android: Fix popup menu going out of bounds
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@ -96,7 +96,7 @@ open class EmulationActivity : AppCompatActivity() {
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window.attributes.layoutInDisplayCutoutMode =
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WindowManager.LayoutParams.LAYOUT_IN_DISPLAY_CUTOUT_MODE_SHORT_EDGES
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window.addFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN or WindowManager.LayoutParams.FLAG_LAYOUT_NO_LIMITS)
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window.addFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN)
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// It would be nice to use IMMERSIVE_STICKY, but that doesn't show the toolbar.
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window.decorView.systemUiVisibility = View.SYSTEM_UI_FLAG_LAYOUT_STABLE or
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@ -1,23 +1,14 @@
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<?xml version="1.0" encoding="utf-8"?>
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<androidx.constraintlayout.widget.ConstraintLayout
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<com.google.android.material.textview.MaterialTextView
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xmlns:android="http://schemas.android.com/apk/res/android"
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xmlns:app="http://schemas.android.com/apk/res-auto"
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xmlns:tools="http://schemas.android.com/tools"
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android:layout_width="match_parent"
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android:layout_height="match_parent"
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android:fitsSystemWindows="true">
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<com.google.android.material.textview.MaterialTextView
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android:id="@+id/text_game_title"
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android:layout_width="0dp"
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android:layout_width="match_parent"
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android:layout_height="wrap_content"
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android:layout_margin="24dp"
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android:layout_marginTop="24dp"
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android:layout_marginStart="24dp"
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android:layout_marginEnd="24dp"
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android:textAppearance="?attr/textAppearanceHeadlineMedium"
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android:textColor="?attr/colorOnSurface"
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android:textAlignment="viewStart"
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app:layout_constraintEnd_toEndOf="parent"
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app:layout_constraintStart_toStartOf="parent"
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app:layout_constraintTop_toTopOf="parent"
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tools:text="Super Mario Odyssey" />
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</androidx.constraintlayout.widget.ConstraintLayout>
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