diff --git a/marble/client/init.cs b/marble/client/init.cs index ed0f92d..db1b069 100644 --- a/marble/client/init.cs +++ b/marble/client/init.cs @@ -56,7 +56,7 @@ function initClient() // The canvas needs to be constructed before the gui scripts are // run because many of the controls assume the canvas exists at // load time. - initCanvas(" Kevin Blast 1.5 Dev Build 1 - Created by KevinSoftware"); + initCanvas(" Kevin Blast 1.5 Dev Build 2 - Created by KevinSoftware"); /// Load client-side Audio Profiles/Descriptions exec("./scripts/audioProfiles.cs"); diff --git a/marble/client/scripts/tttimer.cs b/marble/client/scripts/tttimer.cs index 70ea30b..8dfdbb0 100644 --- a/marble/client/scripts/tttimer.cs +++ b/marble/client/scripts/tttimer.cs @@ -83,7 +83,7 @@ function initTMTimer() { }; new GuiBitmapCtrl(TMMinSec_Point) { profile = "GuiDefaultProfile"; - position = "125 3"; + position = "133 3"; extent = "30 38"; bitmap = $Con::Root @ "/client/ui/game/numbers/point_green.png"; }; diff --git a/marble/client/ui/game/go.png b/marble/client/ui/game/go.png index 57e3fe8..58c1c84 100644 Binary files a/marble/client/ui/game/go.png and b/marble/client/ui/game/go.png differ diff --git a/marble/client/ui/game/numbers/0.png b/marble/client/ui/game/numbers/0.png index 3e2a12d..17f3a87 100644 Binary files a/marble/client/ui/game/numbers/0.png and b/marble/client/ui/game/numbers/0.png differ diff --git a/marble/client/ui/game/numbers/1.png b/marble/client/ui/game/numbers/1.png index f2b629a..767fea8 100644 Binary files a/marble/client/ui/game/numbers/1.png and b/marble/client/ui/game/numbers/1.png differ diff --git a/marble/client/ui/game/numbers/2.png b/marble/client/ui/game/numbers/2.png index d522ac0..cac74fa 100644 Binary files a/marble/client/ui/game/numbers/2.png and b/marble/client/ui/game/numbers/2.png differ diff --git a/marble/client/ui/game/numbers/3.png b/marble/client/ui/game/numbers/3.png index 061909d..c470902 100644 Binary files a/marble/client/ui/game/numbers/3.png and b/marble/client/ui/game/numbers/3.png differ diff --git a/marble/client/ui/game/numbers/4.png b/marble/client/ui/game/numbers/4.png index a91e4a3..7ac6b0f 100644 Binary files a/marble/client/ui/game/numbers/4.png and b/marble/client/ui/game/numbers/4.png differ diff --git a/marble/client/ui/game/numbers/5.png b/marble/client/ui/game/numbers/5.png index 46f62f9..d50ffd8 100644 Binary files a/marble/client/ui/game/numbers/5.png and b/marble/client/ui/game/numbers/5.png differ diff --git a/marble/client/ui/game/numbers/6.png b/marble/client/ui/game/numbers/6.png index 3817ac3..92a6067 100644 Binary files a/marble/client/ui/game/numbers/6.png and b/marble/client/ui/game/numbers/6.png differ diff --git a/marble/client/ui/game/numbers/7.png b/marble/client/ui/game/numbers/7.png index c8f19e0..1690d23 100644 Binary files a/marble/client/ui/game/numbers/7.png and b/marble/client/ui/game/numbers/7.png differ diff --git a/marble/client/ui/game/numbers/8.png b/marble/client/ui/game/numbers/8.png index 9d28003..502a459 100644 Binary files a/marble/client/ui/game/numbers/8.png and b/marble/client/ui/game/numbers/8.png differ diff --git a/marble/client/ui/game/numbers/9.png b/marble/client/ui/game/numbers/9.png index 8a8acd8..3e6cdec 100644 Binary files a/marble/client/ui/game/numbers/9.png and b/marble/client/ui/game/numbers/9.png differ diff --git a/marble/client/ui/game/numbers/colon.png b/marble/client/ui/game/numbers/colon.png index 287d4de..41a50e3 100644 Binary files a/marble/client/ui/game/numbers/colon.png and b/marble/client/ui/game/numbers/colon.png differ diff --git a/marble/client/ui/game/numbers/dash.png b/marble/client/ui/game/numbers/dash.png index 06803f4..0e4b562 100644 Binary files a/marble/client/ui/game/numbers/dash.png and b/marble/client/ui/game/numbers/dash.png differ diff --git a/marble/client/ui/game/numbers/point.png b/marble/client/ui/game/numbers/point.png index ce4d7e5..d1ceef6 100644 Binary files a/marble/client/ui/game/numbers/point.png and b/marble/client/ui/game/numbers/point.png differ diff --git a/marble/client/ui/game/numbers/slash.png b/marble/client/ui/game/numbers/slash.png index 4e26624..3ddc5f0 100644 Binary files a/marble/client/ui/game/numbers/slash.png and b/marble/client/ui/game/numbers/slash.png differ diff --git a/marble/client/ui/game/outofbounds.png b/marble/client/ui/game/outofbounds.png index b8c44a7..4d9d179 100644 Binary files a/marble/client/ui/game/outofbounds.png and b/marble/client/ui/game/outofbounds.png differ diff --git a/marble/client/ui/game/ready.png b/marble/client/ui/game/ready.png index