NVDRV: Refactor Host1x

This commit is contained in:
Fernando Sahmkow 2022-01-30 22:26:01 +01:00
parent 668e80a9f4
commit 2931101e6f
33 changed files with 201 additions and 173 deletions

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@ -216,7 +216,7 @@ struct System::Impl {
telemetry_session = std::make_unique<Core::TelemetrySession>(); telemetry_session = std::make_unique<Core::TelemetrySession>();
host1x_core = std::make_unique<Tegra::Host1x::Host1x>(); host1x_core = std::make_unique<Tegra::Host1x::Host1x>(system);
gpu_core = VideoCore::CreateGPU(emu_window, system); gpu_core = VideoCore::CreateGPU(emu_window, system);
if (!gpu_core) { if (!gpu_core) {
return SystemResultStatus::ErrorVideoCore; return SystemResultStatus::ErrorVideoCore;

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@ -6,18 +6,18 @@
#include "core/hle/service/nvdrv/core/container.h" #include "core/hle/service/nvdrv/core/container.h"
#include "core/hle/service/nvdrv/core/nvmap.h" #include "core/hle/service/nvdrv/core/nvmap.h"
#include "core/hle/service/nvdrv/core/syncpoint_manager.h" #include "core/hle/service/nvdrv/core/syncpoint_manager.h"
#include "video_core/gpu.h" #include "video_core/host1x/host1x.h"
namespace Service::Nvidia::NvCore { namespace Service::Nvidia::NvCore {
struct ContainerImpl { struct ContainerImpl {
ContainerImpl(Tegra::GPU& gpu_) : file{}, manager{gpu_} {} ContainerImpl(Tegra::Host1x::Host1x& host1x_) : file{host1x_}, manager{host1x_} {}
NvMap file; NvMap file;
SyncpointManager manager; SyncpointManager manager;
}; };
Container::Container(Tegra::GPU& gpu_) { Container::Container(Tegra::Host1x::Host1x& host1x_) {
impl = std::make_unique<ContainerImpl>(gpu_); impl = std::make_unique<ContainerImpl>(host1x_);
} }
Container::~Container() = default; Container::~Container() = default;

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@ -8,8 +8,12 @@
#include <memory> #include <memory>
namespace Tegra { namespace Tegra {
class GPU;
} namespace Host1x {
class Host1x;
} // namespace Host1x
} // namespace Tegra
namespace Service::Nvidia::NvCore { namespace Service::Nvidia::NvCore {
@ -20,7 +24,7 @@ struct ContainerImpl;
class Container { class Container {
public: public:
Container(Tegra::GPU& gpu_); Container(Tegra::Host1x::Host1x& host1x);
~Container(); ~Container();
NvMap& GetNvMapFile(); NvMap& GetNvMapFile();

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@ -7,6 +7,7 @@
#include "common/logging/log.h" #include "common/logging/log.h"
#include "core/hle/service/nvdrv/core/nvmap.h" #include "core/hle/service/nvdrv/core/nvmap.h"
#include "core/memory.h" #include "core/memory.h"
#include "video_core/host1x/host1x.h"
using Core::Memory::YUZU_PAGESIZE; using Core::Memory::YUZU_PAGESIZE;
@ -61,7 +62,7 @@ NvResult NvMap::Handle::Duplicate(bool internal_session) {
return NvResult::Success; return NvResult::Success;
} }
NvMap::NvMap() = default; NvMap::NvMap(Tegra::Host1x::Host1x& host1x_) : host1x{host1x_} {}
void NvMap::AddHandle(std::shared_ptr<Handle> handle_description) { void NvMap::AddHandle(std::shared_ptr<Handle> handle_description) {
std::scoped_lock lock(handles_lock); std::scoped_lock lock(handles_lock);
@ -77,12 +78,11 @@ void NvMap::UnmapHandle(Handle& handle_description) {
} }
// Free and unmap the handle from the SMMU // Free and unmap the handle from the SMMU
/* host1x.MemoryManager().Unmap(static_cast<GPUVAddr>(handle_description.pin_virt_address),
state.soc->smmu.Unmap(handle_description.pin_virt_address, handle_description.aligned_size);
host1x.Allocator().Free(handle_description.pin_virt_address,
static_cast<u32>(handle_description.aligned_size)); static_cast<u32>(handle_description.aligned_size));
smmuAllocator.Free(handle_description.pin_virt_address, handle_description.pin_virt_address = 0;
static_cast<u32>(handle_description.aligned_size)); handle_description.pin_virt_address = 0;
*/
} }
bool NvMap::TryRemoveHandle(const Handle& handle_description) { bool NvMap::TryRemoveHandle(const Handle& handle_description) {
@ -131,12 +131,9 @@ VAddr NvMap::GetHandleAddress(Handle::Id handle) {
} }
u32 NvMap::PinHandle(NvMap::Handle::Id handle) { u32 NvMap::PinHandle(NvMap::Handle::Id handle) {
UNIMPLEMENTED_MSG("pinning");
return 0;
/*
auto handle_description{GetHandle(handle)}; auto handle_description{GetHandle(handle)};
if (!handle_description) if (!handle_description) [[unlikely]]
[[unlikely]] return 0; return 0;
std::scoped_lock lock(handle_description->mutex); std::scoped_lock lock(handle_description->mutex);
if (!handle_description->pins) { if (!handle_description->pins) {
@ -157,8 +154,10 @@ u32 NvMap::PinHandle(NvMap::Handle::Id handle) {
// If not then allocate some space and map it // If not then allocate some space and map it
u32 address{}; u32 address{};
auto& smmu_allocator = host1x.Allocator();
auto& smmu_memory_manager = host1x.MemoryManager();
while (!(address = while (!(address =
smmuAllocator.Allocate(static_cast<u32>(handle_description->aligned_size)))) { smmu_allocator.Allocate(static_cast<u32>(handle_description->aligned_size)))) {
// Free handles until the allocation succeeds // Free handles until the allocation succeeds
std::scoped_lock queueLock(unmap_queue_lock); std::scoped_lock queueLock(unmap_queue_lock);
if (auto freeHandleDesc{unmap_queue.front()}) { if (auto freeHandleDesc{unmap_queue.front()}) {
@ -172,19 +171,16 @@ u32 NvMap::PinHandle(NvMap::Handle::Id handle) {
} }
} }
state.soc->smmu.Map(address, handle_description->GetPointer(), smmu_memory_manager.Map(static_cast<GPUVAddr>(address), handle_description->address,
static_cast<u32>(handle_description->aligned_size)); handle_description->aligned_size);
handle_description->pin_virt_address = address; handle_description->pin_virt_address = address;
} }
handle_description->pins++; handle_description->pins++;
return handle_description->pin_virt_address; return handle_description->pin_virt_address;
*/
} }
void NvMap::UnpinHandle(Handle::Id handle) { void NvMap::UnpinHandle(Handle::Id handle) {
UNIMPLEMENTED_MSG("Unpinning");
/*
auto handle_description{GetHandle(handle)}; auto handle_description{GetHandle(handle)};
if (!handle_description) if (!handle_description)
return; return;
@ -199,7 +195,6 @@ void NvMap::UnpinHandle(Handle::Id handle) {
unmap_queue.push_back(handle_description); unmap_queue.push_back(handle_description);
handle_description->unmap_queue_entry = std::prev(unmap_queue.end()); handle_description->unmap_queue_entry = std::prev(unmap_queue.end());
} }
*/
} }
std::optional<NvMap::FreeInfo> NvMap::FreeHandle(Handle::Id handle, bool internal_session) { std::optional<NvMap::FreeInfo> NvMap::FreeHandle(Handle::Id handle, bool internal_session) {

