Merge pull request #7503 from german77/is_npad_valid
core/hid: Ensure only valid npad are connected
This commit is contained in:
commit
60e923046e
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@ -866,7 +866,50 @@ void EmulatedController::SetLedPattern() {
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}
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}
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void EmulatedController::SetSupportedNpadStyleTag(NpadStyleTag supported_styles) {
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supported_style_tag = supported_styles;
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if (!is_connected) {
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return;
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}
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if (!IsControllerSupported()) {
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LOG_ERROR(Service_HID, "Controller type {} is not supported. Disconnecting controller",
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npad_type);
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Disconnect();
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}
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}
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bool EmulatedController::IsControllerSupported() const {
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switch (npad_type) {
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case NpadStyleIndex::ProController:
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return supported_style_tag.fullkey;
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case NpadStyleIndex::JoyconDual:
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return supported_style_tag.joycon_dual;
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case NpadStyleIndex::JoyconLeft:
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return supported_style_tag.joycon_left;
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case NpadStyleIndex::JoyconRight:
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return supported_style_tag.joycon_right;
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case NpadStyleIndex::GameCube:
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return supported_style_tag.gamecube;
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case NpadStyleIndex::Pokeball:
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return supported_style_tag.palma;
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case NpadStyleIndex::NES:
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return supported_style_tag.lark;
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case NpadStyleIndex::SNES:
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return supported_style_tag.lucia;
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case NpadStyleIndex::N64:
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return supported_style_tag.lagoon;
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case NpadStyleIndex::SegaGenesis:
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return supported_style_tag.lager;
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default:
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return false;
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}
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}
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void EmulatedController::Connect() {
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if (!IsControllerSupported()) {
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LOG_ERROR(Service_HID, "Controller type {} is not supported", npad_type);
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return;
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}
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{
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std::lock_guard lock{mutex};
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if (is_configuring) {
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@ -160,6 +160,13 @@ public:
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*/
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NpadStyleIndex GetNpadStyleIndex(bool get_temporary_value = false) const;
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/**
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* Sets the supported controller types. Disconnects the controller if current type is not
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* supported
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* @param supported_styles bitflag with supported types
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*/
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void SetSupportedNpadStyleTag(NpadStyleTag supported_styles);
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/// Sets the connected status to true
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void Connect();
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@ -310,6 +317,12 @@ private:
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/// Set the params for TAS devices
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void LoadTASParams();
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/**
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* Checks the current controller type against the supported_style_tag
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* @return true if the controller is supported
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*/
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bool IsControllerSupported() const;
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/**
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* Updates the button status of the controller
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* @param callback A CallbackStatus containing the button status
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@ -354,6 +367,7 @@ private:
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NpadIdType npad_id_type;
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NpadStyleIndex npad_type{NpadStyleIndex::None};
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NpadStyleTag supported_style_tag{NpadStyleSet::All};
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bool is_connected{false};
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bool is_configuring{false};
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f32 motion_sensitivity{0.01f};
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@ -108,6 +108,16 @@ const EmulatedController* HIDCore::GetEmulatedControllerByIndex(std::size_t inde
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void HIDCore::SetSupportedStyleTag(NpadStyleTag style_tag) {
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supported_style_tag.raw = style_tag.raw;
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player_1->SetSupportedNpadStyleTag(supported_style_tag);
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player_2->SetSupportedNpadStyleTag(supported_style_tag);
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player_3->SetSupportedNpadStyleTag(supported_style_tag);
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player_4->SetSupportedNpadStyleTag(supported_style_tag);
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player_5->SetSupportedNpadStyleTag(supported_style_tag);
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player_6->SetSupportedNpadStyleTag(supported_style_tag);
