Merge pull request #1614 from ReinUsesLisp/surface-params
video_core: Move surface declarations out of gl_rasterizer_cache
This commit is contained in:
commit
0b33d38e9b
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@ -53,6 +53,8 @@ add_library(video_core STATIC
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renderer_opengl/renderer_opengl.h
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renderer_opengl/renderer_opengl.h
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renderer_opengl/utils.cpp
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renderer_opengl/utils.cpp
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renderer_opengl/utils.h
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renderer_opengl/utils.h
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surface.cpp
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surface.h
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textures/astc.cpp
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textures/astc.cpp
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textures/astc.h
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textures/astc.h
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textures/decoders.cpp
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textures/decoders.cpp
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@ -30,8 +30,8 @@
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namespace OpenGL {
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namespace OpenGL {
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using Maxwell = Tegra::Engines::Maxwell3D::Regs;
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using Maxwell = Tegra::Engines::Maxwell3D::Regs;
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using PixelFormat = SurfaceParams::PixelFormat;
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using PixelFormat = VideoCore::Surface::PixelFormat;
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using SurfaceType = SurfaceParams::SurfaceType;
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using SurfaceType = VideoCore::Surface::SurfaceType;
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MICROPROFILE_DEFINE(OpenGL_VAO, "OpenGL", "Vertex Array Setup", MP_RGB(128, 128, 192));
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MICROPROFILE_DEFINE(OpenGL_VAO, "OpenGL", "Vertex Array Setup", MP_RGB(128, 128, 192));
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MICROPROFILE_DEFINE(OpenGL_Shader, "OpenGL", "Shader Setup", MP_RGB(128, 128, 192));
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MICROPROFILE_DEFINE(OpenGL_Shader, "OpenGL", "Shader Setup", MP_RGB(128, 128, 192));
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@ -703,7 +703,8 @@ bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& config,
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// Verify that the cached surface is the same size and format as the requested framebuffer
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// Verify that the cached surface is the same size and format as the requested framebuffer
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const auto& params{surface->GetSurfaceParams()};
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const auto& params{surface->GetSurfaceParams()};
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const auto& pixel_format{SurfaceParams::PixelFormatFromGPUPixelFormat(config.pixel_format)};
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const auto& pixel_format{
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VideoCore::Surface::PixelFormatFromGPUPixelFormat(config.pixel_format)};
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ASSERT_MSG(params.width == config.width, "Framebuffer width is different");
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ASSERT_MSG(params.width == config.width, "Framebuffer width is different");
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ASSERT_MSG(params.height == config.height, "Framebuffer height is different");
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ASSERT_MSG(params.height == config.height, "Framebuffer height is different");
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ASSERT_MSG(params.pixel_format == pixel_format, "Framebuffer pixel_format is different");
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ASSERT_MSG(params.pixel_format == pixel_format, "Framebuffer pixel_format is different");
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@ -17,15 +17,20 @@
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
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#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
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#include "video_core/renderer_opengl/utils.h"
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#include "video_core/renderer_opengl/utils.h"
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#include "video_core/surface.h"
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#include "video_core/textures/astc.h"
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#include "video_core/textures/astc.h"
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#include "video_core/textures/decoders.h"
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#include "video_core/textures/decoders.h"
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#include "video_core/utils.h"
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#include "video_core/utils.h"
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namespace OpenGL {
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namespace OpenGL {
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using SurfaceType = SurfaceParams::SurfaceType;
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using VideoCore::Surface::ComponentTypeFromDepthFormat;
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using PixelFormat = SurfaceParams::PixelFormat;
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using VideoCore::Surface::ComponentTypeFromRenderTarget;
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using ComponentType = SurfaceParams::ComponentType;
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using VideoCore::Surface::ComponentTypeFromTexture;
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using VideoCore::Surface::PixelFormatFromDepthFormat;
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using VideoCore::Surface::PixelFormatFromRenderTargetFormat;
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using VideoCore::Surface::PixelFormatFromTextureFormat;
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using VideoCore::Surface::SurfaceTargetFromTextureType;
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struct FormatTuple {
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struct FormatTuple {
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GLint internal_format;
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GLint internal_format;
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@ -35,46 +40,6 @@ struct FormatTuple {
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bool compressed;
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bool compressed;
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};
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};
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static bool IsPixelFormatASTC(PixelFormat format) {
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switch (format) {
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case PixelFormat::ASTC_2D_4X4:
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case PixelFormat::ASTC_2D_5X4:
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case PixelFormat::ASTC_2D_8X8:
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case PixelFormat::ASTC_2D_8X5:
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case PixelFormat::ASTC_2D_4X4_SRGB:
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case PixelFormat::ASTC_2D_5X4_SRGB:
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case PixelFormat::ASTC_2D_8X8_SRGB:
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case PixelFormat::ASTC_2D_8X5_SRGB:
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return true;
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default:
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return false;
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}
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}
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static std::pair<u32, u32> GetASTCBlockSize(PixelFormat format) {
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switch (format) {
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case PixelFormat::ASTC_2D_4X4:
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return {4, 4};
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case PixelFormat::ASTC_2D_5X4:
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return {5, 4};
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case PixelFormat::ASTC_2D_8X8:
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return {8, 8};
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case PixelFormat::ASTC_2D_8X5:
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return {8, 5};
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case PixelFormat::ASTC_2D_4X4_SRGB:
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return {4, 4};
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case PixelFormat::ASTC_2D_5X4_SRGB:
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return {5, 4};
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case PixelFormat::ASTC_2D_8X8_SRGB:
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return {8, 8};
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case PixelFormat::ASTC_2D_8X5_SRGB:
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return {8, 5};
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default:
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LOG_CRITICAL(HW_GPU, "Unhandled format: {}", static_cast<u32>(format));
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UNREACHABLE();
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}
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}
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void SurfaceParams::InitCacheParameters(Tegra::GPUVAddr gpu_addr_) {
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void SurfaceParams::InitCacheParameters(Tegra::GPUVAddr gpu_addr_) {
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auto& memory_manager{Core::System::GetInstance().GPU().MemoryManager()};
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auto& memory_manager{Core::System::GetInstance().GPU().MemoryManager()};
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const auto cpu_addr{memory_manager.GpuToCpuAddress(gpu_addr_)};
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const auto cpu_addr{memory_manager.GpuToCpuAddress(gpu_addr_)};
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@ -267,7 +232,7 @@ std::size_t SurfaceParams::InnerMemorySize(bool force_gl, bool layer_only,
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return params;
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return params;
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}
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}
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static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_format_tuples = {{
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static constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex_format_tuples = {{
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{GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, ComponentType::UNorm, false}, // ABGR8U
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{GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, ComponentType::UNorm, false}, // ABGR8U
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{GL_RGBA8, GL_RGBA, GL_BYTE, ComponentType::SNorm, false}, // ABGR8S
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{GL_RGBA8, GL_RGBA, GL_BYTE, ComponentType::SNorm, false}, // ABGR8S
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{GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, ComponentType::UInt, false}, // ABGR8UI
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{GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, ComponentType::UInt, false}, // ABGR8UI
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@ -355,19 +320,19 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
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ComponentType::Float, false}, // Z32FS8
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ComponentType::Float, false}, // Z32FS8
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}};
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}};
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static GLenum SurfaceTargetToGL(SurfaceParams::SurfaceTarget target) {
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static GLenum SurfaceTargetToGL(SurfaceTarget target) {
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switch (target) {
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switch (target) {
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case SurfaceParams::SurfaceTarget::Texture1D:
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case SurfaceTarget::Texture1D:
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return GL_TEXTURE_1D;
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return GL_TEXTURE_1D;
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case SurfaceParams::SurfaceTarget::Texture2D:
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case SurfaceTarget::Texture2D:
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return GL_TEXTURE_2D;
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return GL_TEXTURE_2D;
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case SurfaceParams::SurfaceTarget::Texture3D:
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case SurfaceTarget::Texture3D:
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return GL_TEXTURE_3D;
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return GL_TEXTURE_3D;
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case SurfaceParams::SurfaceTarget::Texture1DArray:
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case SurfaceTarget::Texture1DArray:
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return GL_TEXTURE_1D_ARRAY;
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return GL_TEXTURE_1D_ARRAY;
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case SurfaceParams::SurfaceTarget::Texture2DArray:
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case SurfaceTarget::Texture2DArray:
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return GL_TEXTURE_2D_ARRAY;
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return GL_TEXTURE_2D_ARRAY;
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case SurfaceParams::SurfaceTarget::TextureCubemap:
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case SurfaceTarget::TextureCubemap:
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return GL_TEXTURE_CUBE_MAP;
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return GL_TEXTURE_CUBE_MAP;
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}
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}
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LOG_CRITICAL(Render_OpenGL, "Unimplemented texture target={}", static_cast<u32>(target));
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LOG_CRITICAL(Render_OpenGL, "Unimplemented texture target={}", static_cast<u32>(target));
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@ -392,31 +357,10 @@ MathUtil::Rectangle<u32> SurfaceParams::GetRect(u32 mip_level) const {
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return {0, actual_height, MipWidth(mip_level), 0};
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return {0, actual_height, MipWidth(mip_level), 0};
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}
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}
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/// Returns true if the specified PixelFormat is a BCn format, e.g. DXT or DXN
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static bool IsFormatBCn(PixelFormat format) {
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switch (format) {
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case PixelFormat::DXT1:
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case PixelFormat::DXT23:
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case PixelFormat::DXT45:
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case PixelFormat::DXN1:
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case PixelFormat::DXN2SNORM:
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case PixelFormat::DXN2UNORM:
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case PixelFormat::BC7U:
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case PixelFormat::BC6H_UF16:
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case PixelFormat::BC6H_SF16:
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case PixelFormat::DXT1_SRGB:
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case PixelFormat::DXT23_SRGB:
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case PixelFormat::DXT45_SRGB:
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case PixelFormat::BC7U_SRGB:
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return true;
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}
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return false;
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}
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template <bool morton_to_gl, PixelFormat format>
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template <bool morton_to_gl, PixelFormat format>
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void MortonCopy(u32 stride, u32 block_height, u32 height, u32 block_depth, u32 depth, u8* gl_buffer,
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void MortonCopy(u32 stride, u32 block_height, u32 height, u32 block_depth, u32 depth, u8* gl_buffer,
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std::size_t gl_buffer_size, VAddr addr) {
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std::size_t gl_buffer_size, VAddr addr) {
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constexpr u32 bytes_per_pixel = SurfaceParams::GetBytesPerPixel(format);
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constexpr u32 bytes_per_pixel = GetBytesPerPixel(format);
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// With the BCn formats (DXT and DXN), each 4x4 tile is swizzled instead of just individual
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// With the BCn formats (DXT and DXN), each 4x4 tile is swizzled instead of just individual
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// pixel values.
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// pixel values.
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@ -435,7 +379,7 @@ void MortonCopy(u32 stride, u32 block_height, u32 height, u32 block_depth, u32 d
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}
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}
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using GLConversionArray = std::array<void (*)(u32, u32, u32, u32, u32, u8*, std::size_t, VAddr),
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using GLConversionArray = std::array<void (*)(u32, u32, u32, u32, u32, u8*, std::size_t, VAddr),
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SurfaceParams::MaxPixelFormat>;
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VideoCore::Surface::MaxPixelFormat>;
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static constexpr GLConversionArray morton_to_gl_fns = {
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static constexpr GLConversionArray morton_to_gl_fns = {
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// clang-format off
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// clang-format off
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@ -575,7 +519,7 @@ static constexpr GLConversionArray gl_to_morton_fns = {
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void SwizzleFunc(const GLConversionArray& functions, const SurfaceParams& params,
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void SwizzleFunc(const GLConversionArray& functions, const SurfaceParams& params,
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std::vector<u8>& gl_buffer, u32 mip_level) {
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std::vector<u8>& gl_buffer, u32 mip_level) {
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u32 depth = params.MipDepth(mip_level);
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u32 depth = params.MipDepth(mip_level);
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if (params.target == SurfaceParams::SurfaceTarget::Texture2D) {
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if (params.target == SurfaceTarget::Texture2D) {
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// TODO(Blinkhawk): Eliminate this condition once all texture types are implemented.
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// TODO(Blinkhawk): Eliminate this condition once all texture types are implemented.
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depth = 1U;
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depth = 1U;
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}
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}
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@ -622,13 +566,13 @@ static bool BlitSurface(const Surface& src_surface, const Surface& dst_surface,
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if (src_params.type == SurfaceType::ColorTexture) {
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if (src_params.type == SurfaceType::ColorTexture) {
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switch (src_params.target) {
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switch (src_params.target) {
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case SurfaceParams::SurfaceTarget::Texture2D:
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case SurfaceTarget::Texture2D:
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glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment,
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glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment,
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GL_TEXTURE_2D, src_surface->Texture().handle, 0);
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GL_TEXTURE_2D, src_surface->Texture().handle, 0);
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glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
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glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
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0, 0);
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0, 0);
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break;
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break;
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case SurfaceParams::SurfaceTarget::TextureCubemap:
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case SurfaceTarget::TextureCubemap:
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glFramebufferTexture2D(
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glFramebufferTexture2D(
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GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment,
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GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment,
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static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + cubemap_face),
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static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + cubemap_face),
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@ -637,12 +581,12 @@ static bool BlitSurface(const Surface& src_surface, const Surface& dst_surface,
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GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT,
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GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT,
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static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + cubemap_face), 0, 0);
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static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + cubemap_face), 0, 0);
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break;
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break;
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case SurfaceParams::SurfaceTarget::Texture2DArray:
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case SurfaceTarget::Texture2DArray:
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glFramebufferTextureLayer(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment,
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glFramebufferTextureLayer(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment,
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src_surface->Texture().handle, 0, 0);
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src_surface->Texture().handle, 0, 0);
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glFramebufferTextureLayer(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, 0, 0, 0);
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glFramebufferTextureLayer(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, 0, 0, 0);
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break;
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break;
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case SurfaceParams::SurfaceTarget::Texture3D:
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case SurfaceTarget::Texture3D:
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glFramebufferTexture3D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment,
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glFramebufferTexture3D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment,
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SurfaceTargetToGL(src_params.target),
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SurfaceTargetToGL(src_params.target),
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src_surface->Texture().handle, 0, 0);
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src_surface->Texture().handle, 0, 0);
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@ -658,13 +602,13 @@ static bool BlitSurface(const Surface& src_surface, const Surface& dst_surface,
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}
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}
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switch (dst_params.target) {
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switch (dst_params.target) {
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case SurfaceParams::SurfaceTarget::Texture2D:
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case SurfaceTarget::Texture2D:
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glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment,
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glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment,
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GL_TEXTURE_2D, dst_surface->Texture().handle, 0);
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GL_TEXTURE_2D, dst_surface->Texture().handle, 0);
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glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
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glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
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0, 0);
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0, 0);
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break;
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break;
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case SurfaceParams::SurfaceTarget::TextureCubemap:
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case SurfaceTarget::TextureCubemap:
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glFramebufferTexture2D(
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glFramebufferTexture2D(
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GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment,
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GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment,
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static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + cubemap_face),
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static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + cubemap_face),
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@ -673,13 +617,13 @@ static bool BlitSurface(const Surface& src_surface, const Surface& dst_surface,
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GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT,
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GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT,
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static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + cubemap_face), 0, 0);
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static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + cubemap_face), 0, 0);
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break;
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break;
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case SurfaceParams::SurfaceTarget::Texture2DArray:
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case SurfaceTarget::Texture2DArray:
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glFramebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment,
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glFramebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment,
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dst_surface->Texture().handle, 0, 0);
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dst_surface->Texture().handle, 0, 0);
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glFramebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, 0, 0, 0);
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glFramebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, 0, 0, 0);
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break;
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break;
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case SurfaceParams::SurfaceTarget::Texture3D:
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case SurfaceTarget::Texture3D:
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glFramebufferTexture3D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment,
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glFramebufferTexture3D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment,
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SurfaceTargetToGL(dst_params.target),
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SurfaceTargetToGL(dst_params.target),
|
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dst_surface->Texture().handle, 0, 0);
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dst_surface->Texture().handle, 0, 0);
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@ -800,21 +744,21 @@ static void CopySurface(const Surface& src_surface, const Surface& dst_surface,
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UNREACHABLE();
|
UNREACHABLE();
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} else {
|
} else {
|
||||||
switch (dst_params.target) {
|
switch (dst_params.target) {
|
||||||
case SurfaceParams::SurfaceTarget::Texture1D:
|
case SurfaceTarget::Texture1D:
|
||||||
glTextureSubImage1D(dst_surface->Texture().handle, 0, 0, width, dest_format.format,
|
glTextureSubImage1D(dst_surface->Texture().handle, 0, 0, width, dest_format.format,
|
||||||
dest_format.type, nullptr);
|
dest_format.type, nullptr);
|
||||||
break;
|
break;
|
||||||
case SurfaceParams::SurfaceTarget::Texture2D:
|
case SurfaceTarget::Texture2D:
|
||||||
glTextureSubImage2D(dst_surface->Texture().handle, 0, 0, 0, width, height,
|
glTextureSubImage2D(dst_surface->Texture().handle, 0, 0, 0, width, height,
|
||||||
dest_format.format, dest_format.type, nullptr);
|
dest_format.format, dest_format.type, nullptr);
|
||||||
break;
|
break;
|
||||||
case SurfaceParams::SurfaceTarget::Texture3D:
|
case SurfaceTarget::Texture3D:
|
||||||
case SurfaceParams::SurfaceTarget::Texture2DArray:
|
case SurfaceTarget::Texture2DArray:
|
||||||
glTextureSubImage3D(dst_surface->Texture().handle, 0, 0, 0, 0, width, height,
|
glTextureSubImage3D(dst_surface->Texture().handle, 0, 0, 0, 0, width, height,
|
||||||
static_cast<GLsizei>(dst_params.depth), dest_format.format,
|
static_cast<GLsizei>(dst_params.depth), dest_format.format,
|
||||||
dest_format.type, nullptr);
|
dest_format.type, nullptr);
|
||||||
break;
|
break;
|
||||||
case SurfaceParams::SurfaceTarget::TextureCubemap:
|
case SurfaceTarget::TextureCubemap:
|
||||||
glTextureSubImage3D(dst_surface->Texture().handle, 0, 0, 0,
|
glTextureSubImage3D(dst_surface->Texture().handle, 0, 0, 0,
|
||||||
static_cast<GLint>(cubemap_face), width, height, 1,
|
static_cast<GLint>(cubemap_face), width, height, 1,
|
||||||
dest_format.format, dest_format.type, nullptr);
|
dest_format.format, dest_format.type, nullptr);
|
||||||
|
@ -851,17 +795,17 @@ CachedSurface::CachedSurface(const SurfaceParams& params)
|
||||||
if (!format_tuple.compressed) {
|
if (!format_tuple.compressed) {
|
||||||
// Only pre-create the texture for non-compressed textures.
