CiTrace: Record LCD registers. Cleanup recording code.

This commit is contained in:
Tony Wasserka 2015-05-27 19:03:45 +02:00
parent fd62580985
commit dc8295298e
1 changed files with 11 additions and 7 deletions

View File

@ -13,6 +13,8 @@
#include <QSpinBox> #include <QSpinBox>
#include "core/hw/gpu.h" #include "core/hw/gpu.h"
#include "core/hw/lcd.h"
#include "video_core/pica.h" #include "video_core/pica.h"
#include "nihstro/float24.h" #include "nihstro/float24.h"
@ -62,23 +64,25 @@ void GraphicsTracingWidget::StartRecording() {
// Encode floating point numbers to 24-bit values // Encode floating point numbers to 24-bit values
// TODO: Drop this explicit conversion once we store float24 values bit-correctly internally. // TODO: Drop this explicit conversion once we store float24 values bit-correctly internally.
std::array<Math::Vec4<uint32_t>, 16> default_attributes; std::array<uint32_t, 4 * 16> default_attributes;
for (unsigned i = 0; i < 16; ++i) { for (unsigned i = 0; i < 16; ++i) {
for (unsigned comp = 0; comp < 3; ++comp) { for (unsigned comp = 0; comp < 3; ++comp) {
default_attributes[i][comp] = nihstro::to_float24(Pica::g_state.vs.default_attributes[i][comp].ToFloat32()); default_attributes[4 * i + comp] = nihstro::to_float24(Pica::g_state.vs.default_attributes[i][comp].ToFloat32());
} }
} }
std::array<Math::Vec4<uint32_t>, 96> vs_float_uniforms; std::array<uint32_t, 4 * 96> vs_float_uniforms;
for (unsigned i = 0; i < 96; ++i) for (unsigned i = 0; i < 96; ++i)
for (unsigned comp = 0; comp < 3; ++comp) for (unsigned comp = 0; comp < 3; ++comp)
vs_float_uniforms[i][comp] = nihstro::to_float24(Pica::g_state.vs.uniforms.f[i][comp].ToFloat32()); vs_float_uniforms[4 * i + comp] = nihstro::to_float24(Pica::g_state.vs.uniforms.f[i][comp].ToFloat32());
auto recorder = new CiTrace::Recorder((u32*)&GPU::g_regs, 0x700, nullptr, 0, (u32*)&Pica::g_state.regs, 0x300, auto recorder = new CiTrace::Recorder((u32*)&GPU::g_regs, sizeof(GPU::g_regs) / sizeof(u32),
(u32*)default_attributes.data(), default_attributes.size() * 4, (u32*)&LCD::g_regs, sizeof(LCD::g_regs) / sizeof(u32),
(u32*)&Pica::g_state.regs, sizeof(Pica::g_state.regs) / sizeof(u32),
default_attributes.data(), default_attributes.size(),
shader_binary.data(), shader_binary.size(), shader_binary.data(), shader_binary.size(),
swizzle_data.data(), swizzle_data.size(), swizzle_data.data(), swizzle_data.size(),
(u32*)vs_float_uniforms.data(), vs_float_uniforms.size() * 4, vs_float_uniforms.data(), vs_float_uniforms.size(),
nullptr, 0, nullptr, 0, nullptr, 0 // Geometry shader is not implemented yet, so submit dummy data for now nullptr, 0, nullptr, 0, nullptr, 0 // Geometry shader is not implemented yet, so submit dummy data for now
); );
context->recorder = std::shared_ptr<CiTrace::Recorder>(recorder); context->recorder = std::shared_ptr<CiTrace::Recorder>(recorder);