settings: Cleanup settings
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456397ed39
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@ -572,7 +572,6 @@ struct Values {
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BasicSetting<bool> mouse_panning{false, "mouse_panning"};
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BasicSetting<bool> mouse_panning{false, "mouse_panning"};
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BasicRangedSetting<u8> mouse_panning_sensitivity{10, 1, 100, "mouse_panning_sensitivity"};
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BasicRangedSetting<u8> mouse_panning_sensitivity{10, 1, 100, "mouse_panning_sensitivity"};
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BasicSetting<bool> mouse_enabled{false, "mouse_enabled"};
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BasicSetting<bool> mouse_enabled{false, "mouse_enabled"};
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std::string mouse_device;
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MouseButtonsRaw mouse_buttons;
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MouseButtonsRaw mouse_buttons;
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BasicSetting<bool> emulate_analog_keyboard{false, "emulate_analog_keyboard"};
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BasicSetting<bool> emulate_analog_keyboard{false, "emulate_analog_keyboard"};
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@ -592,8 +591,6 @@ struct Values {
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BasicSetting<int> touch_from_button_map_index{0, "touch_from_button_map"};
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BasicSetting<int> touch_from_button_map_index{0, "touch_from_button_map"};
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std::vector<TouchFromButtonMap> touch_from_button_maps;
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std::vector<TouchFromButtonMap> touch_from_button_maps;
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std::atomic_bool is_device_reload_pending{true};
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// Data Storage
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// Data Storage
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BasicSetting<bool> use_virtual_sd{true, "use_virtual_sd"};
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BasicSetting<bool> use_virtual_sd{true, "use_virtual_sd"};
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BasicSetting<bool> gamecard_inserted{false, "gamecard_inserted"};
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BasicSetting<bool> gamecard_inserted{false, "gamecard_inserted"};
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@ -62,11 +62,22 @@ enum Values : int {
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constexpr int STICK_HID_BEGIN = LStick;
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constexpr int STICK_HID_BEGIN = LStick;
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constexpr int STICK_HID_END = NumAnalogs;
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constexpr int STICK_HID_END = NumAnalogs;
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constexpr int NUM_STICKS_HID = NumAnalogs;
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extern const std::array<const char*, NumAnalogs> mapping;
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extern const std::array<const char*, NumAnalogs> mapping;
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} // namespace NativeAnalog
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} // namespace NativeAnalog
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namespace NativeTrigger {
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enum Values : int {
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LTrigger,
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RTrigger,
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NumTriggers,
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};
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constexpr int TRIGGER_HID_BEGIN = LTrigger;
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constexpr int TRIGGER_HID_END = NumTriggers;
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} // namespace NativeTrigger
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namespace NativeVibration {
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namespace NativeVibration {
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enum Values : int {
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enum Values : int {
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LeftVibrationDevice,
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LeftVibrationDevice,
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@ -87,7 +87,7 @@ private:
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std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::NUM_BUTTONS_HID>
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std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::NUM_BUTTONS_HID>
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buttons;
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buttons;
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std::array<std::unique_ptr<Input::AnalogDevice>, Settings::NativeAnalog::NUM_STICKS_HID>
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std::array<std::unique_ptr<Input::AnalogDevice>, Settings::NativeAnalog::NumAnalogs>
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analogs;
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analogs;
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};
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};
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} // namespace Service::HID
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} // namespace Service::HID
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@ -61,7 +61,7 @@ void Controller_Mouse::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
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}
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}
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void Controller_Mouse::OnLoadInputDevices() {
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void Controller_Mouse::OnLoadInputDevices() {
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mouse_device = Input::CreateDevice<Input::MouseDevice>(Settings::values.mouse_device);
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//mouse_device = Input::CreateDevice<Input::MouseDevice>(Settings::values.mouse_device);
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std::transform(Settings::values.mouse_buttons.begin(), Settings::values.mouse_buttons.end(),
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std::transform(Settings::values.mouse_buttons.begin(), Settings::values.mouse_buttons.end(),
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mouse_button_devices.begin(), Input::CreateDevice<Input::ButtonDevice>);
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mouse_button_devices.begin(), Input::CreateDevice<Input::ButtonDevice>);
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}
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}
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@ -563,7 +563,7 @@ private:
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std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::NUM_BUTTONS_HID>,
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std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::NUM_BUTTONS_HID>,
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10>;
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10>;
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using StickArray = std::array<
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using StickArray = std::array<
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std::array<std::unique_ptr<Input::AnalogDevice>, Settings::NativeAnalog::NUM_STICKS_HID>,
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std::array<std::unique_ptr<Input::AnalogDevice>, Settings::NativeAnalog::NumAnalogs>,
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10>;
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10>;
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using VibrationArray = std::array<std::array<std::unique_ptr<Input::VibrationDevice>,
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using VibrationArray = std::array<std::array<std::unique_ptr<Input::VibrationDevice>,
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Settings::NativeVibration::NUM_VIBRATIONS_HID>,
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Settings::NativeVibration::NUM_VIBRATIONS_HID>,
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@ -117,7 +117,7 @@ void IAppletResource::UpdateControllers(std::uintptr_t user_data,
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std::chrono::nanoseconds ns_late) {
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std::chrono::nanoseconds ns_late) {
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auto& core_timing = system.CoreTiming();
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auto& core_timing = system.CoreTiming();
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const bool should_reload = Settings::values.is_device_reload_pending.exchange(false);
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const bool should_reload = false;
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for (const auto& controller : controllers) {
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for (const auto& controller : controllers) {
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if (should_reload) {
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if (should_reload) {
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controller->OnLoadInputDevices();
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controller->OnLoadInputDevices();
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@ -2038,7 +2038,6 @@ public:
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};
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};
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void ReloadInputDevices() {
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void ReloadInputDevices() {
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Settings::values.is_device_reload_pending.store(true);
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}
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}
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void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system) {
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void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system) {
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