Fix format error in performance statistics

Formatting
This commit is contained in:
H27CK 2020-04-23 03:46:30 +02:00
parent 2c806c5fd3
commit a26a725515
1 changed files with 4 additions and 3 deletions

View File

@ -181,9 +181,10 @@ void EmuWindow_SDL2::PollEvents() {
const u32 current_time = SDL_GetTicks(); const u32 current_time = SDL_GetTicks();
if (current_time > last_time + 2000) { if (current_time > last_time + 2000) {
const auto results = Core::System::GetInstance().GetAndResetPerfStats(); const auto results = Core::System::GetInstance().GetAndResetPerfStats();
const auto title = fmt::format( const auto title =
"yuzu {} | {}-{} | FPS: {:.0f} ({:.0%})", Common::g_build_fullname, fmt::format("yuzu {} | {}-{} | FPS: {:.0f} ({:.0f}%)", Common::g_build_fullname,
Common::g_scm_branch, Common::g_scm_desc, results.game_fps, results.emulation_speed); Common::g_scm_branch, Common::g_scm_desc, results.game_fps,
results.emulation_speed * 100.0);
SDL_SetWindowTitle(render_window, title.c_str()); SDL_SetWindowTitle(render_window, title.c_str());
last_time = current_time; last_time = current_time;
} }