|
// Only pre-create the texture for non-compressed textures.
|
||||||
switch (params.target) {
|
switch (params.target) {
|
||||||
case SurfaceParams::SurfaceTarget::Texture1D:
|
case SurfaceTarget::Texture1D:
|
||||||
glTexStorage1D(SurfaceTargetToGL(params.target), params.max_mip_level,
|
glTexStorage1D(SurfaceTargetToGL(params.target), params.max_mip_level,
|
||||||
format_tuple.internal_format, rect.GetWidth());
|
format_tuple.internal_format, rect.GetWidth());
|
||||||
break;
|
break;
|
||||||
case SurfaceParams::SurfaceTarget::Texture2D:
|
case SurfaceTarget::Texture2D:
|
||||||
case SurfaceParams::SurfaceTarget::TextureCubemap:
|
case SurfaceTarget::TextureCubemap:
|
||||||
glTexStorage2D(SurfaceTargetToGL(params.target), params.max_mip_level,
|
glTexStorage2D(SurfaceTargetToGL(params.target), params.max_mip_level,
|
||||||
format_tuple.internal_format, rect.GetWidth(), rect.GetHeight());
|
format_tuple.internal_format, rect.GetWidth(), rect.GetHeight());
|
||||||
break;
|
break;
|
||||||
case SurfaceParams::SurfaceTarget::Texture3D:
|
case SurfaceTarget::Texture3D:
|
||||||
case SurfaceParams::SurfaceTarget::Texture2DArray:
|
case SurfaceTarget::Texture2DArray:
|
||||||
glTexStorage3D(SurfaceTargetToGL(params.target), params.max_mip_level,
|
glTexStorage3D(SurfaceTargetToGL(params.target), params.max_mip_level,
|
||||||
format_tuple.internal_format, rect.GetWidth(), rect.GetHeight(),
|
format_tuple.internal_format, rect.GetWidth(), rect.GetHeight(),
|
||||||
params.depth);
|
params.depth);
|
||||||
|
@ -916,7 +860,7 @@ static void ConvertS8Z24ToZ24S8(std::vector<u8>& data, u32 width, u32 height, bo
|
||||||
|
|
||||||
S8Z24 s8z24_pixel{};
|
S8Z24 s8z24_pixel{};
|
||||||
Z24S8 z24s8_pixel{};
|
Z24S8 z24s8_pixel{};
|
||||||
constexpr auto bpp{SurfaceParams::GetBytesPerPixel(PixelFormat::S8Z24)};
|
constexpr auto bpp{GetBytesPerPixel(PixelFormat::S8Z24)};
|
||||||
for (std::size_t y = 0; y < height; ++y) {
|
for (std::size_t y = 0; y < height; ++y) {
|
||||||
for (std::size_t x = 0; x < width; ++x) {
|
for (std::size_t x = 0; x < width; ++x) {
|
||||||
const std::size_t offset{bpp * (y * width + x)};
|
const std::size_t offset{bpp * (y * width + x)};
|
||||||
|
@ -936,7 +880,7 @@ static void ConvertS8Z24ToZ24S8(std::vector<u8>& data, u32 width, u32 height, bo
|
||||||
}
|
}
|
||||||
|
|
||||||
static void ConvertG8R8ToR8G8(std::vector<u8>& data, u32 width, u32 height) {
|
static void ConvertG8R8ToR8G8(std::vector<u8>& data, u32 width, u32 height) {
|
||||||
constexpr auto bpp{SurfaceParams::GetBytesPerPixel(PixelFormat::G8R8U)};
|
constexpr auto bpp{GetBytesPerPixel(PixelFormat::G8R8U)};
|
||||||
for (std::size_t y = 0; y < height; ++y) {
|
for (std::size_t y = 0; y < height; ++y) {
|
||||||
for (std::size_t x = 0; x < width; ++x) {
|
for (std::size_t x = 0; x < width; ++x) {
|
||||||
const std::size_t offset{bpp * (y * width + x)};
|
const std::size_t offset{bpp * (y * width + x)};
|
||||||
|
@ -1042,7 +986,7 @@ void CachedSurface::FlushGLBuffer() {
|
||||||
|
|
||||||
const FormatTuple& tuple = GetFormatTuple(params.pixel_format, params.component_type);
|
const FormatTuple& tuple = GetFormatTuple(params.pixel_format, params.component_type);
|
||||||
// Ensure no bad interactions with GL_UNPACK_ALIGNMENT
|
// Ensure no bad interactions with GL_UNPACK_ALIGNMENT
|
||||||
ASSERT(params.width * SurfaceParams::GetBytesPerPixel(params.pixel_format) % 4 == 0);
|
ASSERT(params.width * GetBytesPerPixel(params.pixel_format) % 4 == 0);
|
||||||
glPixelStorei(GL_PACK_ROW_LENGTH, static_cast<GLint>(params.width));
|
glPixelStorei(GL_PACK_ROW_LENGTH, static_cast<GLint>(params.width));
|
||||||
ASSERT(!tuple.compressed);
|
ASSERT(!tuple.compressed);
|
||||||
glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
|
glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
|
||||||
|
@ -1074,7 +1018,7 @@ void CachedSurface::UploadGLMipmapTexture(u32 mip_map, GLuint read_fb_handle,
|
||||||
std::size_t buffer_offset =
|
std::size_t buffer_offset =
|
||||||
static_cast<std::size_t>(static_cast<std::size_t>(y0) * params.MipWidth(mip_map) +
|
static_cast<std::size_t>(static_cast<std::size_t>(y0) * params.MipWidth(mip_map) +
|
||||||
static_cast<std::size_t>(x0)) *
|
static_cast<std::size_t>(x0)) *
|
||||||
SurfaceParams::GetBytesPerPixel(params.pixel_format);
|
GetBytesPerPixel(params.pixel_format);
|
||||||
|
|
||||||
const FormatTuple& tuple = GetFormatTuple(params.pixel_format, params.component_type);
|
const FormatTuple& tuple = GetFormatTuple(params.pixel_format, params.component_type);
|
||||||
const GLuint target_tex = texture.handle;
|
const GLuint target_tex = texture.handle;
|
||||||
|
@ -1090,35 +1034,34 @@ void CachedSurface::UploadGLMipmapTexture(u32 mip_map, GLuint read_fb_handle,
|
||||||
cur_state.Apply();
|
cur_state.Apply();
|
||||||
|
|
||||||
// Ensure no bad interactions with GL_UNPACK_ALIGNMENT
|
// Ensure no bad interactions with GL_UNPACK_ALIGNMENT
|
||||||
ASSERT(params.MipWidth(mip_map) * SurfaceParams::GetBytesPerPixel(params.pixel_format) % 4 ==
|
ASSERT(params.MipWidth(mip_map) * GetBytesPerPixel(params.pixel_format) % 4 == 0);
|
||||||
0);
|
|
||||||
glPixelStorei(GL_UNPACK_ROW_LENGTH, static_cast<GLint>(params.MipWidth(mip_map)));
|
glPixelStorei(GL_UNPACK_ROW_LENGTH, static_cast<GLint>(params.MipWidth(mip_map)));
|
||||||
|
|
||||||
GLsizei image_size = static_cast<GLsizei>(params.GetMipmapSizeGL(mip_map, false));
|
GLsizei image_size = static_cast<GLsizei>(params.GetMipmapSizeGL(mip_map, false));
|
||||||
glActiveTexture(GL_TEXTURE0);
|
glActiveTexture(GL_TEXTURE0);
|
||||||
if (tuple.compressed) {
|
if (tuple.compressed) {
|
||||||
switch (params.target) {
|
switch (params.target) {
|
||||||
case SurfaceParams::SurfaceTarget::Texture2D:
|
case SurfaceTarget::Texture2D:
|
||||||
glCompressedTexImage2D(SurfaceTargetToGL(params.target), mip_map, tuple.internal_format,
|
glCompressedTexImage2D(SurfaceTargetToGL(params.target), mip_map, tuple.internal_format,
|
||||||
static_cast<GLsizei>(params.MipWidth(mip_map)),
|
static_cast<GLsizei>(params.MipWidth(mip_map)),
|
||||||
static_cast<GLsizei>(params.MipHeight(mip_map)), 0, image_size,
|
static_cast<GLsizei>(params.MipHeight(mip_map)), 0, image_size,
|
||||||
&gl_buffer[mip_map][buffer_offset]);
|
&gl_buffer[mip_map][buffer_offset]);
|
||||||
break;
|
break;
|
||||||
case SurfaceParams::SurfaceTarget::Texture3D:
|
case SurfaceTarget::Texture3D:
|
||||||
glCompressedTexImage3D(SurfaceTargetToGL(params.target), mip_map, tuple.internal_format,
|
glCompressedTexImage3D(SurfaceTargetToGL(params.target), mip_map, tuple.internal_format,
|
||||||
static_cast<GLsizei>(params.MipWidth(mip_map)),
|
static_cast<GLsizei>(params.MipWidth(mip_map)),
|
||||||
static_cast<GLsizei>(params.MipHeight(mip_map)),
|
static_cast<GLsizei>(params.MipHeight(mip_map)),
|
||||||
static_cast<GLsizei>(params.MipDepth(mip_map)), 0, image_size,
|
static_cast<GLsizei>(params.MipDepth(mip_map)), 0, image_size,
|
||||||
&gl_buffer[mip_map][buffer_offset]);
|
&gl_buffer[mip_map][buffer_offset]);
|
||||||
break;
|
break;
|
||||||
case SurfaceParams::SurfaceTarget::Texture2DArray:
|
case SurfaceTarget::Texture2DArray:
|
||||||
glCompressedTexImage3D(SurfaceTargetToGL(params.target), mip_map, tuple.internal_format,
|
glCompressedTexImage3D(SurfaceTargetToGL(params.target), mip_map, tuple.internal_format,
|
||||||
static_cast<GLsizei>(params.MipWidth(mip_map)),
|
static_cast<GLsizei>(params.MipWidth(mip_map)),
|
||||||
static_cast<GLsizei>(params.MipHeight(mip_map)),
|
static_cast<GLsizei>(params.MipHeight(mip_map)),
|
||||||
static_cast<GLsizei>(params.depth), 0, image_size,
|
static_cast<GLsizei>(params.depth), 0, image_size,
|
||||||
&gl_buffer[mip_map][buffer_offset]);
|
&gl_buffer[mip_map][buffer_offset]);
|
||||||
break;
|
break;
|
||||||
case SurfaceParams::SurfaceTarget::TextureCubemap: {
|
case SurfaceTarget::TextureCubemap: {
|
||||||
GLsizei layer_size = static_cast<GLsizei>(params.LayerSizeGL(mip_map));
|
GLsizei layer_size = static_cast<GLsizei>(params.LayerSizeGL(mip_map));
|
||||||
for (std::size_t face = 0; face < params.depth; ++face) {
|
for (std::size_t face = 0; face < params.depth; ++face) {
|
||||||
glCompressedTexImage2D(static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + face),
|
glCompressedTexImage2D(static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + face),
|
||||||
|
@ -1143,30 +1086,30 @@ void CachedSurface::UploadGLMipmapTexture(u32 mip_map, GLuint read_fb_handle,
|
||||||
} else {
|
} else {
|
||||||
|
|
||||||
switch (params.target) {
|
switch (params.target) {
|
||||||
case SurfaceParams::SurfaceTarget::Texture1D:
|
case SurfaceTarget::Texture1D:
|
||||||
glTexSubImage1D(SurfaceTargetToGL(params.target), mip_map, x0,
|
glTexSubImage1D(SurfaceTargetToGL(params.target), mip_map, x0,
|
||||||
static_cast<GLsizei>(rect.GetWidth()), tuple.format, tuple.type,
|
static_cast<GLsizei>(rect.GetWidth()), tuple.format, tuple.type,
|
||||||
&gl_buffer[mip_map][buffer_offset]);
|
&gl_buffer[mip_map][buffer_offset]);
|
||||||
break;
|
break;
|
||||||
case SurfaceParams::SurfaceTarget::Texture2D:
|
case SurfaceTarget::Texture2D:
|
||||||
glTexSubImage2D(SurfaceTargetToGL(params.target), mip_map, x0, y0,
|
glTexSubImage2D(SurfaceTargetToGL(params.target), mip_map, x0, y0,
|
||||||
static_cast<GLsizei>(rect.GetWidth()),
|
static_cast<GLsizei>(rect.GetWidth()),
|
||||||
static_cast<GLsizei>(rect.GetHeight()), tuple.format, tuple.type,
|
static_cast<GLsizei>(rect.GetHeight()), tuple.format, tuple.type,
|
||||||
&gl_buffer[mip_map][buffer_offset]);
|
&gl_buffer[mip_map][buffer_offset]);
|
||||||
break;
|
break;
|
||||||
case SurfaceParams::SurfaceTarget::Texture3D:
|
case SurfaceTarget::Texture3D:
|
||||||
glTexSubImage3D(SurfaceTargetToGL(params.target), mip_map, x0, y0, 0,
|
glTexSubImage3D(SurfaceTargetToGL(params.target), mip_map, x0, y0, 0,
|
||||||
static_cast<GLsizei>(rect.GetWidth()),
|
static_cast<GLsizei>(rect.GetWidth()),
|
||||||
static_cast<GLsizei>(rect.GetHeight()), params.MipDepth(mip_map),
|
static_cast<GLsizei>(rect.GetHeight()), params.MipDepth(mip_map),
|
||||||
tuple.format, tuple.type, &gl_buffer[mip_map][buffer_offset]);
|
tuple.format, tuple.type, &gl_buffer[mip_map][buffer_offset]);
|
||||||
break;
|