d9a9699..286163a 100644 Binary files a/marble/client/ui/game/ready.png and b/marble/client/ui/game/ready.png differ diff --git a/marble/client/ui/game/set.png b/marble/client/ui/game/set.png index ed6e10b..b8ecb12 100644 Binary files a/marble/client/ui/game/set.png and b/marble/client/ui/game/set.png differ diff --git a/marble/data/missions/intermediate/Marble Sprint.mis b/marble/data/missions/intermediate/Marble Sprint.mis index b251ce9..9f638ef 100644 --- a/marble/data/missions/intermediate/Marble Sprint.mis +++ b/marble/data/missions/intermediate/Marble Sprint.mis @@ -2,17 +2,17 @@ new SimGroup(MissionGroup) { new ScriptObject(MissionInfo) { - time = "120000"; - desc = "Reach the finish passing a series of trials ahead!"; + level = "16"; + name = "Marble Sprint"; startHelpText = "Pay attention on the messages they are the key to pass this stage!"; - type = "Intermediate"; goldTime = "60000"; artist = "Intermediate"; - name = "Marble Sprint"; - level = "16"; + time = "120000"; + type = "Intermediate"; + desc = "Reach the finish passing a series of trials ahead!"; }; new MissionArea(MissionArea) { - Area = "-360 -648 720 1296"; + area = "-360 -648 720 1296"; flightCeiling = "300"; flightCeilingRange = "20"; locked = "true"; @@ -21,7 +21,6 @@ new SimGroup(MissionGroup) { position = "336 136 0"; rotation = "1 0 0 0"; scale = "1 1 1"; - materialList = "~/data/skies/intermediate/sky_day.dml"; cloudHeightPer[0] = "0"; cloudHeightPer[1] = "0"; cloudHeightPer[2] = "0"; @@ -29,23 +28,24 @@ new SimGroup(MissionGroup) { cloudSpeed2 = "0.0002"; cloudSpeed3 = "0.0003"; visibleDistance = "500"; + useSkyTextures = "1"; + renderBottomTexture = "1"; + SkySolidColor = "0.600000 0.600000 0.600000 1.000000"; fogDistance = "300"; fogColor = "0.600000 0.600000 0.600000 1.000000"; - fogStorm1 = "0"; - fogStorm2 = "0"; - fogStorm3 = "0"; - fogVolume1 = "-1 7.45949e-31 1.3684e-38"; - fogVolume2 = "-1 1.07208e-14 8.756e-14"; - fogVolume3 = "-1 5.1012e-10 2.05098e-08"; + fogVolume1 = "-1 7.45949e-031 1.3684e-038"; + fogVolume2 = "-1 1.07208e-014 8.756e-014"; + fogVolume3 = "-1 5.1012e-010 2.05098e-008"; + materialList = "~/data/skies/intermediate/sky_day.dml"; + windVelocity = "1 0 0"; + windEffectPrecipitation = "0"; + noRenderBans = "1"; fogVolumeColor1 = "128.000000 128.000000 128.000000 0.000000"; fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000004"; fogVolumeColor3 = "128.000000 128.000000 128.000000 14435505.000000"; - windVelocity = "1 0 0"; - windEffectPrecipitation = "0"; - SkySolidColor = "0.600000 0.600000 0.600000 1.000000"; - useSkyTextures = "1"; - renderBottomTexture = "1"; - noRenderBans = "1"; + fogStorm1 = "0"; + fogStorm2 = "0"; + fogStorm3 = "0"; }; new Sun() { direction = "0.57735 0.57735 -0.57735"; @@ -64,8 +64,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -73,8 +73,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -82,8 +82,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -91,8 +91,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -100,8 +100,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -109,8 +109,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -118,8 +118,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -127,8 +127,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -136,8 +136,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -145,8 +145,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -154,8 +154,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -163,8 +163,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -172,8 +172,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -181,8 +181,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -190,8 +190,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -199,8 +199,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -208,8 +208,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -217,8 +217,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -226,8 +226,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -235,8 +235,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -244,8 +244,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -253,8 +253,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -262,8 +262,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -271,8 +271,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -280,8 +280,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -289,8 +289,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -298,8 +298,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -307,8 +307,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -316,8 +316,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -325,8 +325,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -334,8 +334,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -343,8 +343,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -352,8 +352,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -361,8 +361,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -370,8 +370,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -379,8 +379,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -388,8 +388,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -397,8 +397,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -406,8 +406,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -415,8 +415,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -424,8 +424,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -433,8 +433,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -442,8 +442,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -451,8 +451,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -460,8 +460,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -469,8 +469,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -478,8 +478,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -487,8 +487,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -496,8 +496,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -505,8 +505,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -514,8 +514,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -523,8 +523,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -532,8 +532,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -541,8 +541,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -550,8 +550,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -559,8 +559,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -568,8 +568,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -577,8 +577,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -586,8 +586,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -595,8 +595,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -604,8 +604,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -613,8 +613,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -622,8 +622,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -631,8 +631,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -640,8 +640,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -649,8 +649,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -658,8 +658,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -667,8 +667,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -676,8 +676,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -685,8 +685,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -694,8 +694,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -703,8 +703,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -712,8 +712,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -721,8 +721,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -730,8 +730,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -739,8 +739,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -748,8 +748,8 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new StaticShape() { @@ -757,15 +757,15 @@ new SimGroup(MissionGroup) { rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; - timeout = "200"; open = "0"; + timeout = "200"; resetTime = "Default"; }; new Item() { position = "27 86 20.75"; rotation = "1 0 0 0"; scale = "1 1 1"; - dataBlock = "SuperSpeedItem"; + dataBlock = "HelicopterItem"; collideable = "0"; static = "1"; rotate = "1"; @@ -773,34 +773,34 @@ new SimGroup(MissionGroup) { new SimGroup(MustChange_g) { new Path() { - isLooping = "1"; + isLooping = "1"; new Marker() { position = "-46 75 15"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "0"; - type = "Normal"; msToNext = "4000"; smoothingType = "Accelerate"; + type = "Normal"; }; new Marker() { position = "-40 75 15"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "1"; - type = "Normal"; msToNext = "4000"; smoothingType = "Accelerate"; + type = "Normal"; }; new Marker() { position = "-46 75 15"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "2"; - type = "Normal"; msToNext = "1000"; smoothingType = "Accelerate"; + type = "Normal"; }; }; new PathedInterior(MustChange) { @@ -819,40 +819,40 @@ new SimGroup(MissionGroup) { new SimGroup(MustChange_g) { new Path() { - isLooping = "1"; + isLooping = "1"; }; }; new SimGroup(MustChange_g) { new Path() { - isLooping = "1"; + isLooping = "1"; new Marker() { position = "-46 67 15"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "0"; - type = "Normal"; msToNext = "4000"; smoothingType = "Accelerate"; + type = "Normal"; }; new Marker() { position = "-40 67 15"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "1"; - type = "Normal"; msToNext = "4000"; smoothingType = "Accelerate"; + type = "Normal"; }; new Marker() { position = "-46 67 15"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "2"; - type = "Normal"; msToNext = "1000"; smoothingType = "Accelerate"; + type = "Normal"; }; }; new PathedInterior(MustChange) { @@ -871,34 +871,34 @@ new SimGroup(MissionGroup) { new SimGroup(MustChange_g) { new Path() { - isLooping = "1"; + isLooping = "1"; new Marker() { position = "-36.5 59 15"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "0"; - type = "Normal"; msToNext = "4000"; smoothingType = "Accelerate"; + type = "Normal"; }; new Marker() { position = "-46 59 15"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "1"; - type = "Normal"; msToNext = "4000"; smoothingType = "Accelerate"; + type = "Normal"; }; new Marker() { position = "-36.5 59 15"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "2"; - type = "Normal"; msToNext = "1000"; smoothingType = "Accelerate"; + type = "Normal"; }; }; new PathedInterior(MustChange) { @@ -917,40 +917,40 @@ new SimGroup(MissionGroup) { new SimGroup(MustChange_g) { new Path() { - isLooping = "1"; + isLooping = "1"; }; }; new SimGroup(MustChange_g) { new Path() { - isLooping = "1"; + isLooping = "1"; new Marker() { position = "-36.5 51 15"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "0"; - type = "Normal"; msToNext = "4000"; smoothingType = "Accelerate"; + type = "Normal"; }; new Marker() { position = "-46 51 15"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "1"; - type = "Normal"; msToNext = "4000"; smoothingType = "Accelerate"; + type = "Normal"; }; new Marker() { position = "-36.5 51 15"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "2"; - type = "Normal"; msToNext = "1000"; smoothingType = "Accelerate"; + type = "Normal"; }; }; new PathedInterior(MustChange) { @@ -969,34 +969,34 @@ new SimGroup(MissionGroup) { new SimGroup(MustChange_g) { new Path() { - isLooping = "1"; + isLooping = "1"; new Marker() { position = "-35.5 29 13.75"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "0"; - type = "Normal"; msToNext = "2000"; smoothingType = "Accelerate"; + type = "Normal"; }; new Marker() { position = "-23.5 29 13.75"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "1"; - type = "Normal"; msToNext = "2000"; smoothingType = "Accelerate"; + type = "Normal"; }; new Marker() { position = "-35.5 29 13.75"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "2"; - type = "Normal"; msToNext = "1000"; smoothingType = "Accelerate"; + type = "Normal"; }; }; new PathedInterior(MustChange) { @@ -1015,34 +1015,34 @@ new SimGroup(MissionGroup) { new SimGroup(MustChange_g) { new Path() { - isLooping = "1"; + isLooping = "1"; new Marker() { position = "-23.5 25 13.75"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "0"; - type = "Normal"; msToNext = "2000"; smoothingType = "Accelerate"; + type = "Normal"; }; new Marker() { position = "-35.5 25 13.75"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "1"; - type = "Normal"; msToNext = "2000"; smoothingType = "Accelerate"; + type = "Normal"; }; new Marker() { position = "-23.5 25 13.75"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "2"; - type = "Normal"; msToNext = "1000"; smoothingType = "Accelerate"; + type = "Normal"; }; }; new PathedInterior(MustChange) { @@ -1061,34 +1061,34 @@ new SimGroup(MissionGroup) { new SimGroup(MustChange_g) { new Path() { - isLooping = "1"; + isLooping = "1"; new Marker() { position = "-29.5 12.5 14.25"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "0"; - type = "Normal"; msToNext = "3000"; smoothingType = "Accelerate"; + type = "Normal"; }; new Marker() { position = "-29.5 20.5 14.25"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "1"; - type = "Normal"; msToNext = "3000"; smoothingType = "Accelerate"; + type = "Normal"; }; new Marker() { position = "-29.5 12.5 14.25"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "2"; - type = "Normal"; msToNext = "1000"; smoothingType = "Accelerate"; + type = "Normal"; }; }; new PathedInterior(MustChange) { @@ -1107,34 +1107,34 @@ new SimGroup(MissionGroup) { new SimGroup(MustChange_g) { new Path() { - isLooping = "1"; + isLooping = "1"; new Marker() { position = "-29.5 8 13.75"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "0"; - type = "Normal"; msToNext = "2500"; smoothingType = "Accelerate"; + type = "Normal"; }; new