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player_7->SetSupportedNpadStyleTag(supported_style_tag);
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player_8->SetSupportedNpadStyleTag(supported_style_tag);
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other->SetSupportedNpadStyleTag(supported_style_tag);
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handheld->SetSupportedNpadStyleTag(supported_style_tag);
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}
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NpadStyleTag HIDCore::GetSupportedStyleTag() const {
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@ -73,7 +73,7 @@ private:
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std::unique_ptr<EmulatedController> handheld;
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std::unique_ptr<EmulatedConsole> console;
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std::unique_ptr<EmulatedDevices> devices;
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NpadStyleTag supported_style_tag;
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NpadStyleTag supported_style_tag{NpadStyleSet::All};
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};
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} // namespace Core::HID
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@ -256,6 +256,8 @@ enum class NpadStyleSet : u32 {
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Lager = 1U << 11,
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SystemExt = 1U << 29,
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System = 1U << 30,
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All = 0xFFFFFFFFU,
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};
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static_assert(sizeof(NpadStyleSet) == 4, "NpadStyleSet is an invalid size");
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@ -126,8 +126,11 @@ void Controller_NPad::ControllerUpdate(Core::HID::ControllerTriggerType type,
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}
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void Controller_NPad::InitNewlyAddedController(Core::HID::NpadIdType npad_id) {
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LOG_DEBUG(Service_HID, "Npad connected {}", npad_id);
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auto& controller = GetControllerFromNpadIdType(npad_id);
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if (!IsControllerSupported(controller.device->GetNpadStyleIndex())) {
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return;
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}
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LOG_DEBUG(Service_HID, "Npad connected {}", npad_id);
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const auto controller_type = controller.device->GetNpadStyleIndex();
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auto& shared_memory = controller.shared_memory_entry;
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if (controller_type == Core::HID::NpadStyleIndex::None) {
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@ -255,19 +258,7 @@ void Controller_NPad::OnInit() {
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if (hid_core.GetSupportedStyleTag().raw == Core::HID::NpadStyleSet::None) {
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// We want to support all controllers
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Core::HID::NpadStyleTag style{};
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style.handheld.Assign(1);
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style.joycon_left.Assign(1);
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style.joycon_right.Assign(1);
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style.joycon_dual.Assign(1);
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style.fullkey.Assign(1);
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style.gamecube.Assign(1);
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style.palma.Assign(1);
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style.lark.Assign(1);
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style.lucia.Assign(1);
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style.lagoon.Assign(1);
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style.lager.Assign(1);
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hid_core.SetSupportedStyleTag(style);
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hid_core.SetSupportedStyleTag({Core::HID::NpadStyleSet::All});
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}
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supported_npad_id_types.resize(npad_id_list.size());
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@ -1072,13 +1063,18 @@ bool Controller_NPad::SwapNpadAssignment(Core::HID::NpadIdType npad_id_1,
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const auto& controller_2 = GetControllerFromNpadIdType(npad_id_2).device;
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const auto type_index_1 = controller_1->GetNpadStyleIndex();
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const auto type_index_2 = controller_2->GetNpadStyleIndex();
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const auto is_connected_1 = controller_1->IsConnected();
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const auto is_connected_2 = controller_2->IsConnected();
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if (!IsControllerSupported(type_index_1) || !IsControllerSupported(type_index_2)) {
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if (!IsControllerSupported(type_index_1) && is_connected_1) {
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return false;
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}
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if (!IsControllerSupported(type_index_2) && is_connected_2) {
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return false;
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}
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AddNewControllerAt(type_index_2, npad_id_1);
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AddNewControllerAt(type_index_1, npad_id_2);
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UpdateControllerAt(type_index_2, npad_id_1, is_connected_2);
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UpdateControllerAt(type_index_1, npad_id_2, is_connected_1);
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return true;
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}
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@ -907,42 +907,41 @@ void ConfigureInputPlayer::UpdateUI() {
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}
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void ConfigureInputPlayer::SetConnectableControllers() {
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const auto add_controllers = [this](bool enable_all,
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Core::HID::NpadStyleTag npad_style_set = {}) {
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Core::HID::NpadStyleTag npad_style_set = hid_core.GetSupportedStyleTag();
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index_controller_type_pairs.clear();
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ui->comboControllerType->clear();
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if (enable_all || npad_style_set.fullkey == 1) {
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if (npad_style_set.fullkey == 1) {
