/*============================================================================== The Weapons Factory - Class Manager Include File Original code by Gregg Reno ==============================================================================*/ #define MAX_CLASSES 16 typedef struct { char name[32]; char model_name[32]; int model; char skin1[32]; char skin2[32]; int decoyskin; int weapon[10]; int grenade[3]; int max_ammo[7]; int max_armor; int max_speed; int max_health; int special; int items; int limit; //Limit the number allowed for this class } ClassInfo; ClassInfo classinfo[MAX_CLASSES + 1]; char classdefname[32]; int numclasses;