vk_texture_cache: Finalize renderpass when downloading images
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@ -911,6 +911,7 @@ void Image::UploadMemory(const StagingBufferRef& map,
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void Image::DownloadMemory(const StagingBufferRef& map, std::span<const BufferImageCopy> copies) {
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void Image::DownloadMemory(const StagingBufferRef& map, std::span<const BufferImageCopy> copies) {
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std::vector vk_copies = TransformBufferImageCopies(copies, map.offset, aspect_mask);
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std::vector vk_copies = TransformBufferImageCopies(copies, map.offset, aspect_mask);
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scheduler->RequestOutsideRenderPassOperationContext();
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scheduler->Record([buffer = map.buffer, image = *image, aspect_mask = aspect_mask,
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scheduler->Record([buffer = map.buffer, image = *image, aspect_mask = aspect_mask,
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vk_copies](vk::CommandBuffer cmdbuf) {
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vk_copies](vk::CommandBuffer cmdbuf) {
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const VkImageMemoryBarrier read_barrier{
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const VkImageMemoryBarrier read_barrier{
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