Commit Graph

837 Commits

Author SHA1 Message Date
Subv 304735fb52 CFG: More style changes 2014-12-21 18:02:27 -05:00
Subv f080e3ccfa CFGU: Indentation 2014-12-21 17:54:14 -05:00
Subv 6f304d3b00 CFG: Some indentation 2014-12-21 17:41:35 -05:00
Subv b3cee19289 CFG: Changed the CreateConfigInfoBlk search loop 2014-12-21 17:26:51 -05:00
Subv 3e94b9054c CFG: Corrected the licenses in cfg_i.cpp and cfg_u.cpp 2014-12-21 16:45:13 -05:00
Subv 6115f013a9 CFG: Create a new subfolder cfg inside service to handle cfg
Moved most of the shared CFG code there, implemented a few CFG:I functions
2014-12-21 16:41:06 -05:00
Subv 9e45240e23 CFGU: Some changes 2014-12-21 16:39:29 -05:00
Subv cdd78fa01d CFGU: Addressed some issues. 2014-12-21 16:39:26 -05:00
Subv 718a120754 CFGU: Addressed some comments. 2014-12-21 16:39:23 -05:00
Subv a1b9b80a55 Style: Addressed some comments 2014-12-21 16:39:20 -05:00
Subv a7cc7972de CFG_U: Use Common::make_unique instead of the std version 2014-12-21 16:39:17 -05:00
Subv 9029efd873 CFG:U: Implemented some more blocks 2014-12-21 16:39:14 -05:00
Subv 8b0ee93526 CFG: Implemented block 0x00070001 in the config savefile 2014-12-21 16:39:11 -05:00
Subv b3d1c8ba6a CFGU: Use an absolute offset in the config savefile blocks 2014-12-21 16:39:08 -05:00
Subv 95ca6ae1e1 CFG: Load the Config savedata file if it already exists. 2014-12-21 16:39:05 -05:00
Subv b49bdb6ba7 CFGU: Added block 0x000A0002 to the default savegame file
That's the language id block, we're using LANGUAGE_EN for now. This block allows some games to boot further
2014-12-21 16:39:02 -05:00
Subv 4cd21b43c1 CFG: Refactored how the config file works.
It is now kept in memory as per 3dbrew, all updates happen on memory, then they can be saved using UpdateConfigNANDSavegame.
2014-12-21 16:38:59 -05:00
Subv 462740278d CFG:U: Add some data to the 0x00050005 config block.
Seems to allow some games to boot further, thanks @Normmatt for sharing this information
2014-12-21 16:38:57 -05:00
Subv fa3d72ab3e CFG: Implemented the GetConfigInfoBlk2 function.
Added a "config" file to the CFG process service (CFG:U), and added a few default blocks to it.