break;
|
||||||
case SurfaceParams::SurfaceTarget::Texture2DArray:
|
case SurfaceTarget::Texture2DArray:
|
||||||
glTexSubImage3D(SurfaceTargetToGL(params.target), mip_map, x0, y0, 0,
|
glTexSubImage3D(SurfaceTargetToGL(params.target), mip_map, x0, y0, 0,
|
||||||
static_cast<GLsizei>(rect.GetWidth()),
|
static_cast<GLsizei>(rect.GetWidth()),
|
||||||
static_cast<GLsizei>(rect.GetHeight()), params.depth, tuple.format,
|
static_cast<GLsizei>(rect.GetHeight()), params.depth, tuple.format,
|
||||||
tuple.type, &gl_buffer[mip_map][buffer_offset]);
|
tuple.type, &gl_buffer[mip_map][buffer_offset]);
|
||||||
break;
|
break;
|
||||||
case SurfaceParams::SurfaceTarget::TextureCubemap: {
|
case SurfaceTarget::TextureCubemap: {
|
||||||
std::size_t start = buffer_offset;
|
std::size_t start = buffer_offset;
|
||||||
for (std::size_t face = 0; face < params.depth; ++face) {
|
for (std::size_t face = 0; face < params.depth; ++face) {
|
||||||
glTexSubImage2D(static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + face), mip_map,
|
glTexSubImage2D(static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + face), mip_map,
|
||||||
|
@ -1341,8 +1284,7 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& old_surface,
|
||||||
// For compatible surfaces, we can just do fast glCopyImageSubData based copy
|
// For compatible surfaces, we can just do fast glCopyImageSubData based copy
|
||||||
if (old_params.target == new_params.target && old_params.type == new_params.type &&
|
if (old_params.target == new_params.target && old_params.type == new_params.type &&
|
||||||
old_params.depth == new_params.depth && old_params.depth == 1 &&
|
old_params.depth == new_params.depth && old_params.depth == 1 &&
|
||||||
SurfaceParams::GetFormatBpp(old_params.pixel_format) ==
|
GetFormatBpp(old_params.pixel_format) == GetFormatBpp(new_params.pixel_format)) {
|
||||||
SurfaceParams::GetFormatBpp(new_params.pixel_format)) {
|
|
||||||
FastCopySurface(old_surface, new_surface);
|
FastCopySurface(old_surface, new_surface);
|
||||||
return new_surface;
|
return new_surface;
|
||||||
}
|
}
|
||||||
|
@ -1355,15 +1297,15 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& old_surface,
|
||||||
const bool is_blit{old_params.pixel_format == new_params.pixel_format};
|
const bool is_blit{old_params.pixel_format == new_params.pixel_format};
|
||||||
|
|
||||||
switch (new_params.target) {
|
switch (new_params.target) {
|
||||||
case SurfaceParams::SurfaceTarget::Texture2D:
|
case SurfaceTarget::Texture2D:
|
||||||
if (is_blit) {
|
if (is_blit) {
|
||||||
BlitSurface(old_surface, new_surface, read_framebuffer.handle, draw_framebuffer.handle);
|
BlitSurface(old_surface, new_surface, read_framebuffer.handle, draw_framebuffer.handle);
|
||||||
} else {
|
} else {
|
||||||
CopySurface(old_surface, new_surface, copy_pbo.handle);
|
CopySurface(old_surface, new_surface, copy_pbo.handle);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case SurfaceParams::SurfaceTarget::TextureCubemap:
|
case SurfaceTarget::TextureCubemap:
|
||||||
case SurfaceParams::SurfaceTarget::Texture3D:
|
case SurfaceTarget::Texture3D:
|
||||||
AccurateCopySurface(old_surface, new_surface);
|
AccurateCopySurface(old_surface, new_surface);
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
|
@ -1373,7 +1315,7 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& old_surface,
|
||||||
}
|
}
|
||||||
|
|
||||||
return new_surface;
|
return new_surface;
|
||||||
} // namespace OpenGL
|
}
|
||||||
|
|
||||||
Surface RasterizerCacheOpenGL::TryFindFramebufferSurface(VAddr addr) const {
|
Surface RasterizerCacheOpenGL::TryFindFramebufferSurface(VAddr addr) const {
|
||||||
return TryGet(addr);
|
return TryGet(addr);
|
||||||
|
|
|
@ -7,6 +7,7 @@
|
||||||
#include <array>
|
#include <array>
|
||||||
#include <map>
|
#include <map>
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
#include <string>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
#include "common/alignment.h"
|
#include "common/alignment.h"
|
||||||
|
@ -18,6 +19,7 @@
|
||||||
#include "video_core/rasterizer_cache.h"
|
#include "video_core/rasterizer_cache.h"
|
||||||
#include "video_core/renderer_opengl/gl_resource_manager.h"
|
#include "video_core/renderer_opengl/gl_resource_manager.h"
|
||||||
#include "video_core/renderer_opengl/gl_shader_gen.h"
|
#include "video_core/renderer_opengl/gl_shader_gen.h"
|
||||||
|
#include "video_core/surface.h"
|
||||||
#include "video_core/textures/decoders.h"
|
#include "video_core/textures/decoders.h"
|
||||||
#include "video_core/textures/texture.h"
|
#include "video_core/textures/texture.h"
|
||||||
|
|
||||||
|
@ -27,135 +29,12 @@ class CachedSurface;
|
||||||
using Surface = std::shared_ptr<CachedSurface>;
|
using Surface = std::shared_ptr<CachedSurface>;
|
||||||
using SurfaceSurfaceRect_Tuple = std::tuple<Surface, Surface, MathUtil::Rectangle<u32>>;
|
using SurfaceSurfaceRect_Tuple = std::tuple<Surface, Surface, MathUtil::Rectangle<u32>>;
|
||||||
|
|
||||||
|
using SurfaceTarget = VideoCore::Surface::SurfaceTarget;
|
||||||
|
using SurfaceType = VideoCore::Surface::SurfaceType;
|
||||||
|
using PixelFormat = VideoCore::Surface::PixelFormat;
|
||||||
|
using ComponentType = VideoCore::Surface::ComponentType;
|
||||||
|
|
||||||
struct SurfaceParams {
|
struct SurfaceParams {
|
||||||
enum class PixelFormat {
|
|
||||||
ABGR8U = 0,
|
|
||||||
ABGR8S = 1,
|
|
||||||
ABGR8UI = 2,
|
|
||||||
B5G6R5U = 3,
|
|
||||||
A2B10G10R10U = 4,
|
|
||||||
A1B5G5R5U = 5,
|
|
||||||
R8U = 6,
|
|
||||||
R8UI = 7,
|
|
||||||
RGBA16F = 8,
|
|
||||||
RGBA16U = 9,
|
|
||||||
RGBA16UI = 10,
|
|
||||||
R11FG11FB10F = 11,
|
|
||||||
RGBA32UI = 12,
|
|
||||||
DXT1 = 13,
|
|
||||||
DXT23 = 14,
|
|
||||||
DXT45 = 15,
|
|
||||||
DXN1 = 16, // This is also known as BC4
|
|
||||||
DXN2UNORM = 17,
|
|
||||||
DXN2SNORM = 18,
|
|
||||||
BC7U = 19,
|
|
||||||
BC6H_UF16 = 20,
|
|
||||||
BC6H_SF16 = 21,
|
|
||||||
ASTC_2D_4X4 = 22,
|
|
||||||
G8R8U = 23,
|
|
||||||
G8R8S = 24,
|
|
||||||
BGRA8 = 25,
|
|
||||||
RGBA32F = 26,
|
|
||||||
RG32F = 27,
|
|
||||||
R32F = 28,
|
|
||||||
R16F = 29,
|
|
||||||
R16U = 30,
|
|
||||||
R16S = 31,
|
|
||||||
R16UI = 32,
|
|
||||||
R16I = 33,
|
|
||||||
RG16 = 34,
|
|
||||||
RG16F = 35,
|
|
||||||
RG16UI = 36,
|
|
||||||
RG16I = 37,
|
|
||||||
RG16S = 38,
|
|
||||||
RGB32F = 39,
|
|
||||||
RGBA8_SRGB = 40,
|
|
||||||
RG8U = 41,
|
|
||||||
RG8S = 42,
|
|
||||||
RG32UI = 43,
|
|
||||||
R32UI = 44,
|
|
||||||
ASTC_2D_8X8 = 45,
|
|
||||||
ASTC_2D_8X5 = 46,
|
|
||||||
ASTC_2D_5X4 = 47,
|
|
||||||
BGRA8_SRGB = 48,
|
|
||||||
DXT1_SRGB = 49,
|
|
||||||
DXT23_SRGB = 50,
|
|
||||||
DXT45_SRGB = 51,
|
|
||||||
BC7U_SRGB = 52,
|
|
||||||
ASTC_2D_4X4_SRGB = 53,
|
|
||||||
ASTC_2D_8X8_SRGB = 54,
|
|
||||||
ASTC_2D_8X5_SRGB = 55,
|
|
||||||
ASTC_2D_5X4_SRGB = 56,
|
|
||||||
|
|
||||||
MaxColorFormat,
|
|
||||||
|
|
||||||
// Depth formats
|
|
||||||
Z32F = 57,
|
|
||||||
Z16 = 58,
|
|
||||||
|
|
||||||
MaxDepthFormat,
|
|
||||||
|
|
||||||
// DepthStencil formats
|
|
||||||
Z24S8 = 59,
|
|
||||||
S8Z24 = 60,
|
|
||||||
Z32FS8 = 61,
|
|
||||||
|
|
||||||
MaxDepthStencilFormat,
|
|
||||||
|
|
||||||
Max = MaxDepthStencilFormat,
|
|
||||||
Invalid = 255,
|
|
||||||
};
|
|
||||||
|
|
||||||
static constexpr std::size_t MaxPixelFormat = static_cast<std::size_t>(PixelFormat::Max);
|
|
||||||
|
|
||||||
enum class ComponentType {
|
|
||||||
Invalid = 0,
|
|
||||||
SNorm = 1,
|
|
||||||
UNorm = 2,
|
|
||||||
SInt = 3,
|
|
||||||
UInt = 4,
|
|
||||||
Float = 5,
|
|
||||||
};
|
|
||||||
|
|
||||||
enum class SurfaceType {
|
|
||||||
ColorTexture = 0,
|
|
||||||
Depth = 1,
|
|
||||||
DepthStencil = 2,
|
|
||||||
Fill = 3,
|
|
||||||
Invalid = 4,
|
|
||||||
};
|
|
||||||
|
|
||||||
enum class SurfaceTarget {
|
|
||||||
Texture1D,
|
|
||||||
Texture2D,
|
|
||||||
Texture3D,
|
|
||||||
Texture1DArray,
|
|
||||||
Texture2DArray,
|
|
||||||
TextureCubemap,
|
|
||||||
};
|
|
||||||
|
|
||||||
static SurfaceTarget SurfaceTargetFromTextureType(Tegra::Texture::TextureType texture_type) {
|
|
||||||
switch (texture_type) {
|
|
||||||
case Tegra::Texture::TextureType::Texture1D:
|
|
||||||
return SurfaceTarget::Texture1D;
|
|
||||||
case Tegra::Texture::TextureType::Texture2D:
|
|
||||||
case Tegra::Texture::TextureType::Texture2DNoMipmap:
|
|
||||||
return SurfaceTarget::Texture2D;
|
|
||||||
case Tegra::Texture::TextureType::Texture3D:
|
|
||||||
return SurfaceTarget::Texture3D;
|
|
||||||
case Tegra::Texture::TextureType::TextureCubemap:
|
|
||||||
return SurfaceTarget::TextureCubemap;
|
|
||||||
case Tegra::Texture::TextureType::Texture1DArray:
|
|
||||||
return SurfaceTarget::Texture1DArray;
|
|
||||||
case Tegra::Texture::TextureType::Texture2DArray:
|
|
||||||
return SurfaceTarget::Texture2DArray;
|
|
||||||
default:
|
|
||||||
LOG_CRITICAL(HW_GPU, "Unimplemented texture_type={}", static_cast<u32>(texture_type));
|
|
||||||
UNREACHABLE();
|
|
||||||
return SurfaceTarget::Texture2D;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
static std::string SurfaceTargetName(SurfaceTarget target) {
|
static std::string SurfaceTargetName(SurfaceTarget target) {
|
||||||
switch (target) {
|
switch (target) {
|
||||||
case SurfaceTarget::Texture1D:
|
case SurfaceTarget::Texture1D:
|
||||||
|
@ -177,660 +56,8 @@ struct SurfaceParams {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static bool SurfaceTargetIsLayered(SurfaceTarget target) {
|
|
||||||
switch (target) {
|
|
||||||
case SurfaceTarget::Texture1D:
|
|
||||||
case SurfaceTarget::Texture2D:
|
|
||||||
case SurfaceTarget::Texture3D:
|
|
||||||
return false;
|
|
||||||
case SurfaceTarget::Texture1DArray:
|
|
||||||
case SurfaceTarget::Texture2DArray:
|
|
||||||
case SurfaceTarget::TextureCubemap:
|
|
||||||
return true;
|
|
||||||
default:
|
|
||||||
LOG_CRITICAL(HW_GPU, "Unimplemented surface_target={}", static_cast<u32>(target));
|
|
||||||
UNREACHABLE();
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets the compression factor for the specified PixelFormat. This applies to just the
|
|
||||||
* "compressed width" and "compressed height", not the overall compression factor of a
|
|
||||||
* compressed image. This is used for maintaining proper surface sizes for compressed
|
|
||||||
* texture formats.
