Commit Graph

2819 Commits

Author SHA1 Message Date
bunnei 6efb710b28 shader_jit_x64: Clear cache after code space fills up. 2016-03-12 12:15:49 -05:00
bunnei c103759cdc shader_jit_x64: Make assert outputs more useful & cleanup formatting. 2016-03-12 12:06:28 -05:00
bunnei 46f78b7f19 shader: Update log message to use proper log class. 2016-03-12 12:03:32 -05:00
bunnei 2f0a61debf Merge pull request #1266 from Subv/miiapplet
HLE/Applets: Implemented a dummy Mii Selector applet.
2016-03-12 11:23:59 -05:00
Subv 0f8be2d2cc HLE/Applets: Implemented a dummy Mii Selector applet.
This prevents some games (like Super Mario 3D Land) from freezing when trying to launch it, however, it's not complete and won't let you go past Mii selection as the parameter structure hasn't been reverse engineered yet.
2016-03-12 10:59:37 -05:00
bunnei afb5140b53 Merge pull request #1500 from lioncash/nullptr
gsp_gpu: Change 0 literal to nullptr
2016-03-12 10:15:02 -05:00
Lioncash fba547b924 gsp_gpu: Change 0 literal to nullptr 2016-03-11 22:59:48 -05:00
Lioncash d7dd6c8bd1 hle: Update service function tables 2016-03-11 22:23:51 -05:00
bunnei 3789de6bd9 Merge pull request #1476 from lioncash/emit
emitter: constexpr/misc changes
2016-03-10 01:06:25 -05:00
Yuri Kunde Schlesner 305e63d9ea Merge pull request #1475 from lioncash/align
Common: Get rid of alignment macros
2016-03-09 20:08:38 -08:00
Yuri Kunde Schlesner 3475808a54 Merge pull request #1478 from JayFoxRox/master
Fix attribute mapping in vs debugger
2016-03-09 20:06:49 -08:00
LittleWhite e649f5d98d Fix missing return 2016-03-09 22:20:08 +01:00
bunnei 4a2d1571bc Merge pull request #1474 from lioncash/renderer
renderer_base: Minor changes
2016-03-09 10:57:38 -05:00
Jannik Vogel 557b732b43 Fix attribute mapping in vs debugger 2016-03-09 13:15:37 +01:00
Lioncash e3f9d09b28 emitter: templatize ImmPtr 2016-03-09 03:13:01 -05:00
Lioncash 1351c0ce9f emitter: constexpr-ify helper functions 2016-03-09 03:13:00 -05:00
Lioncash e66a6a2a1b emitter: Get rid of CanDoOpWith
This was removed in Dolphin as there were no particular uses for it.
I'm sure the same will apply to citra.
2016-03-09 03:12:59 -05:00
Lioncash 6085b419e5 emitter: constexpr-ify OpArg 2016-03-09 03:12:53 -05:00
Lioncash 77bcdafc94 emitter: friend class OpArg with XEmitter 2016-03-09 02:25:00 -05:00
Lioncash 450c84c990 emitter: Remove unimplemented prototype 2016-03-09 02:20:00 -05:00
Lioncash 88d604383e Common: Get rid of alignment macros
The gl rasterizer already uses alignas,
so we may as well move everything over.
2016-03-09 01:31:14 -05:00
bunnei 8530a2d7df Merge pull request #1344 from LittleWhite-tb/error-output
Output errors in GUI
2016-03-08 23:12:04 -05:00
Lioncash 4b5b32e721 renderer_base: In-class initialize variables 2016-03-08 21:46:47 -05:00
Lioncash be913040a8 render_base: Clarify/normalize getter functions 2016-03-08 21:45:24 -05:00
Lioncash bf76afc68d renderer_base: Don't directly expose the rasterizer unique_ptr
There's no reason to allow direct access to the unique_ptr instance. Only
