Added stubs for audio services. (#116)
* stubs for audout:u, audin:u, audrec:u, audren:u, codecctl and decoding tables with nullptr for future implementations * fixing the changes requested (remove private, explicit)
This commit is contained in:
parent
fdbb039427
commit
07355cf7cc
|
@ -95,8 +95,18 @@ add_library(core STATIC
|
||||||
hle/service/apm/apm.h
|
hle/service/apm/apm.h
|
||||||
hle/service/audio/audio.cpp
|
hle/service/audio/audio.cpp
|
||||||
hle/service/audio/audio.h
|
hle/service/audio/audio.h
|
||||||
|
hle/service/audio/audin_u.cpp
|
||||||
|
hle/service/audio/audin_u.h
|
||||||
hle/service/audio/audout_u.cpp
|
hle/service/audio/audout_u.cpp
|
||||||
hle/service/audio/audout_u.h
|
hle/service/audio/audout_u.h
|
||||||
|
hle/service/audio/audrec_u.cpp
|
||||||
|
hle/service/audio/audrec_u.h
|
||||||
|
hle/service/audio/audren_u.cpp
|
||||||
|
hle/service/audio/audren_u.h
|
||||||
|
hle/service/audio/audren_u.cpp
|
||||||
|
hle/service/audio/audren_u.h
|
||||||
|
hle/service/audio/codecctl.cpp
|
||||||
|
hle/service/audio/codecctl.h
|
||||||
hle/service/filesystem/filesystem.cpp
|
hle/service/filesystem/filesystem.cpp
|
||||||
hle/service/filesystem/filesystem.h
|
hle/service/filesystem/filesystem.h
|
||||||
hle/service/filesystem/fsp_srv.cpp
|
hle/service/filesystem/fsp_srv.cpp
|
||||||
|
|
|
@ -0,0 +1,41 @@
|
||||||
|
// Copyright 2018 yuzu emulator team
|
||||||
|
// Licensed under GPLv2 or any later version
|
||||||
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
|
#include "common/logging/log.h"
|
||||||
|
#include "core/hle/ipc_helpers.h"
|
||||||
|
#include "core/hle/kernel/hle_ipc.h"
|
||||||
|
#include "core/hle/service/audio/audin_u.h"
|
||||||
|
|
||||||
|
namespace Service {
|
||||||
|
namespace Audio {
|
||||||
|
|
||||||
|
class IAudioIn final : public ServiceFramework<IAudioIn> {
|
||||||
|
public:
|
||||||
|
IAudioIn() : ServiceFramework("IAudioIn") {
|
||||||
|
static const FunctionInfo functions[] = {
|
||||||
|
{0x0, nullptr, "GetAudioInState"},
|
||||||
|
{0x1, nullptr, "StartAudioIn"},
|
||||||
|
{0x2, nullptr, "StopAudioIn"},
|
||||||
|
{0x3, nullptr, "AppendAudioInBuffer_1"},
|
||||||
|
{0x4, nullptr, "RegisterBufferEvent"},
|
||||||
|
{0x5, nullptr, "GetReleasedAudioInBuffer_1"},
|
||||||
|
{0x6, nullptr, "ContainsAudioInBuffer"},
|
||||||
|
{0x7, nullptr, "AppendAudioInBuffer_2"},
|
||||||
|
{0x8, nullptr, "GetReleasedAudioInBuffer_2"},
|
||||||
|
};
|
||||||
|
RegisterHandlers(functions);
|
||||||
|
}
|
||||||
|
~IAudioIn() = default;
|
||||||
|
};
|
||||||
|
|
||||||
|
AudInU::AudInU() : ServiceFramework("audin:u") {
|
||||||
|
static const FunctionInfo functions[] = {
|
||||||
|
{0x00000000, nullptr, "ListAudioIns"},
|
||||||
|
{0x00000001, nullptr, "OpenAudioIn"},
|
||||||
|
};
|
||||||
|
RegisterHandlers(functions);
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace Audio
|
||||||
|
} // namespace Service
|
|
@ -0,0 +1,23 @@
|
||||||
|
// Copyright 2018 yuzu emulator team
|
||||||
|
// Licensed under GPLv2 or any later version
|
||||||
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "core/hle/service/service.h"
|
||||||
|
|
||||||
|
namespace Kernel {
|
||||||
|
class HLERequestContext;
|
||||||
|
}
|
||||||
|
|
||||||
|
namespace Service {
|
||||||
|
namespace Audio {
|
||||||
|
|
||||||
|
class AudInU final : public ServiceFramework<AudInU> {
|
||||||
|
public:
|
||||||
|
explicit AudInU();
|
||||||
|
~AudInU() = default;
|
||||||
|
};
|
||||||
|
|
||||||
|
} // namespace Audio
|
||||||
|
} // namespace Service
|
|
@ -2,14 +2,22 @@
|
||||||
// Licensed under GPLv2 or any later version
|
// Licensed under GPLv2 or any later version
|
||||||
// Refer to the license.txt file included.
