ReinUsesLisp
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a33870996b
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vk_state_tracker: Implement dirty flags for depth bias
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2020-02-28 17:56:43 -03:00 |
ReinUsesLisp
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42f1874965
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vk_state_tracker: Implement dirty flags for scissors
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2020-02-28 17:56:43 -03:00 |
ReinUsesLisp
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1bd95a314f
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vk_state_tracker: Initial implementation
Add support for render targets and viewports.
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2020-02-28 17:56:43 -03:00 |
ReinUsesLisp
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b1498d2c54
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gl_rasterizer: Remove num vertex buffers magic number
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2020-02-28 17:56:43 -03:00 |
ReinUsesLisp
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62437943a7
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gl_rasterizer: Only apply polygon offset clamp if enabled
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2020-02-28 17:56:43 -03:00 |
ReinUsesLisp
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2eeea90713
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gl_state_tracker: Implement dirty flags for depth clamp enabling
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2020-02-28 17:56:43 -03:00 |
ReinUsesLisp
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3ce66776ec
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gl_rasterizer: Disable scissor 0 when scissor is not used on clear
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2020-02-28 17:56:43 -03:00 |
ReinUsesLisp
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35bb9239ca
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gl_rasterizer: Notify depth mask changes on clear
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2020-02-28 17:56:43 -03:00 |
ReinUsesLisp
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98c8948b23
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gl_rasterizer: Minor sort changes to clearing
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2020-02-28 17:56:42 -03:00 |
ReinUsesLisp
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15cadc3948
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maxwell_3d: Use two tables instead of three for dirty flags
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2020-02-28 17:56:42 -03:00 |
ReinUsesLisp
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a5bfc0d045
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gl_state_tracker: Track state of index buffers
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2020-02-28 17:56:42 -03:00 |
ReinUsesLisp
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a42a6e1a2c
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gl_state_tracker: Implement dirty flags for clip control
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2020-02-28 17:56:42 -03:00 |
ReinUsesLisp
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4f8d152b18
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gl_state_tracker: Implement dirty flags for point sizes
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2020-02-28 17:56:42 -03:00 |
ReinUsesLisp
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231601763c
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gl_state_tracker: Implement dirty flags for fragment color clamp
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2020-02-28 17:56:42 -03:00 |
ReinUsesLisp
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bf1a1d989f
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gl_state_tracker: Implement dirty flags for logic op
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2020-02-28 17:56:42 -03:00 |
ReinUsesLisp
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13afd0e5b0
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gl_state_tracker: Implement dirty flags for sRGB
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2020-02-28 17:56:42 -03:00 |
ReinUsesLisp
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d8f5c45051
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gl_state_tracker: Implement dirty flags for rasterize enable
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2020-02-28 17:56:42 -03:00 |
ReinUsesLisp
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b727d99441
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gl_state_tracker: Implement dirty flags for multisample
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2020-02-28 17:56:42 -03:00 |
ReinUsesLisp
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3c22bd92d8
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gl_state_tracker: Implement dirty flags for alpha testing
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2020-02-28 17:56:42 -03:00 |
ReinUsesLisp
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9e46953580
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gl_state_tracker: Implement dirty flags for polygon offsets
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2020-02-28 17:56:42 -03:00 |
ReinUsesLisp
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46a1888e02
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gl_state_tracker: Implement dirty flags for primitive restart
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2020-02-28 17:56:42 -03:00 |
ReinUsesLisp
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37536d7a49
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gl_state_tracker: Implement dirty flags for stencil testing
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2020-02-28 17:56:42 -03:00 |
ReinUsesLisp
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40a2c57df5
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gl_state_tracker: Implement depth dirty flags
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2020-02-28 17:56:42 -03:00 |
ReinUsesLisp
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b910a83a47
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gl_state_tracker: Implement dirty flags for front face and culling
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2020-02-28 17:56:42 -03:00 |
ReinUsesLisp
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b01dd7d1c8
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gl_state_tracker: Implement dirty flags for blending
