bunnei
2e5e7d9be0
Merge pull request #1520 from JamePeng/checknew3ds
...
Implement CheckNew3DS and CheckNew3DSApp
2016-05-24 17:19:26 -04:00
bunnei
a316fbb15a
Merge pull request #1733 from lioncash/vert_loader
...
VertexLoader: Minor changes
2016-05-23 21:13:34 -04:00
Jannik Vogel
6a28f46844
OpenGL: Set shader_dirty on lighting changes
2016-05-23 23:28:13 +02:00
Jannik Vogel
30a01584f2
Pica: Name LightSrc.config register
2016-05-23 23:28:13 +02:00
Jannik Vogel
8e905b3af6
Pica: Name lighting.config0 and .config1 registers
2016-05-23 23:28:13 +02:00
Jannik Vogel
068bd6f728
OpenGL: Use uniforms for dist_atten_bias and dist_atten_scale
2016-05-23 23:28:13 +02:00
bunnei
e054e55ca2
Merge pull request #1837 from wwylele/sync-trap
...
SVC::WaitSynchronizationN: Reschedule at the end
2016-05-22 20:07:20 -04:00
Emmanuel Gil Peyrot
080a2d719c
Loader: Split SMDH into its own header and import helpers from QGameList
...
Also rewrite Qt wrappers to use those.
2016-05-21 20:15:42 +01:00
MerryMage
64068583fb
CFG: Remove use of Memory::GetPointer
2016-05-21 11:14:13 -05:00
MerryMage
fddd243b17
APT: Remove use of Memory::GetPointer
2016-05-21 11:14:12 -05:00
MerryMage
1ebaaf9bb1
Kernel/Thread: Remove use of Memory::GetPointer
2016-05-21 11:14:11 -05:00
MerryMage
aa84cab4e9
Applets/swkdb: Remove use of Memory::GetPointer
2016-05-21 11:14:10 -05:00
MerryMage
ca17df5757
Memory: ZeroBlock
2016-05-21 11:14:09 -05:00
MerryMage
2be17a0c6e
FileSys/Path: Replace Memory::GetPointer with Memory::ReadBlock
2016-05-21 11:14:03 -05:00
MerryMage
b3b3dd7591
Debugger/Callstack: Replace Memory::GetPointer with Memory::IsValidVirtualAddress
2016-05-21 11:12:38 -05:00
MerryMage
3873b36db3
Memory: ReadBlock/WriteBlock
2016-05-21 11:12:36 -05:00
MerryMage
c084fc824c
Memory: IsValidVirtualAddress/IsValidPhysicalAddress
2016-05-21 11:12:35 -05:00
Emmanuel Gil Peyrot
314ce5e505
CitraQt: Simplify the game list loader code
2016-05-21 17:09:59 +01:00
Emmanuel Gil Peyrot
9a35d1fb4a
Loader: Add a GetFileType method to get the type of a loaded file
2016-05-21 17:09:59 +01:00
Emmanuel Gil Peyrot
8fc9c03126
Loader, Frontends: Refactor loader creation and game loading
...
This allows frontends to keep a single loader and use it multiple times
e.g. for code loading and SMDH parsing.
2016-05-21 17:09:56 +01:00
Emmanuel Gil Peyrot
8ab6f26c09
Common: Make recursive FileUtil functions take a maximum recursion
...
Fixes #1115 .
Also improves the performances of DiskArchive’s directory
implementation a lot, simply by not going through the entire tree
instead of just listing the first level files.
Thanks to JayRoxFox for rebasing this on current master!
2016-05-21 16:41:02 +01:00
wwylele
86ea7995ad
SVC::WaitSynchronizationN: Reschedule at the end
2016-05-21 18:29:38 +03:00
Maribel
51ee2d2eb1
Appveyor: Restore working directory after test_script ( #1835 )
2016-05-21 16:11:55 +01:00
bunnei
5edff287b6
Merge pull request #1564 from MerryMage/this-is-only-a-test
...
tests: Infrastructure for unit tests
2016-05-21 10:15:13 -04:00
bunnei
0c2fab4401
Merge pull request #1816 from JayFoxRox/refactor-tev-dump
...
