Kernel: Properly keep track of mutex lock data in the guest memory. This fixes userland locking/unlocking.
This commit is contained in:
parent
2a3f8e8484
commit
1bbe9309da
|
@ -257,10 +257,9 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeMutex::GetChildren() const {
|
|||
std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeWaitObject::GetChildren());
|
||||
|
||||
const auto& mutex = static_cast<const Kernel::Mutex&>(object);
|
||||
if (mutex.lock_count) {
|
||||
list.push_back(
|
||||
std::make_unique<WaitTreeText>(tr("locked %1 times by thread:").arg(mutex.lock_count)));
|
||||
list.push_back(std::make_unique<WaitTreeThread>(*mutex.holding_thread));
|
||||
if (mutex.GetHasWaiters()) {
|
||||
list.push_back(std::make_unique<WaitTreeText>(tr("locked by thread:")));
|
||||
list.push_back(std::make_unique<WaitTreeThread>(*mutex.GetHoldingThread()));
|
||||
} else {
|
||||
list.push_back(std::make_unique<WaitTreeText>(tr("free")));
|
||||
}
|
||||
|
|
|
@ -17,8 +17,8 @@ namespace Kernel {
|
|||
|
||||
void ReleaseThreadMutexes(Thread* thread) {
|
||||
for (auto& mtx : thread->held_mutexes) {
|
||||
mtx->lock_count = 0;
|
||||
mtx->holding_thread = nullptr;
|
||||
mtx->SetHasWaiters(false);
|
||||
mtx->SetHoldingThread(nullptr);
|
||||
mtx->WakeupAllWaitingThreads();
|
||||
}
|
||||
thread->held_mutexes.clear();
|
||||
|
@ -31,10 +31,8 @@ SharedPtr<Mutex> Mutex::Create(SharedPtr<Kernel::Thread> holding_thread, VAddr g
|
|||
std::string name) {
|
||||
SharedPtr<Mutex> mutex(new Mutex);
|
||||
|
||||
mutex->lock_count = 0;
|
||||
mutex->guest_addr = guest_addr;
|
||||
mutex->name = std::move(name);
|
||||
mutex->holding_thread = nullptr;
|
||||
|
||||
// If mutex was initialized with a holding thread, acquire it by the holding thread
|
||||
if (holding_thread) {
|
||||
|
@ -51,56 +49,32 @@ SharedPtr<Mutex> Mutex::Create(SharedPtr<Kernel::Thread> holding_thread, VAddr g
|
|||
}
|
||||
|
||||
bool Mutex::ShouldWait(Thread* thread) const {
|
||||
return lock_count > 0 && thread != holding_thread;
|
||||
auto holding_thread = GetHoldingThread();
|
||||
return holding_thread != nullptr && thread != holding_thread;
|
||||
}
|
||||
|
||||
void Mutex::Acquire(Thread* thread) {
|
||||
ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
|
||||
|
||||
// Actually "acquire" the mutex only if we don't already have it
|
||||
if (lock_count == 0) {
|
||||
priority = thread->current_priority;
|
||||
thread->held_mutexes.insert(this);
|
||||
holding_thread = thread;
|
||||
SetHoldingThread(thread);
|
||||
thread->UpdatePriority();
|
||||
UpdateGuestState();
|
||||
Core::System::GetInstance().PrepareReschedule();
|
||||
}
|
||||
|
||||
lock_count++;
|
||||
}
|
||||
|
||||
ResultCode Mutex::Release(Thread* thread) {
|
||||
auto holding_thread = GetHoldingThread();
|
||||
ASSERT(holding_thread);
|
||||
|
||||
// We can only release the mutex if it's held by the calling thread.
|
||||
if (thread != holding_thread) {
|
||||
if (holding_thread) {
|
||||
LOG_ERROR(
|
||||
Kernel,
|
||||
"Tried to release a mutex (owned by thread id %u) from a different thread id %u",
|
||||
holding_thread->thread_id, thread->thread_id);
|
||||
}
|
||||
// TODO(bunnei): Use correct error code
|
||||
return ResultCode(-1);
|
||||
}
|
||||
ASSERT(thread == holding_thread);
|
||||
|
||||
// Note: It should not be possible for the situation where the mutex has a holding thread with a
|
||||
// zero lock count to occur. The real kernel still checks for this, so we do too.
