Commit Graph

11124 Commits

Author SHA1 Message Date
MerryMage 80db02c497 Minor cleanup 2018-01-13 23:56:18 +00:00
MerryMage b3c303539e macOS: Update Info.plist 2018-01-13 23:11:51 +00:00
James Rowe c2d28351c7 Add new icons and fix up the linux paths for install 2018-01-13 15:40:57 -07:00
MerryMage 668e5452fa Update dynarmic to bc73004
bc73004 a64_merge_interpret_blocks: Remove debug output
4e656ed tests/A64: Randomize PSTATE.<NZCV>
fd9530b A64: Optimization: Merge interpret blocks
3c9eb04 testenv: Use format constants
324f3fc tests/A64: Unicorn interface fixes
98ecbe7 tests/A64: Fuzz against unicorn
b1d38e7 tests/A64: Move TestEnvironment to own header
5218ad9 A64/data_processing_pcrel: bug: ADR{,P} instructions sign extend their immediate
b1a8c39 A64/data_processing_addsub: bug: {ADD,SUB}S (extended register) instructions write to ZR when d = 31
64827fb a64_emit_x64: bug: A64CallSupervisor trampled callee-save registers
1bfa04d emit_x64: bug: OP m/r64, imm32 form instructions sign-extend their immediate on x64
edadeea A64 inferface: Use two argument static_assert
9ab1304 A64: Add ExceptionRaised IR instruction
6843eed Update readme
7438d07 A64/translate: Add TranslateSingleInstruction function
2018-01-13 22:38:57 +00:00
MerryMage e86bdb1601 Fix build on macOS and linux 2018-01-13 22:38:52 +00:00
MerryMage f95789a0b3 Update build scripts 2018-01-13 22:38:47 +00:00
bunnei 20a2e80a9f yuzu: Update CONTRIBUTING.md. 2018-01-13 17:30:32 -05:00
bunnei 9723c80d93 yuzu: Update README.md. 2018-01-13 17:28:52 -05:00
bunnei 17af2937fe arm_unicorn: Log unmapped memory access address. 2018-01-13 16:24:05 -05:00
bunnei 95ce471774 config: Default log filter to trace. 2018-01-13 16:23:12 -05:00
bunnei 1247c53786 yuzu: Update license text to be consistent across project. 2018-01-13 16:22:39 -05:00
James Rowe 70e65ee63a Remove settings issues in sdl and fix a few files that broke in mingw 2018-01-12 19:11:05 -07:00
James Rowe 18ca3ca751 Removing unused settings and yuzu rebranding 2018-01-12 19:11:05 -07:00
James Rowe f5f28a4f67 Get yuzu sdl to start compiling 2018-01-12 19:11:04 -07:00
James Rowe 389979018c Remove gpu debugger and get yuzu qt to compile 2018-01-12 19:11:04 -07:00
James Rowe 1d28b2e142 Remove references to PICA and rasterizers in video_core 2018-01-12 19:11:03 -07:00
James Rowe ebf9a784a9 Massive removal of unused modules 2018-01-12 19:11:03 -07:00
bunnei 890bbc0cd3 config: Default CPU core to Unicorn. 2018-01-12 21:05:37 -05:00
bunnei 941cdae6f0 CMakeLists: Use C++ 17. 2018-01-12 19:37:23 -05:00
bunnei 287485e3a7 boost: Update version. 2018-01-12 19:37:04 -05:00
bunnei 8e51c61dbc core: Gut out cryptop, since it doesn't compile with C++17. 2018-01-12 19:36:41 -05:00
MerryMage 106d900f93 dynarmic: Update to 83afe435 2018-01-12 17:49:10 -05:00
MerryMage b628192bf2 configuration: Add cpu_core configuration option 2018-01-12 17:48:52 -05:00
MerryMage d2fbc78320 arm_dynarmic: Implement core 2018-01-12 17:48:29 -05:00
bunnei 056f987bcd core: Include <algorithm> where used. 2018-01-11 22:36:56 -05:00
bunnei 11adef4843 renderer_opengl: Fix LOG_TRACE in LoadFBToScreenInfo. 2018-01-11 22:32:44 -05:00
bunnei 94ad97def0 nv: Fix more broken asserts. 2018-01-11 22:31:12 -05:00
bunnei ac2feaf5fb nvdisp_disp0: Fix broken assert. 2018-01-11 22:29:29 -05:00
bunnei 039fc7f985 core: Fix recent GCC build breaks. 2018-01-11 22:24:09 -05:00
bunnei 97ef21e166 svc: Implement GetSystemTick. 2018-01-11 21:59:31 -05:00
bunnei 305035b503 nvdisp_disp0: Call SwapBuffers to render framebuffer. 2018-01-10 23:29:03 -05:00
bunnei ee4691297f renderer_opengl: Support rendering Switch framebuffer. 2018-01-10 23:28:59 -05:00
bunnei 236d463c52 render_base: Add a struct describing framebuffer metadata. 2018-01-10 23:28:56 -05:00
bunnei 866e66dc31 renderer_opengl: Add MortonCopyPixels function for Switch framebuffer. 2018-01-10 23:28:53 -05:00
bunnei 9e2ad45c98 renderer_opengl: Update DrawScreens for Switch. 2018-01-10 23:28:49 -05:00
bunnei 292135a3b7 CMakeLists: Add framebuffer_layout.cpp. 2018-01-10 23:28:46 -05:00
bunnei 482cf8a005 frontend: Update for undocked Switch screen layout. 2018-01-10 23:28:43 -05:00
Subv 1ca800ccee NV: Move the nv device nodes to their own directory and namespace. 2018-01-10 23:28:40 -05:00
Subv 977ce4abbc VI: Use a Pulse event instead of OneShot for the vblank events.
This prevents missing frames if the vblank fires between the DequeueBuffer and Wait(vsync) calls
2018-01-10 23:28:36 -05:00
bunnei 7e0ff43da0 vi: Use new CoreTiming::EventType 2018-01-10 23:28:33 -05:00
Subv 34ae2ec644 NV: Expose the nvdisp_disp0 device and a weak reference to the nvdrv:a service.
NVFlinger will call into the nvdisp_disp0 device to perform screen flips, bypassing the ioctl interface.