Implemented GetSystemModel and GetModelNintendo2DS
2014-12-21 16:38:54 -05:00
bunnei 0de6a08d75 Merge pull request #291 from purpasmart96/license
License change
2014-12-21 16:05:44 -05:00
Chin 0199a7d9ef More warning cleanups 2014-12-21 10:58:55 -05:00
bunnei 572ce043c2 Merge pull request #271 from archshift/createf
Added CreateFile to the FS_USER service
2014-12-21 01:45:00 -05:00
archshift 0625dd09ea Added CreateFile to the FS_USER service
Tested with hwtests.
2014-12-21 02:21:49 -03:00
purpasmart96 ebfd831ccb License change 2014-12-20 21:20:24 -08:00
bunnei 0f696037f6 Merge pull request #323 from lioncash/saddsub
armemu: Implement SADD8/SSUB8
2014-12-21 00:10:12 -05:00
bunnei 4fcdbed9f6 Thread: Wait current thread on svc_SleepThread
- Removed unused VBLANK sleep mode
- Added error log for bad context switch
- Renamed VerifyWait to CheckWaitType to be more clear
2014-12-20 23:20:19 -05:00
Lioncash 855eda6f85 armemu: Implement SADD8/SSUB8 2014-12-20 23:10:35 -05:00
bunnei 2e5869c939 Merge pull request #316 from yuriks/thread-handle
Kernel: Implement support for current thread pseudo-handle
2014-12-20 16:36:01 -05:00
bunnei 0e9262885d Merge pull request #296 from lioncash/dyn
dyncom: Implement UMAAL
2014-12-20 16:24:12 -05:00
bunnei 993afd3bf0 Merge pull request #310 from lioncash/ssat16
armemu: Fix SSAT16.
2014-12-20 16:23:54 -05:00
Lioncash 2a097f0990 armemu: Should be using labs for USAD8/USADA8 2014-12-20 15:34:14 -05:00
bunnei 7095c4959b Merge pull request #311 from lioncash/usada
armemu: Implement USAD8 and USADA8
2014-12-20 15:21:25 -05:00
bunnei 52bc58283d Merge pull request #313 from lioncash/smlsd
armemu: Implement SMLSD
2014-12-20 15:18:52 -05:00
bunnei 1c50a036dd Merge pull request #314 from lioncash/qsax-qasx
armemu: Implement QASX and QSAX
2014-12-20 15:18:05 -05:00
bunnei 2b0d7a1d29 Merge pull request #315 from chinhodado/master
Clean up some warnings
2014-12-20 11:59:18 -05:00
Chin e795692614 Clean up some warnings 2014-12-20 10:03:36 -05:00
Yuri Kunde Schlesner 82528ba7df Common: Add a clone of std::make_unique 2014-12-20 03:45:02 -02:00
Yuri Kunde Schlesner adee775f44 Kernel: Implement support for current thread pseudo-handle
This boots a few (mostly Nintendo 1st party) games further.
2014-12-20 03:27:47 -02:00
bunnei f1309e6bf0 Merge pull request #306 from Subv/even_more_savedata
SaveData: Added some documentation to FormatSaveData
2014-12-19 23:20:31 -05:00
Subv fc73bef692 FS_U: Added the command to the docs of SaveData functions 2014-12-19 22:45:39 -05:00
bunnei 245abb4125 Merge pull request #294 from lioncash/var
armemu: Narrow the scope of some variables in handle_v6_insn
2014-12-19 16:46:56 -05:00
bunnei dc5d1a9061 Merge pull request #305 from lioncash/paren
armemu: Get rid of bitwise parenthesis warnings
2014-12-19 16:46:36 -05:00
Lioncash 4b506cec01 armemu: Implement QASX and QSAX 2014-12-19 14:09:18 -05:00
Lioncash 0f3a6a161c armemu: Implement SMLSD 2014-12-19 09:53:54 -05:00
Lioncash 4a646ace1f dyncom: Implement UMAAL 2014-12-19 04:02:14 -05:00
bunnei 017e6a488e Merge pull request #302 from purpasmart96/flushshutup
GSP_GPU: Shut up FlushDataCache
2014-12-18 23:40:10 -05:00