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@ -15,6 +15,14 @@
#include "common/common_types.h" #include "common/common_types.h"
#include "core/hle/service/nvdrv/nvdata.h" #include "core/hle/service/nvdrv/nvdata.h"
namespace Tegra {
namespace Host1x {
class Host1x;
} // namespace Host1x
} // namespace Tegra
namespace Service::Nvidia::NvCore { namespace Service::Nvidia::NvCore {
/** /**
* @brief The nvmap core class holds the global state for nvmap and provides methods to manage * @brief The nvmap core class holds the global state for nvmap and provides methods to manage
@ -90,15 +98,17 @@ public:
}; };
private: private:
std::list<std::shared_ptr<Handle>> unmap_queue; std::list<std::shared_ptr<Handle>> unmap_queue{};
std::mutex unmap_queue_lock; //!< Protects access to `unmap_queue` std::mutex unmap_queue_lock{}; //!< Protects access to `unmap_queue`
std::unordered_map<Handle::Id, std::shared_ptr<Handle>> handles; //!< Main owning map of handles std::unordered_map<Handle::Id, std::shared_ptr<Handle>>
handles{}; //!< Main owning map of handles
std::mutex handles_lock; //!< Protects access to `handles` std::mutex handles_lock; //!< Protects access to `handles`
static constexpr u32 HandleIdIncrement{ static constexpr u32 HandleIdIncrement{
4}; //!< Each new handle ID is an increment of 4 from the previous 4}; //!< Each new handle ID is an increment of 4 from the previous
std::atomic<u32> next_handle_id{HandleIdIncrement}; std::atomic<u32> next_handle_id{HandleIdIncrement};
Tegra::Host1x::Host1x& host1x;
void AddHandle(std::shared_ptr<Handle> handle); void AddHandle(std::shared_ptr<Handle> handle);
@ -125,7 +135,7 @@ public:
bool was_uncached; //!< If the handle was allocated as uncached bool was_uncached; //!< If the handle was allocated as uncached
}; };
NvMap(); NvMap(Tegra::Host1x::Host1x& host1x);
/** /**
* @brief Creates an unallocated handle of the given size * @brief Creates an unallocated handle of the given size

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@ -3,16 +3,16 @@
#include "common/assert.h" #include "common/assert.h"
#include "core/hle/service/nvdrv/core/syncpoint_manager.h" #include "core/hle/service/nvdrv/core/syncpoint_manager.h"
#include "video_core/gpu.h" #include "video_core/host1x/host1x.h"
namespace Service::Nvidia::NvCore { namespace Service::Nvidia::NvCore {
SyncpointManager::SyncpointManager(Tegra::GPU& gpu_) : gpu{gpu_} {} SyncpointManager::SyncpointManager(Tegra::Host1x::Host1x& host1x_) : host1x{host1x_} {}
SyncpointManager::~SyncpointManager() = default; SyncpointManager::~SyncpointManager() = default;
u32 SyncpointManager::RefreshSyncpoint(u32 syncpoint_id) { u32 SyncpointManager::RefreshSyncpoint(u32 syncpoint_id) {
syncpoints[syncpoint_id].min = gpu.GetSyncpointValue(syncpoint_id); syncpoints[syncpoint_id].min = host1x.GetSyncpointManager().GetHostSyncpointValue(syncpoint_id);
return GetSyncpointMin(syncpoint_id); return GetSyncpointMin(syncpoint_id);
} }

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@ -10,14 +10,18 @@
#include "core/hle/service/nvdrv/nvdata.h" #include "core/hle/service/nvdrv/nvdata.h"
namespace Tegra { namespace Tegra {
class GPU;
} namespace Host1x {
class Host1x;
} // namespace Host1x
} // namespace Tegra
namespace Service::Nvidia::NvCore { namespace Service::Nvidia::NvCore {
class SyncpointManager final { class SyncpointManager final {
public: public:
explicit SyncpointManager(Tegra::GPU& gpu_); explicit SyncpointManager(Tegra::Host1x::Host1x& host1x);
~SyncpointManager(); ~SyncpointManager();
/** /**
@ -78,7 +82,7 @@ private:
std::array<Syncpoint, MaxSyncPoints> syncpoints{}; std::array<Syncpoint, MaxSyncPoints> syncpoints{};
Tegra::GPU& gpu; Tegra::Host1x::Host1x& host1x;
}; };
} // namespace Service::Nvidia::NvCore } // namespace Service::Nvidia::NvCore