its contained pointer.
2016-03-08 21:31:44 -05:00
LittleWhite 4be68dddfb Improve error report from Init() functions
Add error popup when citra initialization failed
2016-03-08 22:05:25 +01:00
bunnei 58c336b671 Merge pull request #1441 from MerryMage/dsp-pipes
AudioCore: Implement Pipe 2
2016-03-07 20:29:30 -05:00
bunnei b12a0b753f Merge pull request #1467 from LittleWhite-tb/bug-shader-object
Set the appropriate locale to get float conversion working using to_string
2016-03-07 20:23:48 -05:00
LittleWhite 9d8a724225 Set the appropriate locale to get float conversion working using std::to_string 2016-03-07 19:51:35 +01:00
MerryMage 004991d79e DSP: Implement Pipe 2
Pipe 2 is a DSP pipe that is used to initialize both the DSP hardware (the
application signals to the DSP to initialize) and the application (the DSP
provides the memory location of structures in the shared memory region).
2016-03-06 21:25:44 +00:00
bunnei 6436d101b5 Merge pull request #1462 from yuriks/depth-test-write
Pica: Write depth value even when depth test is disabled
2016-03-06 11:16:21 -05:00
Yuri Kunde Schlesner 6aa90e13f9 Memory: Do correct Phys->Virt address translation for non-APP linheap 2016-03-05 22:09:59 -08:00
Mathew Maidment 8ee230fe1c Merge pull request #1455 from yuriks/ResultVal-union
core: Use unrestricted union to hold storage of ResultVal value
2016-03-05 23:29:14 -05:00
Yuri Kunde Schlesner c58bc25d5b Pica: Write depth value even when depth test is disabled
This has been confirmed on hardware. Fixes Etrian Odyssey IV.
2016-03-05 20:16:20 -08:00
MerryMage 5b0fe77140 DSP: Print hash of firmware to console 2016-03-06 00:11:17 +00:00
Yuri Kunde Schlesner 6dd05e610a core: Use unrestricted union to hold storage of ResultVal value 2016-03-05 00:13:20 -08:00
Yuri Kunde Schlesner b967a581a1 Loader/NCCH: Log the program ID during loading
This is useful for all sorts of things, but mainly to identify save
folders more easily.
2016-03-04 23:53:10 -08:00
bunnei 987d85a33b Merge pull request #1429 from mailwl/branch-acu
ac:u IsConnected implemented
2016-03-05 02:10:25 -05:00
bunnei 878562c291 Merge pull request #1389 from yuriks/stub-cam
Stub CAM:U service
2016-03-04 10:11:09 -05:00
mailwl d6be7ff683 ac:u: Stub IsConnected 2016-03-04 15:59:02 +03:00
LittleWhite 7ad669a911 Display errors in GUI when loading ROM failed 2016-03-03 22:52:29 +01:00
bunnei c9009d39d4 Merge pull request #1394 from ds84182/immediate-mode-vtx
Add immediate mode vertex submission
2016-03-03 10:51:15 -05:00
Dwayne Slater 6b775034dd Add immediate mode vertex submission 2016-03-02 22:16:38 -05:00
bunnei 699b2a6571 Merge pull request #1403 from MerryMage/sdl
Dependencies: Remove GLFW, Add SDL2
2016-03-02 20:32:32 -05:00
MerryMage 48366b1071 Config: Use unique_ptr instead of raw pointer 2016-03-02 14:25:06 +00:00
bunnei ea0ca17215 Merge pull request #1434 from Kloen/legend
Add THREADPROCESSORID_ALL on SVC::CreateThread
2016-03-02 09:09:09 -05:00
MerryMage ba2a54a9dd Dependencies: Remove GLFW, Add SDL2
citra: Remove GLFW, Add SDL2