Lioncash 00e8ec4a9e armemu: Implement USAD8 and USADA8 2014-12-18 23:38:57 -05:00
Lioncash 92c53fe522 armemu: Fix SSAT16
The lower-bound would never be negative like it should
2014-12-18 20:35:14 -05:00
Lioncash b9fc0b4b80 armemu: Clean up naming and formatting for SSAT16 2014-12-18 20:34:22 -05:00
purpasmart96 b2c64eb5ff GSP_GPU: Shut up FlushDataCache 2014-12-18 16:39:55 -08:00
bunnei 765dbabdb6 Merge pull request #308 from Subv/more_savedata
SystemSaveData: Fixed a typo that was segfaulting
2014-12-18 18:05:03 -05:00
Subv 78e0f36857 SystemSaveData: Fixed a typo that was segfaulting 2014-12-18 18:01:47 -05:00
bunnei 24b5e87279 Merge pull request #304 from lioncash/sflags
armemu: Set GE flags properly for SSUB16, SADD16, SSAX, and SASX.
2014-12-18 17:46:10 -05:00
bunnei 4959e3b2c0 Merge pull request #307 from lioncash/usat16
armemu: Fix USAT16.
2014-12-18 17:45:25 -05:00
bunnei c71f8840e5 Merge pull request #301 from Subv/more_savedata
SaveData: Implemented the SystemSaveData archive.
2014-12-18 17:29:34 -05:00
Subv f9472eda0a SystemSaveData: Added a TODO to move it to the NAND.
Maybe sometime when we actually implement that
2014-12-18 16:58:42 -05:00
Lioncash e683f654ce armemu: Fix lower-bounds clamping for USAT16 2014-12-18 16:54:01 -05:00
Subv 77f0cdfaf4 SaveData: Added some documentation to FormatSaveData
We still don't know what the other parameters do, but they appear to be very similar to those of FormatThisUserSaveData.
Most likely FormatThisUserSaveData is just an alias for FormatSaveData with LowPathType Empty
2014-12-18 15:30:28 -05:00
Lioncash 6b632bbe37 armemu: More concise names for USAT16-related variables 2014-12-18 14:25:07 -05:00
Lioncash eaae0ad502 armemu: Get rid of bitwise parenthesis warnings 2014-12-18 12:07:18 -05:00
Lioncash 4dc8eb40be armemu: Set GE flags correctly for SSUB16, SADD16, SSAX, and SASX. 2014-12-18 11:45:40 -05:00
bunnei 8ac22e7efc Merge pull request #299 from lioncash/join
Combine SSUB16, SADD16, SASX, and SSAX.
2014-12-18 10:04:31 -05:00
Subv bec527fa24 SaveData: Implemented the SystemSaveData archive.
It will be stored in the /syssavedata folder. This archive is user by various Services and possibly games via the FS:U service.
2014-12-17 23:44:32 -05:00
bunnei 797efbde1a Merge pull request #298 from lioncash/flags
armemu: Unset GE flags for UADD8 if results are < 0x100
2014-12-17 22:06:27 -05:00
bunnei a968adf50e Merge pull request #295 from lioncash/umaal
armemu: Implement UMAAL
2014-12-17 21:44:13 -05:00
Lioncash 85c318078d armemu: Combine SSUB16, SADD16, SASX, and SSAX. 2014-12-17 21:17:54 -05:00
bunnei 075126247f Merge pull request #292 from lioncash/backports
Backport more skyeye fixes from 3dmoo
2014-12-17 20:58:00 -05:00
bunnei e00e303275 Merge pull request #297 from lioncash/ssub16
armemu: Fix SSUB16
2014-12-17 20:56:37 -05:00
bunnei 7bae450379 Merge pull request #185 from purpasmart96/mem_perm
Kernel: Add missing permissions
2014-12-17 20:56:04 -05:00
Subv ea9ce0fba7 Filesystem/Archives: Implemented the SaveData archive
The savedata for each game is stored in /savedata/<ProgramID> for NCCH files. ELF files and 3DSX files use the folder 0 because they have no ID information

