//----------------------------------------------------------------------------- // Torque Game Engine // // Copyright (c) 2001 GarageGames.Com //----------------------------------------------------------------------------- //----------------------------------------------------------------------------- function ServerPlay2D(%profile) { // Play the given sound profile on every client. // The sounds will be transmitted as an event, not attached to any object. for(%idx = 0; %idx < ClientGroup.getCount(); %idx++) ClientGroup.getObject(%idx).play2D(%profile); } function ServerPlay3D(%profile,%transform) { // Play the given sound profile at the given position on every client // The sound will be transmitted as an event, not attached to any object. for(%idx = 0; %idx < ClientGroup.getCount(); %idx++) ClientGroup.getObject(%idx).play3D(%profile,%transform); }