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@ -13,6 +13,7 @@
#include "core/hle/service/nvdrv/core/syncpoint_manager.h" #include "core/hle/service/nvdrv/core/syncpoint_manager.h"
#include "core/hle/service/nvdrv/devices/nvhost_nvdec_common.h" #include "core/hle/service/nvdrv/devices/nvhost_nvdec_common.h"
#include "core/memory.h" #include "core/memory.h"
#include "video_core/host1x/host1x.h"
#include "video_core/memory_manager.h" #include "video_core/memory_manager.h"
#include "video_core/renderer_base.h" #include "video_core/renderer_base.h"
@ -140,29 +141,8 @@ NvResult nvhost_nvdec_common::MapBuffer(const std::vector<u8>& input, std::vecto
SliceVectors(input, cmd_buffer_handles, params.num_entries, sizeof(IoctlMapBuffer)); SliceVectors(input, cmd_buffer_handles, params.num_entries, sizeof(IoctlMapBuffer));
auto& gpu = system.GPU();
for (auto& cmd_buffer : cmd_buffer_handles) { for (auto& cmd_buffer : cmd_buffer_handles) {
auto object{nvmap.GetHandle(cmd_buffer.map_handle)}; cmd_buffer.map_address = nvmap.PinHandle(cmd_buffer.map_handle);
if (!object) {
LOG_ERROR(Service_NVDRV, "invalid cmd_buffer nvmap_handle={:X}", cmd_buffer.map_handle);
std::memcpy(output.data(), &params, output.size());
return NvResult::InvalidState;
}
if (object->dma_map_addr == 0) {
// NVDEC and VIC memory is in the 32-bit address space
// MapAllocate32 will attempt to map a lower 32-bit value in the shared gpu memory space
const GPUVAddr low_addr =
gpu.MemoryManager().MapAllocate32(object->address, object->size);
object->dma_map_addr = static_cast<u32>(low_addr);
// Ensure that the dma_map_addr is indeed in the lower 32-bit address space.
ASSERT(object->dma_map_addr == low_addr);
}
if (!object->dma_map_addr) {
LOG_ERROR(Service_NVDRV, "failed to map size={}", object->size);
} else {
cmd_buffer.map_address = static_cast<u32_le>(object->dma_map_addr);
}
} }
std::memcpy(output.data(), &params, sizeof(IoctlMapBuffer)); std::memcpy(output.data(), &params, sizeof(IoctlMapBuffer));
std::memcpy(output.data() + sizeof(IoctlMapBuffer), cmd_buffer_handles.data(), std::memcpy(output.data() + sizeof(IoctlMapBuffer), cmd_buffer_handles.data(),
@ -172,11 +152,16 @@ NvResult nvhost_nvdec_common::MapBuffer(const std::vector<u8>& input, std::vecto
} }
NvResult nvhost_nvdec_common::UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& output) { NvResult nvhost_nvdec_common::UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& output) {
// This is intntionally stubbed. IoctlMapBuffer params{};
// Skip unmapping buffers here, as to not break the continuity of the VP9 reference frame std::memcpy(&params, input.data(), sizeof(IoctlMapBuffer));
// addresses, and risk invalidating data before the async GPU thread is done with it std::vector<MapBufferEntry> cmd_buffer_handles(params.num_entries);
SliceVectors(input, cmd_buffer_handles, params.num_entries, sizeof(IoctlMapBuffer));
for (auto& cmd_buffer : cmd_buffer_handles) {
nvmap.UnpinHandle(cmd_buffer.map_handle);
}
std::memset(output.data(), 0, output.size()); std::memset(output.data(), 0, output.size());
LOG_DEBUG(Service_NVDRV, "(STUBBED) called");
return NvResult::Success; return NvResult::Success;
} }

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@ -71,7 +71,7 @@ void InstallInterfaces(SM::ServiceManager& service_manager, NVFlinger::NVFlinger
} }
Module::Module(Core::System& system) Module::Module(Core::System& system)
: service_context{system, "nvdrv"}, events_interface{*this}, container{system.GPU()} { : service_context{system, "nvdrv"}, events_interface{*this}, container{system.Host1x()} {
builders["/dev/nvhost-as-gpu"] = [this, &system](DeviceFD fd) { builders["/dev/nvhost-as-gpu"] = [this, &system](DeviceFD fd) {
std::shared_ptr<Devices::nvdevice> device = std::shared_ptr<Devices::nvdevice> device =
std::make_shared<Devices::nvhost_as_gpu>(system, *this, container); std::make_shared<Devices::nvhost_as_gpu>(system, *this, container);

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@ -56,6 +56,8 @@ add_library(video_core STATIC
host1x/codecs/vp9_types.h host1x/codecs/vp9_types.h
host1x/control.cpp host1x/control.cpp
host1x/control.h host1x/control.h
host1x/host1x.cpp
host1x/host1x.h
host1x/nvdec.cpp host1x/nvdec.cpp
host1x/nvdec.h host1x/nvdec.h
host1x/nvdec_common.h host1x/nvdec_common.h

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@ -4,8 +4,8 @@
#include <bit> #include <bit>
#include "video_core/cdma_pusher.h" #include "video_core/cdma_pusher.h"
#include "video_core/engines/maxwell_3d.h" #include "video_core/engines/maxwell_3d.h"
#include "video_core/gpu.h"
#include "video_core/host1x/control.h" #include "video_core/host1x/control.h"
#include "video_core/host1x/host1x.h"
#include "video_core/host1x/nvdec.h" #include "video_core/host1x/nvdec.h"
#include "video_core/host1x/nvdec_common.h" #include "video_core/host1x/nvdec_common.h"
#include "video_core/host1x/sync_manager.h" #include "video_core/host1x/sync_manager.h"
@ -13,11 +13,11 @@
#include "video_core/memory_manager.h" #include "video_core/memory_manager.h"
namespace Tegra { namespace Tegra {
CDmaPusher::CDmaPusher(GPU& gpu_) CDmaPusher::CDmaPusher(Host1x::Host1x& host1x_)
: gpu{gpu_}, nvdec_processor(std::make_shared<Host1x::Nvdec>(gpu)), : host1x{host1x_}, nvdec_processor(std::make_shared<Host1x::Nvdec>(host1x)),
vic_processor(std::make_unique<Host1x::Vic>(gpu, nvdec_processor)), vic_processor(std::make_unique<Host1x::Vic>(host1x, nvdec_processor)),
host1x_processor(std::make_unique<Host1x::Control>(gpu)), host1x_processor(std::make_unique<Host1x::Control>(host1x)),
sync_manager(std::make_unique<Host1x::SyncptIncrManager>(gpu)) {} sync_manager(std::make_unique<Host1x::SyncptIncrManager>(host1x)) {}
CDmaPusher::~CDmaPusher() = default; CDmaPusher::~CDmaPusher() = default;

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@ -12,10 +12,9 @@
namespace Tegra { namespace Tegra {
class GPU;
namespace Host1x { namespace Host1x {
class Control; class Control;
class Host1x;
class Nvdec; class Nvdec;
class SyncptIncrManager; class SyncptIncrManager;
class Vic; class Vic;
@ -91,7 +90,7 @@ enum class ThiMethod : u32 {
class CDmaPusher { class CDmaPusher {
public: public:
explicit CDmaPusher(GPU& gpu_); explicit CDmaPusher(Host1x::Host1x& host1x);
~CDmaPusher(); ~CDmaPusher();
/// Process the command entry /// Process the command entry
@ -104,7 +103,7 @@ private:
/// Write arguments value to the ThiRegisters member at the specified offset /// Write arguments value to the ThiRegisters member at the specified offset
void ThiStateWrite(ThiRegisters& state, u32 offset, u32 argument); void ThiStateWrite(ThiRegisters& state, u32 offset, u32 argument);
GPU& gpu; Host1x::Host1x& host1x;
std::shared_ptr<Tegra::Host1x::Nvdec> nvdec_processor; std::shared_ptr<Tegra::Host1x::Nvdec> nvdec_processor;
std::unique_ptr<Tegra::Host1x::Vic> vic_processor; std::unique_ptr<Tegra::Host1x::Vic> vic_processor;
std::unique_ptr<Tegra::Host1x::Control> host1x_processor; std::unique_ptr<Tegra::Host1x::Control> host1x_processor;