|
|
||||||
*/
|
|
||||||
static constexpr u32 GetCompressionFactor(PixelFormat format) {
|
|
||||||
if (format == PixelFormat::Invalid)
|
|
||||||
return 0;
|
|
||||||
|
|
||||||
constexpr std::array<u32, MaxPixelFormat> compression_factor_table = {{
|
|
||||||
1, // ABGR8U
|
|
||||||
1, // ABGR8S
|
|
||||||
1, // ABGR8UI
|
|
||||||
1, // B5G6R5U
|
|
||||||
1, // A2B10G10R10U
|
|
||||||
1, // A1B5G5R5U
|
|
||||||
1, // R8U
|
|
||||||
1, // R8UI
|
|
||||||
1, // RGBA16F
|
|
||||||
1, // RGBA16U
|
|
||||||
1, // RGBA16UI
|
|
||||||
1, // R11FG11FB10F
|
|
||||||
1, // RGBA32UI
|
|
||||||
4, // DXT1
|
|
||||||
4, // DXT23
|
|
||||||
4, // DXT45
|
|
||||||
4, // DXN1
|
|
||||||
4, // DXN2UNORM
|
|
||||||
4, // DXN2SNORM
|
|
||||||
4, // BC7U
|
|
||||||
4, // BC6H_UF16
|
|
||||||
4, // BC6H_SF16
|
|
||||||
4, // ASTC_2D_4X4
|
|
||||||
1, // G8R8U
|
|
||||||
1, // G8R8S
|
|
||||||
1, // BGRA8
|
|
||||||
1, // RGBA32F
|
|
||||||
1, // RG32F
|
|
||||||
1, // R32F
|
|
||||||
1, // R16F
|
|
||||||
1, // R16U
|
|
||||||
1, // R16S
|
|
||||||
1, // R16UI
|
|
||||||
1, // R16I
|
|
||||||
1, // RG16
|
|
||||||
1, // RG16F
|
|
||||||
1, // RG16UI
|
|
||||||
1, // RG16I
|
|
||||||
1, // RG16S
|
|
||||||
1, // RGB32F
|
|
||||||
1, // RGBA8_SRGB
|
|
||||||
1, // RG8U
|
|
||||||
1, // RG8S
|
|
||||||
1, // RG32UI
|
|
||||||
1, // R32UI
|
|
||||||
4, // ASTC_2D_8X8
|
|
||||||
4, // ASTC_2D_8X5
|
|
||||||
4, // ASTC_2D_5X4
|
|
||||||
1, // BGRA8_SRGB
|
|
||||||
4, // DXT1_SRGB
|
|
||||||
4, // DXT23_SRGB
|
|
||||||
4, // DXT45_SRGB
|
|
||||||
4, // BC7U_SRGB
|
|
||||||
4, // ASTC_2D_4X4_SRGB
|
|
||||||
4, // ASTC_2D_8X8_SRGB
|
|
||||||
4, // ASTC_2D_8X5_SRGB
|
|
||||||
4, // ASTC_2D_5X4_SRGB
|
|
||||||
1, // Z32F
|
|
||||||
1, // Z16
|
|
||||||
1, // Z24S8
|
|
||||||
1, // S8Z24
|
|
||||||
1, // Z32FS8
|
|
||||||
}};
|
|
||||||
|
|
||||||
ASSERT(static_cast<std::size_t>(format) < compression_factor_table.size());
|
|
||||||
return compression_factor_table[static_cast<std::size_t>(format)];
|
|
||||||
}
|
|
||||||
|
|
||||||
static constexpr u32 GetDefaultBlockHeight(PixelFormat format) {
|
|
||||||
if (format == PixelFormat::Invalid)
|
|
||||||
return 0;
|
|
||||||
constexpr std::array<u32, MaxPixelFormat> block_height_table = {{
|
|
||||||
1, // ABGR8U
|
|
||||||
1, // ABGR8S
|
|
||||||
1, // ABGR8UI
|
|
||||||
1, // B5G6R5U
|
|
||||||
1, // A2B10G10R10U
|
|
||||||
1, // A1B5G5R5U
|
|
||||||
1, // R8U
|
|
||||||
1, // R8UI
|
|
||||||
1, // RGBA16F
|
|
||||||
1, // RGBA16U
|
|
||||||
1, // RGBA16UI
|
|
||||||
1, // R11FG11FB10F
|
|
||||||
1, // RGBA32UI
|
|
||||||
4, // DXT1
|
|
||||||
4, // DXT23
|
|
||||||
4, // DXT45
|
|
||||||
4, // DXN1
|
|
||||||
4, // DXN2UNORM
|
|
||||||
4, // DXN2SNORM
|
|
||||||
4, // BC7U
|
|
||||||
4, // BC6H_UF16
|
|
||||||
4, // BC6H_SF16
|
|
||||||
4, // ASTC_2D_4X4
|
|
||||||
1, // G8R8U
|
|
||||||
1, // G8R8S
|
|
||||||
1, // BGRA8
|
|
||||||
1, // RGBA32F
|
|
||||||
1, // RG32F
|
|
||||||
1, // R32F
|
|
||||||
1, // R16F
|
|
||||||
1, // R16U
|
|
||||||
1, // R16S
|
|
||||||
1, // R16UI
|
|
||||||
1, // R16I
|
|
||||||
1, // RG16
|
|
||||||
1, // RG16F
|
|
||||||
1, // RG16UI
|
|
||||||
1, // RG16I
|
|
||||||
1, // RG16S
|
|
||||||
1, // RGB32F
|
|
||||||
1, // RGBA8_SRGB
|
|
||||||
1, // RG8U
|
|
||||||
1, // RG8S
|
|
||||||
1, // RG32UI
|
|
||||||
1, // R32UI
|
|
||||||
8, // ASTC_2D_8X8
|
|
||||||
5, // ASTC_2D_8X5
|
|
||||||
4, // ASTC_2D_5X4
|
|
||||||
1, // BGRA8_SRGB
|
|
||||||
4, // DXT1_SRGB
|
|
||||||
4, // DXT23_SRGB
|
|
||||||
4, // DXT45_SRGB
|
|
||||||
4, // BC7U_SRGB
|
|
||||||
4, // ASTC_2D_4X4_SRGB
|
|
||||||
8, // ASTC_2D_8X8_SRGB
|
|
||||||
5, // ASTC_2D_8X5_SRGB
|
|
||||||
4, // ASTC_2D_5X4_SRGB
|
|
||||||
1, // Z32F
|
|
||||||
1, // Z16
|
|
||||||
1, // Z24S8
|
|
||||||
1, // S8Z24
|
|
||||||
1, // Z32FS8
|
|
||||||
}};
|
|
||||||
ASSERT(static_cast<std::size_t>(format) < block_height_table.size());
|
|
||||||
return block_height_table[static_cast<std::size_t>(format)];
|
|
||||||
}
|
|
||||||
|
|
||||||
static constexpr u32 GetFormatBpp(PixelFormat format) {
|
|
||||||
if (format == PixelFormat::Invalid)
|
|
||||||
return 0;
|
|
||||||
|
|
||||||
constexpr std::array<u32, MaxPixelFormat> bpp_table = {{
|
|
||||||
32, // ABGR8U
|
|
||||||
32, // ABGR8S
|
|
||||||
32, // ABGR8UI
|
|
||||||
16, // B5G6R5U
|
|
||||||
32, // A2B10G10R10U
|
|
||||||
16, // A1B5G5R5U
|
|
||||||
8, // R8U
|
|
||||||
8, // R8UI
|
|
||||||
64, // RGBA16F
|
|
||||||
64, // RGBA16U
|
|
||||||
64, // RGBA16UI
|
|
||||||
32, // R11FG11FB10F
|
|
||||||
128, // RGBA32UI
|
|
||||||
64, // DXT1
|
|
||||||
128, // DXT23
|
|
||||||
128, // DXT45
|
|
||||||
64, // DXN1
|
|
||||||
128, // DXN2UNORM
|
|
||||||
128, // DXN2SNORM
|
|
||||||
128, // BC7U
|
|
||||||
128, // BC6H_UF16
|
|
||||||
128, // BC6H_SF16
|
|
||||||
32, // ASTC_2D_4X4
|
|
||||||
16, // G8R8U
|
|
||||||
16, // G8R8S
|
|
||||||
32, // BGRA8
|
|
||||||
128, // RGBA32F
|
|
||||||
64, // RG32F
|
|
||||||
32, // R32F
|
|
||||||
16, // R16F
|
|
||||||
16, // R16U
|
|
||||||
16, // R16S
|
|
||||||
16, // R16UI
|
|
||||||
16, // R16I
|
|
||||||
32, // RG16
|
|
||||||
32, // RG16F
|
|
||||||
32, // RG16UI
|
|
||||||
32, // RG16I
|
|
||||||
32, // RG16S
|
|
||||||
96, // RGB32F
|
|
||||||
32, // RGBA8_SRGB
|
|
||||||
16, // RG8U
|
|
||||||
16, // RG8S
|
|
||||||
64, // RG32UI
|
|
||||||
32, // R32UI
|
|
||||||
16, // ASTC_2D_8X8
|
|
||||||
16, // ASTC_2D_8X5
|
|
||||||
32, // ASTC_2D_5X4
|
|
||||||
32, // BGRA8_SRGB
|
|
||||||
64, // DXT1_SRGB
|
|
||||||
128, // DXT23_SRGB
|
|
||||||
128, // DXT45_SRGB
|
|
||||||
128, // BC7U
|
|
||||||
32, // ASTC_2D_4X4_SRGB
|
|
||||||
16, // ASTC_2D_8X8_SRGB
|
|
||||||
16, // ASTC_2D_8X5_SRGB
|
|
||||||
32, // ASTC_2D_5X4_SRGB
|
|
||||||
32, // Z32F
|
|
||||||
16, // Z16
|
|
||||||
32, // Z24S8
|
|
||||||
32, // S8Z24
|
|
||||||
64, // Z32FS8
|
|
||||||
}};
|
|
||||||
|
|
||||||
ASSERT(static_cast<std::size_t>(format) < bpp_table.size());
|
|
||||||
return bpp_table[static_cast<std::size_t>(format)];
|
|
||||||
}
|
|
||||||
|
|
||||||
u32 GetFormatBpp() const {
|
u32 GetFormatBpp() const {
|
||||||
return GetFormatBpp(pixel_format);
|
return VideoCore::Surface::GetFormatBpp(pixel_format);
|
||||||
}
|
|
||||||
|
|
||||||
static PixelFormat PixelFormatFromDepthFormat(Tegra::DepthFormat format) {
|
|
||||||
switch (format) {
|
|
||||||
case Tegra::DepthFormat::S8_Z24_UNORM:
|
|
||||||
return PixelFormat::S8Z24;
|
|
||||||
case Tegra::DepthFormat::Z24_S8_UNORM:
|
|
||||||
return PixelFormat::Z24S8;
|
|
||||||
case Tegra::DepthFormat::Z32_FLOAT:
|
|
||||||
return PixelFormat::Z32F;
|
|
||||||
case Tegra::DepthFormat::Z16_UNORM:
|
|
||||||
return PixelFormat::Z16;
|
|
||||||
case Tegra::DepthFormat::Z32_S8_X24_FLOAT:
|
|
||||||
return PixelFormat::Z32FS8;
|
|
||||||
default:
|
|
||||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
|
||||||
UNREACHABLE();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
static PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format) {
|
|
||||||
switch (format) {
|
|
||||||
// TODO (Hexagon12): Converting SRGBA to RGBA is a hack and doesn't completely correct the
|
|
||||||
// gamma.
|
|
||||||
case Tegra::RenderTargetFormat::RGBA8_SRGB:
|
|
||||||
return PixelFormat::RGBA8_SRGB;
|
|
||||||
case Tegra::RenderTargetFormat::RGBA8_UNORM:
|
|
||||||
return PixelFormat::ABGR8U;
|
|
||||||
case Tegra::RenderTargetFormat::RGBA8_SNORM:
|
|
||||||
return PixelFormat::ABGR8S;
|
|
||||||
case Tegra::RenderTargetFormat::RGBA8_UINT:
|
|
||||||
return PixelFormat::ABGR8UI;
|
|
||||||
case Tegra::RenderTargetFormat::BGRA8_SRGB:
|
|
||||||
return PixelFormat::BGRA8_SRGB;
|
|
||||||
case Tegra::RenderTargetFormat::BGRA8_UNORM:
|
|
||||||
return PixelFormat::BGRA8;
|
|
||||||
case Tegra::RenderTargetFormat::RGB10_A2_UNORM:
|
|
||||||
return PixelFormat::A2B10G10R10U;
|
|
||||||
case Tegra::RenderTargetFormat::RGBA16_FLOAT:
|
|
||||||
return PixelFormat::RGBA16F;
|
|
||||||
case Tegra::RenderTargetFormat::RGBA16_UNORM:
|
|
||||||
return PixelFormat::RGBA16U;
|
|
||||||
case Tegra::RenderTargetFormat::RGBA16_UINT:
|
|
||||||
return PixelFormat::RGBA16UI;
|
|
||||||
case Tegra::RenderTargetFormat::RGBA32_FLOAT:
|
|
||||||
return PixelFormat::RGBA32F;
|
|
||||||
case Tegra::RenderTargetFormat::RG32_FLOAT:
|
|
||||||
return PixelFormat::RG32F;
|
|
||||||
case Tegra::RenderTargetFormat::R11G11B10_FLOAT:
|
|
||||||
return PixelFormat::R11FG11FB10F;
|
|
||||||
case Tegra::RenderTargetFormat::B5G6R5_UNORM:
|
|
||||||
return PixelFormat::B5G6R5U;
|
|
||||||
case Tegra::RenderTargetFormat::BGR5A1_UNORM:
|
|
||||||
return PixelFormat::A1B5G5R5U;
|
|
||||||
case Tegra::RenderTargetFormat::RGBA32_UINT:
|
|
||||||
return PixelFormat::RGBA32UI;
|
|
||||||
case Tegra::RenderTargetFormat::R8_UNORM:
|
|
||||||
return PixelFormat::R8U;
|
|
||||||
case Tegra::RenderTargetFormat::R8_UINT:
|
|
||||||
return PixelFormat::R8UI;
|
|
||||||
case Tegra::RenderTargetFormat::RG16_FLOAT:
|
|
||||||
return PixelFormat::RG16F;
|
|
||||||
case Tegra::RenderTargetFormat::RG16_UINT:
|
|
||||||
return PixelFormat::RG16UI;
|
|
||||||
case Tegra::RenderTargetFormat::RG16_SINT:
|
|
||||||
return PixelFormat::RG16I;
|
|
||||||
case Tegra::RenderTargetFormat::RG16_UNORM:
|
|
||||||
return PixelFormat::RG16;
|
|
||||||
case Tegra::RenderTargetFormat::RG16_SNORM:
|
|
||||||
return PixelFormat::RG16S;
|
|
||||||
case Tegra::RenderTargetFormat::RG8_UNORM:
|
|
||||||
return PixelFormat::RG8U;
|
|
||||||
case Tegra::RenderTargetFormat::RG8_SNORM:
|
|
||||||
return PixelFormat::RG8S;
|
|
||||||
case Tegra::RenderTargetFormat::R16_FLOAT:
|
|
||||||
return PixelFormat::R16F;
|
|
||||||
case Tegra::RenderTargetFormat::R16_UNORM:
|
|
||||||
return PixelFormat::R16U;
|
|
||||||
case Tegra::RenderTargetFormat::R16_SNORM:
|
|
||||||
return PixelFormat::R16S;
|
|
||||||
case Tegra::RenderTargetFormat::R16_UINT:
|
|
||||||
return PixelFormat::R16UI;
|
|
||||||
case Tegra::RenderTargetFormat::R16_SINT:
|
|
||||||
return PixelFormat::R16I;
|
|
||||||
case Tegra::RenderTargetFormat::R32_FLOAT:
|
|
||||||
return PixelFormat::R32F;
|
|
||||||
case Tegra::RenderTargetFormat::R32_UINT:
|
|
||||||
return PixelFormat::R32UI;
|
|
||||||
case Tegra::RenderTargetFormat::RG32_UINT:
|
|
||||||
return PixelFormat::RG32UI;
|
|
||||||
default:
|
|
||||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
|
||||||
UNREACHABLE();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
static PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
|
|
||||||
Tegra::Texture::ComponentType component_type,
|
|
||||||
bool is_srgb) {
|
|
||||||
// TODO(Subv): Properly implement this
|
|
||||||
switch (format) {
|
|
||||||
case Tegra::Texture::TextureFormat::A8R8G8B8:
|
|
||||||
if (is_srgb) {
|
|
||||||
return PixelFormat::RGBA8_SRGB;
|
|
||||||
}
|
|
||||||
switch (component_type) {
|
|
||||||
case Tegra::Texture::ComponentType::UNORM:
|
|
||||||
return PixelFormat::ABGR8U;
|
|
||||||
case Tegra::Texture::ComponentType::SNORM:
|
|
||||||
return PixelFormat::ABGR8S;
|
|
||||||
case Tegra::Texture::ComponentType::UINT:
|
|
||||||
return PixelFormat::ABGR8UI;
|
|
||||||
}
|
|
||||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
|
|
||||||
static_cast<u32>(component_type));
|
|
||||||
UNREACHABLE();
|
|
||||||
case Tegra::Texture::TextureFormat::B5G6R5:
|
|
||||||
switch (component_type) {
|
|
||||||
case Tegra::Texture::ComponentType::UNORM:
|
|
||||||
return PixelFormat::B5G6R5U;
|
|
||||||
}
|
|
||||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
|
|
||||||
static_cast<u32>(component_type));
|
|
||||||
UNREACHABLE();
|
|
||||||
case Tegra::Texture::TextureFormat::A2B10G10R10:
|
|
||||||
switch (component_type) {
|
|
||||||
case Tegra::Texture::ComponentType::UNORM:
|
|
||||||
return PixelFormat::A2B10G10R10U;
|
|
||||||
}
|
|
||||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
|
|
||||||
static_cast<u32>(component_type));
|
|
||||||
UNREACHABLE();
|
|
||||||
case Tegra::Texture::TextureFormat::A1B5G5R5:
|
|
||||||
switch (component_type) {
|
|
||||||
case Tegra::Texture::ComponentType::UNORM:
|
|
||||||
return PixelFormat::A1B5G5R5U;
|
|
||||||
}
|
|
||||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
|
|
||||||
static_cast<u32>(component_type));
|
|
||||||
UNREACHABLE();
|
|
||||||
case Tegra::Texture::TextureFormat::R8:
