//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // //============================================================================= #include "cbase.h" #include "GameStats.h" // NOTE: This has to be the last file included! #include "tier0/memdbgon.h" static CBaseGameStats s_GameStats_Singleton; CBaseGameStats *gamestats = &s_GameStats_Singleton; //start out pointing at the basic version which does nothing by default void UpdatePerfStats( void ) { } void SetGameStatsHandler( CGameStats *pGameStats ) { }