
|
||||
|
||||
#ifdef __linux__
|
||||
::close(sig_interrupt_fds[0]);
|
||||
::close(sig_interrupt_fds[1]);
|
||||
|
@ -3831,6 +3829,7 @@ void GMainWindow::closeEvent(QCloseEvent* event) {
|
|||
|
||||
render_window->close();
|
||||
multiplayer_state->Close();
|
||||
system->GetRoomNetwork().Shutdown();
|
||||
|
||||
QWidget::closeEvent(event);
|
||||
}
|
||||
|
|
|
@ -316,21 +316,19 @@ void ChatRoom::OnStatusMessageReceive(const Network::StatusMessageEntry& status_
|
|||
}
|
||||
|
||||
void ChatRoom::OnSendChat() {
|
||||
if (auto room = room_network->GetRoomMember().lock()) {
|
||||
if (room->GetState() != Network::RoomMember::State::Joined &&
|
||||
room->GetState() != Network::RoomMember::State::Moderator) {
|
||||
|
||||
if (auto room_member = room_network->GetRoomMember().lock()) {
|
||||
if (!room_member->IsConnected()) {
|
||||
return;
|
||||
}
|
||||
auto message = ui->chat_message->text().toStdString();
|
||||
if (!ValidateMessage(message)) {
|
||||
return;
|
||||
}
|
||||
auto nick = room->GetNickname();
|
||||
auto username = room->GetUsername();
|
||||
auto nick = room_member->GetNickname();
|
||||
auto username = room_member->GetUsername();
|
||||
Network::ChatEntry chat{nick, username, message};
|
||||
|
||||
auto members = room->GetMemberInformation();
|
||||
auto members = room_member->GetMemberInformation();
|
||||
auto it = std::find_if(members.begin(), members.end(),
|
||||
[&chat](const Network::RoomMember::MemberInformation& member) {
|
||||
return member.nickname == chat.nickname &&
|
||||
|
@ -341,7 +339,7 @@ void ChatRoom::OnSendChat() {
|
|||
}
|
||||
auto player = std::distance(members.begin(), it);
|
||||
ChatMessage m(chat, *room_network);
|
||||
room->SendChatMessage(message);
|
||||
room_member->SendChatMessage(message);
|
||||
AppendChatMessage(m.GetPlayerChatMessage(player));
|
||||
ui->chat_message->clear();
|
||||
}
|
||||
|
|
|
@ -74,7 +74,6 @@ void ClientRoomWindow::OnRoomUpdate(const Network::RoomInformation& info) {
|
|||
void ClientRoomWindow::OnStateChange(const Network::RoomMember::State& state) {
|
||||
if (state == Network::RoomMember::State::Joined ||
|
||||
state == Network::RoomMember::State::Moderator) {
|
||||
|
||||
ui->chat->Clear();
|
||||
ui->chat->AppendStatusMessage(tr("Connected"));
|
||||
SetModPerms(state == Network::RoomMember::State::Moderator);
|
||||
|
|
|
@ -97,9 +97,9 @@ void DirectConnectWindow::Connect() {
|
|||
QFuture<void> f = QtConcurrent::run([&] {
|
||||
if (auto room_member = room_network.GetRoomMember().lock()) {
|
||||
auto port = UISettings::values.multiplayer_port.GetValue();
|
||||
room_member->Join(ui->nickname->text().toStdString(), "",
|
||||
ui->ip->text().toStdString().c_str(), port, 0,
|
||||
Network::NoPreferredMac, ui->password->text().toStdString().c_str());
|
||||
room_member->Join(ui->nickname->text().toStdString(),
|
||||
ui->ip->text().toStdString().c_str(), port, 0, Network::NoPreferredIP,
|
||||
ui->password->text().toStdString().c_str());
|
||||
}
|
||||
});
|
||||
watcher->setFuture(f);
|
||||
|
@ -121,9 +121,7 @@ void DirectConnectWindow::OnConnection() {
|
|||
EndConnecting();
|
||||
|
||||
if (auto room_member = room_network.GetRoomMember().lock()) {
|
||||
if (room_member->GetState() == Network::RoomMember::State::Joined ||
|
||||
room_member->GetState() == Network::RoomMember::State::Moderator) {
|
||||
|
||||
if (room_member->IsConnected()) {
|
||||
close();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -201,8 +201,8 @@ void HostRoomWindow::Host() {
|
|||
