hle_ipc: Refactor SleepClientThread to avoid ReadableEvent
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@ -39,7 +39,7 @@ void SessionRequestHandler::ClientDisconnected(const SharedPtr<ServerSession>& s
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SharedPtr<WritableEvent> HLERequestContext::SleepClientThread(
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SharedPtr<WritableEvent> HLERequestContext::SleepClientThread(
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SharedPtr<Thread> thread, const std::string& reason, u64 timeout, WakeupCallback&& callback,
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SharedPtr<Thread> thread, const std::string& reason, u64 timeout, WakeupCallback&& callback,
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SharedPtr<WritableEvent> writable_event, SharedPtr<ReadableEvent> readable_event) {
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SharedPtr<WritableEvent> writable_event) {
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// Put the client thread to sleep until the wait event is signaled or the timeout expires.
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// Put the client thread to sleep until the wait event is signaled or the timeout expires.
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thread->SetWakeupCallback([context = *this, callback](
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thread->SetWakeupCallback([context = *this, callback](
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ThreadWakeupReason reason, SharedPtr<Thread> thread,
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ThreadWakeupReason reason, SharedPtr<Thread> thread,
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@ -51,14 +51,14 @@ SharedPtr<WritableEvent> HLERequestContext::SleepClientThread(
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});
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});
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auto& kernel = Core::System::GetInstance().Kernel();
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auto& kernel = Core::System::GetInstance().Kernel();
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if (!writable_event || !readable_event) {
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if (!writable_event) {
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// Create event if not provided
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// Create event if not provided
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const auto pair = WritableEvent::CreateEventPair(kernel, Kernel::ResetType::OneShot,
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const auto pair = WritableEvent::CreateEventPair(kernel, Kernel::ResetType::OneShot,
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"HLE Pause Event: " + reason);
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"HLE Pause Event: " + reason);
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writable_event = pair.writable;
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writable_event = pair.writable;
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readable_event = pair.readable;
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}
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}
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const auto readable_event{writable_event->GetReadableEvent()};
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writable_event->Clear();
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writable_event->Clear();
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thread->SetStatus(ThreadStatus::WaitHLEEvent);
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thread->SetStatus(ThreadStatus::WaitHLEEvent);
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thread->SetWaitObjects({readable_event});
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thread->SetWaitObjects({readable_event});
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@ -122,13 +122,11 @@ public:
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* was called.
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* was called.
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* @param writable_event Event to use to wake up the thread. If unspecified, an event will be
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* @param writable_event Event to use to wake up the thread. If unspecified, an event will be
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* created.
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* created.
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* @param readable_event Event to be bound to the thread to wake up upon.
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* @returns Event that when signaled will resume the thread and call the callback function.
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* @returns Event that when signaled will resume the thread and call the callback function.
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*/
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*/
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SharedPtr<WritableEvent> SleepClientThread(SharedPtr<Thread> thread, const std::string& reason,
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SharedPtr<WritableEvent> SleepClientThread(SharedPtr<Thread> thread, const std::string& reason,
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u64 timeout, WakeupCallback&& callback,
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u64 timeout, WakeupCallback&& callback,
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SharedPtr<WritableEvent> writable_event = nullptr,
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SharedPtr<WritableEvent> writable_event = nullptr);
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SharedPtr<ReadableEvent> readable_event = nullptr);
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/// Populates this context with data from the requesting process/thread.
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/// Populates this context with data from the requesting process/thread.
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ResultCode PopulateFromIncomingCommandBuffer(const HandleTable& handle_table,
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ResultCode PopulateFromIncomingCommandBuffer(const HandleTable& handle_table,
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@ -17,11 +17,9 @@
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#include "core/hle/kernel/handle_table.h"
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#include "core/hle/kernel/handle_table.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/kernel/readable_event.h"
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#include "core/hle/kernel/resource_limit.h"
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#include "core/hle/kernel/resource_limit.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/kernel/timer.h"
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#include "core/hle/kernel/timer.h"
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#include "core/hle/kernel/writable_event.h"
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#include "core/hle/lock.h"
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#include "core/hle/lock.h"
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#include "core/hle/result.h"
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#include "core/hle/result.h"
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@ -29,6 +29,10 @@ EventPair WritableEvent::CreateEventPair(KernelCore& kernel, ResetType reset_typ
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return {std::move(readable_event), std::move(writable_event)};
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return {std::move(readable_event), std::move(writable_event)};
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}
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}
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SharedPtr<ReadableEvent> WritableEvent::GetReadableEvent() const {
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return readable;
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}
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ResetType WritableEvent::GetResetType() const {
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ResetType WritableEvent::GetResetType() const {
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return readable->reset_type;
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return readable->reset_type;
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}
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}
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@ -44,6 +44,8 @@ public:
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return HANDLE_TYPE;
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return HANDLE_TYPE;
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}
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}
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SharedPtr<ReadableEvent> GetReadableEvent() const;
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ResetType GetResetType() const;
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ResetType GetResetType() const;
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void Signal();
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void Signal();
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@ -302,6 +302,7 @@ void ISelfController::GetLibraryAppletLaunchableEvent(Kernel::HLERequestContext&
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IPC::ResponseBuilder rb{ctx, 2, 1};
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IPC::ResponseBuilder rb{ctx, 2, 1};
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rb.Push(RESULT_SUCCESS);
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rb.Push(RESULT_SUCCESS);
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rb.PushCopyObjects(launchable_event.readable);
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rb.PushCopyObjects(launchable_event.readable);
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}
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void ISelfController::SetScreenShotImageOrientation(Kernel::HLERequestContext& ctx) {
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void ISelfController::SetScreenShotImageOrientation(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_AM, "(STUBBED) called");
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LOG_WARNING(Service_AM, "(STUBBED) called");
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@ -8,14 +8,10 @@
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#include <queue>
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#include <queue>
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#include "common/swap.h"
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#include "common/swap.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/writable_event.h"
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union ResultCode;
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union ResultCode;
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namespace Kernel {
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class ReadableEvent;
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class WritableEvent;
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} // namespace Kernel
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namespace Service::AM {
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namespace Service::AM {
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class IStorage;
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class IStorage;
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@ -6,6 +6,7 @@
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#include <array>
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#include <array>
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#include <vector>
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#include <vector>
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#include "core/hle/kernel/readable_event.h"
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#include "core/hle/kernel/writable_event.h"
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#include "core/hle/kernel/writable_event.h"
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#include "core/hle/service/service.h"
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#include "core/hle/service/service.h"
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@ -548,7 +548,7 @@ private:
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IPC::ResponseBuilder rb{ctx, 2};
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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rb.Push(RESULT_SUCCESS);
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},
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},
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buffer_queue->GetWritableBufferWaitEvent(), buffer_queue->GetBufferWaitEvent());
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buffer_queue->GetWritableBufferWaitEvent());
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}
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}
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} else if (transaction == TransactionId::RequestBuffer) {
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} else if (transaction == TransactionId::RequestBuffer) {
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IGBPRequestBufferRequestParcel request{ctx.ReadBuffer()};
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IGBPRequestBufferRequestParcel request{ctx.ReadBuffer()};
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