Marker() { position = "-29.5 4 13.75"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "1"; - type = "Normal"; msToNext = "2500"; smoothingType = "Accelerate"; + type = "Normal"; }; new Marker() { position = "-29.5 8 13.75"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "2"; - type = "Normal"; msToNext = "1000"; smoothingType = "Accelerate"; + type = "Normal"; }; }; new PathedInterior(MustChange) { @@ -1153,34 +1153,34 @@ new SimGroup(MissionGroup) { new SimGroup(MustChange_g) { new Path() { - isLooping = "1"; + isLooping = "1"; new Marker() { position = "-29.5 -4 13.75"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "0"; - type = "Normal"; msToNext = "2500"; smoothingType = "Accelerate"; + type = "Normal"; }; new Marker() { position = "-29.5 0 13.75"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "1"; - type = "Normal"; msToNext = "2500"; smoothingType = "Accelerate"; + type = "Normal"; }; new Marker() { position = "-29.5 -4 13.75"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "2"; - type = "Normal"; msToNext = "1000"; smoothingType = "Accelerate"; + type = "Normal"; }; }; new PathedInterior(MustChange) { @@ -1199,34 +1199,34 @@ new SimGroup(MissionGroup) { new SimGroup(MustChange_g) { new Path() { - isLooping = "1"; + isLooping = "1"; new Marker() { position = "-41.5 86 13.75"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "0"; - type = "Normal"; msToNext = "4000"; smoothingType = "Accelerate"; + type = "Normal"; }; new Marker() { position = "-41.5 66 13.75"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "1"; - type = "Normal"; msToNext = "4000"; smoothingType = "Accelerate"; + type = "Normal"; }; new Marker() { position = "-41.5 86 13.75"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "2"; - type = "Normal"; msToNext = "1000"; smoothingType = "Accelerate"; + type = "Normal"; }; }; new PathedInterior(MustChange) { @@ -1245,34 +1245,34 @@ new SimGroup(MissionGroup) { new SimGroup(MustChange_g) { new Path() { - isLooping = "1"; + isLooping = "1"; new Marker() { position = "-41.5 40.5 13.75"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "0"; - type = "Normal"; msToNext = "4000"; smoothingType = "Accelerate"; + type = "Normal"; }; new Marker() { position = "-41.5 60 13.75"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "1"; - type = "Normal"; msToNext = "4000"; smoothingType = "Accelerate"; + type = "Normal"; }; new Marker() { position = "-41.5 40.5 13.75"; rotation = "1 0 0 0"; scale = "1 1 1"; seqNum = "2"; - type = "Normal"; msToNext = "1000"; smoothingType = "Accelerate"; + type = "Normal"; }; }; new PathedInterior(MustChange) { @@ -1310,12 +1310,12 @@ new SimGroup(MissionGroup) { rotate = "1"; }; new ScriptObject() { - time = "0"; - gemCount = "0"; powerUp = "0"; penaltyTime = "0"; - bonusTime = "0"; pad = "2359"; + gemCount = "0"; + time = "0"; + bonusTime = "0"; }; new Trigger() { position = "-22.004 74.9708 12.0077"; @@ -1394,12 +1394,12 @@ new SimGroup(MissionGroup) { text = "You know about \"Double Jump\" , but did you tried that in Marble Blast?"; }; new ScriptObject() { - time = "0"; - gemCount = "0"; powerUp = "0"; penaltyTime = "0"; - bonusTime = "0"; pad = "1858"; + gemCount = "0"; + time = "0"; + bonusTime = "0"; }; new Item() { position = "-27.5201 -15.5362 13.7391"; @@ -1418,12 +1418,12 @@ new SimGroup(MissionGroup) { showTerrainInside = "0"; }; new ScriptObject() { - time = "0"; - gemCount = "0"; powerUp = "0"; penaltyTime = "0"; - bonusTime = "0"; pad = "1858"; + gemCount = "0"; + time = "0"; + bonusTime = "0"; }; new Trigger() { position = "-32.5041 -11.4986 13.9962"; @@ -1434,12 +1434,12 @@ new SimGroup(MissionGroup) { text = "Just press the to try it!"; }; new ScriptObject() { - time = "0"; - gemCount = "0"; powerUp = "0"; penaltyTime = "0"; - bonusTime = "0"; pad = "3212"; + gemCount = "0"; + time = "0"; + bonusTime = "0"; }; new Item() { position = "-16.7049 -21.5988 -3.43339"; @@ -1451,17 +1451,12 @@ new SimGroup(MissionGroup) { rotate = "1"; }; new ScriptObject() { - time = "0"; - gemCount = "0"; powerUp = "0"; penaltyTime = "0"; - bonusTime = "0"; pad = "9222"; - }; - new AudioProfile(MusicProfile) { - fileName = "~/data/sound/Shell.ogg"; - description = "AudioMusic"; - preload = "0"; + gemCount = "0"; + time = "0"; + bonusTime = "0"; }; new Item() { position = "-17.0753 89.9543 12.7566"; @@ -1472,5 +1467,10 @@ new SimGroup(MissionGroup) { static = "1"; rotate = "1"; }; + new AudioProfile(MusicProfile) { + fileName = "~/data/sound/Shell.ogg"; + description = "AudioMusic"; + preload = "0"; + }; }; //--- OBJECT WRITE END ---