|
|
||||||
switch (component_type) {
|
|
||||||
case Tegra::Texture::ComponentType::UNORM:
|
|
||||||
return PixelFormat::R8U;
|
|
||||||
case Tegra::Texture::ComponentType::UINT:
|
|
||||||
return PixelFormat::R8UI;
|
|
||||||
}
|
|
||||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
|
|
||||||
static_cast<u32>(component_type));
|
|
||||||
UNREACHABLE();
|
|
||||||
case Tegra::Texture::TextureFormat::G8R8:
|
|
||||||
switch (component_type) {
|
|
||||||
case Tegra::Texture::ComponentType::UNORM:
|
|
||||||
return PixelFormat::G8R8U;
|
|
||||||
case Tegra::Texture::ComponentType::SNORM:
|
|
||||||
return PixelFormat::G8R8S;
|
|
||||||
}
|
|
||||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
|
|
||||||
static_cast<u32>(component_type));
|
|
||||||
UNREACHABLE();
|
|
||||||
case Tegra::Texture::TextureFormat::R16_G16_B16_A16:
|
|
||||||
switch (component_type) {
|
|
||||||
case Tegra::Texture::ComponentType::UNORM:
|
|
||||||
return PixelFormat::RGBA16U;
|
|
||||||
case Tegra::Texture::ComponentType::FLOAT:
|
|
||||||
return PixelFormat::RGBA16F;
|
|
||||||
}
|
|
||||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
|
|
||||||
static_cast<u32>(component_type));
|
|
||||||
UNREACHABLE();
|
|
||||||
case Tegra::Texture::TextureFormat::BF10GF11RF11:
|
|
||||||
switch (component_type) {
|
|
||||||
case Tegra::Texture::ComponentType::FLOAT:
|
|
||||||
return PixelFormat::R11FG11FB10F;
|
|
||||||
}
|
|
||||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
|
|
||||||
static_cast<u32>(component_type));
|
|
||||||
UNREACHABLE();
|
|
||||||
case Tegra::Texture::TextureFormat::R32_G32_B32_A32:
|
|
||||||
switch (component_type) {
|
|
||||||
case Tegra::Texture::ComponentType::FLOAT:
|
|
||||||
return PixelFormat::RGBA32F;
|
|
||||||
case Tegra::Texture::ComponentType::UINT:
|
|
||||||
return PixelFormat::RGBA32UI;
|
|
||||||
}
|
|
||||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
|
|
||||||
static_cast<u32>(component_type));
|
|
||||||
UNREACHABLE();
|
|
||||||
case Tegra::Texture::TextureFormat::R32_G32:
|
|
||||||
switch (component_type) {
|
|
||||||
case Tegra::Texture::ComponentType::FLOAT:
|
|
||||||
return PixelFormat::RG32F;
|
|
||||||
case Tegra::Texture::ComponentType::UINT:
|
|
||||||
return PixelFormat::RG32UI;
|
|
||||||
}
|
|
||||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
|
|
||||||
static_cast<u32>(component_type));
|
|
||||||
UNREACHABLE();
|
|
||||||
case Tegra::Texture::TextureFormat::R32_G32_B32:
|
|
||||||
switch (component_type) {
|
|
||||||
case Tegra::Texture::ComponentType::FLOAT:
|
|
||||||
return PixelFormat::RGB32F;
|
|
||||||
}
|
|
||||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
|
|
||||||
static_cast<u32>(component_type));
|
|
||||||
UNREACHABLE();
|
|
||||||
case Tegra::Texture::TextureFormat::R16:
|
|
||||||
switch (component_type) {
|
|
||||||
case Tegra::Texture::ComponentType::FLOAT:
|
|
||||||
return PixelFormat::R16F;
|
|
||||||
case Tegra::Texture::ComponentType::UNORM:
|
|
||||||
return PixelFormat::R16U;
|
|
||||||
case Tegra::Texture::ComponentType::SNORM:
|
|
||||||
return PixelFormat::R16S;
|
|
||||||
case Tegra::Texture::ComponentType::UINT:
|
|
||||||
return PixelFormat::R16UI;
|
|
||||||
case Tegra::Texture::ComponentType::SINT:
|
|
||||||
return PixelFormat::R16I;
|
|
||||||
}
|
|
||||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
|
|
||||||
static_cast<u32>(component_type));
|
|
||||||
UNREACHABLE();
|
|
||||||
case Tegra::Texture::TextureFormat::R32:
|
|
||||||
switch (component_type) {
|
|
||||||
case Tegra::Texture::ComponentType::FLOAT:
|
|
||||||
return PixelFormat::R32F;
|
|
||||||
case Tegra::Texture::ComponentType::UINT:
|
|
||||||
return PixelFormat::R32UI;
|
|
||||||
}
|
|
||||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
|
|
||||||
static_cast<u32>(component_type));
|
|
||||||
UNREACHABLE();
|
|
||||||
case Tegra::Texture::TextureFormat::ZF32:
|
|
||||||
return PixelFormat::Z32F;
|
|
||||||
case Tegra::Texture::TextureFormat::Z16:
|
|
||||||
return PixelFormat::Z16;
|
|
||||||
case Tegra::Texture::TextureFormat::Z24S8:
|
|
||||||
return PixelFormat::Z24S8;
|
|
||||||
case Tegra::Texture::TextureFormat::DXT1:
|
|
||||||
return is_srgb ? PixelFormat::DXT1_SRGB : PixelFormat::DXT1;
|
|
||||||
case Tegra::Texture::TextureFormat::DXT23:
|
|
||||||
return is_srgb ? PixelFormat::DXT23_SRGB : PixelFormat::DXT23;
|
|
||||||
case Tegra::Texture::TextureFormat::DXT45:
|
|
||||||
return is_srgb ? PixelFormat::DXT45_SRGB : PixelFormat::DXT45;
|
|
||||||
case Tegra::Texture::TextureFormat::DXN1:
|
|
||||||
return PixelFormat::DXN1;
|
|
||||||
case Tegra::Texture::TextureFormat::DXN2:
|
|
||||||
switch (component_type) {
|
|
||||||
case Tegra::Texture::ComponentType::UNORM:
|
|
||||||
return PixelFormat::DXN2UNORM;
|
|
||||||
case Tegra::Texture::ComponentType::SNORM:
|
|
||||||
return PixelFormat::DXN2SNORM;
|
|
||||||
}
|
|
||||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
|
|
||||||
static_cast<u32>(component_type));
|
|
||||||
UNREACHABLE();
|
|
||||||
case Tegra::Texture::TextureFormat::BC7U:
|
|
||||||
return is_srgb ? PixelFormat::BC7U_SRGB : PixelFormat::BC7U;
|
|
||||||
case Tegra::Texture::TextureFormat::BC6H_UF16:
|
|
||||||
return PixelFormat::BC6H_UF16;
|
|
||||||
case Tegra::Texture::TextureFormat::BC6H_SF16:
|
|
||||||
return PixelFormat::BC6H_SF16;
|
|
||||||
case Tegra::Texture::TextureFormat::ASTC_2D_4X4:
|
|
||||||
return is_srgb ? PixelFormat::ASTC_2D_4X4_SRGB : PixelFormat::ASTC_2D_4X4;
|
|
||||||
case Tegra::Texture::TextureFormat::ASTC_2D_5X4:
|
|
||||||
return is_srgb ? PixelFormat::ASTC_2D_5X4_SRGB : PixelFormat::ASTC_2D_5X4;
|
|
||||||
case Tegra::Texture::TextureFormat::ASTC_2D_8X8:
|
|
||||||
return is_srgb ? PixelFormat::ASTC_2D_8X8_SRGB : PixelFormat::ASTC_2D_8X8;
|
|
||||||
case Tegra::Texture::TextureFormat::ASTC_2D_8X5:
|
|
||||||
return is_srgb ? PixelFormat::ASTC_2D_8X5_SRGB : PixelFormat::ASTC_2D_8X5;
|
|
||||||
case Tegra::Texture::TextureFormat::R16_G16:
|
|
||||||
switch (component_type) {
|
|
||||||
case Tegra::Texture::ComponentType::FLOAT:
|
|
||||||
return PixelFormat::RG16F;
|
|
||||||
case Tegra::Texture::ComponentType::UNORM:
|
|
||||||
return PixelFormat::RG16;
|
|
||||||
case Tegra::Texture::ComponentType::SNORM:
|
|
||||||
return PixelFormat::RG16S;
|
|
||||||
case Tegra::Texture::ComponentType::UINT:
|
|
||||||
return PixelFormat::RG16UI;
|
|
||||||
case Tegra::Texture::ComponentType::SINT:
|
|
||||||
return PixelFormat::RG16I;
|
|
||||||
}
|
|
||||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
|
|
||||||
static_cast<u32>(component_type));
|
|
||||||
UNREACHABLE();
|
|
||||||
default:
|
|
||||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}, component_type={}",
|
|
||||||
static_cast<u32>(format), static_cast<u32>(component_type));
|
|
||||||
UNREACHABLE();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
static ComponentType ComponentTypeFromTexture(Tegra::Texture::ComponentType type) {
|
|
||||||
// TODO(Subv): Implement more component types
|
|
||||||
switch (type) {
|
|
||||||
case Tegra::Texture::ComponentType::UNORM:
|
|
||||||
return ComponentType::UNorm;
|
|
||||||
case Tegra::Texture::ComponentType::FLOAT:
|
|
||||||
return ComponentType::Float;
|
|
||||||
case Tegra::Texture::ComponentType::SNORM:
|
|
||||||
return ComponentType::SNorm;
|
|
||||||
case Tegra::Texture::ComponentType::UINT:
|
|
||||||
return ComponentType::UInt;
|
|
||||||
case Tegra::Texture::ComponentType::SINT:
|
|
||||||
return ComponentType::SInt;
|
|
||||||
default:
|
|
||||||
LOG_CRITICAL(HW_GPU, "Unimplemented component type={}", static_cast<u32>(type));
|
|
||||||
UNREACHABLE();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
static ComponentType ComponentTypeFromRenderTarget(Tegra::RenderTargetFormat format) {
|
|
||||||
// TODO(Subv): Implement more render targets
|
|
||||||
switch (format) {
|
|
||||||
case Tegra::RenderTargetFormat::RGBA8_UNORM:
|
|
||||||
case Tegra::RenderTargetFormat::RGBA8_SRGB:
|
|
||||||
case Tegra::RenderTargetFormat::BGRA8_UNORM:
|
|
||||||
case Tegra::RenderTargetFormat::BGRA8_SRGB:
|
|
||||||
case Tegra::RenderTargetFormat::RGB10_A2_UNORM:
|
|
||||||
case Tegra::RenderTargetFormat::R8_UNORM:
|
|
||||||
case Tegra::RenderTargetFormat::RG16_UNORM:
|
|
||||||
case Tegra::RenderTargetFormat::R16_UNORM:
|
|
||||||
case Tegra::RenderTargetFormat::B5G6R5_UNORM:
|
|
||||||
case Tegra::RenderTargetFormat::BGR5A1_UNORM:
|
|
||||||
case Tegra::RenderTargetFormat::RG8_UNORM:
|
|
||||||
case Tegra::RenderTargetFormat::RGBA16_UNORM:
|
|
||||||
return ComponentType::UNorm;
|
|
||||||
case Tegra::RenderTargetFormat::RGBA8_SNORM:
|
|
||||||
case Tegra::RenderTargetFormat::RG16_SNORM:
|
|
||||||
case Tegra::RenderTargetFormat::R16_SNORM:
|
|
||||||
case Tegra::RenderTargetFormat::RG8_SNORM:
|
|
||||||
return ComponentType::SNorm;
|
|
||||||
case Tegra::RenderTargetFormat::RGBA16_FLOAT:
|
|
||||||
case Tegra::RenderTargetFormat::R11G11B10_FLOAT:
|
|
||||||
case Tegra::RenderTargetFormat::RGBA32_FLOAT:
|
|
||||||
case Tegra::RenderTargetFormat::RG32_FLOAT:
|
|
||||||
case Tegra::RenderTargetFormat::RG16_FLOAT:
|
|
||||||
case Tegra::RenderTargetFormat::R16_FLOAT:
|
|
||||||
case Tegra::RenderTargetFormat::R32_FLOAT:
|
|
||||||
return ComponentType::Float;
|
|
||||||
case Tegra::RenderTargetFormat::RGBA32_UINT:
|
|
||||||
case Tegra::RenderTargetFormat::RGBA16_UINT:
|
|
||||||
case Tegra::RenderTargetFormat::RG16_UINT:
|
|
||||||
case Tegra::RenderTargetFormat::R8_UINT:
|
|
||||||
case Tegra::RenderTargetFormat::R16_UINT:
|
|
||||||
case Tegra::RenderTargetFormat::RG32_UINT:
|
|
||||||
case Tegra::RenderTargetFormat::R32_UINT:
|
|
||||||
case Tegra::RenderTargetFormat::RGBA8_UINT:
|
|
||||||
return ComponentType::UInt;
|
|
||||||
case Tegra::RenderTargetFormat::RG16_SINT:
|
|
||||||
case Tegra::RenderTargetFormat::R16_SINT:
|
|
||||||
return ComponentType::SInt;
|
|
||||||
default:
|
|
||||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
|
||||||
UNREACHABLE();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
static PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format) {
|
|
||||||
switch (format) {
|
|
||||||
case Tegra::FramebufferConfig::PixelFormat::ABGR8:
|
|
||||||
return PixelFormat::ABGR8U;
|
|
||||||
default:
|
|
||||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
|
||||||
UNREACHABLE();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
static ComponentType ComponentTypeFromDepthFormat(Tegra::DepthFormat format) {
|
|
||||||
switch (format) {
|
|
||||||
case Tegra::DepthFormat::Z16_UNORM:
|
|
||||||
case Tegra::DepthFormat::S8_Z24_UNORM:
|
|
||||||
case Tegra::DepthFormat::Z24_S8_UNORM:
|
|
||||||
return ComponentType::UNorm;
|
|
||||||
case Tegra::DepthFormat::Z32_FLOAT:
|
|
||||||
case Tegra::DepthFormat::Z32_S8_X24_FLOAT:
|
|
||||||
return ComponentType::Float;
|
|
||||||
default:
|
|
||||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
|
||||||
UNREACHABLE();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
static SurfaceType GetFormatType(PixelFormat pixel_format) {
|
|
||||||
if (static_cast<std::size_t>(pixel_format) <
|
|
||||||
static_cast<std::size_t>(PixelFormat::MaxColorFormat)) {
|
|
||||||
return SurfaceType::ColorTexture;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (static_cast<std::size_t>(pixel_format) <
|
|
||||||
static_cast<std::size_t>(PixelFormat::MaxDepthFormat)) {
|
|
||||||
return SurfaceType::Depth;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (static_cast<std::size_t>(pixel_format) <
|
|
||||||
static_cast<std::size_t>(PixelFormat::MaxDepthStencilFormat)) {
|
|
||||||
return SurfaceType::DepthStencil;
|
|
||||||
}
|
|
||||||
|
|
||||||
// TODO(Subv): Implement the other formats
|
|
||||||
ASSERT(false);
|
|
||||||
|
|
||||||
return SurfaceType::Invalid;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Returns the sizer in bytes of the specified pixel format
|
|
||||||
static constexpr u32 GetBytesPerPixel(PixelFormat pixel_format) {
|
|
||||||
if (pixel_format == SurfaceParams::PixelFormat::Invalid) {
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
return GetFormatBpp(pixel_format) / CHAR_BIT;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Returns the rectangle corresponding to this surface
|
