Lioncash
08d36afd40
vk_swapchain: Make use of designated initializers where applicable
2020-07-16 19:27:02 -04:00
Lioncash
3c060503bc
vk_stream_buffer: Make use of designated initializers where applicable
2020-07-16 19:22:11 -04:00
Lioncash
70147e913f
vk_staging_buffer_pool: Make use of designated initializers where applicable
2020-07-16 19:22:03 -04:00
Lioncash
2025f847bb
vk_shader_util: Make use of designated initializers where applicable
2020-07-16 19:17:41 -04:00
Lioncash
97e7663004
vk_scheduler: Make use of designated initializers where applicable
2020-07-16 19:11:43 -04:00
Lioncash
fd7af52ec3
vk_sampler_cache: Make use of designated initializers where applicable
2020-07-16 19:06:40 -04:00
Lioncash
772b6e4d28
vk_resource_manager: Make use of designated initializers where applicable
2020-07-16 19:02:35 -04:00
Lioncash
8ebd6a21c5
vk_renderpass_cache: Make use of designated initializers where applicable
2020-07-16 18:57:23 -04:00
bunnei
267d483ed4
Merge pull request #4362 from lioncash/cast
...
vk_graphics_pipeline: Resolve narrowing warnings
2020-07-16 18:49:42 -04:00
Lioncash
01f297f2e0
vk_rasterizer: Make use of designated initializers where applicable
2020-07-16 18:49:42 -04:00
Lioncash
c07b0ffe47
vk_query_cache: Make use of designated initializers where applicable
2020-07-16 18:34:04 -04:00
Lioncash
d43e923990
vk_pipeline_cache: Make use of designated initializers where applicable
2020-07-16 18:32:29 -04:00
Lioncash
7d5f93832c
vk_memory_manager: Make use of designated initializers where applicable
2020-07-16 18:26:30 -04:00
Lioncash
75c00c3cb0
vk_image: Make use of designated initializers where applicable
2020-07-16 18:24:26 -04:00
Lioncash
6d165481ad
vk_descriptor_pool: Make use of designated initializers where applicable
2020-07-16 18:19:45 -04:00
Lioncash
fb563e75e9
vk_graphics_pipeline: Resolve narrowing warnings
...
For whatever reason, VK_TRUE and VK_FALSE aren't defined as having a
VkBool32 type, so we need to cast to it explicitly.
2020-07-16 18:13:49 -04:00
Lioncash
5330ca396d
vk_compute_pipeline: Make use of designated initializers where applicable
2020-07-16 17:32:12 -04:00
Lioncash
757ddd8158
vk_compute_pass: Make use of designated initializers where applicable
...
Note: Some barriers can't be converted over yet, as they ICE MSVC.
2020-07-16 17:23:56 -04:00
Lioncash
a66a0a6a53
vk_buffer_cache: Make use of designated initializers where applicable
...
Note: An array within CopyFrom() cannot be converted over yet, as it
ICEs MSVC when converted over.
2020-07-16 16:59:39 -04:00
Rodrigo Locatti
104c523d3d
Merge pull request #4327 from lioncash/desig2
...
address_space_info: Make use of designated initializers
2020-07-16 17:41:55 -03:00
Rodrigo Locatti
be68ee88c2
Merge pull request #4333 from lioncash/desig3
...
vk_graphics_pipeline: Make use of designated initializers where applicable
2020-07-16 17:41:45 -03:00
Rodrigo Locatti
b6d73ec9c2
Merge pull request #4332 from lioncash/vkdev
...
vk_device: Make use of designated initializers where applicable
2020-07-16 17:41:20 -03:00
ReinUsesLisp
210cc0204d
decode/other: Implement S2R.LaneId
...
This maps to host's thread id.
- Fixes graphical issues on Paper Mario.
2020-07-16 16:09:39 -03:00
ReinUsesLisp
88e57b13e0
gl_arb_decompiler: Execute BAR even when inside control flow
...
Unlike GLSL, GLASM allows us to call BAR inside control flow.
- Fixes graphical artifacts in Paper Mario.
2020-07-16 16:05:52 -03:00
ReinUsesLisp
a5a72cbd20
renderer_{opengl,vulkan}: Clamp shared memory to host's limit
...
This stops shaders from failing to build when the exceed host's shared
memory size limit. An error is logged.
2020-07-16 16:02:46 -03:00
bunnei
98b36625fa
Merge pull request #4321 from lioncash/desig
...
vk_blit_screen: Make use of designated initializers where applicable
2020-07-16 14:55:36 -04:00
Lioncash
8bef49cde5
kernel/thread: Remove unimplemented function prototype
...