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@ -83,19 +83,11 @@ struct GPU::Impl {
UNIMPLEMENTED(); UNIMPLEMENTED();
} }
void CreateHost1xChannel() {
if (host1x_channel) {
return;
}
host1x_channel = CreateChannel(0);
host1x_channel->memory_manager = std::make_shared<Tegra::MemoryManager>(system);
InitChannel(*host1x_channel);
}
/// Binds a renderer to the GPU. /// Binds a renderer to the GPU.
void BindRenderer(std::unique_ptr<VideoCore::RendererBase> renderer_) { void BindRenderer(std::unique_ptr<VideoCore::RendererBase> renderer_) {
renderer = std::move(renderer_); renderer = std::move(renderer_);
rasterizer = renderer->ReadRasterizer(); rasterizer = renderer->ReadRasterizer();
host1x.MemoryManager().BindRasterizer(rasterizer);
} }
/// Flush all current written commands into the host GPU for execution. /// Flush all current written commands into the host GPU for execution.
@ -173,12 +165,6 @@ struct GPU::Impl {
return *current_channel->kepler_compute; return *current_channel->kepler_compute;
} }
/// Returns a reference to the GPU memory manager.
[[nodiscard]] Tegra::MemoryManager& MemoryManager() {
CreateHost1xChannel();
return *host1x_channel->memory_manager;
}
/// Returns a reference to the GPU DMA pusher. /// Returns a reference to the GPU DMA pusher.
[[nodiscard]] Tegra::DmaPusher& DmaPusher() { [[nodiscard]] Tegra::DmaPusher& DmaPusher() {
ASSERT(current_channel); ASSERT(current_channel);
@ -299,7 +285,7 @@ struct GPU::Impl {
} }
if (!cdma_pushers.contains(id)) { if (!cdma_pushers.contains(id)) {
cdma_pushers.insert_or_assign(id, std::make_unique<Tegra::CDmaPusher>(gpu)); cdma_pushers.insert_or_assign(id, std::make_unique<Tegra::CDmaPusher>(host1x));
} }
// SubmitCommandBuffer would make the nvdec operations async, this is not currently working // SubmitCommandBuffer would make the nvdec operations async, this is not currently working
@ -389,7 +375,6 @@ struct GPU::Impl {
VideoCore::RasterizerInterface* rasterizer = nullptr; VideoCore::RasterizerInterface* rasterizer = nullptr;
const bool use_nvdec; const bool use_nvdec;
std::shared_ptr<Control::ChannelState> host1x_channel;
s32 new_channel_id{1}; s32 new_channel_id{1};
/// Shader build notifier /// Shader build notifier
std::unique_ptr<VideoCore::ShaderNotify> shader_notify; std::unique_ptr<VideoCore::ShaderNotify> shader_notify;
@ -510,14 +495,6 @@ const Engines::KeplerCompute& GPU::KeplerCompute() const {
return impl->KeplerCompute(); return impl->KeplerCompute();
} }
Tegra::MemoryManager& GPU::MemoryManager() {
return impl->MemoryManager();
}
const Tegra::MemoryManager& GPU::MemoryManager() const {
return impl->MemoryManager();
}
Tegra::DmaPusher& GPU::DmaPusher() { Tegra::DmaPusher& GPU::DmaPusher() {
return impl->DmaPusher(); return impl->DmaPusher();
} }

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@ -153,12 +153,6 @@ public:
/// Returns a reference to the KeplerCompute GPU engine. /// Returns a reference to the KeplerCompute GPU engine.
[[nodiscard]] const Engines::KeplerCompute& KeplerCompute() const; [[nodiscard]] const Engines::KeplerCompute& KeplerCompute() const;
/// Returns a reference to the GPU memory manager.
[[nodiscard]] Tegra::MemoryManager& MemoryManager();
/// Returns a const reference to the GPU memory manager.
[[nodiscard]] const Tegra::MemoryManager& MemoryManager() const;
/// Returns a reference to the GPU DMA pusher. /// Returns a reference to the GPU DMA pusher.
[[nodiscard]] Tegra::DmaPusher& DmaPusher(); [[nodiscard]] Tegra::DmaPusher& DmaPusher();

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@ -6,11 +6,11 @@
#include <vector> #include <vector>
#include "common/assert.h" #include "common/assert.h"
#include "common/settings.h" #include "common/settings.h"
#include "video_core/gpu.h"
#include "video_core/host1x/codecs/codec.h" #include "video_core/host1x/codecs/codec.h"
#include "video_core/host1x/codecs/h264.h" #include "video_core/host1x/codecs/h264.h"
#include "video_core/host1x/codecs/vp8.h" #include "video_core/host1x/codecs/vp8.h"
#include "video_core/host1x/codecs/vp9.h" #include "video_core/host1x/codecs/vp9.h"
#include "video_core/host1x/host1x.h"
#include "video_core/memory_manager.h" #include "video_core/memory_manager.h"
extern "C" { extern "C" {
@ -73,10 +73,10 @@ void AVFrameDeleter(AVFrame* ptr) {
av_frame_free(&ptr); av_frame_free(&ptr);
} }
Codec::Codec(GPU& gpu_, const Host1x::NvdecCommon::NvdecRegisters& regs) Codec::Codec(Host1x::Host1x& host1x_, const Host1x::NvdecCommon::NvdecRegisters& regs)
: gpu(gpu_), state{regs}, h264_decoder(std::make_unique<Decoder::H264>(gpu)), : host1x(host1x_), state{regs}, h264_decoder(std::make_unique<Decoder::H264>(host1x)),
vp8_decoder(std::make_unique<Decoder::VP8>(gpu)), vp8_decoder(std::make_unique<Decoder::VP8>(host1x)),
vp9_decoder(std::make_unique<Decoder::VP9>(gpu)) {} vp9_decoder(std::make_unique<Decoder::VP9>(host1x)) {}
Codec::~Codec() { Codec::~Codec() {
if (!initialized) { if (!initialized) {