/// Returns the rectangle corresponding to this surface
|
||||||
|
|
|
@ -0,0 +1,499 @@
|
||||||
|
// Copyright 2014 Citra Emulator Project
|
||||||
|
// Licensed under GPLv2 or any later version
|
||||||
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
|
#include "common/common_types.h"
|
||||||
|
#include "common/math_util.h"
|
||||||
|
#include "video_core/surface.h"
|
||||||
|
|
||||||
|
namespace VideoCore::Surface {
|
||||||
|
|
||||||
|
SurfaceTarget SurfaceTargetFromTextureType(Tegra::Texture::TextureType texture_type) {
|
||||||
|
switch (texture_type) {
|
||||||
|
case Tegra::Texture::TextureType::Texture1D:
|
||||||
|
return SurfaceTarget::Texture1D;
|
||||||
|
case Tegra::Texture::TextureType::Texture2D:
|
||||||
|
case Tegra::Texture::TextureType::Texture2DNoMipmap:
|
||||||
|
return SurfaceTarget::Texture2D;
|
||||||
|
case Tegra::Texture::TextureType::Texture3D:
|
||||||
|
return SurfaceTarget::Texture3D;
|
||||||
|
case Tegra::Texture::TextureType::TextureCubemap:
|
||||||
|
return SurfaceTarget::TextureCubemap;
|
||||||
|
case Tegra::Texture::TextureType::Texture1DArray:
|
||||||
|
return SurfaceTarget::Texture1DArray;
|
||||||
|
case Tegra::Texture::TextureType::Texture2DArray:
|
||||||
|
return SurfaceTarget::Texture2DArray;
|
||||||
|
default:
|
||||||
|
LOG_CRITICAL(HW_GPU, "Unimplemented texture_type={}", static_cast<u32>(texture_type));
|
||||||
|
UNREACHABLE();
|
||||||
|
return SurfaceTarget::Texture2D;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
bool SurfaceTargetIsLayered(SurfaceTarget target) {
|
||||||
|
switch (target) {
|
||||||
|
case SurfaceTarget::Texture1D:
|
||||||
|
case SurfaceTarget::Texture2D:
|
||||||
|
case SurfaceTarget::Texture3D:
|
||||||
|
return false;
|
||||||
|
case SurfaceTarget::Texture1DArray:
|
||||||
|
case SurfaceTarget::Texture2DArray:
|
||||||
|
case SurfaceTarget::TextureCubemap:
|
||||||
|
return true;
|
||||||
|
default:
|
||||||
|
LOG_CRITICAL(HW_GPU, "Unimplemented surface_target={}", static_cast<u32>(target));
|
||||||
|
UNREACHABLE();
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
PixelFormat PixelFormatFromDepthFormat(Tegra::DepthFormat format) {
|
||||||
|
switch (format) {
|
||||||
|
case Tegra::DepthFormat::S8_Z24_UNORM:
|
||||||
|
return PixelFormat::S8Z24;
|
||||||
|
case Tegra::DepthFormat::Z24_S8_UNORM:
|
||||||
|
return PixelFormat::Z24S8;
|
||||||
|
case Tegra::DepthFormat::Z32_FLOAT:
|
||||||
|
return PixelFormat::Z32F;
|
||||||
|
case Tegra::DepthFormat::Z16_UNORM:
|
||||||
|
return PixelFormat::Z16;
|
||||||
|
case Tegra::DepthFormat::Z32_S8_X24_FLOAT:
|
||||||
|
return PixelFormat::Z32FS8;
|
||||||
|
default:
|
||||||
|
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
||||||
|
UNREACHABLE();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format) {
|
||||||
|
switch (format) {
|
||||||
|
// TODO (Hexagon12): Converting SRGBA to RGBA is a hack and doesn't completely correct the
|
||||||
|
// gamma.
|
||||||
|
case Tegra::RenderTargetFormat::RGBA8_SRGB:
|
||||||
|
return PixelFormat::RGBA8_SRGB;
|
||||||
|
case Tegra::RenderTargetFormat::RGBA8_UNORM:
|
||||||
|
return PixelFormat::ABGR8U;
|
||||||
|
case Tegra::RenderTargetFormat::RGBA8_SNORM:
|
||||||
|
return PixelFormat::ABGR8S;
|
||||||
|
case Tegra::RenderTargetFormat::RGBA8_UINT:
|
||||||
|
return PixelFormat::ABGR8UI;
|
||||||
|
case Tegra::RenderTargetFormat::BGRA8_SRGB:
|
||||||
|
return PixelFormat::BGRA8_SRGB;
|
||||||
|
case Tegra::RenderTargetFormat::BGRA8_UNORM:
|
||||||
|
return PixelFormat::BGRA8;
|
||||||
|
case Tegra::RenderTargetFormat::RGB10_A2_UNORM:
|
||||||
|
return PixelFormat::A2B10G10R10U;
|
||||||
|
case Tegra::RenderTargetFormat::RGBA16_FLOAT:
|
||||||
|
return PixelFormat::RGBA16F;
|
||||||
|
case Tegra::RenderTargetFormat::RGBA16_UNORM:
|
||||||
|
return PixelFormat::RGBA16U;
|
||||||
|
case Tegra::RenderTargetFormat::RGBA16_UINT:
|
||||||
|
return PixelFormat::RGBA16UI;
|
||||||
|
case Tegra::RenderTargetFormat::RGBA32_FLOAT:
|
||||||
|
return PixelFormat::RGBA32F;
|
||||||
|
case Tegra::RenderTargetFormat::RG32_FLOAT:
|
||||||
|
return PixelFormat::RG32F;
|
||||||
|
case Tegra::RenderTargetFormat::R11G11B10_FLOAT:
|
||||||
|
return PixelFormat::R11FG11FB10F;
|
||||||
|
case Tegra::RenderTargetFormat::B5G6R5_UNORM:
|
||||||
|
return PixelFormat::B5G6R5U;
|
||||||
|
case Tegra::RenderTargetFormat::BGR5A1_UNORM:
|
||||||
|
return PixelFormat::A1B5G5R5U;
|
||||||
|
case Tegra::RenderTargetFormat::RGBA32_UINT:
|
||||||
|
return PixelFormat::RGBA32UI;
|
||||||
|
case Tegra::RenderTargetFormat::R8_UNORM:
|
||||||
|
return PixelFormat::R8U;
|
||||||
|
case Tegra::RenderTargetFormat::R8_UINT:
|
||||||
|
return PixelFormat::R8UI;
|
||||||
|
case Tegra::RenderTargetFormat::RG16_FLOAT:
|
||||||
|
return PixelFormat::RG16F;
|
||||||
|
case Tegra::RenderTargetFormat::RG16_UINT:
|
||||||
|
return PixelFormat::RG16UI;
|
||||||
|
case Tegra::RenderTargetFormat::RG16_SINT:
|
||||||
|
return PixelFormat::RG16I;
|
||||||
|
case Tegra::RenderTargetFormat::RG16_UNORM:
|
||||||
|
return PixelFormat::RG16;
|
||||||
|
case Tegra::RenderTargetFormat::RG16_SNORM:
|
||||||
|
return PixelFormat::RG16S;
|
||||||
|
case Tegra::RenderTargetFormat::RG8_UNORM:
|
||||||
|
return PixelFormat::RG8U;
|
||||||
|
case Tegra::RenderTargetFormat::RG8_SNORM:
|
||||||
|
return PixelFormat::RG8S;
|
||||||
|
case Tegra::RenderTargetFormat::R16_FLOAT:
|
||||||
|
return PixelFormat::R16F;
|
||||||
|
case Tegra::RenderTargetFormat::R16_UNORM:
|
||||||
|
return PixelFormat::R16U;
|
||||||
|
case Tegra::RenderTargetFormat::R16_SNORM:
|
||||||
|
return PixelFormat::R16S;
|
||||||
|
case Tegra::RenderTargetFormat::R16_UINT:
|
||||||
|
return PixelFormat::R16UI;
|
||||||
|
case Tegra::RenderTargetFormat::R16_SINT:
|
||||||
|
return PixelFormat::R16I;
|
||||||
|
case Tegra::RenderTargetFormat::R32_FLOAT:
|
||||||
|
return PixelFormat::R32F;
|
||||||
|
case Tegra::RenderTargetFormat::R32_UINT:
|
||||||
|
return PixelFormat::R32UI;
|
||||||
|
case Tegra::RenderTargetFormat::RG32_UINT:
|
||||||
|
return PixelFormat::RG32UI;
|
||||||
|
default:
|
||||||
|
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
||||||
|
UNREACHABLE();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
|
||||||
|
Tegra::Texture::ComponentType component_type,
|
||||||
|
bool is_srgb) {
|
||||||
|
// TODO(Subv): Properly implement this
|
||||||
|
switch (format) {
|
||||||
|
case Tegra::Texture::TextureFormat::A8R8G8B8:
|
||||||
|
if (is_srgb) {
|
||||||
|
return PixelFormat::RGBA8_SRGB;
|
||||||
|
}
|
||||||
|
switch (component_type) {
|
||||||
|
case Tegra::Texture::ComponentType::UNORM:
|
||||||
|
return PixelFormat::ABGR8U;
|
||||||
|
case Tegra::Texture::ComponentType::SNORM:
|
||||||
|
return PixelFormat::ABGR8S;
|
||||||
|
case Tegra::Texture::ComponentType::UINT:
|
||||||
|
return PixelFormat::ABGR8UI;
|
||||||
|
}
|
||||||
|
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||||
|
UNREACHABLE();
|
||||||
|
case Tegra::Texture::TextureFormat::B5G6R5:
|
||||||
|
switch (component_type) {
|
||||||
|
case Tegra::Texture::ComponentType::UNORM:
|
||||||
|
return PixelFormat::B5G6R5U;
|
||||||
|
}
|
||||||
|
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||||
|
UNREACHABLE();
|
||||||
|
case Tegra::Texture::TextureFormat::A2B10G10R10:
|
||||||
|
switch (component_type) {
|
||||||
|
case Tegra::Texture::ComponentType::UNORM:
|
||||||
|
return PixelFormat::A2B10G10R10U;
|
||||||
|
}
|
||||||
|
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||||
|
UNREACHABLE();
|
||||||
|
case Tegra::Texture::TextureFormat::A1B5G5R5:
|
||||||
|
switch (component_type) {
|
||||||
|
case Tegra::Texture::ComponentType::UNORM:
|
||||||
|
return PixelFormat::A1B5G5R5U;
|
||||||
|
}
|
||||||
|
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||||
|
UNREACHABLE();
|
||||||
|
case Tegra::Texture::TextureFormat::R8:
|
||||||
|
switch (component_type) {
|
||||||
|
case Tegra::Texture::ComponentType::UNORM:
|
||||||
|
return PixelFormat::R8U;
|
||||||
|
case Tegra::Texture::ComponentType::UINT:
|
||||||
|
return PixelFormat::R8UI;
|
||||||
|
}
|
||||||
|
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||||
|
UNREACHABLE();
|
||||||
|
case Tegra::Texture::TextureFormat::G8R8:
|
||||||
|
switch (component_type) {
|
||||||
|
case Tegra::Texture::ComponentType::UNORM:
|
||||||
|
return PixelFormat::G8R8U;
|
||||||
|
case Tegra::Texture::ComponentType::SNORM:
|
||||||
|
return PixelFormat::G8R8S;
|
||||||
|
}
|
||||||
|
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||||
|
UNREACHABLE();
|
||||||
|
case Tegra::Texture::TextureFormat::R16_G16_B16_A16:
|
||||||
|
switch (component_type) {
|
||||||
|
case Tegra::Texture::ComponentType::UNORM:
|
||||||
|
return PixelFormat::RGBA16U;
|
||||||
|
case Tegra::Texture::ComponentType::FLOAT:
|
||||||
|
return PixelFormat::RGBA16F;
|
||||||
|
}
|
||||||
|
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||||
|
UNREACHABLE();
|
||||||
|
case Tegra::Texture::TextureFormat::BF10GF11RF11:
|
||||||
|
switch (component_type) {
|
||||||
|
case Tegra::Texture::ComponentType::FLOAT:
|
||||||
|
return PixelFormat::R11FG11FB10F;
|
||||||
|
}
|
||||||
|
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||||
|
UNREACHABLE();
|
||||||
|
case Tegra::Texture::TextureFormat::R32_G32_B32_A32:
|
||||||
|
switch (component_type) {
|
||||||
|
case Tegra::Texture::ComponentType::FLOAT:
|
||||||
|
return PixelFormat::RGBA32F;
|
||||||
|
case Tegra::Texture::ComponentType::UINT:
|
||||||
|
return PixelFormat::RGBA32UI;
|
||||||
|
}
|
||||||
|
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||||
|
UNREACHABLE();
|
||||||
|
case Tegra::Texture::TextureFormat::R32_G32:
|
||||||
|
switch (component_type) {
|
||||||
|
case Tegra::Texture::ComponentType::FLOAT:
|
||||||
|
return PixelFormat::RG32F;
|
||||||
|
case Tegra::Texture::ComponentType::UINT:
|
||||||
|
return PixelFormat::RG32UI;
|
||||||
|
}
|
||||||
|
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||||
|
UNREACHABLE();
|
||||||
|
case Tegra::Texture::TextureFormat::R32_G32_B32:
|
||||||
|
switch (component_type) {
|
||||||
|
case Tegra::Texture::ComponentType::FLOAT:
|
||||||
|
return PixelFormat::RGB32F;
|
||||||
|
}
|
||||||
|
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||||
|
UNREACHABLE();
|
||||||
|
case Tegra::Texture::TextureFormat::R16:
|
||||||
|
switch (component_type) {
|
||||||
|
case Tegra::Texture::ComponentType::FLOAT:
|
||||||
|
return PixelFormat::R16F;
|
||||||
|
case Tegra::Texture::ComponentType::UNORM:
|
||||||
|
return PixelFormat::R16U;
|
||||||
|
case Tegra::Texture::ComponentType::SNORM:
|
||||||
|
return PixelFormat::R16S;
|
||||||
|
case Tegra::Texture::ComponentType::UINT:
|
||||||
|
return PixelFormat::R16UI;
|
||||||
|
case Tegra::Texture::ComponentType::SINT:
|
||||||
|
return PixelFormat::R16I;
|
||||||
|
}
|
||||||
|
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||||
|
UNREACHABLE();
|
||||||
|
case Tegra::Texture::TextureFormat::R32:
|
||||||
|
switch (component_type) {
|
||||||
|
case Tegra::Texture::ComponentType::FLOAT:
|
||||||
|
return PixelFormat::R32F;
|
||||||
|
case Tegra::Texture::ComponentType::UINT:
|
||||||
|
return PixelFormat::R32UI;
|
||||||
|
}
|
||||||
|
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||||
|
UNREACHABLE();
|
||||||
|
case Tegra::Texture::TextureFormat::ZF32:
|
||||||
|
return PixelFormat::Z32F;
|
||||||
|
case Tegra::Texture::TextureFormat::Z16:
|
||||||
|
return PixelFormat::Z16;
|
||||||
|
case Tegra::Texture::TextureFormat::Z24S8:
|
||||||
|
return PixelFormat::Z24S8;
|
||||||
|
case Tegra::Texture::TextureFormat::DXT1:
|
||||||
|
return is_srgb ? PixelFormat::DXT1_SRGB : PixelFormat::DXT1;
|
||||||
|
case Tegra::Texture::TextureFormat::DXT23:
|
||||||
|
return is_srgb ? PixelFormat::DXT23_SRGB : PixelFormat::DXT23;
|
||||||
|
case Tegra::Texture::TextureFormat::DXT45:
|
||||||
|
return is_srgb ? PixelFormat::DXT45_SRGB : PixelFormat::DXT45;
|
||||||
|
case Tegra::Texture::TextureFormat::DXN1:
|
||||||
|
return PixelFormat::DXN1;
|
||||||
|
case Tegra::Texture::TextureFormat::DXN2:
|
||||||
|
switch (component_type) {
|
||||||
|
case Tegra::Texture::ComponentType::UNORM:
|
||||||
|
return PixelFormat::DXN2UNORM;
|
||||||
|
case Tegra::Texture::ComponentType::SNORM:
|
||||||
|
return PixelFormat::DXN2SNORM;