We now have the address of the framebuffer to draw, we just need to actually put it on the screen.
2018-01-10 23:28:29 -05:00
Subv e21fbd9ae5 NV: Determine what buffer to draw for each layer of each display.
Don't try to draw buffers that the guest application is using, only queued buffers are eligible for drawing.

Drawing actual pixels is still not implemented.
2018-01-10 23:28:25 -05:00
Subv 404149e475 NV: Signal all display's vsync event 60 times per second. 2018-01-10 23:28:22 -05:00
Subv d205dee0a6 NV: Give each display its own vsync event. 2018-01-10 23:28:19 -05:00
Subv 927569bed8 NV: Keep track of Displays, Layers and BufferQueues in nvflinger. 2018-01-10 23:28:16 -05:00
Subv fb73e8b723 IPC: Allow passing arguments to the Interfaces when using PushIpcInterface 2018-01-10 23:28:13 -05:00
Subv 25f29c2f4f NV: Implemented (with stubs) the vi:m service and some of its subservices.
The homebrew display test application now properly writes graphics data to the graphics buffer but we still don't have a way to compose the display layers.
2018-01-10 23:28:09 -05:00
Subv 94a5e97eb3 NV: Implemented the nvdrv:a service and the /dev/nvmap device. 2018-01-10 23:28:05 -05:00
Subv ab86b80cac IPC: Corrected some definitions for the buffer C descriptor flags. 2018-01-10 23:28:02 -05:00
Subv ba02f0deef svc: Stub ResetSignal and CreateTransferMemory 2018-01-10 23:27:59 -05:00