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@ -21,7 +21,6 @@ extern "C" {
} }
namespace Tegra { namespace Tegra {
class GPU;
void AVFrameDeleter(AVFrame* ptr); void AVFrameDeleter(AVFrame* ptr);
using AVFramePtr = std::unique_ptr<AVFrame, decltype(&AVFrameDeleter)>; using AVFramePtr = std::unique_ptr<AVFrame, decltype(&AVFrameDeleter)>;
@ -32,9 +31,13 @@ class VP8;
class VP9; class VP9;
} // namespace Decoder } // namespace Decoder
namespace Host1x {
class Host1x;
} // namespace Host1x
class Codec { class Codec {
public: public:
explicit Codec(GPU& gpu, const Host1x::NvdecCommon::NvdecRegisters& regs); explicit Codec(Host1x::Host1x& host1x, const Host1x::NvdecCommon::NvdecRegisters& regs);
~Codec(); ~Codec();
/// Initialize the codec, returning success or failure /// Initialize the codec, returning success or failure
@ -69,7 +72,7 @@ private:
AVCodecContext* av_codec_ctx{nullptr}; AVCodecContext* av_codec_ctx{nullptr};
AVBufferRef* av_gpu_decoder{nullptr}; AVBufferRef* av_gpu_decoder{nullptr};
GPU& gpu; Host1x::Host1x& host1x;
const Host1x::NvdecCommon::NvdecRegisters& state; const Host1x::NvdecCommon::NvdecRegisters& state;
std::unique_ptr<Decoder::H264> h264_decoder; std::unique_ptr<Decoder::H264> h264_decoder;
std::unique_ptr<Decoder::VP8> vp8_decoder; std::unique_ptr<Decoder::VP8> vp8_decoder;

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@ -5,8 +5,8 @@
#include <bit> #include <bit>
#include "common/settings.h" #include "common/settings.h"
#include "video_core/gpu.h"
#include "video_core/host1x/codecs/h264.h" #include "video_core/host1x/codecs/h264.h"
#include "video_core/host1x/host1x.h"
#include "video_core/memory_manager.h" #include "video_core/memory_manager.h"
namespace Tegra::Decoder { namespace Tegra::Decoder {
@ -24,19 +24,20 @@ constexpr std::array<u8, 16> zig_zag_scan{
}; };
} // Anonymous namespace } // Anonymous namespace
H264::H264(GPU& gpu_) : gpu(gpu_) {} H264::H264(Host1x::Host1x& host1x_) : host1x{host1x_} {}
H264::~H264() = default; H264::~H264() = default;
const std::vector<u8>& H264::ComposeFrame(const Host1x::NvdecCommon::NvdecRegisters& state, const std::vector<u8>& H264::ComposeFrame(const Host1x::NvdecCommon::NvdecRegisters& state,
bool is_first_frame) { bool is_first_frame) {
H264DecoderContext context; H264DecoderContext context;
gpu.MemoryManager().ReadBlock(state.picture_info_offset, &context, sizeof(H264DecoderContext)); host1x.MemoryManager().ReadBlock(state.picture_info_offset, &context,
sizeof(H264DecoderContext));
const s64 frame_number = context.h264_parameter_set.frame_number.Value(); const s64 frame_number = context.h264_parameter_set.frame_number.Value();
if (!is_first_frame && frame_number != 0) { if (!is_first_frame && frame_number != 0) {
frame.resize(context.stream_len); frame.resize(context.stream_len);
gpu.MemoryManager().ReadBlock(state.frame_bitstream_offset, frame.data(), frame.size()); host1x.MemoryManager().ReadBlock(state.frame_bitstream_offset, frame.data(), frame.size());
return frame; return frame;
} }
@ -155,7 +156,7 @@ const std::vector<u8>& H264::ComposeFrame(const Host1x::NvdecCommon::NvdecRegist
frame.resize(encoded_header.size() + context.stream_len); frame.resize(encoded_header.size() + context.stream_len);
std::memcpy(frame.data(), encoded_header.data(), encoded_header.size()); std::memcpy(frame.data(), encoded_header.data(), encoded_header.size());
gpu.MemoryManager().ReadBlock(state.frame_bitstream_offset, host1x.MemoryManager().ReadBlock(state.frame_bitstream_offset,
frame.data() + encoded_header.size(), context.stream_len); frame.data() + encoded_header.size(), context.stream_len);
return frame; return frame;

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@ -11,7 +11,11 @@
#include "video_core/host1x/nvdec_common.h" #include "video_core/host1x/nvdec_common.h"
namespace Tegra { namespace Tegra {
class GPU;
namespace Host1x {
class Host1x;
} // namespace Host1x
namespace Decoder { namespace Decoder {
class H264BitWriter { class H264BitWriter {
@ -55,7 +59,7 @@ private:
class H264 { class H264 {
public: public:
explicit H264(GPU& gpu); explicit H264(Host1x::Host1x& host1x);
~H264(); ~H264();
/// Compose the H264 frame for FFmpeg decoding /// Compose the H264 frame for FFmpeg decoding
@ -64,7 +68,7 @@ public:
private: private:
std::vector<u8> frame; std::vector<u8> frame;
GPU& gpu; Host1x::Host1x& host1x;
struct H264ParameterSet { struct H264ParameterSet {
s32 log2_max_pic_order_cnt_lsb_minus4; ///< 0x00 s32 log2_max_pic_order_cnt_lsb_minus4; ///< 0x00

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@ -3,18 +3,18 @@
#include <vector> #include <vector>
#include "video_core/gpu.h"
#include "video_core/host1x/codecs/vp8.h" #include "video_core/host1x/codecs/vp8.h"
#include "video_core/host1x/host1x.h"
#include "video_core/memory_manager.h" #include "video_core/memory_manager.h"
namespace Tegra::Decoder { namespace Tegra::Decoder {
VP8::VP8(GPU& gpu_) : gpu(gpu_) {} VP8::VP8(Host1x::Host1x& host1x_) : host1x{host1x_} {}
VP8::~VP8() = default; VP8::~VP8() = default;
const std::vector<u8>& VP8::ComposeFrame(const Host1x::NvdecCommon::NvdecRegisters& state) { const std::vector<u8>& VP8::ComposeFrame(const Host1x::NvdecCommon::NvdecRegisters& state) {
VP8PictureInfo info; VP8PictureInfo info;
gpu.MemoryManager().ReadBlock(state.picture_info_offset, &info, sizeof(VP8PictureInfo)); host1x.MemoryManager().ReadBlock(state.picture_info_offset, &info, sizeof(VP8PictureInfo));
const bool is_key_frame = info.key_frame == 1u; const bool is_key_frame = info.key_frame == 1u;
const auto bitstream_size = static_cast<size_t>(info.vld_buffer_size); const auto bitstream_size = static_cast<size_t>(info.vld_buffer_size);
@ -45,7 +45,7 @@ const std::vector<u8>& VP8::ComposeFrame(const Host1x::NvdecCommon::NvdecRegiste
frame[9] = static_cast<u8>(((info.frame_height >> 8) & 0x3f)); frame[9] = static_cast<u8>(((info.frame_height >> 8) & 0x3f));
} }
const u64 bitstream_offset = state.frame_bitstream_offset; const u64 bitstream_offset = state.frame_bitstream_offset;
gpu.MemoryManager().ReadBlock(bitstream_offset, frame.data() + header_size, bitstream_size); host1x.MemoryManager().ReadBlock(bitstream_offset, frame.data() + header_size, bitstream_size);
return frame; return frame;
} }