FindSDL2: Do not CACHE SDL2_* variables if library is not found

EmuWindow_SDL2: Set minimal client area at initialisation time

EmuWindow_SDL2: Corrections

EmuWindow_SDL2: Fix no decorations on startup on OS X

cmake: windows_copy_files
2016-03-02 14:09:02 +00:00
bunnei cddb9bd2aa Merge pull request #1297 from Subv/saves
DiskDirectory: Initialize the directory member with valid info.
2016-03-01 17:16:05 -05:00
Kloen 1149e66820 ThreadProcessorId_All on SVC::CreateThread 2016-03-01 12:03:32 +01:00
Yuri Kunde Schlesner 1912c4691b Service/CFG: Fix potential endianess issue 2016-02-29 23:56:02 -08:00
Yuri Kunde Schlesner 228d8ac14a Service/CFG: Add block 0x000A0000 (username) to default config file 2016-02-29 23:55:48 -08:00
Yuri Kunde Schlesner 338a0f01f2 Service/CAM: Add doxycomments to all service functions 2016-02-29 22:53:36 -08:00
Yuri Kunde Schlesner ddcf2ef32a Merge pull request #1427 from MerryMage/emit-lbit
x64 Emitter: Fix L bit in VEX prefix
2016-02-28 03:12:57 -08:00
MerryMage f73c39d573 x64 Emitter: Fix L bit in VEX prefix 2016-02-27 12:45:26 +00:00
mailwl 2e13b7f3ca Initial implementation ir:user 2016-02-26 18:39:28 +03:00
bunnei c28a48aa02 Merge pull request #1352 from LittleWhite-tb/exit_check
Add check before closure when emulation is running
2016-02-26 08:36:33 -05:00
bunnei 2b00bdec1f Merge pull request #1424 from MerryMage/lut_init
renderer_opengl: Initalise fragment shader LUT textures
2016-02-25 19:36:27 -05:00
bunnei af7282b5ea Merge pull request #1386 from MerryMage/audio-core-skeleton
Audio Core: Skeleton
2016-02-25 19:21:50 -05:00
MerryMage 0801363840 renderer_opengl: Initalise fragment shader LUT textures 2016-02-26 00:12:38 +00:00
bunnei e04e6aabbc Merge pull request #1395 from ds84182/padding-attributes
Add support for padding vertex attributes
2016-02-24 18:15:16 -08:00
MerryMage 8b00954ec7 AudioCore: Skeleton Implementation
This commit:
* Adds a new subproject, audio_core.
* Defines structures that exist in DSP shared memory.
* Hooks up various other parts of the emulator into audio core.