}
|
||||
#endif
|
||||
// TODO: Check what to do with this
|
||||
member->Join(ui->username->text().toStdString(), "", "127.0.0.1", port, 0,
|
||||
Network::NoPreferredMac, password, token);
|
||||
member->Join(ui->username->text().toStdString(), "127.0.0.1", port, 0,
|
||||
Network::NoPreferredIP, password, token);
|
||||
|
||||
// Store settings
|
||||
UISettings::values.multiplayer_room_nickname = ui->username->text();
|
||||
|
|
|
@ -169,7 +169,7 @@ void Lobby::OnJoinRoom(const QModelIndex& source) {
|
|||
}
|
||||
#endif
|
||||
if (auto room_member = room_network.GetRoomMember().lock()) {
|
||||
room_member->Join(nickname, "", ip.c_str(), port, 0, Network::NoPreferredMac, password,
|
||||
room_member->Join(nickname, ip.c_str(), port, 0, Network::NoPreferredIP, password,
|
||||
token);
|
||||
}
|
||||
});
|
||||
|
|
|
@ -43,11 +43,8 @@ const ConnectionError ErrorManager::LOST_CONNECTION(
|
|||
QT_TR_NOOP("Connection to room lost. Try to reconnect."));
|
||||
const ConnectionError ErrorManager::HOST_KICKED(
|
||||
QT_TR_NOOP("You have been kicked by the room host."));
|
||||
const ConnectionError ErrorManager::MAC_COLLISION(
|
||||
QT_TR_NOOP("MAC address is already in use. Please choose another."));
|
||||
const ConnectionError ErrorManager::CONSOLE_ID_COLLISION(QT_TR_NOOP(
|
||||
"Your Console ID conflicted with someone else's in the room.\n\nPlease go to Emulation "
|
||||
"> Configure > System to regenerate your Console ID."));
|
||||
const ConnectionError ErrorManager::IP_COLLISION(
|
||||
QT_TR_NOOP("IP address is already in use. Please choose another."));
|
||||
const ConnectionError ErrorManager::PERMISSION_DENIED(
|
||||
QT_TR_NOOP("You do not have enough permission to perform this action."));
|
||||
const ConnectionError ErrorManager::NO_SUCH_USER(QT_TR_NOOP(
|
||||
|
|
|
@ -40,8 +40,7 @@ public:
|
|||
static const ConnectionError GENERIC_ERROR;
|
||||
static const ConnectionError LOST_CONNECTION;
|
||||
static const ConnectionError HOST_KICKED;
|
||||
static const ConnectionError MAC_COLLISION;
|
||||
static const ConnectionError CONSOLE_ID_COLLISION;
|
||||
static const ConnectionError IP_COLLISION;
|
||||
static const ConnectionError PERMISSION_DENIED;
|
||||
static const ConnectionError NO_SUCH_USER;
|
||||
/**
|
||||
|
|
|
@ -59,7 +59,9 @@ MultiplayerState::MultiplayerState(QWidget* parent, QStandardItemModel* game_lis
|
|||
});
|
||||
}
|
||||
|
||||
MultiplayerState::~MultiplayerState() {
|
||||
MultiplayerState::~MultiplayerState() = default;
|
||||
|
||||
void MultiplayerState::Close() {
|
||||
if (state_callback_handle) {
|
||||
if (auto member = room_network.GetRoomMember().lock()) {
|
||||
member->Unbind(state_callback_handle);
|
||||
|
@ -71,9 +73,6 @@ MultiplayerState::~MultiplayerState() {
|
|||
member->Unbind(error_callback_handle);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void MultiplayerState::Close() {
|
||||
if (host_room) {
|
||||
host_room->close();
|
||||
}
|
||||
|
@ -95,7 +94,6 @@ void MultiplayerState::retranslateUi() {
|
|||
status_text->setText(tr("Not Connected. Click here to find a room!"));
|
||||
} else if (current_state == Network::RoomMember::State::Joined ||
|
||||
current_state == Network::RoomMember::State::Moderator) {
|
||||
|
||||
status_text->setText(tr("Connected"));
|
||||
} else {
|
||||
status_text->setText(tr("Not Connected"));
|
||||
|
@ -151,11 +149,8 @@ void MultiplayerState::OnNetworkError(const Network::RoomMember::Error& error) {
|
|||
NetworkMessage::ErrorManager::ShowError(
|
||||