|
||||
if (lock_count <= 0) {
|
||||
// TODO(bunnei): Use correct error code
|
||||
return ResultCode(-1);
|
||||
}
|
||||
|
||||
lock_count--;
|
||||
|
||||
// Yield to the next thread only if we've fully released the mutex
|
||||
if (lock_count == 0) {
|
||||
holding_thread->held_mutexes.erase(this);
|
||||
holding_thread->UpdatePriority();
|
||||
holding_thread = nullptr;
|
||||
SetHoldingThread(nullptr);
|
||||
WakeupAllWaitingThreads();
|
||||
UpdateGuestState();
|
||||
Core::System::GetInstance().PrepareReschedule();
|
||||
}
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
@ -108,19 +82,20 @@ ResultCode Mutex::Release(Thread* thread) {
|
|||
void Mutex::AddWaitingThread(SharedPtr<Thread> thread) {
|
||||
WaitObject::AddWaitingThread(thread);
|
||||
thread->pending_mutexes.insert(this);
|
||||
SetHasWaiters(true);
|
||||
UpdatePriority();
|
||||
UpdateGuestState();
|
||||
}
|
||||
|
||||
void Mutex::RemoveWaitingThread(Thread* thread) {
|
||||
WaitObject::RemoveWaitingThread(thread);
|
||||
thread->pending_mutexes.erase(this);
|
||||
if (!GetHasWaiters())
|
||||
SetHasWaiters(!GetWaitingThreads().empty());
|
||||
UpdatePriority();
|
||||
UpdateGuestState();
|
||||
}
|
||||
|
||||
void Mutex::UpdatePriority() {
|
||||
if (!holding_thread)
|
||||
if (!GetHoldingThread())
|
||||
return;
|
||||
|
||||
u32 best_priority = THREADPRIO_LOWEST;
|
||||
|
@ -131,21 +106,35 @@ void Mutex::UpdatePriority() {
|
|||
|
||||
if (best_priority != priority) {
|
||||
priority = best_priority;
|
||||
holding_thread->UpdatePriority();
|
||||
GetHoldingThread()->UpdatePriority();
|
||||
}
|
||||
}
|
||||
|
||||
void Mutex::UpdateGuestState() {
|
||||
Handle Mutex::GetOwnerHandle() const {
|
||||
GuestState guest_state{Memory::Read32(guest_addr)};
|
||||
guest_state.has_waiters.Assign(!GetWaitingThreads().empty());
|
||||
guest_state.holding_thread_handle.Assign(holding_thread ? holding_thread->guest_handle : 0);
|
||||
return guest_state.holding_thread_handle;
|
||||
}
|
||||
|
||||
SharedPtr<Thread> Mutex::GetHoldingThread() const {
|
||||
GuestState guest_state{Memory::Read32(guest_addr)};
|
||||
return g_handle_table.Get<Thread>(guest_state.holding_thread_handle);
|
||||
}
|
||||
|
||||
void Mutex::SetHoldingThread(SharedPtr<Thread> thread) {
|
||||
GuestState guest_state{Memory::Read32(guest_addr)};
|
||||
guest_state.holding_thread_handle.Assign(thread ? thread->guest_handle : 0);
|
||||
Memory::Write32(guest_addr, guest_state.raw);
|
||||
}
|
||||
|
||||
void Mutex::VerifyGuestState() {
|
||||
bool Mutex::GetHasWaiters() const {
|
||||
GuestState guest_state{Memory::Read32(guest_addr)};
|
||||
ASSERT(guest_state.has_waiters == !GetWaitingThreads().empty());
|
||||
ASSERT(guest_state.holding_thread_handle == holding_thread->guest_handle);
|
||||
return guest_state.has_waiters != 0;
|
||||
}
|
||||
|
||||
void Mutex::SetHasWaiters(bool has_waiters) {
|
||||
GuestState guest_state{Memory::Read32(guest_addr)};
|
||||
guest_state.has_waiters.Assign(has_waiters ? 1 : 0);
|
||||
Memory::Write32(guest_addr, guest_state.raw);
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
||||
|
|
|
@ -41,10 +41,8 @@ public:
|
|||
return HANDLE_TYPE;
|
||||
}
|
||||
|
||||
int lock_count; ///< Number of times the mutex has been acquired
|
||||
u32 priority; ///< The priority of the mutex, used for priority inheritance.