This isn't used, so it can be removed.
2020-07-16 14:32:46 -04:00
Lioncash
2bab07c367
kernel: Remove unused variables
...
Resolves some compiler warnings in the Linux build.
2020-07-16 14:17:50 -04:00
LC
d84d9a64b3
Merge pull request #4356 from lioncash/inc
...
cpu_manager: Minor tidying up/header inclusions
2020-07-16 14:16:57 -04:00
Lioncash
07d080ecc8
kernel: Add missing include
2020-07-16 13:51:51 -04:00
Lioncash
f0125b2be8
cpu_manager: Mark function getters as static
...
All these do are return std::function instances of static functions, so
these can be used without an instance of the CPU manager.
2020-07-16 13:30:56 -04:00
Lioncash
51546ce57e
cpu_manager: Remove unused preemption_count variable
...
Shrinks the data structure by 8 bytes.
2020-07-16 13:24:25 -04:00
Lioncash
201514cb50
cpu_manager: Add missing includes
...
Previously this header was relying on indirect inclusions that are no
longer satisfied.
2020-07-16 13:22:58 -04:00
Ameer
94f5f29573
Refactor adapter code
2020-07-16 13:00:04 -04:00
bunnei
a89dfc9183
Merge pull request #4261 from ameerj/gc-calibration
...
input_common: GC Controller save and compare against analog origin state
2020-07-16 11:40:09 -04:00
bunnei
2781201bfb
Merge pull request #4337 from lat9nq/fix-per-game-async
...
main: Set async gpu properly after loading per-game setting
2020-07-16 11:33:51 -04:00
bunnei
9121d35e70
Merge pull request #4297 from FearlessTobi/skip-profile-select
...
main/profile_select: Don't prompt for profile selection when only one is available
2020-07-16 09:45:09 -04:00
David
0648e023ea
Merge pull request #4346 from lioncash/thread
...
kernel/handle_table: Remove usages of the global system instance
2020-07-16 23:02:04 +10:00
David Marcec
0319cc1c37
hid: Only update keyboard & debug pad inputs if enabled
...
Previously we would ignore this setting and would update the states regardless of the user setting
2020-07-16 22:28:49 +10:00
David
815f30dc10
Merge pull request #4249 from Morph1984/delete-update-aoc-on-overwrite
...
registered_cache: Remove previous update/dlc if it exists on install
2020-07-16 20:36:22 +10:00
Morph
f66e3181dc
Check for empty section0 and CNMT prior to install
2020-07-16 05:22:51 -04:00
Morph
5892fc1555
Add comment to clarify the nullptr check
2020-07-16 00:15:27 -04:00
Morph
2079bb4090
filesystem: Create subdirectories prior to creating a file
...
If subdirectories exist in the given path parameter and don't exist in the real filesystem create them prior to creating the files within.
This fixes the softlocks upon save creation in The Legend of Zelda: Breath of the Wild
2020-07-16 00:15:27 -04:00
bunnei
f26f53f35b
Merge pull request #4328 from lioncash/unused-var3
...
memory_layout: Remove unused data member
2020-07-15 22:08:05 -04:00
Lioncash
0435b7d361
core_timing: Remove unused data member
...
Shrinks the size of the CoreTiming class by 8 bytes.
2020-07-15 19:41:37 -04:00
Lioncash
bef1844a51
core_timing: Make TimedCallback take std::chrono::nanoseconds
...
Enforces our desired time units directly with a concrete type.
2020-07-15 19:41:22 -04:00
Lioncash
8b50c660df
core_timing: Make use of std::chrono with ScheduleEvent
2020-07-15 18:54:15 -04:00
Lioncash
af5a56ddc4
settings: Resolve a sign conversion warning within GetTimeZoneString()
...
A sign conversion warning was occurring due to an int < size_t
comparison.
2020-07-15 13:45:22 -04:00
Lioncash
73bb87c06b
kernel/process: Move name and system context to the bottom of the member list
...
These aren't directly important or commonly used within the process, so
we can move these to the bottom to allow everything else to be more
likely to be within a cache line.
2020-07-15 13:40:18 -04:00
Lioncash
52e83f0d5c
kernel/handle_table: Remove usages of the global system instance
...
Removes even more usages of the global system instance, trimming away
more dependencies on global variables and making them explicit in the
interface.
2020-07-15 13:40:15 -04:00