|
||||||
|
}
|
||||||
|
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||||
|
UNREACHABLE();
|
||||||
|
case Tegra::Texture::TextureFormat::BC7U:
|
||||||
|
return is_srgb ? PixelFormat::BC7U_SRGB : PixelFormat::BC7U;
|
||||||
|
case Tegra::Texture::TextureFormat::BC6H_UF16:
|
||||||
|
return PixelFormat::BC6H_UF16;
|
||||||
|
case Tegra::Texture::TextureFormat::BC6H_SF16:
|
||||||
|
return PixelFormat::BC6H_SF16;
|
||||||
|
case Tegra::Texture::TextureFormat::ASTC_2D_4X4:
|
||||||
|
return is_srgb ? PixelFormat::ASTC_2D_4X4_SRGB : PixelFormat::ASTC_2D_4X4;
|
||||||
|
case Tegra::Texture::TextureFormat::ASTC_2D_5X4:
|
||||||
|
return is_srgb ? PixelFormat::ASTC_2D_5X4_SRGB : PixelFormat::ASTC_2D_5X4;
|
||||||
|
case Tegra::Texture::TextureFormat::ASTC_2D_8X8:
|
||||||
|
return is_srgb ? PixelFormat::ASTC_2D_8X8_SRGB : PixelFormat::ASTC_2D_8X8;
|
||||||
|
case Tegra::Texture::TextureFormat::ASTC_2D_8X5:
|
||||||
|
return is_srgb ? PixelFormat::ASTC_2D_8X5_SRGB : PixelFormat::ASTC_2D_8X5;
|
||||||
|
case Tegra::Texture::TextureFormat::R16_G16:
|
||||||
|
switch (component_type) {
|
||||||
|
case Tegra::Texture::ComponentType::FLOAT:
|
||||||
|
return PixelFormat::RG16F;
|
||||||
|
case Tegra::Texture::ComponentType::UNORM:
|
||||||
|
return PixelFormat::RG16;
|
||||||
|
case Tegra::Texture::ComponentType::SNORM:
|
||||||
|
return PixelFormat::RG16S;
|
||||||
|
case Tegra::Texture::ComponentType::UINT:
|
||||||
|
return PixelFormat::RG16UI;
|
||||||
|
case Tegra::Texture::ComponentType::SINT:
|
||||||
|
return PixelFormat::RG16I;
|
||||||
|
}
|
||||||
|
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
||||||
|
UNREACHABLE();
|
||||||
|
default:
|
||||||
|
LOG_CRITICAL(HW_GPU, "Unimplemented format={}, component_type={}", static_cast<u32>(format),
|
||||||
|
static_cast<u32>(component_type));
|
||||||
|
UNREACHABLE();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
ComponentType ComponentTypeFromTexture(Tegra::Texture::ComponentType type) {
|
||||||
|
// TODO(Subv): Implement more component types
|
||||||
|
switch (type) {
|
||||||
|
case Tegra::Texture::ComponentType::UNORM:
|
||||||
|
return ComponentType::UNorm;
|
||||||
|
case Tegra::Texture::ComponentType::FLOAT:
|
||||||
|
return ComponentType::Float;
|
||||||
|
case Tegra::Texture::ComponentType::SNORM:
|
||||||
|
return ComponentType::SNorm;
|
||||||
|
case Tegra::Texture::ComponentType::UINT:
|
||||||
|
return ComponentType::UInt;
|
||||||
|
case Tegra::Texture::ComponentType::SINT:
|
||||||
|
return ComponentType::SInt;
|
||||||
|
default:
|
||||||
|
LOG_CRITICAL(HW_GPU, "Unimplemented component type={}", static_cast<u32>(type));
|
||||||
|
UNREACHABLE();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
ComponentType ComponentTypeFromRenderTarget(Tegra::RenderTargetFormat format) {
|
||||||
|
// TODO(Subv): Implement more render targets
|
||||||
|
switch (format) {
|
||||||
|
case Tegra::RenderTargetFormat::RGBA8_UNORM:
|
||||||
|
case Tegra::RenderTargetFormat::RGBA8_SRGB:
|
||||||
|
case Tegra::RenderTargetFormat::BGRA8_UNORM:
|
||||||
|
case Tegra::RenderTargetFormat::BGRA8_SRGB:
|
||||||
|
case Tegra::RenderTargetFormat::RGB10_A2_UNORM:
|
||||||
|
case Tegra::RenderTargetFormat::R8_UNORM:
|
||||||
|
case Tegra::RenderTargetFormat::RG16_UNORM:
|
||||||
|
case Tegra::RenderTargetFormat::R16_UNORM:
|
||||||
|
case Tegra::RenderTargetFormat::B5G6R5_UNORM:
|
||||||
|
case Tegra::RenderTargetFormat::BGR5A1_UNORM:
|
||||||
|
case Tegra::RenderTargetFormat::RG8_UNORM:
|
||||||
|
case Tegra::RenderTargetFormat::RGBA16_UNORM:
|
||||||
|
return ComponentType::UNorm;
|
||||||
|
case Tegra::RenderTargetFormat::RGBA8_SNORM:
|
||||||
|
case Tegra::RenderTargetFormat::RG16_SNORM:
|
||||||
|
case Tegra::RenderTargetFormat::R16_SNORM:
|
||||||
|
case Tegra::RenderTargetFormat::RG8_SNORM:
|
||||||
|
return ComponentType::SNorm;
|
||||||
|
case Tegra::RenderTargetFormat::RGBA16_FLOAT:
|
||||||
|
case Tegra::RenderTargetFormat::R11G11B10_FLOAT:
|
||||||
|
case Tegra::RenderTargetFormat::RGBA32_FLOAT:
|
||||||
|
case Tegra::RenderTargetFormat::RG32_FLOAT:
|
||||||
|
case Tegra::RenderTargetFormat::RG16_FLOAT:
|
||||||
|
case Tegra::RenderTargetFormat::R16_FLOAT:
|
||||||
|
case Tegra::RenderTargetFormat::R32_FLOAT:
|
||||||
|
return ComponentType::Float;
|
||||||
|
case Tegra::RenderTargetFormat::RGBA32_UINT:
|
||||||
|
case Tegra::RenderTargetFormat::RGBA16_UINT:
|
||||||
|
case Tegra::RenderTargetFormat::RG16_UINT:
|
||||||
|
case Tegra::RenderTargetFormat::R8_UINT:
|
||||||
|
case Tegra::RenderTargetFormat::R16_UINT:
|
||||||
|
case Tegra::RenderTargetFormat::RG32_UINT:
|
||||||
|
case Tegra::RenderTargetFormat::R32_UINT:
|
||||||
|
case Tegra::RenderTargetFormat::RGBA8_UINT:
|
||||||
|
return ComponentType::UInt;
|
||||||
|
case Tegra::RenderTargetFormat::RG16_SINT:
|
||||||
|
case Tegra::RenderTargetFormat::R16_SINT:
|
||||||
|
return ComponentType::SInt;
|
||||||
|
default:
|
||||||
|
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
||||||
|
UNREACHABLE();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format) {
|
||||||
|
switch (format) {
|
||||||
|
case Tegra::FramebufferConfig::PixelFormat::ABGR8:
|
||||||
|
return PixelFormat::ABGR8U;
|
||||||
|
default:
|
||||||
|
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
||||||
|
UNREACHABLE();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
ComponentType ComponentTypeFromDepthFormat(Tegra::DepthFormat format) {
|
||||||
|
switch (format) {
|
||||||
|
case Tegra::DepthFormat::Z16_UNORM:
|
||||||
|
case Tegra::DepthFormat::S8_Z24_UNORM:
|
||||||
|
case Tegra::DepthFormat::Z24_S8_UNORM:
|
||||||
|
return ComponentType::UNorm;
|
||||||
|
case Tegra::DepthFormat::Z32_FLOAT:
|
||||||
|
case Tegra::DepthFormat::Z32_S8_X24_FLOAT:
|
||||||
|
return ComponentType::Float;
|
||||||
|
default:
|
||||||
|
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
||||||
|
UNREACHABLE();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
SurfaceType GetFormatType(PixelFormat pixel_format) {
|
||||||
|
if (static_cast<std::size_t>(pixel_format) <
|
||||||
|
static_cast<std::size_t>(PixelFormat::MaxColorFormat)) {
|
||||||
|
return SurfaceType::ColorTexture;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (static_cast<std::size_t>(pixel_format) <
|
||||||
|
static_cast<std::size_t>(PixelFormat::MaxDepthFormat)) {
|
||||||
|
return SurfaceType::Depth;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (static_cast<std::size_t>(pixel_format) <
|
||||||
|
static_cast<std::size_t>(PixelFormat::MaxDepthStencilFormat)) {
|
||||||
|
return SurfaceType::DepthStencil;
|
||||||
|
}
|
||||||
|
|
||||||
|
// TODO(Subv): Implement the other formats
|
||||||
|
ASSERT(false);
|
||||||
|
|
||||||
|
return SurfaceType::Invalid;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool IsPixelFormatASTC(PixelFormat format) {
|
||||||
|
switch (format) {
|
||||||
|
case PixelFormat::ASTC_2D_4X4:
|
||||||
|
case PixelFormat::ASTC_2D_5X4:
|
||||||
|
case PixelFormat::ASTC_2D_8X8:
|
||||||
|
case PixelFormat::ASTC_2D_8X5:
|
||||||
|
case PixelFormat::ASTC_2D_4X4_SRGB:
|
||||||
|
case PixelFormat::ASTC_2D_5X4_SRGB:
|
||||||
|
case PixelFormat::ASTC_2D_8X8_SRGB:
|
||||||
|
case PixelFormat::ASTC_2D_8X5_SRGB:
|
||||||
|
return true;
|
||||||
|
default:
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
std::pair<u32, u32> GetASTCBlockSize(PixelFormat format) {
|
||||||
|
switch (format) {
|
||||||
|
case PixelFormat::ASTC_2D_4X4:
|
||||||
|
return {4, 4};
|
||||||
|
case PixelFormat::ASTC_2D_5X4:
|
||||||
|
return {5, 4};
|
||||||
|
case PixelFormat::ASTC_2D_8X8:
|
||||||
|
return {8, 8};
|
||||||
|
case PixelFormat::ASTC_2D_8X5:
|
||||||
|
return {8, 5};
|
||||||
|
case PixelFormat::ASTC_2D_4X4_SRGB:
|
||||||
|
return {4, 4};
|
||||||
|
case PixelFormat::ASTC_2D_5X4_SRGB:
|
||||||
|
return {5, 4};
|
||||||
|
case PixelFormat::ASTC_2D_8X8_SRGB:
|
||||||
|
return {8, 8};
|
||||||
|
case PixelFormat::ASTC_2D_8X5_SRGB:
|
||||||
|
return {8, 5};
|
||||||
|
default:
|
||||||
|
LOG_CRITICAL(HW_GPU, "Unhandled format: {}", static_cast<u32>(format));
|
||||||
|
UNREACHABLE();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
bool IsFormatBCn(PixelFormat format) {
|
||||||
|
switch (format) {
|
||||||
|
case PixelFormat::DXT1:
|
||||||
|
case PixelFormat::DXT23:
|
||||||
|
case PixelFormat::DXT45:
|
||||||
|
case PixelFormat::DXN1:
|
||||||
|
case PixelFormat::DXN2SNORM:
|
||||||
|
case PixelFormat::DXN2UNORM:
|
||||||
|
case PixelFormat::BC7U:
|
||||||
|
case PixelFormat::BC6H_UF16:
|
||||||
|
case PixelFormat::BC6H_SF16:
|
||||||
|
case PixelFormat::DXT1_SRGB:
|
||||||
|
case PixelFormat::DXT23_SRGB:
|
||||||
|
case PixelFormat::DXT45_SRGB:
|
||||||
|
case PixelFormat::BC7U_SRGB:
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace VideoCore::Surface
|
|
@ -0,0 +1,385 @@
|
||||||
|
// Copyright 2014 Citra Emulator Project
|
||||||
|
// Licensed under GPLv2 or any later version
|
||||||
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <climits>
|
||||||
|
#include <utility>
|
||||||
|
#include "common/assert.h"
|
||||||
|
#include "common/common_types.h"
|
||||||
|
#include "common/logging/log.h"
|
||||||
|
#include "video_core/gpu.h"
|
||||||
|
#include "video_core/textures/texture.h"
|
||||||
|
|
||||||
|
namespace VideoCore::Surface {
|
||||||
|
|
||||||
|
enum class PixelFormat {
|
||||||
|
ABGR8U = 0,
|
||||||
|
ABGR8S = 1,
|
||||||
|
ABGR8UI = 2,
|
||||||
|
B5G6R5U = 3,
|
||||||
|
A2B10G10R10U = 4,
|
||||||
|
A1B5G5R5U = 5,
|
||||||
|
R8U = 6,
|
||||||
|
R8UI = 7,
|
||||||
|
RGBA16F = 8,
|
||||||
|
RGBA16U = 9,
|
||||||
|
RGBA16UI = 10,
|
||||||
|
R11FG11FB10F = 11,
|
||||||
|
RGBA32UI = 12,
|
||||||
|
DXT1 = 13,
|
||||||
|
DXT23 = 14,
|
||||||
|
DXT45 = 15,
|
||||||
|
DXN1 = 16, // This is also known as BC4
|
||||||
|
DXN2UNORM = 17,
|
||||||
|
DXN2SNORM = 18,
|
||||||
|
BC7U = 19,
|
||||||
|
BC6H_UF16 = 20,
|
||||||
|
BC6H_SF16 = 21,
|
||||||
|
ASTC_2D_4X4 = 22,
|
||||||
|
G8R8U = 23,
|
||||||
|
G8R8S = 24,
|
||||||
|
BGRA8 = 25,
|
||||||
|
RGBA32F = 26,
|
||||||
|
RG32F = 27,
|
||||||
|
R32F = 28,
|
||||||
|
R16F = 29,
|
||||||
|
R16U = 30,
|
||||||
|
R16S = 31,
|
||||||
|
R16UI = 32,
|
||||||
|
R16I = 33,
|
||||||
|
RG16 = 34,
|
||||||
|
RG16F = 35,
|
||||||
|
RG16UI = 36,
|
||||||
|
RG16I = 37,
|
||||||
|
RG16S = 38,
|
||||||
|
RGB32F = 39,
|
||||||
|
RGBA8_SRGB = 40,
|
||||||
|
RG8U = 41,
|
||||||
|
RG8S = 42,
|
||||||
|
RG32UI = 43,
|
||||||
|
R32UI = 44,
|
||||||
|
ASTC_2D_8X8 = 45,
|
||||||
|
ASTC_2D_8X5 = 46,
|
||||||
|
ASTC_2D_5X4 = 47,
|
||||||
|
BGRA8_SRGB = 48,
|
||||||
|
DXT1_SRGB = 49,
|
||||||
|
DXT23_SRGB = 50,
|
||||||
|
DXT45_SRGB = 51,
|
||||||
|
BC7U_SRGB = 52,
|
||||||
|
ASTC_2D_4X4_SRGB = 53,
|
||||||
|
ASTC_2D_8X8_SRGB = 54,
|
||||||
|
ASTC_2D_8X5_SRGB = 55,
|
||||||
|
ASTC_2D_5X4_SRGB = 56,
|
||||||
|
|
||||||
|
MaxColorFormat,
|
||||||
|
|
||||||
|
// Depth formats
|
||||||
|
Z32F = 57,
|
||||||
|
Z16 = 58,
|
||||||
|
|
||||||
|
MaxDepthFormat,
|
||||||
|
|
||||||
|
// DepthStencil formats
|
||||||
|
Z24S8 = 59,
|
||||||
|
S8Z24 = 60,
|
||||||
|
Z32FS8 = 61,
|
||||||
|
|
||||||
|
MaxDepthStencilFormat,
|
||||||
|
|
||||||
|
Max = MaxDepthStencilFormat,
|
||||||
|
Invalid = 255,
|
||||||
|
};
|
||||||
|
|
||||||
|
static constexpr std::size_t MaxPixelFormat = static_cast<std::size_t>(PixelFormat::Max);
|
||||||
|
|
||||||
|
enum class ComponentType {
|
||||||
|
Invalid = 0,
|
||||||
|
SNorm = 1,
|
||||||
|
UNorm = 2,
|
||||||
|
SInt = 3,
|
||||||
|
UInt = 4,
|
||||||
|
Float = 5,
|
||||||
|
};
|
||||||
|
|
||||||
|
enum class SurfaceType {
|
||||||
|
ColorTexture = 0,
|
||||||
|
Depth = 1,
|
||||||
|
DepthStencil = 2,
|
||||||
|
Fill = 3,
|
||||||
|
Invalid = 4,
|
||||||
|
};
|
||||||
|
|
||||||
|
enum class SurfaceTarget {
|
||||||
|
Texture1D,
|
||||||
|
Texture2D,
|
||||||
|
Texture3D,
|
||||||
|
Texture1DArray,
|
||||||
|
Texture2DArray,
|
||||||
|
TextureCubemap,
|
||||||
|
};
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Gets the compression factor for the specified PixelFormat. This applies to just the
|
||||||
|
* "compressed width" and "compressed height", not the overall compression factor of a
|
||||||
|
* compressed image. This is used for maintaining proper surface sizes for compressed
|
||||||
|
* texture formats.
