qt: shutdown system if error

This commit is contained in:
wwylele 2016-09-22 16:40:33 +08:00
parent c59bdecd23
commit 3aa047cd1d
1 changed files with 3 additions and 2 deletions

View File

@ -286,7 +286,6 @@ bool GMainWindow::LoadROM(const std::string& filename) {
Loader::ResultStatus result = app_loader->Load(); Loader::ResultStatus result = app_loader->Load();
if (Loader::ResultStatus::Success != result) { if (Loader::ResultStatus::Success != result) {
LOG_CRITICAL(Frontend, "Failed to load ROM!"); LOG_CRITICAL(Frontend, "Failed to load ROM!");
System::Shutdown();
switch (result) { switch (result) {
case Loader::ResultStatus::ErrorEncrypted: { case Loader::ResultStatus::ErrorEncrypted: {
@ -326,8 +325,10 @@ void GMainWindow::BootGame(const std::string& filename) {
if (!InitializeSystem()) if (!InitializeSystem())
return; return;
if (!LoadROM(filename)) if (!LoadROM(filename)) {
System::Shutdown();
return; return;
}
// Create and start the emulation thread // Create and start the emulation thread
emu_thread = std::make_unique<EmuThread>(render_window); emu_thread = std::make_unique<EmuThread>(render_window);