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2020-02-28 17:56:42 -03:00 |
ReinUsesLisp
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f7ec078592
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gl_state_tracker: Implement dirty flags for clip distances and shaders
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2020-02-28 17:56:42 -03:00 |
ReinUsesLisp
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758ad3f75d
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gl_state_tracker: Add dirty flags for buffers and divisors
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2020-02-28 17:56:42 -03:00 |
ReinUsesLisp
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9b08698a0c
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maxwell_3d: Change write dirty flags to a bitset
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2020-02-28 17:56:42 -03:00 |
ReinUsesLisp
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69ad6279e4
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gl_state_tracker: Implement dirty flags for vertex formats
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2020-02-28 17:56:42 -03:00 |
ReinUsesLisp
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6530144ccb
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gl_state_tracker: Implement dirty flags for color masks
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2020-02-28 17:56:42 -03:00 |
ReinUsesLisp
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ba6f390448
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gl_state_tracker: Implement dirty flags for scissors
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2020-02-28 17:56:42 -03:00 |
ReinUsesLisp
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7f52efdf61
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gl_state_tracker: Implement dirty flags for viewports
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2020-02-28 17:56:41 -03:00 |
ReinUsesLisp
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dacf83ac02
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renderer_opengl: Reintroduce dirty flags for render targets
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2020-02-28 17:56:41 -03:00 |
ReinUsesLisp
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9e74e6988b
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maxwell_3d: Flatten cull and front face registers
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2020-02-28 17:56:41 -03:00 |
ReinUsesLisp
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eed789d0d1
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video_core: Reintroduce dirty flags infrastructure
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2020-02-28 17:56:41 -03:00 |
ReinUsesLisp
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b92dfcd7f2
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gl_state: Remove completely
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2020-02-28 17:56:35 -03:00 |
ReinUsesLisp
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1c4bf9cbfa
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gl_state: Remove program tracking
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2020-02-28 17:52:14 -03:00 |
ReinUsesLisp
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5ccb07933a
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gl_state: Remove framebuffer tracking
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2020-02-28 17:52:10 -03:00 |
ReinUsesLisp
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17a7fa751b
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gl_state: Remove image tracking
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2020-02-28 17:36:40 -03:00 |
ReinUsesLisp
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9677db03da
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gl_state: Remove texture and sampler tracking
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2020-02-28 17:35:58 -03:00 |
ReinUsesLisp
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1bc0da3dea
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gl_state: Remove blend state tracking
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2020-02-28 17:34:43 -03:00 |
ReinUsesLisp
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7d9a5e9e30
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gl_state: Remove stencil test tracking
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2020-02-28 17:32:05 -03:00 |
ReinUsesLisp
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07a954e67f
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gl_state: Remove clip control tracking
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2020-02-28 17:31:57 -03:00 |
ReinUsesLisp
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1eee891f6e
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gl_state: Remove clip distances tracking
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2020-02-28 17:26:26 -03:00 |
ReinUsesLisp
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e8125af8dd
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gl_state: Remove rasterizer disable tracking
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2020-02-28 17:25:28 -03:00 |
ReinUsesLisp
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d3e433a380
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gl_state: Remove viewport and depth range tracking
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2020-02-28 17:25:18 -03:00 |
ReinUsesLisp
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7c16b3551b
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gl_state: Remove scissor test tracking
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2020-02-28 17:00:23 -03:00 |
ReinUsesLisp
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0914c70b7f
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gl_state: Remove color mask tracking
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2020-02-28 16:59:17 -03:00 |
ReinUsesLisp
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2392b548be
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gl_state: Remove clamp framebuffer color tracking
This commit doesn't reset it for screen draws because clamping doesn't
change anything there.
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2020-02-28 16:58:30 -03:00 |
ReinUsesLisp
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f92236976b
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gl_state: Remove multisample tracking
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2020-02-28 16:57:47 -03:00 |