|
||||||
|
*/
|
||||||
|
static constexpr u32 GetCompressionFactor(PixelFormat format) {
|
||||||
|
if (format == PixelFormat::Invalid)
|
||||||
|
return 0;
|
||||||
|
|
||||||
|
constexpr std::array<u32, MaxPixelFormat> compression_factor_table = {{
|
||||||
|
1, // ABGR8U
|
||||||
|
1, // ABGR8S
|
||||||
|
1, // ABGR8UI
|
||||||
|
1, // B5G6R5U
|
||||||
|
1, // A2B10G10R10U
|
||||||
|
1, // A1B5G5R5U
|
||||||
|
1, // R8U
|
||||||
|
1, // R8UI
|
||||||
|
1, // RGBA16F
|
||||||
|
1, // RGBA16U
|
||||||
|
1, // RGBA16UI
|
||||||
|
1, // R11FG11FB10F
|
||||||
|
1, // RGBA32UI
|
||||||
|
4, // DXT1
|
||||||
|
4, // DXT23
|
||||||
|
4, // DXT45
|
||||||
|
4, // DXN1
|
||||||
|
4, // DXN2UNORM
|
||||||
|
4, // DXN2SNORM
|
||||||
|
4, // BC7U
|
||||||
|
4, // BC6H_UF16
|
||||||
|
4, // BC6H_SF16
|
||||||
|
4, // ASTC_2D_4X4
|
||||||
|
1, // G8R8U
|
||||||
|
1, // G8R8S
|
||||||
|
1, // BGRA8
|
||||||
|
1, // RGBA32F
|
||||||
|
1, // RG32F
|
||||||
|
1, // R32F
|
||||||
|
1, // R16F
|
||||||
|
1, // R16U
|
||||||
|
1, // R16S
|
||||||
|
1, // R16UI
|
||||||
|
1, // R16I
|
||||||
|
1, // RG16
|
||||||
|
1, // RG16F
|
||||||
|
1, // RG16UI
|
||||||
|
1, // RG16I
|
||||||
|
1, // RG16S
|
||||||
|
1, // RGB32F
|
||||||
|
1, // RGBA8_SRGB
|
||||||
|
1, // RG8U
|
||||||
|
1, // RG8S
|
||||||
|
1, // RG32UI
|
||||||
|
1, // R32UI
|
||||||
|
4, // ASTC_2D_8X8
|
||||||
|
4, // ASTC_2D_8X5
|
||||||
|
4, // ASTC_2D_5X4
|
||||||
|
1, // BGRA8_SRGB
|
||||||
|
4, // DXT1_SRGB
|
||||||
|
4, // DXT23_SRGB
|
||||||
|
4, // DXT45_SRGB
|
||||||
|
4, // BC7U_SRGB
|
||||||
|
4, // ASTC_2D_4X4_SRGB
|
||||||
|
4, // ASTC_2D_8X8_SRGB
|
||||||
|
4, // ASTC_2D_8X5_SRGB
|
||||||
|
4, // ASTC_2D_5X4_SRGB
|
||||||
|
1, // Z32F
|
||||||
|
1, // Z16
|
||||||
|
1, // Z24S8
|
||||||
|
1, // S8Z24
|
||||||
|
1, // Z32FS8
|
||||||
|
}};
|
||||||
|
|
||||||
|
ASSERT(static_cast<std::size_t>(format) < compression_factor_table.size());
|
||||||
|
return compression_factor_table[static_cast<std::size_t>(format)];
|
||||||
|
}
|
||||||
|
|
||||||
|
static constexpr u32 GetDefaultBlockHeight(PixelFormat format) {
|
||||||
|
if (format == PixelFormat::Invalid)
|
||||||
|
return 0;
|
||||||
|
|
||||||
|
constexpr std::array<u32, MaxPixelFormat> block_height_table = {{
|
||||||
|
1, // ABGR8U
|
||||||
|
1, // ABGR8S
|
||||||
|
1, // ABGR8UI
|
||||||
|
1, // B5G6R5U
|
||||||
|
1, // A2B10G10R10U
|
||||||
|
1, // A1B5G5R5U
|
||||||
|
1, // R8U
|
||||||
|
1, // R8UI
|
||||||
|
1, // RGBA16F
|
||||||
|
1, // RGBA16U
|
||||||
|
1, // RGBA16UI
|
||||||
|
1, // R11FG11FB10F
|
||||||
|
1, // RGBA32UI
|
||||||
|
4, // DXT1
|
||||||
|
4, // DXT23
|
||||||
|
4, // DXT45
|
||||||
|
4, // DXN1
|
||||||
|
4, // DXN2UNORM
|
||||||
|
4, // DXN2SNORM
|
||||||
|
4, // BC7U
|
||||||
|
4, // BC6H_UF16
|
||||||
|
4, // BC6H_SF16
|
||||||
|
4, // ASTC_2D_4X4
|
||||||
|
1, // G8R8U
|
||||||
|
1, // G8R8S
|
||||||
|
1, // BGRA8
|
||||||
|
1, // RGBA32F
|
||||||
|
1, // RG32F
|
||||||
|
1, // R32F
|
||||||
|
1, // R16F
|
||||||
|
1, // R16U
|
||||||
|
1, // R16S
|
||||||
|
1, // R16UI
|
||||||
|
1, // R16I
|
||||||
|
1, // RG16
|
||||||
|
1, // RG16F
|
||||||
|
1, // RG16UI
|
||||||
|
1, // RG16I
|
||||||
|
1, // RG16S
|
||||||
|
1, // RGB32F
|
||||||
|
1, // RGBA8_SRGB
|
||||||
|
1, // RG8U
|
||||||
|
1, // RG8S
|
||||||
|
1, // RG32UI
|
||||||
|
1, // R32UI
|
||||||
|
8, // ASTC_2D_8X8
|
||||||
|
5, // ASTC_2D_8X5
|
||||||
|
4, // ASTC_2D_5X4
|
||||||
|
1, // BGRA8_SRGB
|
||||||
|
4, // DXT1_SRGB
|
||||||
|
4, // DXT23_SRGB
|
||||||
|
4, // DXT45_SRGB
|
||||||
|
4, // BC7U_SRGB
|
||||||
|
4, // ASTC_2D_4X4_SRGB
|
||||||
|
8, // ASTC_2D_8X8_SRGB
|
||||||
|
5, // ASTC_2D_8X5_SRGB
|
||||||
|
4, // ASTC_2D_5X4_SRGB
|
||||||
|
1, // Z32F
|
||||||
|
1, // Z16
|
||||||
|
1, // Z24S8
|
||||||
|
1, // S8Z24
|
||||||
|
1, // Z32FS8
|
||||||
|
}};
|
||||||
|
|
||||||
|
ASSERT(static_cast<std::size_t>(format) < block_height_table.size());
|
||||||
|
return block_height_table[static_cast<std::size_t>(format)];
|
||||||
|
}
|
||||||
|
|
||||||
|
static constexpr u32 GetFormatBpp(PixelFormat format) {
|
||||||
|
if (format == PixelFormat::Invalid)
|
||||||
|
return 0;
|
||||||
|
|
||||||
|
constexpr std::array<u32, MaxPixelFormat> bpp_table = {{
|
||||||
|
32, // ABGR8U
|
||||||
|
32, // ABGR8S
|
||||||
|
32, // ABGR8UI
|
||||||
|
16, // B5G6R5U
|
||||||
|
32, // A2B10G10R10U
|
||||||
|
16, // A1B5G5R5U
|
||||||
|
8, // R8U
|
||||||
|
8, // R8UI
|
||||||
|
64, // RGBA16F
|
||||||
|
64, // RGBA16U
|
||||||
|
64, // RGBA16UI
|
||||||
|
32, // R11FG11FB10F
|
||||||
|
128, // RGBA32UI
|
||||||
|
64, // DXT1
|
||||||
|
128, // DXT23
|
||||||
|
128, // DXT45
|
||||||
|
64, // DXN1
|
||||||
|
128, // DXN2UNORM
|
||||||
|
128, // DXN2SNORM
|
||||||
|
128, // BC7U
|
||||||
|
128, // BC6H_UF16
|
||||||
|
128, // BC6H_SF16
|
||||||
|
32, // ASTC_2D_4X4
|
||||||
|
16, // G8R8U
|
||||||
|
16, // G8R8S
|
||||||
|
32, // BGRA8
|
||||||
|
128, // RGBA32F
|
||||||
|
64, // RG32F
|
||||||
|
32, // R32F
|
||||||
|
16, // R16F
|
||||||
|
16, // R16U
|
||||||
|
16, // R16S
|
||||||
|
16, // R16UI
|
||||||
|
16, // R16I
|
||||||
|
32, // RG16
|
||||||
|
32, // RG16F
|
||||||
|
32, // RG16UI
|
||||||
|
32, // RG16I
|
||||||
|
32, // RG16S
|
||||||
|
96, // RGB32F
|
||||||
|
32, // RGBA8_SRGB
|
||||||
|
16, // RG8U
|
||||||
|
16, // RG8S
|
||||||
|
64, // RG32UI
|
||||||
|
32, // R32UI
|
||||||
|
16, // ASTC_2D_8X8
|
||||||
|
16, // ASTC_2D_8X5
|
||||||
|
32, // ASTC_2D_5X4
|
||||||
|
32, // BGRA8_SRGB
|
||||||
|
64, // DXT1_SRGB
|
||||||
|
128, // DXT23_SRGB
|
||||||
|
128, // DXT45_SRGB
|
||||||
|
128, // BC7U
|
||||||
|
32, // ASTC_2D_4X4_SRGB
|
||||||
|
16, // ASTC_2D_8X8_SRGB
|
||||||
|
16, // ASTC_2D_8X5_SRGB
|
||||||
|
32, // ASTC_2D_5X4_SRGB
|
||||||
|
32, // Z32F
|
||||||
|
16, // Z16
|
||||||
|
32, // Z24S8
|
||||||
|
32, // S8Z24
|
||||||
|
64, // Z32FS8
|
||||||
|
}};
|
||||||
|
|
||||||
|
ASSERT(static_cast<std::size_t>(format) < bpp_table.size());
|
||||||
|
return bpp_table[static_cast<std::size_t>(format)];
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Returns the sizer in bytes of the specified pixel format
|
||||||
|
static constexpr u32 GetBytesPerPixel(PixelFormat pixel_format) {
|
||||||
|
if (pixel_format == PixelFormat::Invalid) {
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
return GetFormatBpp(pixel_format) / CHAR_BIT;
|
||||||
|
}
|
||||||
|
|
||||||
|
SurfaceTarget SurfaceTargetFromTextureType(Tegra::Texture::TextureType texture_type);
|
||||||
|
|
||||||
|
bool SurfaceTargetIsLayered(SurfaceTarget target);
|
||||||
|
|
||||||
|
PixelFormat PixelFormatFromDepthFormat(Tegra::DepthFormat format);
|
||||||
|
|
||||||
|
PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format);
|
||||||
|
|
||||||
|
PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
|
||||||
|
Tegra::Texture::ComponentType component_type,
|
||||||
|
bool is_srgb);
|
||||||
|
|
||||||
|
ComponentType ComponentTypeFromTexture(Tegra::Texture::ComponentType type);
|
||||||
|
|
||||||
|
ComponentType ComponentTypeFromRenderTarget(Tegra::RenderTargetFormat format);
|
||||||
|
|
||||||
|
PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format);
|
||||||
|
|
||||||
|
ComponentType ComponentTypeFromDepthFormat(Tegra::DepthFormat format);
|
||||||
|
|
||||||
|
SurfaceType GetFormatType(PixelFormat pixel_format);
|
||||||
|
|
||||||
|
bool IsPixelFormatASTC(PixelFormat format);
|
||||||
|
|
||||||
|
std::pair<u32, u32> GetASTCBlockSize(PixelFormat format);
|
||||||
|
|
||||||
|
/// Returns true if the specified PixelFormat is a BCn format, e.g. DXT or DXN
|
||||||
|
bool IsFormatBCn(PixelFormat format);
|
||||||
|
|
||||||
|
} // namespace VideoCore::Surface
|
Loading…
Reference in New Issue