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
|
#include "core/hle/service/audio/audin_u.h"
|
||||||
#include "core/hle/service/audio/audio.h"
|
#include "core/hle/service/audio/audio.h"
|
||||||
#include "core/hle/service/audio/audout_u.h"
|
#include "core/hle/service/audio/audout_u.h"
|
||||||
|
#include "core/hle/service/audio/audrec_u.h"
|
||||||
|
#include "core/hle/service/audio/audren_u.h"
|
||||||
|
#include "core/hle/service/audio/codecctl.h"
|
||||||
|
|
||||||
namespace Service {
|
namespace Service {
|
||||||
namespace Audio {
|
namespace Audio {
|
||||||
|
|
||||||
void InstallInterfaces(SM::ServiceManager& service_manager) {
|
void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||||
std::make_shared<AudOutU>()->InstallAsService(service_manager);
|
std::make_shared<AudOutU>()->InstallAsService(service_manager);
|
||||||
|
std::make_shared<AudInU>()->InstallAsService(service_manager);
|
||||||
|
std::make_shared<AudRecU>()->InstallAsService(service_manager);
|
||||||
|
std::make_shared<AudRenU>()->InstallAsService(service_manager);
|
||||||
|
std::make_shared<CodecCtl>()->InstallAsService(service_manager);
|
||||||
}
|
}
|
||||||
|
|
||||||
} // namespace Audio
|
} // namespace Audio
|
||||||
|
|
|
@ -4,21 +4,56 @@
|
||||||
|
|
||||||
#include "common/logging/log.h"
|
#include "common/logging/log.h"
|
||||||
#include "core/hle/ipc_helpers.h"
|
#include "core/hle/ipc_helpers.h"
|
||||||
|
#include "core/hle/kernel/hle_ipc.h"
|
||||||
#include "core/hle/service/audio/audout_u.h"
|
#include "core/hle/service/audio/audout_u.h"
|
||||||
|
|
||||||
namespace Service {
|
namespace Service {
|
||||||
namespace Audio {
|
namespace Audio {
|
||||||
|
|
||||||
|
class IAudioOut final : public ServiceFramework<IAudioOut> {
|
||||||
|
public:
|
||||||
|
IAudioOut() : ServiceFramework("IAudioOut") {
|
||||||
|
static const FunctionInfo functions[] = {
|
||||||
|
{0x0, nullptr, "GetAudioOutState"},
|
||||||
|
{0x1, nullptr, "StartAudioOut"},
|
||||||
|
{0x2, nullptr, "StopAudioOut"},
|
||||||
|
{0x3, nullptr, "AppendAudioOutBuffer_1"},
|
||||||
|
{0x4, nullptr, "RegisterBufferEvent"},
|
||||||
|
{0x5, nullptr, "GetReleasedAudioOutBuffer_1"},
|
||||||
|
{0x6, nullptr, "ContainsAudioOutBuffer"},
|
||||||
|
{0x7, nullptr, "AppendAudioOutBuffer_2"},
|
||||||
|
{0x8, nullptr, "GetReleasedAudioOutBuffer_2"},
|
||||||
|
};
|
||||||
|
RegisterHandlers(functions);
|
||||||
|
}
|
||||||
|
~IAudioOut() = default;
|
||||||
|
};
|
||||||
|
|
||||||
void AudOutU::ListAudioOuts(Kernel::HLERequestContext& ctx) {
|
void AudOutU::ListAudioOuts(Kernel::HLERequestContext& ctx) {
|
||||||
LOG_WARNING(Service, "(STUBBED) called");
|
LOG_WARNING(Service, "(STUBBED) called");
|
||||||
IPC::RequestBuilder rb{ctx, 2};
|
IPC::RequestParser rp{ctx};
|
||||||
|
|
||||||
|
auto& buffer = ctx.BufferDescriptorB()[0];