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index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
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Core::HID::NpadStyleIndex::ProController);
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ui->comboControllerType->addItem(tr("Pro Controller"));
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}
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if (enable_all || npad_style_set.joycon_dual == 1) {
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if (npad_style_set.joycon_dual == 1) {
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index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
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Core::HID::NpadStyleIndex::JoyconDual);
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ui->comboControllerType->addItem(tr("Dual Joycons"));
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}
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if (enable_all || npad_style_set.joycon_left == 1) {
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if (npad_style_set.joycon_left == 1) {
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index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
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Core::HID::NpadStyleIndex::JoyconLeft);
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ui->comboControllerType->addItem(tr("Left Joycon"));
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}
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if (enable_all || npad_style_set.joycon_right == 1) {
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if (npad_style_set.joycon_right == 1) {
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index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
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Core::HID::NpadStyleIndex::JoyconRight);
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ui->comboControllerType->addItem(tr("Right Joycon"));
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}
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if (player_index == 0 && (enable_all || npad_style_set.handheld == 1)) {
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if (player_index == 0 && npad_style_set.handheld == 1) {
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index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
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Core::HID::NpadStyleIndex::Handheld);
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ui->comboControllerType->addItem(tr("Handheld"));
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}
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if (enable_all || npad_style_set.gamecube == 1) {
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if (npad_style_set.gamecube == 1) {
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index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
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Core::HID::NpadStyleIndex::GameCube);
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ui->comboControllerType->addItem(tr("GameCube Controller"));
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@ -952,43 +951,35 @@ void ConfigureInputPlayer::SetConnectableControllers() {
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if (!Settings::values.enable_all_controllers) {
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return;
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}
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if (enable_all || npad_style_set.palma == 1) {
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if (npad_style_set.palma == 1) {
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index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
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Core::HID::NpadStyleIndex::Pokeball);
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ui->comboControllerType->addItem(tr("Poke Ball Plus"));
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}
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if (enable_all || npad_style_set.lark == 1) {
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if (npad_style_set.lark == 1) {
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index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
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Core::HID::NpadStyleIndex::NES);
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ui->comboControllerType->addItem(tr("NES Controller"));
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}
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if (enable_all || npad_style_set.lucia == 1) {
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if (npad_style_set.lucia == 1) {
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index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
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Core::HID::NpadStyleIndex::SNES);
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ui->comboControllerType->addItem(tr("SNES Controller"));
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}
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if (enable_all || npad_style_set.lagoon == 1) {
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if (npad_style_set.lagoon == 1) {
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index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
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Core::HID::NpadStyleIndex::N64);
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ui->comboControllerType->addItem(tr("N64 Controller"));
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}
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if (enable_all || npad_style_set.lager == 1) {
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if (npad_style_set.lager == 1) {
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index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
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Core::HID::NpadStyleIndex::SegaGenesis);
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ui->comboControllerType->addItem(tr("Sega Genesis"));
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}
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};
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if (!is_powered_on) {
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add_controllers(true);
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return;
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}
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add_controllers(false, hid_core.GetSupportedStyleTag());
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}
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Core::HID::NpadStyleIndex ConfigureInputPlayer::GetControllerTypeFromIndex(int index) const {
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@ -1516,6 +1516,9 @@ void GMainWindow::ShutdownGame() {
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input_subsystem->GetTas()->Stop();
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OnTasStateChanged();
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// Enable all controllers
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system->HIDCore().SetSupportedStyleTag({Core::HID::NpadStyleSet::All});
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render_window->removeEventFilter(render_window);
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render_window->setAttribute(Qt::WA_Hover, false);
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