vk_texture_cache: Add a function to ImageView to check if src image is rescaled
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@ -797,9 +797,9 @@ VkBuffer TextureCacheRuntime::GetTemporaryBuffer(size_t needed_size) {
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return *buffers[level];
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return *buffers[level];
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}
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}
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const auto new_size = Common::NextPow2(needed_size);
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const auto new_size = Common::NextPow2(needed_size);
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VkBufferUsageFlags flags = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT |
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static constexpr VkBufferUsageFlags flags =
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VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT |
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VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT |
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VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT;
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VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT;
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buffers[level] = device.GetLogical().CreateBuffer({
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buffers[level] = device.GetLogical().CreateBuffer({
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.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
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.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
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.pNext = nullptr,
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.pNext = nullptr,
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@ -1329,6 +1329,10 @@ void Image::DownloadMemory(const StagingBufferRef& map, std::span<const BufferIm
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}
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}
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}
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}
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bool Image::IsRescaled() const noexcept {
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return True(flags & ImageFlagBits::Rescaled);
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}
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bool Image::ScaleUp(bool ignore) {
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bool Image::ScaleUp(bool ignore) {
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if (True(flags & ImageFlagBits::Rescaled)) {
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if (True(flags & ImageFlagBits::Rescaled)) {
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return false;
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return false;
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@ -1469,7 +1473,8 @@ bool Image::BlitScaleHelper(bool scale_up) {
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ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewInfo& info,
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ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewInfo& info,
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ImageId image_id_, Image& image)
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ImageId image_id_, Image& image)
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: VideoCommon::ImageViewBase{info, image.info, image_id_}, device{&runtime.device},
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: VideoCommon::ImageViewBase{info, image.info, image_id_}, device{&runtime.device},
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image_handle{image.Handle()}, samples{ConvertSampleCount(image.info.num_samples)} {
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src_image{&image}, image_handle{image.Handle()},
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samples(ConvertSampleCount(image.info.num_samples)) {
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using Shader::TextureType;
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using Shader::TextureType;
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const VkImageAspectFlags aspect_mask = ImageViewAspectMask(info);
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const VkImageAspectFlags aspect_mask = ImageViewAspectMask(info);
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@ -1607,6 +1612,13 @@ VkImageView ImageView::StorageView(Shader::TextureType texture_type,
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return *view;
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return *view;
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}
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}
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bool ImageView::IsRescaled() const noexcept {
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if (!src_image) {
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return false;
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}
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return src_image->IsRescaled();
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}
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vk::ImageView ImageView::MakeView(VkFormat vk_format, VkImageAspectFlags aspect_mask) {
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vk::ImageView ImageView::MakeView(VkFormat vk_format, VkImageAspectFlags aspect_mask) {
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return device->GetLogical().CreateImageView({
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return device->GetLogical().CreateImageView({
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.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
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.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
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@ -139,6 +139,8 @@ public:
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return std::exchange(initialized, true);
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return std::exchange(initialized, true);
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}
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}
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bool IsRescaled() const noexcept;
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bool ScaleUp(bool ignore = false);
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bool ScaleUp(bool ignore = false);
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bool ScaleDown(bool ignore = false);
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bool ScaleDown(bool ignore = false);
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@ -213,6 +215,8 @@ public:
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return buffer_size;
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return buffer_size;
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}
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}
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[[nodiscard]] bool IsRescaled() const noexcept;
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private:
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private:
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struct StorageViews {
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struct StorageViews {
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std::array<vk::ImageView, Shader::NUM_TEXTURE_TYPES> signeds;
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std::array<vk::ImageView, Shader::NUM_TEXTURE_TYPES> signeds;
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@ -222,6 +226,8 @@ private:
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[[nodiscard]] vk::ImageView MakeView(VkFormat vk_format, VkImageAspectFlags aspect_mask);
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[[nodiscard]] vk::ImageView MakeView(VkFormat vk_format, VkImageAspectFlags aspect_mask);
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const Device* device = nullptr;
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const Device* device = nullptr;
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const Image* src_image{};
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std::array<vk::ImageView, Shader::NUM_TEXTURE_TYPES> image_views;
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std::array<vk::ImageView, Shader::NUM_TEXTURE_TYPES> image_views;
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std::unique_ptr<StorageViews> storage_views;
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std::unique_ptr<StorageViews> storage_views;
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vk::ImageView depth_view;
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vk::ImageView depth_view;
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