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@ -11,12 +11,16 @@
#include "video_core/host1x/nvdec_common.h" #include "video_core/host1x/nvdec_common.h"
namespace Tegra { namespace Tegra {
class GPU;
namespace Host1x {
class Host1x;
} // namespace Host1x
namespace Decoder { namespace Decoder {
class VP8 { class VP8 {
public: public:
explicit VP8(GPU& gpu); explicit VP8(Host1x::Host1x& host1x);
~VP8(); ~VP8();
/// Compose the VP8 frame for FFmpeg decoding /// Compose the VP8 frame for FFmpeg decoding
@ -25,7 +29,7 @@ public:
private: private:
std::vector<u8> frame; std::vector<u8> frame;
GPU& gpu; Host1x::Host1x& host1x;
struct VP8PictureInfo { struct VP8PictureInfo {
INSERT_PADDING_WORDS_NOINIT(14); INSERT_PADDING_WORDS_NOINIT(14);

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@ -4,8 +4,8 @@
#include <algorithm> // for std::copy #include <algorithm> // for std::copy
#include <numeric> #include <numeric>
#include "common/assert.h" #include "common/assert.h"
#include "video_core/gpu.h"
#include "video_core/host1x/codecs/vp9.h" #include "video_core/host1x/codecs/vp9.h"
#include "video_core/host1x/host1x.h"
#include "video_core/memory_manager.h" #include "video_core/memory_manager.h"
namespace Tegra::Decoder { namespace Tegra::Decoder {
@ -236,7 +236,7 @@ constexpr std::array<u8, 254> map_lut{
} }
} // Anonymous namespace } // Anonymous namespace
VP9::VP9(GPU& gpu_) : gpu{gpu_} {} VP9::VP9(Host1x::Host1x& host1x_) : host1x{host1x_} {}
VP9::~VP9() = default; VP9::~VP9() = default;
@ -357,7 +357,7 @@ void VP9::WriteMvProbabilityUpdate(VpxRangeEncoder& writer, u8 new_prob, u8 old_
Vp9PictureInfo VP9::GetVp9PictureInfo(const Host1x::NvdecCommon::NvdecRegisters& state) { Vp9PictureInfo VP9::GetVp9PictureInfo(const Host1x::NvdecCommon::NvdecRegisters& state) {
PictureInfo picture_info; PictureInfo picture_info;
gpu.MemoryManager().ReadBlock(state.picture_info_offset, &picture_info, sizeof(PictureInfo)); host1x.MemoryManager().ReadBlock(state.picture_info_offset, &picture_info, sizeof(PictureInfo));
Vp9PictureInfo vp9_info = picture_info.Convert(); Vp9PictureInfo vp9_info = picture_info.Convert();
InsertEntropy(state.vp9_entropy_probs_offset, vp9_info.entropy); InsertEntropy(state.vp9_entropy_probs_offset, vp9_info.entropy);
@ -372,17 +372,17 @@ Vp9PictureInfo VP9::GetVp9PictureInfo(const Host1x::NvdecCommon::NvdecRegisters&
void VP9::InsertEntropy(u64 offset, Vp9EntropyProbs& dst) { void VP9::InsertEntropy(u64 offset, Vp9EntropyProbs& dst) {
EntropyProbs entropy; EntropyProbs entropy;
gpu.MemoryManager().ReadBlock(offset, &entropy, sizeof(EntropyProbs)); host1x.MemoryManager().ReadBlock(offset, &entropy, sizeof(EntropyProbs));
entropy.Convert(dst); entropy.Convert(dst);
} }
Vp9FrameContainer VP9::GetCurrentFrame(const Host1x::NvdecCommon::NvdecRegisters& state) { Vp9FrameContainer VP9::GetCurrentFrame(const Host1x::NvdecCommon::NvdecRegisters& state) {
Vp9FrameContainer current_frame{}; Vp9FrameContainer current_frame{};
{ {
gpu.SyncGuestHost(); // gpu.SyncGuestHost(); epic, why?
current_frame.info = GetVp9PictureInfo(state); current_frame.info = GetVp9PictureInfo(state);
current_frame.bit_stream.resize(current_frame.info.bitstream_size); current_frame.bit_stream.resize(current_frame.info.bitstream_size);
gpu.MemoryManager().ReadBlock(state.frame_bitstream_offset, current_frame.bit_stream.data(), host1x.MemoryManager().ReadBlock(state.frame_bitstream_offset, current_frame.bit_stream.data(),
current_frame.info.bitstream_size); current_frame.info.bitstream_size);
} }
if (!next_frame.bit_stream.empty()) { if (!next_frame.bit_stream.empty()) {

View File

@ -12,7 +12,11 @@
#include "video_core/host1x/nvdec_common.h" #include "video_core/host1x/nvdec_common.h"
namespace Tegra { namespace Tegra {
class GPU;
namespace Host1x {
class Host1x;
} // namespace Host1x
namespace Decoder { namespace Decoder {
/// The VpxRangeEncoder, and VpxBitStreamWriter classes are used to compose the /// The VpxRangeEncoder, and VpxBitStreamWriter classes are used to compose the
@ -106,7 +110,7 @@ private:
class VP9 { class VP9 {
public: public:
explicit VP9(GPU& gpu_); explicit VP9(Host1x::Host1x& host1x);
~VP9(); ~VP9();
VP9(const VP9&) = delete; VP9(const VP9&) = delete;
@ -176,7 +180,7 @@ private:
[[nodiscard]] std::vector<u8> ComposeCompressedHeader(); [[nodiscard]] std::vector<u8> ComposeCompressedHeader();
[[nodiscard]] VpxBitStreamWriter ComposeUncompressedHeader(); [[nodiscard]] VpxBitStreamWriter ComposeUncompressedHeader();
GPU& gpu; Host1x::Host1x& host1x;
std::vector<u8> frame; std::vector<u8> frame;
std::array<s8, 4> loop_filter_ref_deltas{}; std::array<s8, 4> loop_filter_ref_deltas{};

View File

@ -9,7 +9,6 @@
#include "common/common_types.h" #include "common/common_types.h"
namespace Tegra { namespace Tegra {
class GPU;
namespace Decoder { namespace Decoder {
struct Vp9FrameDimensions { struct Vp9FrameDimensions {