|
||||||
|
const std::string audio_interface = "AudioInterface";
|
||||||
|
|
||||||
|
Memory::WriteBlock(buffer.Address(), &audio_interface[0], audio_interface.size());
|
||||||
|
|
||||||
|
IPC::RequestBuilder rb = rp.MakeBuilder(3, 0, 0, 0);
|
||||||
|
|
||||||
rb.Push(RESULT_SUCCESS);
|
rb.Push(RESULT_SUCCESS);
|
||||||
|
// TODO(st4rk): we're currently returning only one audio interface
|
||||||
|
// (stringlist size)
|
||||||
|
// however, it's highly possible to have more than one interface (despite that
|
||||||
|
// libtransistor
|
||||||
|
// requires only one).
|
||||||
|
rb.Push<u32>(1);
|
||||||
}
|
}
|
||||||
|
|
||||||
AudOutU::AudOutU() : ServiceFramework("audout:u") {
|
AudOutU::AudOutU() : ServiceFramework("audout:u") {
|
||||||
static const FunctionInfo functions[] = {
|
static const FunctionInfo functions[] = {{0x00000000, &AudOutU::ListAudioOuts, "ListAudioOuts"},
|
||||||
{0x00000000, &AudOutU::ListAudioOuts, "ListAudioOuts"},
|
{0x00000001, nullptr, "OpenAudioOut"},
|
||||||
};
|
{0x00000002, nullptr, "Unknown2"},
|
||||||
|
{0x00000003, nullptr, "Unknown3"}};
|
||||||
RegisterHandlers(functions);
|
RegisterHandlers(functions);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -4,9 +4,12 @@
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "core/hle/kernel/hle_ipc.h"
|
|
||||||
#include "core/hle/service/service.h"
|
#include "core/hle/service/service.h"
|
||||||
|
|
||||||
|
namespace Kernel {
|
||||||
|
class HLERequestContext;
|
||||||
|
}
|
||||||
|
|
||||||
namespace Service {
|
namespace Service {
|
||||||
namespace Audio {
|
namespace Audio {
|
||||||
|
|
||||||
|
|
|
@ -0,0 +1,38 @@
|
||||||
|
// Copyright 2018 yuzu emulator team
|
||||||
|
// Licensed under GPLv2 or any later version
|
||||||
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
|
#include "common/logging/log.h"
|
||||||
|
#include "core/hle/ipc_helpers.h"
|
||||||
|
#include "core/hle/kernel/hle_ipc.h"
|
||||||
|
#include "core/hle/service/audio/audrec_u.h"
|
||||||
|
|
||||||
|
namespace Service {
|
||||||
|
namespace Audio {
|
||||||
|
|
||||||
|
class IFinalOutputRecorder final : public ServiceFramework<IFinalOutputRecorder> {
|
||||||
|
public:
|
||||||
|
IFinalOutputRecorder() : ServiceFramework("IFinalOutputRecorder") {
|
||||||
|
static const FunctionInfo functions[] = {
|
||||||
|
{0x0, nullptr, "GetFinalOutputRecorderState"},
|
||||||
|
{0x1, nullptr, "StartFinalOutputRecorder"},
|
||||||
|
{0x2, nullptr, "StopFinalOutputRecorder"},
|
||||||
|
{0x3, nullptr, "AppendFinalOutputRecorderBuffer"},
|
||||||
|
{0x4, nullptr, "RegisterBufferEvent"},
|
||||||
|
{0x5, nullptr, "GetReleasedFinalOutputRecorderBuffer"},
|
||||||
|
{0x6, nullptr, "ContainsFinalOutputRecorderBuffer"},
|
||||||
|
};
|
||||||
|
RegisterHandlers(functions);
|
||||||
|
}
|
||||||
|
~IFinalOutputRecorder() = default;