This sets the foundation for a later HLE DSP implementation.
2016-02-21 13:13:52 +00:00
Dwayne Slater ed8072b48b Fix out of bounds array access when loading a component >= 12 2016-02-20 19:03:14 -05:00
Dwayne Slater 82fc075ff6 Add support for padding vertex attributes 2016-02-20 19:00:31 -05:00
Yuri Kunde Schlesner fc6fa0f088 Service/CAM: Dummy implementation of some functions
Thanks to @mailwl for the initial version of the stubs.
2016-02-13 01:16:08 -08:00
MerryMage 6c71858c5c BitField: Make trivially copyable and remove assignment operator 2016-02-12 19:51:16 +00:00
bunnei 19557aaab3 pica: Cleanup lighting register definitions and documentation. 2016-02-05 17:20:25 -05:00
bunnei c4d318f691 gl_rasterizer: Use alignas(16) instead of explicit padding. 2016-02-05 17:20:24 -05:00
bunnei aaa7beeda8 renderer_opengl: Use GLvec3/GLvec4 aliases for commonly used types. 2016-02-05 17:20:23 -05:00
bunnei 8e9318f20a gl_rasterizer: Fix issue with interpolation of opposite quaternions. 2016-02-05 17:20:23 -05:00
bunnei b694423d09 pica_types: Fix typo in docstring. 2016-02-05 17:20:22 -05:00
bunnei a949fd5f25 pica_types: Replace float24/20/16 with a template class. 2016-02-05 17:20:22 -05:00
bunnei d171822dce command_processor: Add an assertion to ensure LUTs are not written past their boundaries. 2016-02-05 17:20:20 -05:00
bunnei 310a1c30ca gl_rasterizer: Remove unnecessary casts. 2016-02-05 17:20:19 -05:00
bunnei c229503f4a gl_rasterizer: Fix PicaShaderConfig on GCC. 2016-02-05 17:20:19 -05:00
bunnei 9dfb223d26 gl_rasterizer: Initial implementation of bump mapping. 2016-02-05 17:20:19 -05:00
bunnei 449902b558 gl_shader_gen: Fix bug in LUT range (should within range [0, 255] not [0, 256]). 2016-02-05 17:20:17 -05:00
bunnei 348c9c9ff3 gl_shader_gen: Implement lighting red, green, and blue reflection. 2016-02-05 17:20:16 -05:00
bunnei 01b407638c gl_shader_gen: View should be normalized. 2016-02-05 17:20:15 -05:00
bunnei c37de30cfc gl_shader_gen: Implement fragment lighting fresnel effect. 2016-02-05 17:20:13 -05:00
bunnei 0e67c21c9e gl_shader_gen: Implement fragment lighting specular 1 component. 2016-02-05 17:19:16 -05:00
bunnei 781b046579 gl_shader_gen: Add support for D0 LUT scaling. 2016-02-05 17:18:36 -05:00
bunnei 3d89dacd56 gl_shader_gen: Refactor lighting config to match Pica register naming.
- Also implement D0 LUT enable.
2016-02-05 17:17:35 -05:00
bunnei 6307999116 pica: Cleanup and add some comments to lighting registers. 2016-02-05 17:17:34 -05:00
bunnei 6878ba7608 gl_rasterizer: Minor naming refactor on Pica register naming. 2016-02-05 17:17:33 -05:00
bunnei 76f303538b gl_shader_gen: Reorganize and cleanup lighting code.
- No functional difference.
2016-02-05 17:17:33 -05:00
bunnei 5f3bad8fb1 gl_shader_gen: Fix directional lights. 2016-02-05 17:17:32 -05:00
bunnei bdc72d0904 gl_shader_gen: Fix bug with lighting where clamp highlights was only applied to last light. 2016-02-05 17:17:32 -05:00
bunnei 603b619cbe gl_shader_gen: View vector needs to be normalized when computing half angle vector. 2016-02-05 17:17:31 -05:00
bunnei 021cb0bced renderer_opengl: Use textures for fragment shader LUTs instead of UBOs.
- Gets us LUT interpolation for free.
- Some older Intel GPU drivers did not support the big UBOs needed to store the LUTs.
2016-02-05 17:17:31 -05:00
bunnei bf89870437 renderer_opengl: Initial implementation of basic specular lighting. 2016-02-05 17:17:30 -05:00
bunnei e34fa6365f renderer_opengl: Implement HW fragment lighting distance attenuation. 2016-02-05 17:17:30 -05:00
bunnei e9af70eaf3 renderer_opengl: Implement HW fragment lighting LUTs within our default UBO. 2016-02-05 17:17:29 -05:00
bunnei afbef52516 renderer_opengl: Implement diffuse component of HW fragment lighting. 2016-02-05 17:17:29 -05:00
bunnei b003075570 pica: Implement decoding of basic fragment lighting components.
- Diffuse
- Distance attenuation
- float16/float20 types
- Vertex Shader 'view' output
2016-02-05 17:17:28 -05:00
bunnei 281bc90ad2 pica: Implement fragment lighting LUTs. 2016-02-05 17:17:27 -05:00
bunnei 4369767c72 pica: Add decodings for distance attenuation and LUT registers. 2016-02-05 17:17:26 -05:00
bunnei 38c7b20475 pica: Add pica_types module and move float24 definition. 2016-02-05 17:17:26 -05:00
bunnei 69e2453649 Merge pull request #1391 from tfarley/hw-fb-sync-fix
hwrasterizer: Use proper cached framebuffer addr/size
2016-02-05 17:03:58 -05:00
Lioncash c89e3d5951 backend: defaulted move constructor/assignment 2016-02-04 22:39:33 -05:00
LittleWhite 973a6c40da Add a configuration entry to enable/disable the check 2016-02-04 22:15:42 +01:00