NetworkMessage::ErrorManager::USERNAME_NOT_VALID_SERVER);
|
||||
break;
|
||||
case Network::RoomMember::Error::MacCollision:
|
||||
NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::MAC_COLLISION);
|
||||
break;
|
||||
case Network::RoomMember::Error::ConsoleIdCollision:
|
||||
NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::CONSOLE_ID_COLLISION);
|
||||
case Network::RoomMember::Error::IpCollision:
|
||||
NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::IP_COLLISION);
|
||||
break;
|
||||
case Network::RoomMember::Error::RoomIsFull:
|
||||
NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::ROOM_IS_FULL);
|
||||
|
|
|
@ -10,7 +10,7 @@
|
|||
class Validation {
|
||||
public:
|
||||
Validation()
|
||||
: room_name(room_name_regex), nickname(nickname_regex), ip(ip_regex), port(0, 65535) {}
|
||||
: room_name(room_name_regex), nickname(nickname_regex), ip(ip_regex), port(0, UINT16_MAX) {}
|
||||
|
||||
~Validation() = default;
|
||||
|
||||
|
|
|
@ -104,11 +104,12 @@ struct Values {
|
|||
// multiplayer settings
|
||||
Settings::Setting<QString> multiplayer_nickname{QStringLiteral("yuzu"), "nickname"};
|
||||
Settings::Setting<QString> multiplayer_ip{{}, "ip"};
|
||||
Settings::SwitchableSetting<uint, true> multiplayer_port{24872, 0, 65535, "port"};
|
||||
Settings::SwitchableSetting<uint, true> multiplayer_port{24872, 0, UINT16_MAX, "port"};
|
||||
Settings::Setting<QString> multiplayer_room_nickname{{}, "room_nickname"};
|
||||
Settings::Setting<QString> multiplayer_room_name{{}, "room_name"};
|
||||
Settings::SwitchableSetting<uint, true> multiplayer_max_player{8, 0, 8, "max_player"};
|
||||
Settings::SwitchableSetting<uint, true> multiplayer_room_port{24872, 0, 65535, "room_port"};
|
||||
Settings::SwitchableSetting<uint, true> multiplayer_room_port{24872, 0, UINT16_MAX,
|
||||
"room_port"};
|
||||
Settings::SwitchableSetting<uint, true> multiplayer_host_type{0, 0, 1, "host_type"};
|
||||
Settings::Setting<qulonglong> multiplayer_game_id{{}, "game_id"};
|
||||
Settings::Setting<QString> multiplayer_room_description{{}, "room_description"};
|
||||
|
|
|
@ -108,15 +108,11 @@ static void OnNetworkError(const Network::RoomMember::Error& error) {
|
|||
"You tried to use the same nickname as another user that is connected to the Room");
|
||||
exit(1);
|
||||
break;
|
||||
case Network::RoomMember::Error::MacCollision:
|
||||
LOG_ERROR(Network, "You tried to use the same MAC-Address as another user that is "
|
||||
case Network::RoomMember::Error::IpCollision:
|
||||
LOG_ERROR(Network, "You tried to use the same fake IP-Address as another user that is "
|
||||
"connected to the Room");
|
||||
exit(1);
|
||||
break;
|
||||
case Network::RoomMember::Error::ConsoleIdCollision:
|
||||
LOG_ERROR(Network, "Your Console ID conflicted with someone else in the Room");
|
||||
exit(1);
|
||||
break;
|
||||
case Network::RoomMember::Error::WrongPassword:
|
||||
LOG_ERROR(Network, "Room replied with: Wrong password");
|
||||
exit(1);
|
||||
|
@ -365,7 +361,7 @@ int main(int argc, char** argv) {
|
|||
member->BindOnError(OnNetworkError);
|
||||
LOG_DEBUG(Network, "Start connection to {}:{} with nickname {}", address, port,
|
||||
nickname);
|
||||
member->Join(nickname, "", address.c_str(), port, 0, Network::NoPreferredMac, password);
|
||||
member->Join(nickname, address.c_str(), port, 0, Network::NoPreferredIP, password);
|
||||
} else {
|
||||
LOG_ERROR(Network, "Could not access RoomMember");
|
||||
return 0;
|
||||
|
|
Loading…
Reference in New Issue