|
||||||
|
};
|
||||||
|
|
||||||
|
AudRecU::AudRecU() : ServiceFramework("audrec:u") {
|
||||||
|
static const FunctionInfo functions[] = {
|
||||||
|
{0x00000000, nullptr, "OpenFinalOutputRecorder"},
|
||||||
|
};
|
||||||
|
RegisterHandlers(functions);
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace Audio
|
||||||
|
} // namespace Service
|
|
@ -0,0 +1,23 @@
|
||||||
|
// Copyright 2018 yuzu emulator team
|
||||||
|
// Licensed under GPLv2 or any later version
|
||||||
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "core/hle/service/service.h"
|
||||||
|
|
||||||
|
namespace Kernel {
|
||||||
|
class HLERequestContext;
|
||||||
|
}
|
||||||
|
|
||||||
|
namespace Service {
|
||||||
|
namespace Audio {
|
||||||
|
|
||||||
|
class AudRecU final : public ServiceFramework<AudRecU> {
|
||||||
|
public:
|
||||||
|
explicit AudRecU();
|
||||||
|
~AudRecU() = default;
|
||||||
|
};
|
||||||
|
|
||||||
|
} // namespace Audio
|
||||||
|
} // namespace Service
|
|
@ -0,0 +1,44 @@
|
||||||
|
// Copyright 2018 yuzu emulator team
|
||||||
|
// Licensed under GPLv2 or any later version
|
||||||
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
|
#include "common/logging/log.h"
|
||||||
|
#include "core/hle/ipc_helpers.h"
|
||||||
|
#include "core/hle/kernel/hle_ipc.h"
|
||||||
|
#include "core/hle/service/audio/audren_u.h"
|
||||||
|
|
||||||
|
namespace Service {
|
||||||
|
namespace Audio {
|
||||||
|
|
||||||
|
class IAudioRenderer final : public ServiceFramework<IAudioRenderer> {
|
||||||
|
public:
|
||||||
|
IAudioRenderer() : ServiceFramework("IAudioRenderer") {
|
||||||
|
static const FunctionInfo functions[] = {
|
||||||
|
{0x0, nullptr, "GetAudioRendererSampleRate"},
|
||||||
|
{0x1, nullptr, "GetAudioRendererSampleCount"},
|
||||||
|
{0x2, nullptr, "GetAudioRendererMixBufferCount"},
|
||||||
|
{0x3, nullptr, "GetAudioRendererState"},
|
||||||
|
{0x4, nullptr, "RequestUpdateAudioRenderer"},
|
||||||
|
{0x5, nullptr, "StartAudioRenderer"},
|
||||||
|
{0x6, nullptr, "StopAudioRenderer"},
|
||||||
|
{0x7, nullptr, "QuerySystemEvent"},
|
||||||
|
{0x8, nullptr, "SetAudioRendererRenderingTimeLimit"},
|
||||||
|
{0x9, nullptr, "GetAudioRendererRenderingTimeLimit"},
|
||||||
|
};
|
||||||
|
RegisterHandlers(functions);
|
||||||
|
}
|
||||||
|
~IAudioRenderer() = default;
|
||||||
|
};
|
||||||
|
|
||||||
|
AudRenU::AudRenU() : ServiceFramework("audren:u") {
|
||||||
|
static const FunctionInfo functions[] = {
|
||||||
|
{0x00000000, nullptr, "OpenAudioRenderer"},
|
||||||
|
{0x00000001, nullptr, "GetAudioRendererWorkBufferSize"},
|
||||||
|
{0x00000002, nullptr, "GetAudioRenderersProcessMasterVolume"},
|
||||||
|
{0x00000003, nullptr, "SetAudioRenderersProcessMasterVolume"},
|
||||||
|
};
|
||||||
|
RegisterHandlers(functions);
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace Audio