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@ -3,13 +3,12 @@
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "common/assert.h" #include "common/assert.h"
#include "video_core/gpu.h"
#include "video_core/host1x/control.h" #include "video_core/host1x/control.h"
#include "video_core/host1x/host1x.h" #include "video_core/host1x/host1x.h"
namespace Tegra::Host1x { namespace Tegra::Host1x {
Control::Control(GPU& gpu_) : gpu(gpu_) {} Control::Control(Host1x& host1x_) : host1x(host1x_) {}
Control::~Control() = default; Control::~Control() = default;
@ -29,7 +28,7 @@ void Control::ProcessMethod(Method method, u32 argument) {
} }
void Control::Execute(u32 data) { void Control::Execute(u32 data) {
gpu.Host1x().GetSyncpointManager().WaitHost(data, syncpoint_value); host1x.GetSyncpointManager().WaitHost(data, syncpoint_value);
} }
} // namespace Tegra::Host1x } // namespace Tegra::Host1x

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@ -8,10 +8,10 @@
#include "common/common_types.h" #include "common/common_types.h"
namespace Tegra { namespace Tegra {
class GPU;
namespace Host1x { namespace Host1x {
class Host1x;
class Nvdec; class Nvdec;
class Control { class Control {
@ -22,7 +22,7 @@ public:
WaitSyncpt32 = 0x50, WaitSyncpt32 = 0x50,
}; };
explicit Control(GPU& gpu); explicit Control(Host1x& host1x);
~Control(); ~Control();
/// Writes the method into the state, Invoke Execute() if encountered /// Writes the method into the state, Invoke Execute() if encountered
@ -33,7 +33,7 @@ private:
void Execute(u32 data); void Execute(u32 data);
u32 syncpoint_value{}; u32 syncpoint_value{};
GPU& gpu; Host1x& host1x;
}; };
} // namespace Host1x } // namespace Host1x

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@ -0,0 +1,18 @@
// Copyright 2022 yuzu Emulator Project
// Licensed under GPLv3 or any later version
// Refer to the license.txt file included.
#include "core/core.h"
#include "video_core/host1x/host1x.h"
namespace Tegra {
namespace Host1x {
Host1x::Host1x(Core::System& system_)
: system{system_}, syncpoint_manager{}, memory_manager{system, 32, 12},
allocator{std::make_unique<Common::FlatAllocator<u32, 0, 32>>(1 << 12)} {}
} // namespace Host1x
} // namespace Tegra

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@ -6,7 +6,13 @@
#include "common/common_types.h" #include "common/common_types.h"
#include "common/address_space.h"
#include "video_core/host1x/syncpoint_manager.h" #include "video_core/host1x/syncpoint_manager.h"
#include "video_core/memory_manager.h"
namespace Core {
class System;
} // namespace Core
namespace Tegra { namespace Tegra {
@ -14,7 +20,7 @@ namespace Host1x {
class Host1x { class Host1x {
public: public:
Host1x() : syncpoint_manager{} {} Host1x(Core::System& system);
SyncpointManager& GetSyncpointManager() { SyncpointManager& GetSyncpointManager() {
return syncpoint_manager; return syncpoint_manager;
@ -24,8 +30,27 @@ public:
return syncpoint_manager; return syncpoint_manager;
} }
Tegra::MemoryManager& MemoryManager() {
return memory_manager;
}
const Tegra::MemoryManager& MemoryManager() const {
return memory_manager;
}
Common::FlatAllocator<u32, 0, 32>& Allocator() {
return *allocator;
}
const Common::FlatAllocator<u32, 0, 32>& Allocator() const {
return *allocator;
}
private: private:
Core::System& system;
SyncpointManager syncpoint_manager; SyncpointManager syncpoint_manager;
Tegra::MemoryManager memory_manager;
std::unique_ptr<Common::FlatAllocator<u32, 0, 32>> allocator;
}; };
} // namespace Host1x } // namespace Host1x

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@ -2,7 +2,7 @@
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
#include "common/assert.h" #include "common/assert.h"
#include "video_core/gpu.h" #include "video_core/host1x/host1x.h"
#include "video_core/host1x/nvdec.h" #include "video_core/host1x/nvdec.h"
namespace Tegra::Host1x { namespace Tegra::Host1x {
@ -10,7 +10,8 @@ namespace Tegra::Host1x {
#define NVDEC_REG_INDEX(field_name) \ #define NVDEC_REG_INDEX(field_name) \
(offsetof(NvdecCommon::NvdecRegisters, field_name) / sizeof(u64)) (offsetof(NvdecCommon::NvdecRegisters, field_name) / sizeof(u64))
Nvdec::Nvdec(GPU& gpu_) : gpu(gpu_), state{}, codec(std::make_unique<Codec>(gpu, state)) {} Nvdec::Nvdec(Host1x& host1x_)
: host1x(host1x_), state{}, codec(std::make_unique<Codec>(host1x, state)) {}
Nvdec::~Nvdec() = default; Nvdec::~Nvdec() = default;

View File

@ -9,13 +9,14 @@
#include "video_core/host1x/codecs/codec.h" #include "video_core/host1x/codecs/codec.h"
namespace Tegra { namespace Tegra {
class GPU;
namespace Host1x { namespace Host1x {
class Host1x;
class Nvdec { class Nvdec {
public: public:
explicit Nvdec(GPU& gpu); explicit Nvdec(Host1x& host1x);
~Nvdec(); ~Nvdec();
/// Writes the method into the state, Invoke Execute() if encountered /// Writes the method into the state, Invoke Execute() if encountered
@ -28,7 +29,7 @@ private:
/// Invoke codec to decode a frame /// Invoke codec to decode a frame
void Execute(); void Execute();
GPU& gpu; Host1x& host1x;
NvdecCommon::NvdecRegisters state; NvdecCommon::NvdecRegisters state;
std::unique_ptr<Codec> codec; std::unique_ptr<Codec> codec;
}; };

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@ -3,14 +3,13 @@
#include <algorithm> #include <algorithm>
#include "sync_manager.h" #include "sync_manager.h"
#include "video_core/gpu.h"
#include "video_core/host1x/host1x.h" #include "video_core/host1x/host1x.h"
#include "video_core/host1x/syncpoint_manager.h" #include "video_core/host1x/syncpoint_manager.h"
namespace Tegra { namespace Tegra {
namespace Host1x { namespace Host1x {
SyncptIncrManager::SyncptIncrManager(GPU& gpu_) : gpu(gpu_) {} SyncptIncrManager::SyncptIncrManager(Host1x& host1x_) : host1x(host1x_) {}
SyncptIncrManager::~SyncptIncrManager() = default; SyncptIncrManager::~SyncptIncrManager() = default;
void SyncptIncrManager::Increment(u32 id) { void SyncptIncrManager::Increment(u32 id) {
@ -40,7 +39,7 @@ void SyncptIncrManager::IncrementAllDone() {
if (!increments[done_count].complete) { if (!increments[done_count].complete) {
break; break;
} }
auto& syncpoint_manager = gpu.Host1x().GetSyncpointManager(); auto& syncpoint_manager = host1x.GetSyncpointManager();
syncpoint_manager.IncrementGuest(increments[done_count].syncpt_id); syncpoint_manager.IncrementGuest(increments[done_count].syncpt_id);
syncpoint_manager.IncrementHost(increments[done_count].syncpt_id); syncpoint_manager.IncrementHost(increments[done_count].syncpt_id);
} }