Got rid of the code duplication in File and Directory

Files that deal with the host machine's file system now live in DiskFile, similarly for directories and DiskDirectory and archives with DiskArchive.

FS_U: Use the correct error code when a file wasn't found
2014-12-17 19:21:38 -05:00
Lioncash 41fee1c940 armemu: Unset GE flags for UADD8 if results are < 0x100
Reference manual states these must be set to zero if this case is true.
2014-12-17 17:54:49 -05:00
Lioncash 58dc554733 armemu: Fix SSUB16
Broken from the same reason SADD16 was.

The lo part of the result should only be constructed from the lo halfwords of rm and rn.
The hi part of the result should only be constructed from the hi halfwords of rm and rn.
2014-12-17 15:40:10 -05:00
bunnei e6f440ea7f Merge pull request #293 from lioncash/sops
armemu: Fix SADD16
2014-12-17 14:54:24 -05:00
bunnei 3e9d4a7917 Merge pull request #287 from lioncash/qaddsub16
armemu: Join QADD16/QSUB16 and fix saturation clamping.
2014-12-17 12:34:52 -05:00
Lioncash 5820dba6b7 armemu: Implement UMAAL 2014-12-17 12:21:21 -05:00
Lioncash 2d91164bb9 armemu: Narrow the scope of some variables in handle_v6_insn
There's no reason to have these in the outer-most scope.
2014-12-17 10:26:20 -05:00
Lioncash 5289a496a7 armemu: Fix SADD16
The lo and hi parts of the result were being constructed as a result of hi and lo halfword intermixing from the rm and rn regs. However the lo part of the result should be constructed only from the lo halfwords of rm and rn, and the hi part of the result should only be constructed from the hi halfwords of rm and rn.
2014-12-17 09:36:25 -05:00
Normmatt 73211dc8fe armemu: Fix PKHTB 2014-12-17 03:26:12 -05:00
Normmatt 8045df14d2 armemu: Implement REVSH 2014-12-17 03:26:01 -05:00
Normmatt bc81cc9490 armemu: Fix UXTAB/UXTAH 2014-12-17 03:24:25 -05:00
Normmatt b5dbd6f2a2 armemu: Fix SXTAB 2014-12-17 03:17:44 -05:00
Normmatt efebd5589a armemu: Fix SXTAH 2014-12-17 03:16:40 -05:00
bunnei fdb4ef5210 Merge pull request #289 from lioncash/smops
Join SMUAD, SMUSD, and SMLAD ops. Also fix them as well.
2014-12-17 00:08:43 -05:00
bunnei ec9ac2f51a Merge pull request #290 from lioncash/vsub
armemu: Backport some VFP fixes from 3dmoo.
2014-12-16 23:22:58 -05:00
Normmatt 9c127f4a01 armemu: Fix FTOUI NaN sign. 2014-12-16 05:56:06 -05:00
Normmatt 2ed03c10e0 armemu: Fix FSUBS bug where NaN shouldn't be negated 2014-12-16 05:54:00 -05:00
Lioncash d5bcddb77c armemu: Fix SMUAD, SMUSD, and SMLAD
Wrong values were being multiplied together.
2014-12-16 03:13:06 -05:00
Lioncash 0f9e3baf39 armemu: Join SMUAD, SMUSD, and SMLAD 2014-12-16 03:11:50 -05:00
Lioncash 4c53799229 armemu: Fix lower-bound signed saturation clamping for QADD16/QSUB16. 2014-12-16 00:11:51 -05:00
Lioncash 49817e89d9 armemu: Join QADD16 and QSUB16 together.
The only difference between these ops is one adds and one subtracts. Everything is literally the same.
2014-12-16 00:11:19 -05:00
bunnei cdfa7157eb Merge pull request #286 from yuriks/msvc-fix
Comment out empty arrays causing compile errors in MSVC
2014-12-15 22:52:35 -05:00
Yuri Kunde Schlesner 082bf803ab Comment out empty arrays causing compile errors in MSVC 2014-12-16 01:37:13 -02:00
bunnei a8098187aa Merge pull request #285 from lioncash/uxtab16
armemu: Implement UXTAB16
2014-12-15 22:29:12 -05:00
bunnei cd2a31eaf4 Merge pull request #283 from yuriks/archive-refactor
Archive refactor
2014-12-15 22:15:08 -05:00
Yuri Kunde Schlesner 666f6deb47 Work around libstdc++'s lack of support for std::hash on enums 2014-12-16 01:09:21 -02:00
Yuri Kunde Schlesner 83e6e4ffec FS.Archive: Clean up treatment of archives and their handles
- Refactor FS::Archive internals to make Archive creation and lifetime
  management clearer.
- Remove the "Archive as a File" hack.
- Implement 64-bit Archive handles.
2014-12-16 01:08:44 -02:00
Yuri Kunde Schlesner 0931a42af0 Service.FS: Rename FileSys::File to FileBackend 2014-12-16 01:08:43 -02:00
Yuri Kunde Schlesner d51afab0bc Service.FS: Rename FileSys::Directory to DirectoryBackend 2014-12-16 01:08:43 -02:00
Yuri Kunde Schlesner 82fe821e87 Service.FS: Rename FileSys::Archive to ArchiveBackend 2014-12-16 01:08:42 -02:00
Yuri Kunde Schlesner f6153679b0 Service.FS: Do archive registration using IdCode instead of name 2014-12-16 01:08:42 -02:00