|
||||||
|
} // namespace Service
|
|
@ -0,0 +1,23 @@
|
||||||
|
// Copyright 2018 yuzu emulator team
|
||||||
|
// Licensed under GPLv2 or any later version
|
||||||
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "core/hle/service/service.h"
|
||||||
|
|
||||||
|
namespace Kernel {
|
||||||
|
class HLERequestContext;
|
||||||
|
}
|
||||||
|
|
||||||
|
namespace Service {
|
||||||
|
namespace Audio {
|
||||||
|
|
||||||
|
class AudRenU final : public ServiceFramework<AudRenU> {
|
||||||
|
public:
|
||||||
|
explicit AudRenU();
|
||||||
|
~AudRenU() = default;
|
||||||
|
};
|
||||||
|
|
||||||
|
} // namespace Audio
|
||||||
|
} // namespace Service
|
|
@ -0,0 +1,33 @@
|
||||||
|
// Copyright 2018 yuzu emulator team
|
||||||
|
// Licensed under GPLv2 or any later version
|
||||||
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
|
#include "common/logging/log.h"
|
||||||
|
#include "core/hle/ipc_helpers.h"
|
||||||
|
#include "core/hle/kernel/hle_ipc.h"
|
||||||
|
#include "core/hle/service/audio/codecctl.h"
|
||||||
|
|
||||||
|
namespace Service {
|
||||||
|
namespace Audio {
|
||||||
|
|
||||||
|
CodecCtl::CodecCtl() : ServiceFramework("codecctl") {
|
||||||
|
static const FunctionInfo functions[] = {
|
||||||
|
{0x00000000, nullptr, "InitializeCodecController"},
|
||||||
|
{0x00000001, nullptr, "FinalizeCodecController"},
|
||||||
|
{0x00000002, nullptr, "SleepCodecController"},
|
||||||
|
{0x00000003, nullptr, "WakeCodecController"},
|
||||||
|
{0x00000004, nullptr, "SetCodecVolume"},
|
||||||
|
{0x00000005, nullptr, "GetCodecVolumeMax"},
|
||||||
|
{0x00000006, nullptr, "GetCodecVolumeMin"},
|
||||||
|
{0x00000007, nullptr, "SetCodecActiveTarget"},
|
||||||
|
{0x00000008, nullptr, "Unknown"},
|
||||||
|
{0x00000009, nullptr, "BindCodecHeadphoneMicJackInterrupt"},
|
||||||
|
{0x0000000A, nullptr, "IsCodecHeadphoneMicJackInserted"},
|
||||||
|
{0x0000000B, nullptr, "ClearCodecHeadphoneMicJackInterrupt"},
|
||||||
|
{0x0000000C, nullptr, "IsCodecDeviceRequested"},
|
||||||
|
};
|
||||||
|
RegisterHandlers(functions);
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace Audio
|
||||||
|
} // namespace Service
|
|
@ -0,0 +1,23 @@
|
||||||
|
// Copyright 2018 yuzu emulator team
|
||||||
|
// Licensed under GPLv2 or any later version
|
||||||
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "core/hle/service/service.h"
|
||||||
|
|
||||||
|
namespace Kernel {
|
||||||
|
class HLERequestContext;
|
||||||
|
}
|
||||||
|
|
||||||
|
namespace Service {
|
||||||
|
namespace Audio {
|
||||||
|
|
||||||
|
class CodecCtl final : public ServiceFramework<CodecCtl> {
|
||||||
|
public:
|
||||||
|
explicit CodecCtl();
|
||||||
|
~CodecCtl() = default;
|
||||||
|
};
|
||||||
|
|
||||||
|
} // namespace Audio
|
||||||
|
} // namespace Service
|
Loading…
Reference in New Issue