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@ -9,10 +9,10 @@
namespace Tegra { namespace Tegra {
class GPU;
namespace Host1x { namespace Host1x {
class Host1x;
struct SyncptIncr { struct SyncptIncr {
u32 id; u32 id;
u32 class_id; u32 class_id;
@ -25,7 +25,7 @@ struct SyncptIncr {
class SyncptIncrManager { class SyncptIncrManager {
public: public:
explicit SyncptIncrManager(GPU& gpu); explicit SyncptIncrManager(Host1x& host1x);
~SyncptIncrManager(); ~SyncptIncrManager();
/// Add syncpoint id and increment all /// Add syncpoint id and increment all
@ -45,7 +45,7 @@ private:
std::mutex increment_lock; std::mutex increment_lock;
u32 current_id{}; u32 current_id{};
GPU& gpu; Host1x& host1x;
}; };
} // namespace Host1x } // namespace Host1x

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@ -19,7 +19,7 @@ extern "C" {
#include "common/logging/log.h" #include "common/logging/log.h"
#include "video_core/engines/maxwell_3d.h" #include "video_core/engines/maxwell_3d.h"
#include "video_core/gpu.h" #include "video_core/host1x/host1x.h"
#include "video_core/host1x/nvdec.h" #include "video_core/host1x/nvdec.h"
#include "video_core/host1x/vic.h" #include "video_core/host1x/vic.h"
#include "video_core/memory_manager.h" #include "video_core/memory_manager.h"
@ -49,8 +49,8 @@ union VicConfig {
BitField<46, 14, u64_le> surface_height_minus1; BitField<46, 14, u64_le> surface_height_minus1;
}; };
Vic::Vic(GPU& gpu_, std::shared_ptr<Nvdec> nvdec_processor_) Vic::Vic(Host1x& host1x_, std::shared_ptr<Nvdec> nvdec_processor_)
: gpu(gpu_), : host1x(host1x_),
nvdec_processor(std::move(nvdec_processor_)), converted_frame_buffer{nullptr, av_free} {} nvdec_processor(std::move(nvdec_processor_)), converted_frame_buffer{nullptr, av_free} {}
Vic::~Vic() = default; Vic::~Vic() = default;
@ -81,7 +81,7 @@ void Vic::Execute() {
LOG_ERROR(Service_NVDRV, "VIC Luma address not set."); LOG_ERROR(Service_NVDRV, "VIC Luma address not set.");
return; return;
} }
const VicConfig config{gpu.MemoryManager().Read<u64>(config_struct_address + 0x20)}; const VicConfig config{host1x.MemoryManager().Read<u64>(config_struct_address + 0x20)};
const AVFramePtr frame_ptr = nvdec_processor->GetFrame(); const AVFramePtr frame_ptr = nvdec_processor->GetFrame();
const auto* frame = frame_ptr.get(); const auto* frame = frame_ptr.get();
if (!frame) { if (!frame) {
@ -159,11 +159,11 @@ void Vic::WriteRGBFrame(const AVFrame* frame, const VicConfig& config) {
Texture::SwizzleSubrect(width, height, width * 4, width, 4, luma_buffer.data(), Texture::SwizzleSubrect(width, height, width * 4, width, 4, luma_buffer.data(),
converted_frame_buf_addr, block_height, 0, 0); converted_frame_buf_addr, block_height, 0, 0);
gpu.MemoryManager().WriteBlock(output_surface_luma_address, luma_buffer.data(), size); host1x.MemoryManager().WriteBlock(output_surface_luma_address, luma_buffer.data(), size);
} else { } else {
// send pitch linear frame // send pitch linear frame
const size_t linear_size = width * height * 4; const size_t linear_size = width * height * 4;
gpu.MemoryManager().WriteBlock(output_surface_luma_address, converted_frame_buf_addr, host1x.MemoryManager().WriteBlock(output_surface_luma_address, converted_frame_buf_addr,
linear_size); linear_size);
} }
} }
@ -192,7 +192,7 @@ void Vic::WriteYUVFrame(const AVFrame* frame, const VicConfig& config) {
luma_buffer[dst + x] = luma_src[src + x]; luma_buffer[dst + x] = luma_src[src + x];
} }
} }
gpu.MemoryManager().WriteBlock(output_surface_luma_address, luma_buffer.data(), host1x.MemoryManager().WriteBlock(output_surface_luma_address, luma_buffer.data(),
luma_buffer.size()); luma_buffer.size());
// Chroma // Chroma
@ -234,7 +234,7 @@ void Vic::WriteYUVFrame(const AVFrame* frame, const VicConfig& config) {
ASSERT(false); ASSERT(false);
break; break;
} }
gpu.MemoryManager().WriteBlock(output_surface_chroma_address, chroma_buffer.data(), host1x.MemoryManager().WriteBlock(output_surface_chroma_address, chroma_buffer.data(),
chroma_buffer.size()); chroma_buffer.size());
} }

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@ -10,10 +10,10 @@
struct SwsContext; struct SwsContext;
namespace Tegra { namespace Tegra {
class GPU;
namespace Host1x { namespace Host1x {
class Host1x;
class Nvdec; class Nvdec;
union VicConfig; union VicConfig;
@ -28,7 +28,7 @@ public:
SetOutputSurfaceChromaUnusedOffset = 0x1ca SetOutputSurfaceChromaUnusedOffset = 0x1ca
}; };
explicit Vic(GPU& gpu, std::shared_ptr<Nvdec> nvdec_processor); explicit Vic(Host1x& host1x, std::shared_ptr<Nvdec> nvdec_processor);
~Vic(); ~Vic();
@ -42,7 +42,7 @@ private:
void WriteYUVFrame(const AVFrame* frame, const VicConfig& config); void WriteYUVFrame(const AVFrame* frame, const VicConfig& config);
GPU& gpu; Host1x& host1x;
std::shared_ptr<Tegra::Host1x::Nvdec> nvdec_processor; std::shared_ptr<Tegra::Host1x::Nvdec> nvdec_processor;
/// Avoid reallocation of the following buffers every frame, as their /// Avoid reallocation of the following buffers every frame, as their