ref number for editing the bots.cfg makes bots pick thier favorite weapon the most make sure you edit in the right place... # WF3.4 2 :Shotgun :All 3 :Super Shotgun :Recon 4 :MachineGun :Cyborg 5 :ChainGun :Gunner 6 :GrenadeLauncher :none class10 file? 7 :RocketLauncher :Marine 8 :RailGun :Recon 9 :HyperBlaster :Marine 0 :BFG10k :None 10 :SniperRifle :Sniper /not done yet 11 :LightningGun :Cyborg 12 :InfectedDartLauncher :Nurse 13 :PulseCannon :Gunner 14 :TeslaCoil :Engineer 15 :FlameThrower :Arsonist 16 :PelletRocketLauncher :Marine 17 :NapalmRocketLauncher :Arsonist 18 :ClusterRocketlauncher :Cyborg 19 :Needler :Nurse 20 :SHC :Arsonist 21 :HandGrenades /Normal :All 22 :ArmorDartLauncher :WF Engineer 23 :AK47 :Merc 24 :Pistol :Merc xx :FlareGun :Arsonist /not done yet xx :MegaChainGun :Gunner /not done yet xx :TranquilizerDart :Spy /not done yet xx :Knife :Spy/Merc /not done yet xx :Stinger :Merc /not done yet ////////////////////////////////////////////////////////////////////////// To add items to maps ie type ctf_item item_armor_combat and where you are standing combat armor will be there next time you load the map,unsure if you need to have bot_calc_nodes 1,but it does save this to the rtz file so you might,to remove all items type clear_items.if the level is already routed and you have to turn on bot_calc_nodes to drop these make sure you turn it back off after you drop something otherwise when you move you'll be adding extra routing info, if this is the inital routing of a map dont worry about it. partial list of dropable items: item_armor_combat item_armor_body ammo_slugs ammo_rockets ammo_grenades ammo_cells ammo_shells ammo_bullets weapons will not work they are removed automatically from maps.....