Refactor Tev dump
2016-05-20 21:23:01 -04:00
Jannik Vogel
d77279a415
Refactor Tev stage dumper
2016-05-21 03:11:27 +02:00
Jannik Vogel
324c21c922
Extend Tev stage dumper
2016-05-21 03:08:59 +02:00
James Rowe
98923ab6e5
Config: Restore previously selected audio sink option ( #1824 )
2016-05-20 20:37:34 +02:00
bunnei
af258584d9
Merge pull request #1797 from MerryMage/audio-mixer
...
DSP/HLE: Implement mixer processing
2016-05-19 18:11:14 -04:00
MerryMage
87de1ca968
Tests: Run tests on CI
2016-05-19 19:28:08 +01:00
MerryMage
a03f9b6fb6
tests: Infrastructure for unit tests
2016-05-19 08:38:03 +01:00
MerryMage
f4d364a60e
DSP/HLE: Audio output
2016-05-19 07:25:26 +01:00
MerryMage
6542c60602
DSP/HLE: Implement mixer processing
2016-05-19 07:24:39 +01:00
bunnei
d895bc1543
Merge pull request #1785 from MerryMage/mp-dpi
...
Microprofile: DPI-aware drawing
2016-05-18 18:03:59 -04:00
Maribel
d014873916
Config: Audio sink configuration ( #1798 )
2016-05-18 18:01:03 -04:00
Jannik Vogel
edf30d84cc
Remove `exceptions` parameter from `normaliseround` VFP functions
2016-05-18 16:28:13 +02:00
Jannik Vogel
693cca8f1f
Fix exception propagation for VFP single precision
2016-05-18 15:24:42 +02:00
Jannik Vogel
7dde13f875
Fix exception propagation for VFP double precision
2016-05-18 15:24:42 +02:00
Mat M
7a7488a0bb
Merge pull request #1814 from JayFoxRox/fix-read-after-write
...
Fix read-after-write in SMUAD, SMLAD, SMUSD, SMLSD
2016-05-18 08:32:36 -04:00
Jannik Vogel
3a45eacb16
Fix read-after-write in SMUAD, SMLAD, SMUSD, SMLSD
2016-05-18 14:03:02 +02:00
András Domonkos
960297e577
Update ACT:U and create ACT:A ( #1809 )
...
* Update ACT_U
* Create act_a.h
* Create act_a.cpp
* Add service ACT:A
* Add ACT:A source and header
* Fix wrong header
2016-05-17 21:28:25 -04:00
bunnei
a39144050b
Merge pull request #1800 from JayFoxRox/set-fpscr
...
Set fpscr for new threads
2016-05-17 21:24:57 -04:00
Jannik Vogel
af37dd0d52
Set fpscr for new threads
2016-05-17 08:59:52 +02:00
bunnei
e5599ed300
Merge pull request #1786 from JayFoxRox/blend-equation
...
OpenGL: Support blend equation
2016-05-16 20:00:21 -04:00
Jannik Vogel
ff0fa86b17
Retrieve shader result from new OutputRegisters-type
2016-05-16 18:55:51 +02:00
linkmauve
f40fabd688
Merge pull request #1787 from JayFoxRox/refactor-jit
...
Refactor JIT
2016-05-16 17:54:45 +01:00
Jannik Vogel
501d0bc5ed
Fix ftoi behaviour
2016-05-16 15:00:45 +02:00
Jannik Vogel
6fe0cb671d
Respect fpscr in ftoiz
2016-05-16 15:00:45 +02:00
Jannik Vogel
1643786c04
Disable VFP3 instructions
2016-05-16 15:00:45 +02:00
bunnei
bd9ac24631
Merge pull request #1792 from JayFoxRox/avoid-uninitialised
...
Avoid uninitialised in hw renderer + Only sync depth if necessary
2016-05-15 20:44:32 -04:00