|
||||
std::string name; ///< Name of mutex (optional)
|
||||
SharedPtr<Thread> holding_thread; ///< Thread that has acquired the mutex
|
||||
VAddr guest_addr; ///< Address of the guest mutex value
|
||||
|
||||
/**
|
||||
|
@ -66,6 +64,19 @@ public:
|
|||
*/
|
||||
ResultCode Release(Thread* thread);
|
||||
|
||||
/// Gets the handle to the holding process stored in the guest state.
|
||||
Handle GetOwnerHandle() const;
|
||||
|
||||
/// Gets the Thread pointed to by the owner handle
|
||||
SharedPtr<Thread> GetHoldingThread() const;
|
||||
/// Sets the holding process handle in the guest state.
|
||||
void SetHoldingThread(SharedPtr<Thread> thread);
|
||||
|
||||
/// Returns the has_waiters bit in the guest state.
|
||||
bool GetHasWaiters() const;
|
||||
/// Sets the has_waiters bit in the guest state.
|
||||
void SetHasWaiters(bool has_waiters);
|
||||
|
||||
private:
|
||||
Mutex();
|
||||
~Mutex() override;
|
||||
|
@ -79,12 +90,6 @@ private:
|
|||
BitField<30, 1, u32_le> has_waiters;
|
||||
};
|
||||
static_assert(sizeof(GuestState) == 4, "GuestState size is incorrect");
|
||||
|
||||
/// Updates the state of the object tracking this mutex in guest memory
|
||||
void UpdateGuestState();
|
||||
|
||||
/// Verifies the state of the object tracking this mutex in guest memory
|
||||
void VerifyGuestState();
|
||||
};
|
||||
|
||||
/**
|
||||
|
|
|
@ -204,7 +204,6 @@ static ResultCode LockMutex(Handle holding_thread_handle, VAddr mutex_addr,
|
|||
SharedPtr<Thread> holding_thread = g_handle_table.Get<Thread>(holding_thread_handle);
|
||||
SharedPtr<Thread> requesting_thread = g_handle_table.Get<Thread>(requesting_thread_handle);
|
||||
|
||||
ASSERT(holding_thread);
|
||||
ASSERT(requesting_thread);
|
||||
|
||||
SharedPtr<Mutex> mutex = g_object_address_table.Get<Mutex>(mutex_addr);
|
||||
|
@ -214,6 +213,8 @@ static ResultCode LockMutex(Handle holding_thread_handle, VAddr mutex_addr,
|
|||
mutex->name = Common::StringFromFormat("mutex-%llx", mutex_addr);
|
||||
}
|
||||
|
||||
ASSERT(holding_thread == mutex->GetHoldingThread());
|
||||
|
||||
return WaitSynchronization1(mutex, requesting_thread.get());
|
||||
}
|
||||
|
||||
|
@ -491,6 +492,8 @@ static ResultCode WaitProcessWideKeyAtomic(VAddr mutex_addr, VAddr semaphore_add
|
|||
mutex->name = Common::StringFromFormat("mutex-%llx", mutex_addr);
|
||||
}
|
||||
|
||||
ASSERT(mutex->GetOwnerHandle() == thread_handle);
|
||||
|
||||
SharedPtr<Semaphore> semaphore = g_object_address_table.Get<Semaphore>(semaphore_addr);
|
||||
if (!semaphore) {
|
||||
// Create a new semaphore for the specified address if one does not already exist
|
||||
|
|
Loading…
Reference in New Issue